Adds immediate migration results in progress

This commit is contained in:
torsten committed 2026-08-19 11:18:24 +02:00
1 parent 8453e104c5
commit 3bb6e89496
2102 files changed
+17482 -15071

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@@ -297,7 +297,7 @@ bool BaseEdit::init(int aesItemId, LtsSession::LtsSession *session)
{
if (m_session)
{
ERROR_LOG() << "double init()!";
ERROR_LOG(m_logger) << "double init()!";
return false;
}
m_session = session;
@@ -31,7 +31,7 @@ bool AesGuiBasHelpers::initModel(LtsSession::LtsSession *session)
{
if (m_aesDtc)
{
ERROR_LOG() << "double init()!";
ERROR_LOG(m_logger) << "double init()!";
return false;
}
@@ -50,7 +50,7 @@ bool AesItemList::init(LtsSession::LtsSession *session)
{
if (m_session)
{
ERROR_LOG() << "double init()!";
ERROR_LOG(m_logger) << "double init()!";
return false;
}
m_session = session;
@@ -170,7 +170,7 @@ void AesItemList::onAdlerBtn()
AesEffectState aesEffectState = model()->aesEffectStateId(currentRow());
ProjectDataManagement::EffectSource effectSource = model()->aesEffectSourceId(currentRow());
DEBUG_LOG() << "onAdlerBtn aesEffectState=" << aesEffectState;
DEBUG_LOG(m_logger) << "onAdlerBtn aesEffectState=" << aesEffectState;
switch (aesEffectState.underlying())
{
@@ -208,7 +208,7 @@ void AesItemList::onAdlerBtn()
AreaEffectSimulation::SetAesItemEffectorStateRequest req;
req.aesId(model()->aesId(currentRow()));
req.newEffectorState(AesEffectorState::EsReadyToFire);
DEBUG_LOG() << "Send setAesItemEffectorStateRequest with aesId: " << req.aesId() << ", AesEffectorState: " << req.newEffectorState();
DEBUG_LOG(m_logger) << "Send setAesItemEffectorStateRequest with aesId: " << req.aesId() << ", AesEffectorState: " << req.newEffectorState();
m_requestHelper->startSingleRequest([req, this]() { return m_ftc->setAesItemEffectorStateRequest(req, this); });
}
@@ -223,7 +223,7 @@ void AesItemList::onAdlerBtn()
void AesItemList::onHandleAdler()
{
AesEffectState aesEffectState = model()->aesEffectStateId(currentRow());
DEBUG_LOG() << "onHandleAdler aesEffectState=" << aesEffectState;
DEBUG_LOG(m_logger) << "onHandleAdler aesEffectState=" << aesEffectState;
auto *adlerBtn = m_buttonBox->getButton(ADLER_BTN);
switch (aesEffectState.underlying())