Adds immediate migration results in progress

This commit is contained in:
torsten committed 2026-08-19 11:18:24 +02:00
1 parent 8453e104c5
commit 3bb6e89496
2102 files changed
+17482 -15071

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@@ -21,8 +21,7 @@
namespace AssetManagement
{
MainHandler::MainHandler(QObject *parent)
: QObject(parent)
MainHandler::MainHandler(QObject *parent) : QObject(parent)
, m_handlerTrainingArea(nullptr)
, m_handlerWorkstationLogout(nullptr)
, m_handlerAsset(nullptr)
@@ -30,8 +29,8 @@ MainHandler::MainHandler(QObject *parent)
, m_handlerRelayInfo(nullptr)
, m_ddsHandler(nullptr)
, m_dbHandler(nullptr)
, m_handlerWebSocket(nullptr)
{}
, m_handlerWebSocket(nullptr),
m_logger(NGL::NGLLoggerBootstrap::getLogger()) {}
MainHandler::~MainHandler()
{
@@ -52,29 +51,29 @@ bool MainHandler::init(int domainId)
if (!m_dbHandler->init(0, Settings::settings()))
{
ERROR_LOG() << "Initialisation dbHandler failed.";
ERROR_LOG(m_logger) << "Initialisation dbHandler failed.";
return false;
}
DEBUG_LOG() << "Initialisation dbHandler succesful.";
DEBUG_LOG(m_logger) << "Initialisation dbHandler succesful.";
// initialize DDS
m_ddsHandler = std::make_shared<DdsHandler>(domainId);
if (!m_ddsHandler->init())
{
ERROR_LOG() << "Initialisation ddsHandler failed.";
ERROR_LOG(m_logger) << "Initialisation ddsHandler failed.";
return false;
}
DEBUG_LOG() << "Initialisation ddsHandler succesful.";
DEBUG_LOG(m_logger) << "Initialisation ddsHandler succesful.";
// read project specific data from database
// publish project specific data
// initialize all handlers
if (!initAsmHandler())
{
ERROR_LOG() << "Initialisation AsmHandler failed.";
ERROR_LOG(m_logger) << "Initialisation AsmHandler failed.";
return false;
}
DEBUG_LOG() << "Initialisation AsmHandler succesful.";
DEBUG_LOG(m_logger) << "Initialisation AsmHandler succesful.";
m_ddsHandler->pacemaker()->setNewState(Core::RunningState::Running);
@@ -83,73 +82,73 @@ bool MainHandler::init(int domainId)
bool MainHandler::initAsmHandler()
{
DEBUG_LOG() << "Start Initialisation AsmHandler";
DEBUG_LOG(m_logger) << "Start Initialisation AsmHandler";
// TrainingArea
m_handlerTrainingArea = std::make_shared<HandlerTrainingArea>(this);
DEBUG_LOG() << "Reset HandlerTrainingArea succesful.";
DEBUG_LOG(m_logger) << "Reset HandlerTrainingArea succesful.";
if (!m_handlerTrainingArea->init())
{
ERROR_LOG() << "Initialisation of HandlerTrainingArea failed.";
ERROR_LOG(m_logger) << "Initialisation of HandlerTrainingArea failed.";
return false;
}
DEBUG_LOG() << "Initialisation HandlerTrainingArea succesful.";
DEBUG_LOG(m_logger) << "Initialisation HandlerTrainingArea succesful.";
// WorkstationLogout
m_handlerWorkstationLogout = std::make_shared<HandlerWorkstationLogout>(this);
DEBUG_LOG() << "Reset HandlerWorkstationLogout succesful.";
DEBUG_LOG(m_logger) << "Reset HandlerWorkstationLogout succesful.";
if (!m_handlerWorkstationLogout->init())
{
ERROR_LOG() << "Initialisation of HandlerWorkstationLogout failed.";
ERROR_LOG(m_logger) << "Initialisation of HandlerWorkstationLogout failed.";
return false;
}
DEBUG_LOG() << "Initialisation HandlerWorkstationLogout succesful.";
DEBUG_LOG(m_logger) << "Initialisation HandlerWorkstationLogout succesful.";
// Asset
m_handlerAsset = std::make_shared<HandlerAsset>(this);
DEBUG_LOG() << "Reset HandlerAsset succesful.";
DEBUG_LOG(m_logger) << "Reset HandlerAsset succesful.";
if (!m_handlerAsset->init())
{
ERROR_LOG() << "Initialisation of HandlerAsset failed.";
ERROR_LOG(m_logger) << "Initialisation of HandlerAsset failed.";
return false;
}
DEBUG_LOG() << "Initialisation HandlerAsset succesful.";
DEBUG_LOG(m_logger) << "Initialisation HandlerAsset succesful.";
// Location
m_handlerLocation = std::make_shared<HandlerLocation>(this);
DEBUG_LOG() << "Reset HandlerLocation succesful.";
DEBUG_LOG(m_logger) << "Reset HandlerLocation succesful.";
if (!m_handlerLocation->init())
{
ERROR_LOG() << "Initialisation of HandlerLocation failed.";
ERROR_LOG(m_logger) << "Initialisation of HandlerLocation failed.";
return false;
}
DEBUG_LOG() << "Initialisation HandlerLocation succesful.";
DEBUG_LOG(m_logger) << "Initialisation HandlerLocation succesful.";
// RelayInfo
m_handlerRelayInfo = std::make_shared<HandlerRelayInfo>(this);
DEBUG_LOG() << "Reset HandlerRelayInfo succesful.";
DEBUG_LOG(m_logger) << "Reset HandlerRelayInfo succesful.";
if (!m_handlerRelayInfo->init())
{
ERROR_LOG() << "Initialisation of HandlerRelayInfo failed.";
ERROR_LOG(m_logger) << "Initialisation of HandlerRelayInfo failed.";
return false;
}
DEBUG_LOG() << "Initialisation HandlerRelayInfo succesful.";
DEBUG_LOG(m_logger) << "Initialisation HandlerRelayInfo succesful.";
// WebSocketServer
m_handlerWebSocket = std::make_shared<WebSocketInterface::WebSocketInterfaceHandler>(this);
DEBUG_LOG() << "Reset WebSocketInterfaceHandler succesful.";
DEBUG_LOG(m_logger) << "Reset WebSocketInterfaceHandler succesful.";
if (!m_handlerWebSocket->init())
{
ERROR_LOG() << "Initialisation WebSocketInterfaceHandler failed.";
ERROR_LOG(m_logger) << "Initialisation WebSocketInterfaceHandler failed.";
return false;
}
m_ddsHandler->pacemaker()->addPort(m_handlerWebSocket->serverWebSocketPort(), Core::PortType::WebSocketServer);
DEBUG_LOG() << "Initialisation WebSocketInterfaceHandler succesful.";
DEBUG_LOG(m_logger) << "Initialisation WebSocketInterfaceHandler succesful.";
return true;
}