Adds succesfull lts/proxies migration & testsuite

This commit is contained in:
torsten committed 2026-09-19 09:18:18 +00:00
1 parent 9e38583785
commit a1914cb7d9
59 files changed
+754 -273

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@@ -7,7 +7,7 @@
#include <QtCore/QSet>
#include <QtCore/QVector>
#include <QtCore/QLineF>
#include <settings.h>
#include <BuildingControlUnit/settings.h>
#include <algorithm>
@@ -17,7 +17,7 @@ namespace VWM
{
static NGL::INGLLogger &logger()
{
return BuildingControlUnit::getLogger("VWM.Building");
return TrainingAreaBase::getLogger("VWM.Building");
}
static inline bool isEffectNegligible(double effect)
@@ -259,7 +259,6 @@ double Room::calcRemainingEffect(double SG_alt, double ZF, double WF)
Building::Building()
: m_lastHitPosition(HitPosition())
, m_logger(BuildingControlUnit::getLogger("VWM.Building"))
{}
int Building::checkPolygons()
@@ -308,12 +307,12 @@ int Building::cleanupPolygons()
cleanupDublicatePointsInPolygon(room.id(), owIdx, elemIdx, "room", candidate);
if (candidate.size() < 4)
{
NOTICE_LOG(m_logger) << "wall was made planar: Building '" << m_name << "' -> "
NOTICE_LOG(logger()) << "wall was made planar: Building '" << m_name << "' -> "
<< " in room " << room.id() << " OuterWall[" << owIdx
<< "], element[" << elemIdx << "] "
<< " makePlanar and cleanupDublicatePointsInPolygon would generate short polygon, size=" << candidate.size();
for (auto point : std::as_const(candidate))
NOTICE_LOG(m_logger) << " point= " << point;
NOTICE_LOG(logger()) << " point= " << point;
bMakePlanarDone = false;
@@ -324,7 +323,7 @@ int Building::cleanupPolygons()
if (bMakePlanarDone)
NOTICE_LOG(m_logger) << "wall was made planar: Building '" << m_name << "' -> "
NOTICE_LOG(logger()) << "wall was made planar: Building '" << m_name << "' -> "
<< " in room " << room.id() << " OuterWall[" << owIdx
<< "], element[" << elemIdx << "] "
<< " smallestDim=" << (int)makePlanar.getSmallestDim()
@@ -354,7 +353,7 @@ int Building::cleanupDublicatePointsInPolygon(int roomId, int idx, int subIdx, c
auto p2 = points.at(j);
if (qFuzzyCompare(p1, p2))
{
DEBUG_LOG(m_logger) << "Building '" << m_name << "' -> "
DEBUG_LOG(logger()) << "Building '" << m_name << "' -> "
<< "Polygon point " << i << " (" << p1 << ") and " << j << " (" << p2
<< ") in room " << roomId << ", " << type << "[" << idx
<< "], element[" << subIdx << "] are the same! -> REMOVE";
@@ -410,7 +409,7 @@ QVector<HitRoom> Building::roomStates() const
hr.fortifyFactor = room.fortifyFactor();
hr.directHit = room.isDirectHit();
ret += hr;
DEBUG_LOG(m_logger) << "HitRoom " << hr.roomId
DEBUG_LOG(logger()) << "HitRoom " << hr.roomId
<< " damage: " << hr.damagePercent
<< "%, remainEffect: " << hr.remainingEffectPercent << "%"
<< ", remainingEffectChargeTypeId: " << hr.remainingEffectChargeTypeId << "%"
@@ -448,7 +447,7 @@ void Building::setRoomState(DamageState damageState, const QVector<int> &afffect
auto it = m_rooms.find(roomId);
if (it == m_rooms.end())
{
WARNING_LOG(m_logger) << "Could not find room with id " << roomId;
WARNING_LOG(logger()) << "Could not find room with id " << roomId;
continue;
}
if (damageState == DamageState::Destroyed)
@@ -465,7 +464,7 @@ void Building::setFortifyInfo(const QVector<FortifyInfo> &foritfyInfos)
auto it = m_rooms.find(info.roomId);
if (it == m_rooms.end())
{
WARNING_LOG(m_logger) << "Could not find room with id " << info.roomId;
WARNING_LOG(logger()) << "Could not find room with id " << info.roomId;
continue;
}
Room &room = it.value();
@@ -538,14 +537,14 @@ bool Building::hit(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir,
const bool bBelowGround = isLastHitPositionBelowGroundHack();
if (bBelowGround)
{
INFO_LOG(m_logger) << " XXXX CES belowGround, reduce charge: " << charge;
INFO_LOG(logger()) << " XXXX CES belowGround, reduce charge: " << charge;
charge.destructiveFactor *= 0.25;
charge.penetrationEffect *= 0.25;
INFO_LOG(m_logger) << " XXXX CES belowGround, reduce charge: " << charge;
INFO_LOG(logger()) << " XXXX CES belowGround, reduce charge: " << charge;
}
INFO_LOG(m_logger) << "XXXXX HitPosition: state=" << m_lastHitPosition.state
INFO_LOG(logger()) << "XXXXX HitPosition: state=" << m_lastHitPosition.state
<< ", m_name=" << m_name
<< ", m_modelId=" << m_modelId
<< ", roomId=" << m_lastHitPosition.roomId
@@ -560,7 +559,7 @@ bool Building::hit(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir,
Room &hitRoom = m_rooms[m_lastHitPosition.roomId];
if (!hitRoom.isValid())
{
ERROR_LOG(m_logger) << "Internal error in hit calculation - could not find room with id " << m_lastHitPosition.roomId;
ERROR_LOG(logger()) << "Internal error in hit calculation - could not find room with id " << m_lastHitPosition.roomId;
return false;
}
@@ -651,7 +650,7 @@ QMap<int, Building::NeighboursToCheck> Building::checkHitNeighbours(const QMap<i
auto itRoom = m_rooms.find(neighbourRoomId);
if (itRoom == m_rooms.end())
{
WARNING_LOG(m_logger) << "Could not find room with id " << neighbourRoomId;
WARNING_LOG(logger()) << "Could not find room with id " << neighbourRoomId;
continue;
}
@@ -670,7 +669,7 @@ QMap<int, Building::NeighboursToCheck> Building::checkHitNeighbours(const QMap<i
const double oldRe = neighbour.remainingEffect();
neighbour.setRemainingEffect(neighbourRoom.remainEffect * TF);
DEBUG_LOG(m_logger) << "room " << neighbourRoomId << " remaining effect old: "
DEBUG_LOG(logger()) << "room " << neighbourRoomId << " remaining effect old: "
<< oldRe << " -> new: " << neighbour.remainingEffect();
@@ -740,7 +739,7 @@ int Building::checkDublicatePointsInPolygon(int roomId, int idx, int subIdx, con
if (qFuzzyCompare(p1, p2))
{
++numberOfDuplicates;
WARNING_LOG(m_logger) << "Building '" << m_name << "' -> "
WARNING_LOG(logger()) << "Building '" << m_name << "' -> "
<< "Polygon point " << i << " (" << p1 << ") and " << j << " (" << p2
<< ") in room " << roomId << ", " << type << "[" << idx
<< "], element[" << subIdx << "] are the same! (size=" << points.size() << ")";
@@ -750,7 +749,7 @@ int Building::checkDublicatePointsInPolygon(int roomId, int idx, int subIdx, con
if (numberOfDuplicates > 0)
for (auto point : points)
WARNING_LOG(m_logger) << "Building '" << m_name << "' -> " << "point =" << point << " (same points)";
WARNING_LOG(logger()) << "Building '" << m_name << "' -> " << "point =" << point << " (same points)";
return numberOfDuplicates;
}