Complete Qt6 migration: full clean build green across groups G1-G12 incl. runtime plugin set
new_docker_build.sh gains Group 12 (212 GUI/Data plugins); fixes LtsUtilsGuiDds visibility (LTO-stripped exports), LtsProjectionWorkstation unity name shadow, 6 unity-off dirs (dup file-scope statics, ddsftc INTERFACE sources) and reconfigures BUILD_FILTERMANAGEMENT/BUILD_PLUGINS_SERVICEMONITOR=ON
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@@ -75,7 +75,7 @@ void HandlerAesData::onAesItemViewChanged(const AreaEffectSimulation::AesItemVie
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return;
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DEBUG_LOG(m_logger) << "Got AesItemView: " << data.effectStateId();
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switch (data.effectStateId().underlying())
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switch (data.effectStateId())
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{
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case AreaEffectSimulation::AesEffectState::EsUnknown:
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case AreaEffectSimulation::AesEffectState::EsError:
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@@ -335,7 +335,7 @@ void HandlerAesData::onSendCesHitInformationReply(const Core::FunctionReplyObjec
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void HandlerAesData::calculateImpacts(const AreaEffectSimulation::TriggeredImpacts &data, const Footprint &footprint)
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{
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// check for correct AES type artillery only
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switch (data.aesTypeId().underlying())
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switch (data.aesTypeId())
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{
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case AreaEffectSimulation::AesType::AtExplosionArea:
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case AreaEffectSimulation::AesType::AtExplosionSingle:
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@@ -100,7 +100,7 @@ void HandlerParticipantGasPipe::onAesItemViewChanged(const AreaEffectSimulation:
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{
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const AreaEffectSimulation::AesEffectState &effectState = data.effectStateId();
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switch (effectState.underlying())
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switch (effectState)
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{
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case AreaEffectSimulation::AesEffectState::EsActivated:
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{
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