Migrates residual Lts sources to generated rtiddsgen API

Adds NmeaManagement tests, fixes codegen includes and Qt6 SerialPort CMake target.
This commit is contained in:
berrux-dev committed 2026-09-23 12:05:37 +02:00
1 parent 5485a90385
commit 881d44f4dd
512 files changed
+6887 -6426

No files matched your search

@@ -18,25 +18,25 @@ AdvancedSymbology::SidcDefinitions::Identity roleToIdentity(const ParticipantMan
{
AdvancedSymbology::SidcDefinitions::Identity identity = AdvancedSymbology::SidcDefinitions::Identity::Unknown;
switch (role.underlying()) {
case ParticipantManagement::Role_def::Unknown:
case ParticipantManagement::Role::Unknown:
identity = AdvancedSymbology::SidcDefinitions::Identity::Unknown;
break;
case ParticipantManagement::Role_def::Friend:
case ParticipantManagement::Role::Friend:
identity = AdvancedSymbology::SidcDefinitions::Identity::Friend;
break;
case ParticipantManagement::Role_def::Neutral:
case ParticipantManagement::Role::Neutral:
identity = AdvancedSymbology::SidcDefinitions::Identity::Neutral;
break;
case ParticipantManagement::Role_def::Enemy:
case ParticipantManagement::Role::Enemy:
identity = AdvancedSymbology::SidcDefinitions::Identity::HostileFaker;
break;
case ParticipantManagement::Role_def::Pending:
case ParticipantManagement::Role::Pending:
identity = AdvancedSymbology::SidcDefinitions::Identity::Pending;
break;
case ParticipantManagement::Role_def::AssumedFriend:
case ParticipantManagement::Role::AssumedFriend:
identity = AdvancedSymbology::SidcDefinitions::Identity::AssumedFriend;
break;
case ParticipantManagement::Role_def::Suspect:
case ParticipantManagement::Role::Suspect:
identity = AdvancedSymbology::SidcDefinitions::Identity::SuspectJoker;
break;
}
@@ -65,7 +65,7 @@ QSharedPointer<SymbolResult> ForeignInterfaceImpl::findImage(const ParticipantMa
symDataToRender.fillColorReplace = true;
QColor injuryColor = QColor(100, 100, 0);
ProjectDataManagement::VulnerabilityState currentState = ProjectDataManagement::VulnerabilityState::CombatReady;
ProjectDataManagement::VulnerabilityState currentState = ProjectDataManagement::VulnerabilityState::VulnerabilityState_CombatReady;
const ParticipantManagement::DynamicParticipantData dData = m_ppmDtc->dynamicParticipantData(participant.id());
@@ -161,30 +161,30 @@ AdvancedSymbology::Injury ForeignInterfaceImpl::stateToInjury(const ProjectDataM
{
switch (state.underlying())
{
case ProjectDataManagement::VulnerabilityState::CombatReady:
case ProjectDataManagement::VulnerabilityState::TemporarySeverance:
case ProjectDataManagement::VulnerabilityState::NearMiss:
case ProjectDataManagement::VulnerabilityState::HitWithNoEffect:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_CombatReady:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_TemporarySeverance:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_NearMiss:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_HitWithNoEffect:
return AdvancedSymbology::Injury::NoInjury;
case ProjectDataManagement::VulnerabilityState::LightDamage:
case ProjectDataManagement::VulnerabilityState::MediumDamage:
case ProjectDataManagement::VulnerabilityState::HeavyDamage:
case ProjectDataManagement::VulnerabilityState::NotReady:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_LightDamage:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_MediumDamage:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_HeavyDamage:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_NotReady:
return AdvancedSymbology::Injury::Hit;
case ProjectDataManagement::VulnerabilityState::MobilityKill:
case ProjectDataManagement::VulnerabilityState::VisibleMobilityKill:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_MobilityKill:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_VisibleMobilityKill:
return AdvancedSymbology::Injury::MobilityKill;
case ProjectDataManagement::VulnerabilityState::WeaponSystemDamage:
case ProjectDataManagement::VulnerabilityState::VisibleWeaponSystemDamage:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_WeaponSystemDamage:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_VisibleWeaponSystemDamage:
return AdvancedSymbology::Injury::WeaponKill;
case ProjectDataManagement::VulnerabilityState::CatastrophicKill:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_CatastrophicKill:
return AdvancedSymbology::Injury::TotalKill;
case ProjectDataManagement::VulnerabilityState::NContamination:
case ProjectDataManagement::VulnerabilityState::BContamination:
case ProjectDataManagement::VulnerabilityState::CContamination:
case ProjectDataManagement::VulnerabilityState::VulnerabilityBitsChanged:
case ProjectDataManagement::VulnerabilityState::Reserved:
case ProjectDataManagement::VulnerabilityState::NoChange:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_NContamination:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_BContamination:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_CContamination:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_VulnerabilityBitsChanged:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_Reserved:
case ProjectDataManagement::VulnerabilityState::VulnerabilityState_NoChange:
break;
}
return AdvancedSymbology::Injury::NoInjury;