Qt6 Migration: DDS-Stubs, Logger-Fixes, Export-Header Korrekturen

- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung
- 44 Export-Header Include-Pfade korrigiert (_export.h)
- 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h)
- INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros
- Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits)
- FATAL_LOG Makro hinzugefügt
- InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h)
- FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h)
- AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp)
- SymbolAppearance Klasse vollständig definiert mit content() Methode
- BuildingComponentFilter Klasse definiert mit Copy-Konstruktor
- Ftc Factory: nullptr Return (abstract class)
- AesFilter Klasse in aes.hpp hinzugefügt
- Dtc Klasse in ppm.hpp mit participantChanged Signal
- AesType Enum: alle 15 At* Werte definiert
- AesEffectState_def: EsReceived hinzugefügt
- DataModification Enum: eAdded/eModified/eRemoved
- function_reply_object.h → core_types.h Include-Pfad (72 Dateien)
- Enum-Class-Streaming Template-Operator in INGLLogger.h
- ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen
- ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge
- QRegExp → QRegularExpression in tpm_js_parser.cpp
- .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert
- Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
torstenandCopilot committed 2026-08-19 06:06:24 +02:00
1 parent 010f91928a
commit b774f4035c
2785 files changed
+18754 -18316

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@@ -26,7 +26,6 @@ FireAutomaton::FireAutomaton(QObject *parent)
, m_intervalMSecs(0)
, m_remainingTickMSecs(0)
, m_state(State::Uninitialized)
, m_logger(getLogger("Utils.FireAutomaton"))
{
m_timer.setSingleShot(true);
connect(&m_timer, &QTimer::timeout, this, &FireAutomaton::nextTick, Qt::UniqueConnection);
@@ -46,31 +45,31 @@ bool FireAutomaton::init(int32_t time, TimeType type, int32_t rounds, const QVec
{
if(m_state != State::Stopped && m_state != State::Uninitialized)
{
ERROR_LOG(m_logger) << " init failed - fire automaton must be in state unitialized or stopped.";
ERROR_LOG() << " init failed - fire automaton must be in state unitialized or stopped.";
return false;
}
if(time < 0)
{
ERROR_LOG(m_logger) << " init failed - time invalid.";
ERROR_LOG() << " init failed - time invalid.";
return false;
}
if(effectorIds.isEmpty())
{
ERROR_LOG(m_logger) << " init failed - effector Ids invalid.";
ERROR_LOG() << " init failed - effector Ids invalid.";
return false;
}
if(rounds <= 0)
{
ERROR_LOG(m_logger) << " init failed - number of rounds invalid.";
ERROR_LOG() << " init failed - number of rounds invalid.";
return false;
}
if(pattern.isEmpty())
{
ERROR_LOG(m_logger) << " init failed - invalid fire pattern.";
ERROR_LOG() << " init failed - invalid fire pattern.";
return false;
}
@@ -81,13 +80,13 @@ bool FireAutomaton::init(int32_t time, TimeType type, int32_t rounds, const QVec
if(!readPattern(pattern))
{
ERROR_LOG(m_logger) << " init failed - firing pattern invalid.";
ERROR_LOG() << " init failed - firing pattern invalid.";
return false;
}
if(!calculateSchedule(rounds))
{
ERROR_LOG(m_logger) << " init failed - firing schedule invalid.";
ERROR_LOG() << " init failed - firing schedule invalid.";
return false;
}
@@ -167,7 +166,7 @@ bool FireAutomaton::start()
{
if(m_state != State::Stopped)
{
ERROR_LOG(m_logger) << " start failed - fire automaton must be in state stopped.";
ERROR_LOG() << " start failed - fire automaton must be in state stopped.";
return false;
}
@@ -188,7 +187,7 @@ bool FireAutomaton::resume()
{
if(m_state != State::Paused)
{
ERROR_LOG(m_logger) << " resume failed - fire automaton must be in state paused.";
ERROR_LOG() << " resume failed - fire automaton must be in state paused.";
return false;
}
@@ -208,7 +207,7 @@ bool FireAutomaton::pause()
{
if(m_state != State::Running)
{
ERROR_LOG(m_logger) << " pause failed - fire automaton must be in state running.";
ERROR_LOG() << " pause failed - fire automaton must be in state running.";
return false;
}
@@ -243,7 +242,7 @@ bool FireAutomaton::performStep()
{
if(m_state != State::Stopped && m_state != State::Stepping)
{
ERROR_LOG(m_logger) << " performStep failed - fire automaton must be in state stepping or stopped.";
ERROR_LOG() << " performStep failed - fire automaton must be in state stepping or stopped.";
return false;
}
@@ -279,7 +278,7 @@ bool FireAutomaton::readPattern(const QString& pattern)
if(!patternElementFromString(element, patternElement))
{
WARNING_LOG(m_logger) << " skipped invalid firing pattern elements.";
WARNING_LOG() << " skipped invalid firing pattern elements.";
continue;
}
@@ -291,7 +290,7 @@ bool FireAutomaton::readPattern(const QString& pattern)
}
else
{
ERROR_LOG(m_logger) << " a pattern may contain at most one fill element.";
ERROR_LOG() << " a pattern may contain at most one fill element.";
return false;
}
}
@@ -301,7 +300,7 @@ bool FireAutomaton::readPattern(const QString& pattern)
if(m_pattern.empty())
{
ERROR_LOG(m_logger) << " error occured reading firing pattern.";
ERROR_LOG() << " error occured reading firing pattern.";
return false;
}
@@ -413,7 +412,7 @@ bool FireAutomaton::calculateSchedule(int32_t rounds)
if(rounds > 0)
{
ERROR_LOG(m_logger) << " scheduling error - fire pattern does not provide sufficient slots to schedule all rounds. " << rounds;
ERROR_LOG() << " scheduling error - fire pattern does not provide sufficient slots to schedule all rounds. " << rounds;
return false;
}