Adds immediate migration results in progress

This commit is contained in:
torsten committed 2026-08-19 11:18:24 +02:00
1 parent 8453e104c5
commit 3bb6e89496
2102 files changed
+17482 -15071

No files matched your search

@@ -44,7 +44,7 @@ void ObjectBase::setEffectState(AesEffectState newState)
Q_UNUSED(newState)
m_publishDataTimer->start();
AesEffectState es = checkEnterNewState(); // can create loop because checkEnterNewState is calling trySwitchFoo() but it's ok
DEBUG_LOG() << id() << " New effect state is " << es;
DEBUG_LOG(m_logger) << id() << " New effect state is " << es;
emit effectStateChanged();
}
@@ -91,7 +91,7 @@ bool ObjectBase::isObjectInTrainingArea() const
AesEffectState ObjectBase::checkEnterNewState()
{
DEBUG_LOG() << id() << " checkEnterNewState - cur effect state is " << effectState();
DEBUG_LOG(m_logger) << id() << " checkEnterNewState - cur effect state is " << effectState();
bool bNeedToPublishNewData = false;
switch (effectState().underlying())
{
@@ -147,13 +147,13 @@ AesEffectState ObjectBase::checkEnterNewState()
{
timeToTickMsec = activationTime().toMSecsSinceEpoch() - partitionTimeMSec() - flightDurationMsec();
DEBUG_LOG() << id() << " timeUntilFiredMSec: " << timeToTickMsec;
DEBUG_LOG(m_logger) << id() << " timeUntilFiredMSec: " << timeToTickMsec;
}
else // setup EsAvtivated
{
timeToTickMsec = activationTime().toMSecsSinceEpoch() - partitionTimeMSec(); // time until activation
DEBUG_LOG() << id() << " timeUntilActivationMSec: " << timeToTickMsec
DEBUG_LOG(m_logger) << id() << " timeUntilActivationMSec: " << timeToTickMsec
<< " cur: " << partitionTimeMSec()
<< " activation: " << activationTime().toMSecsSinceEpoch();
}
@@ -172,7 +172,7 @@ AesEffectState ObjectBase::checkEnterNewState()
{
if (!trySwitchToActivated())
{
WARNING_LOG() << id() << " Error switching to active ...";
WARNING_LOG(m_logger) << id() << " Error switching to active ...";
QTimer::singleShot(100, this, &ObjectBase::checkEnterNewState); // maybe some timing
}
}
@@ -193,7 +193,7 @@ AesEffectState ObjectBase::checkEnterNewState()
// start timer for done
m_aesTriggerTimer->stop(); // if it is called directly by someone
qint64 timeUntilFinishedMSec = endTime().toMSecsSinceEpoch() - partitionTimeMSec();
DEBUG_LOG() << id() << " timeUntilFinishedMSec: " << timeUntilFinishedMSec
DEBUG_LOG(m_logger) << id() << " timeUntilFinishedMSec: " << timeUntilFinishedMSec
<< " cur: " << partitionTimeMSec()
<< " activation: " << activationTime().toMSecsSinceEpoch();
if (timeUntilFinishedMSec > 0)
@@ -208,7 +208,7 @@ AesEffectState ObjectBase::checkEnterNewState()
{
if (!trySwitchToExpired())
{
WARNING_LOG() << id() << " Error switching from active to expired ...";
WARNING_LOG(m_logger) << id() << " Error switching from active to expired ...";
QTimer::singleShot(100, this, &ObjectBase::checkEnterNewState); // maybe some timing
}
}
@@ -220,7 +220,7 @@ AesEffectState ObjectBase::checkEnterNewState()
case AesEffectState::EsRemoved:
break;
default:
ERROR_LOG() << id() << " Unknown new state " << effectState();
ERROR_LOG(m_logger) << id() << " Unknown new state " << effectState();
break;
}
if (bNeedToPublishNewData)
@@ -239,7 +239,7 @@ bool ObjectBase::trySwitchToReceived()
if (!isUsingEffectStateReceived())
return false;
DEBUG_LOG() << id() << " trySwitchToReceived succeeded";
DEBUG_LOG(m_logger) << id() << " trySwitchToReceived succeeded";
setEffectState(AesEffectState::EsReceived);
return true;
}
@@ -261,7 +261,7 @@ bool ObjectBase::trySwitchToCreated()
isUsingEffectStateReceived())
return false;
DEBUG_LOG() << id() << " trySwitchToCreated succeeded";
DEBUG_LOG(m_logger) << id() << " trySwitchToCreated succeeded";
setEffectState(AesEffectState::EsCreated);
return true;
}
@@ -280,7 +280,7 @@ bool ObjectBase::trySwitchToPrepared()
if (!isActivationTimeSet())
return false;
DEBUG_LOG() << id() << " trySwitchToPrepared succeeded";
DEBUG_LOG(m_logger) << id() << " trySwitchToPrepared succeeded";
setEffectState(AesEffectState::EsPrepared);
return true;
}
@@ -290,29 +290,29 @@ bool ObjectBase::trySwitchToFired()
{
if (effectState() != AesEffectState::EsPrepared)
{
DEBUG_LOG() << id() << " trySwitchToFired failed - not prepared: " << effectState();
DEBUG_LOG(m_logger) << id() << " trySwitchToFired failed - not prepared: " << effectState();
return false;
}
if (aesType() != AesType::AtExplosionArea && aesType() != AesType::AtEffectCluster)
{
DEBUG_LOG() << id() << " trySwitchToFired failed - not AtExplosionArea: " << aesType();
DEBUG_LOG(m_logger) << id() << " trySwitchToFired failed - not AtExplosionArea: " << aesType();
return false;
}
if (!isFiringTimeReached())
{
DEBUG_LOG() << id() << " trySwitchToFired failed - firing time is not reached";
DEBUG_LOG(m_logger) << id() << " trySwitchToFired failed - firing time is not reached";
return false;
}
if (isActivationTimeReached())
{
DEBUG_LOG() << id() << " trySwitchToFired failed - activation time already reached!";
DEBUG_LOG(m_logger) << id() << " trySwitchToFired failed - activation time already reached!";
return false;
}
DEBUG_LOG() << id() << " trySwitchToFired succeeded";
DEBUG_LOG(m_logger) << id() << " trySwitchToFired succeeded";
setEffectState(AesEffectState::EsFired);
return true;
}
@@ -324,17 +324,17 @@ bool ObjectBase::trySwitchToActivated()
effectState() != AesEffectState::EsPaused &&
effectState() != AesEffectState::EsFired)
{
DEBUG_LOG() << id() << " trySwitchToActivated failed - not prepared/fired/paused: " << effectState();
DEBUG_LOG(m_logger) << id() << " trySwitchToActivated failed - not prepared/fired/paused: " << effectState();
return false;
}
if (!isActivationTimeReached())
{
DEBUG_LOG() << id() << " trySwitchToActivated failed - activation time not reached: "
DEBUG_LOG(m_logger) << id() << " trySwitchToActivated failed - activation time not reached: "
<< isActivationTimeSet() << " - " << time(nullptr) << " - " << activationTime().toSecsSinceEpoch();
return false;
}
DEBUG_LOG() << id() << " trySwitchToActivated succeeded";
DEBUG_LOG(m_logger) << id() << " trySwitchToActivated succeeded";
setEffectState(AesEffectState::EsActivated);
return true;
}
@@ -347,7 +347,7 @@ bool ObjectBase::trySwitchToPaused()
if (!isPausingSupported())
return false;
DEBUG_LOG() << id() << " trySwitchToPaused succeeded";
DEBUG_LOG(m_logger) << id() << " trySwitchToPaused succeeded";
setEffectState(AesEffectState::EsPaused);
return true;
}
@@ -358,24 +358,24 @@ bool ObjectBase::trySwitchToExpired()
if (effectState() != AesEffectState::EsActivated &&
effectState() != AesEffectState::EsPaused)
{
DEBUG_LOG() << id() << " trySwitchToExpired failed - not active or paused: " << effectState();
DEBUG_LOG(m_logger) << id() << " trySwitchToExpired failed - not active or paused: " << effectState();
return false;
}
if (!isEndTimeReached())
{
DEBUG_LOG() << id() << " trySwitchToExpired failed - end time not reached: "
DEBUG_LOG(m_logger) << id() << " trySwitchToExpired failed - end time not reached: "
<< isEndTimeSet() << " - " << time(nullptr) << " - " << endTime().toSecsSinceEpoch();
return false;
}
DEBUG_LOG() << id() << " trySwitchToExpired succeeded";
DEBUG_LOG(m_logger) << id() << " trySwitchToExpired succeeded";
setEffectState(AesEffectState::EsExpired);
return true;
}
bool ObjectBase::trySwitchToRemoved()
{
DEBUG_LOG() << id() << " trySwitchToRemoved: " << effectState();
DEBUG_LOG(m_logger) << id() << " trySwitchToRemoved: " << effectState();
switch (effectState().underlying())
{
case AesEffectState::EsReceived: