Complete Qt6/rtiddsgen migration of residual Lts service sources

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berrux-dev committed 2026-09-25 20:23:37 +02:00
1 parent e748e82c84
commit a410019553
86 files changed
+1235 -1128

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@@ -64,13 +64,13 @@ void HandlerFiringExplosion::setFiringClearanceDuration()
qint64 pre = m_firingExplosionEntity.firingClearanceTime.get();
qint64 post = pre;
pre -= PRE_START_TIME;
post += m_firingExplosionEntity.duration() + POST_END_TIME; //as we already start "duration" earlier
m_firingExplosionEntity.firingClearanceTime().set(pre);
m_firingExplosionEntity.endOfFiringClearanceTime().set(post);
// m_firingExplosionEntity.firingClearanceTime().set(m_firingExplosionEntity.firingClearanceTime.get() - (2 * m_firingClearanceDuration));
post += m_firingExplosionEntity.duration + POST_END_TIME; //as we already start "duration" earlier
m_firingExplosionEntity.firingClearanceTime.set(pre);
m_firingExplosionEntity.endOfFiringClearanceTime.set(post);
// m_firingExplosionEntity.firingClearanceTime.set(m_firingExplosionEntity.firingClearanceTime.get() - (2 * m_firingClearanceDuration));
}
else
m_firingExplosionEntity.endOfFiringClearanceTime().reset();
m_firingExplosionEntity.endOfFiringClearanceTime.reset();
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
@@ -85,41 +85,41 @@ void HandlerFiringExplosion::onStartHandlerFiring(const Database::EscOrder &escO
return;
//we are interrupted
m_firingExplosionEntity.idEffectShow(escOrder.id);
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.carriedOutEnabled(false);
m_firingExplosionEntity.idOrder(escOrder.idOrder);
m_firingExplosionEntity.idEffectShow = escOrder.id;
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.carriedOutEnabled = false;
m_firingExplosionEntity.idOrder = escOrder.idOrder;
if (m_isNew)
{
m_firingExplosionEntity.numberOfVolley(escOrder.numOfVolley);
m_firingExplosionEntity.numberOfShot(escOrder.shotsPerVolley);
m_firingExplosionEntity.remainingVolleys(escOrder.numOfVolley);
m_firingExplosionEntity.remainingShots(m_firingExplosionEntity.numberOfShot());
DEBUG_LOG(m_logger) << "Changed number of Shots Remain: " << m_firingExplosionEntity.numberOfShot();
m_firingExplosionEntity.numberOfVolley = escOrder.numOfVolley;
m_firingExplosionEntity.numberOfShot = escOrder.shotsPerVolley;
m_firingExplosionEntity.remainingVolleys = escOrder.numOfVolley;
m_firingExplosionEntity.remainingShots = m_firingExplosionEntity.numberOfShot;
DEBUG_LOG(m_logger) << "Changed number of Shots Remain: " << m_firingExplosionEntity.numberOfShot;
m_isNew = false;
}
m_firingExplosionEntity.duration(escOrder.duration * 1000);
m_firingExplosionEntity.remainingTime(escOrder.duration * 1000); //here to avoid traffic?
m_firingExplosionEntity.duration = escOrder.duration * 1000;
m_firingExplosionEntity.remainingTime = escOrder.duration * 1000; //here to avoid traffic?
if (escOrder.startTime > 0)
m_firingExplosionEntity.firingClearanceTime().set(escOrder.startTime);
m_firingExplosionEntity.firingClearanceTime.set(escOrder.startTime);
else
{
WARNING_LOG(m_logger) << "reset clearance time";
m_firingExplosionEntity.firingClearanceTime().reset();
m_firingExplosionEntity.firingClearanceTime.reset();
}
if (m_firingExplosionEntity.duration() <= 0 ||
m_firingExplosionEntity.numberOfShot() <= 0 ||
m_firingExplosionEntity.numberOfVolley() <= 0)
if (m_firingExplosionEntity.duration <= 0 ||
m_firingExplosionEntity.numberOfShot <= 0 ||
m_firingExplosionEntity.numberOfVolley <= 0)
{
WARNING_LOG(m_logger) << "Won't start Explosion ";
return;
}
setFiringClearanceDuration();
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys(),
m_firingExplosionEntity.remainingShots(),
m_firingExplosionEntity.remainingTime());
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys,
m_firingExplosionEntity.remainingShots,
m_firingExplosionEntity.remainingTime);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onEndHandlerFiring(const Database::EscOrder &escOrder)
@@ -128,23 +128,23 @@ void HandlerFiringExplosion::onEndHandlerFiring(const Database::EscOrder &escOrd
DEBUG_LOG(m_logger) << "numOfVolley: " << escOrder.numOfVolley
<< "shotsInTotal: " << escOrder.shotsPerVolley
<< "duration: " << escOrder.duration;
if (escOrder.numOfVolley < 0 || escOrder.idOrder != m_firingExplosionEntity.idOrder())
if (escOrder.numOfVolley < 0 || escOrder.idOrder != m_firingExplosionEntity.idOrder)
return;
m_firingExplosionEntity.idEffectShow(0);
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.isActive(false);
m_firingExplosionEntity.idOrder(0);
m_firingExplosionEntity.numberOfVolley(0);
m_firingExplosionEntity.numberOfShot(0);
m_firingExplosionEntity.remainingShots(0);
m_firingExplosionEntity.remainingVolleys(0);
m_firingExplosionEntity.duration(0);
m_firingExplosionEntity.firingClearanceTime(dds::core::optional<rti::core::int64>());
m_firingExplosionEntity.endOfFiringClearanceTime(dds::core::optional<rti::core::int64>());
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.carriedOutEnabled(false);
m_firingExplosionEntity.remainingTime(0); //here to avoid traffic?
m_firingExplosionEntity.idEffectShow = 0;
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.isActive = false;
m_firingExplosionEntity.idOrder = 0;
m_firingExplosionEntity.numberOfVolley = 0;
m_firingExplosionEntity.numberOfShot = 0;
m_firingExplosionEntity.remainingShots = 0;
m_firingExplosionEntity.remainingVolleys = 0;
m_firingExplosionEntity.duration = 0;
m_firingExplosionEntity.firingClearanceTime = dds::core::optional<rti::core::int64>();
m_firingExplosionEntity.endOfFiringClearanceTime = dds::core::optional<rti::core::int64>();
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.carriedOutEnabled = false;
m_firingExplosionEntity.remainingTime = 0; //here to avoid traffic?
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
m_isNew = true;
//reset effect show
@@ -153,34 +153,34 @@ void HandlerFiringExplosion::onEndHandlerFiring(const Database::EscOrder &escOrd
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onEffectShowStopped(qint16 idEffectShow)
{
if (idEffectShow != m_firingExplosionEntity.idEffectShow())
if (idEffectShow != m_firingExplosionEntity.idEffectShow)
{
ERROR_LOG(m_logger) << "EffectShow IDs not consistent: " << idEffectShow << " / " << m_firingExplosionEntity.idEffectShow();
ERROR_LOG(m_logger) << "EffectShow IDs not consistent: " << idEffectShow << " / " << m_firingExplosionEntity.idEffectShow;
return;
}
m_firingExplosionEntity.isActive(false);
m_firingExplosionEntity.isActive = false;
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onEffectShowContinued(const ConvertFromTab::EffectShowContinue_t &effectShowContinue)
{
if (effectShowContinue.idEffectShow != m_firingExplosionEntity.idEffectShow())
if (effectShowContinue.idEffectShow != m_firingExplosionEntity.idEffectShow)
{
ERROR_LOG(m_logger) << "EffectShow IDs not consistent: " << effectShowContinue.idEffectShow << " / " << m_firingExplosionEntity.idEffectShow();
ERROR_LOG(m_logger) << "EffectShow IDs not consistent: " << effectShowContinue.idEffectShow << " / " << m_firingExplosionEntity.idEffectShow;
return;
}
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onSafetyConfirmation(const SafetyConfirmation_e &safetyConfirmation)
{
m_firingExplosionEntity.safetyConfirmation(safetyConfirmation);
m_firingExplosionEntity.safetyConfirmation = safetyConfirmation;
if (m_lastState == SafetyConfirmation_e::SafetyConfirmed && safetyConfirmation == SafetyConfirmation_e::SafetyNotConfirmed)
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::StopTimer);
if (m_lastState != safetyConfirmation && m_firingExplosionEntity.safetyConfirmation() == EffectShowClient::SafetyConfirmation_e::SafetyNotConfirmed &&
m_firingExplosionEntity.isActive() && !m_firingExplosionEntity.carriedOutEnabled())
if (m_lastState != safetyConfirmation && m_firingExplosionEntity.safetyConfirmation == EffectShowClient::SafetyConfirmation_e::SafetyNotConfirmed &&
m_firingExplosionEntity.isActive && !m_firingExplosionEntity.carriedOutEnabled)
{
if (m_firingExplosionEntity.idEffectShow() > 0)
m_mainHandler->handlerOrder()->updateOrderWithId(m_firingExplosionEntity.idEffectShow(), QString(), EffectShowManagement::OrderConfirmation_e::InterruptExecution);
if (m_firingExplosionEntity.idEffectShow > 0)
m_mainHandler->handlerOrder()->updateOrderWithId(m_firingExplosionEntity.idEffectShow, QString(), EffectShowManagement::OrderConfirmation_e::InterruptExecution);
onEffectShowInterrupted();
}
@@ -191,16 +191,16 @@ void HandlerFiringExplosion::onSafetyConfirmation(const SafetyConfirmation_e &sa
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onReadyForExplosionFiring(bool ready)
{
m_firingExplosionEntity.fireEnabled(ready);
m_firingExplosionEntity.fireEnabled = ready;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onStatusExplosionFiring(const StatusExplosionFiring_t &statusExplosionFiring)
{
m_firingExplosionEntity.remainingTime(statusExplosionFiring.remainingTime_s);
m_firingExplosionEntity.remainingShots(statusExplosionFiring.remainingShots);
m_firingExplosionEntity.carriedOutEnabled(m_firingExplosionEntity.isActive() && (m_isInterrupted || statusExplosionFiring.remainingTime_s <= 0));
m_firingExplosionEntity.remainingVolleys(statusExplosionFiring.remainingVolley);
m_firingExplosionEntity.remainingTime = statusExplosionFiring.remainingTime_s;
m_firingExplosionEntity.remainingShots = statusExplosionFiring.remainingShots;
m_firingExplosionEntity.carriedOutEnabled = m_firingExplosionEntity.isActive && (m_isInterrupted || statusExplosionFiring.remainingTime_s <= 0);
m_firingExplosionEntity.remainingVolleys = statusExplosionFiring.remainingVolley;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
@@ -208,14 +208,14 @@ void HandlerFiringExplosion::onEffectShowStarted()
{
DEBUG_LOG(m_logger) << "onEffectShowStarted";
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys(),
m_firingExplosionEntity.remainingShots(),
m_firingExplosionEntity.remainingTime());
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys,
m_firingExplosionEntity.remainingShots,
m_firingExplosionEntity.remainingTime);
m_isInterrupted = false;
m_firingExplosionEntity.isActive(true);
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.carriedOutEnabled(false);
m_firingExplosionEntity.isActive = true;
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.carriedOutEnabled = false;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
@@ -226,7 +226,7 @@ bool HandlerFiringExplosion::onEffectShowInterrupted()
if (m_isInterrupted == true)
return false;
if (!m_firingExplosionEntity.isActive() && m_isInterrupted == false)
if (!m_firingExplosionEntity.isActive && m_isInterrupted == false)
{
DEBUG_LOG(m_logger) << "onEffectShowInterrupted is active so return";
return false;
@@ -236,9 +236,9 @@ bool HandlerFiringExplosion::onEffectShowInterrupted()
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::StopTimer);
m_isInterrupted = true;
m_firingExplosionEntity.isActive(true);
m_firingExplosionEntity.fireEnabled(true);
m_firingExplosionEntity.carriedOutEnabled(true);
m_firingExplosionEntity.isActive = true;
m_firingExplosionEntity.fireEnabled = true;
m_firingExplosionEntity.carriedOutEnabled = true;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
return true;
}
@@ -249,53 +249,53 @@ void HandlerFiringExplosion::onManuallyExplosionRequest(const rti::core::SampleI
{
DEBUG_LOG(m_logger) << "onManuallyExplosionRequest ";
//override order!
if (m_firingExplosionEntity.idEffectShow() == 0)
if (m_firingExplosionEntity.idEffectShow == 0)
{
m_firingExplosionEntity.firingClearanceTime().reset();
m_firingExplosionEntity.endOfFiringClearanceTime().reset();
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.carriedOutEnabled(false);
m_firingExplosionEntity.firingClearanceTime.reset();
m_firingExplosionEntity.endOfFiringClearanceTime.reset();
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.carriedOutEnabled = false;
}
m_isInterrupted = false;
m_mainHandler->dds()->fts()->manuallyExplosionReply(cookie, Core::FunctionReplyObject());
if (request.pbInterrupt())
if (request.pbInterrupt)
{
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Stop);
onEffectShowInterrupted();
}
if (!request.pbFire() && !request.pbAbort() && !request.pbCarriedOut())
m_mainHandler->handlerVehicle()->setExplosionParameter(request.numberOfVolley(), request.numberOfShot(), request.duration());
if (!request.pbFire && !request.pbAbort && !request.pbCarriedOut)
m_mainHandler->handlerVehicle()->setExplosionParameter(request.numberOfVolley, request.numberOfShot, request.duration);
if (request.pbAbort() || request.pbCarriedOut())
if (request.pbAbort || request.pbCarriedOut)
{
m_firingExplosionEntity.isActive(false);
m_firingExplosionEntity.carriedOutEnabled(false);
if (request.pbAbort())
m_firingExplosionEntity.isActive = false;
m_firingExplosionEntity.carriedOutEnabled = false;
if (request.pbAbort)
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Abort);
// m_firingExplosionEntity.numberOfVolley(0);
// m_firingExplosionEntity.numberOfShot(0);
m_firingExplosionEntity.remainingShots(0);
m_firingExplosionEntity.remainingShots(0);
m_firingExplosionEntity.remainingVolleys(0);
m_firingExplosionEntity.remainingShots = 0;
m_firingExplosionEntity.remainingShots = 0;
m_firingExplosionEntity.remainingVolleys = 0;
// m_firingExplosionEntity.duration(0);
m_firingExplosionEntity.remainingTime(0);
m_firingExplosionEntity.firingClearanceTime().reset();
m_firingExplosionEntity.endOfFiringClearanceTime().reset();
m_firingExplosionEntity.remainingTime = 0;
m_firingExplosionEntity.firingClearanceTime.reset();
m_firingExplosionEntity.endOfFiringClearanceTime.reset();
}
else if (!request.pbInterrupt())
else if (!request.pbInterrupt)
{
// m_firingExplosionEntity.idOrder(0);
m_firingExplosionEntity.numberOfVolley(request.numberOfVolley());
m_firingExplosionEntity.numberOfShot(request.numberOfShot());
m_firingExplosionEntity.remainingShots(request.numberOfShot());
m_firingExplosionEntity.remainingVolleys(request.numberOfVolley());
m_firingExplosionEntity.duration(request.duration());
m_firingExplosionEntity.remainingTime(request.duration());
m_firingExplosionEntity.numberOfVolley = request.numberOfVolley;
m_firingExplosionEntity.numberOfShot = request.numberOfShot;
m_firingExplosionEntity.remainingShots = request.numberOfShot;
m_firingExplosionEntity.remainingVolleys = request.numberOfVolley;
m_firingExplosionEntity.duration = request.duration;
m_firingExplosionEntity.remainingTime = request.duration;
}
if (request.pbFire())
if (request.pbFire)
{
m_mainHandler->handlerVehicle()->recalcEverything();
m_firingExplosionEntity.isActive(true);
m_firingExplosionEntity.isActive = true;
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Start);
}