Qt6 Migration: DDS-Stubs, Logger-Fixes, Export-Header Korrekturen

- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung
- 44 Export-Header Include-Pfade korrigiert (_export.h)
- 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h)
- INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros
- Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits)
- FATAL_LOG Makro hinzugefügt
- InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h)
- FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h)
- AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp)
- SymbolAppearance Klasse vollständig definiert mit content() Methode
- BuildingComponentFilter Klasse definiert mit Copy-Konstruktor
- Ftc Factory: nullptr Return (abstract class)
- AesFilter Klasse in aes.hpp hinzugefügt
- Dtc Klasse in ppm.hpp mit participantChanged Signal
- AesType Enum: alle 15 At* Werte definiert
- AesEffectState_def: EsReceived hinzugefügt
- DataModification Enum: eAdded/eModified/eRemoved
- function_reply_object.h → core_types.h Include-Pfad (72 Dateien)
- Enum-Class-Streaming Template-Operator in INGLLogger.h
- ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen
- ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge
- QRegExp → QRegularExpression in tpm_js_parser.cpp
- .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert
- Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
torstenandCopilot committed 2026-08-19 06:06:24 +02:00
1 parent 010f91928a
commit b774f4035c
2785 files changed
+18754 -18316

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@@ -27,7 +27,7 @@ namespace AreaEffectSimulation
// To be able to aesily differentiate between different instances:
#define MY_LOGFUNCTION "debugInfo='" << d->m_debugInfo << "' " << Q_FUNC_INFO
#define MY_Q_FUNC_INFO "debugInfo='" << d->m_debugInfo << "' " << Q_FUNC_INFO
static long s_counter{0};
@@ -129,22 +129,21 @@ public:
FiringTimer::FiringTimer(const QString &debugInfo)
: BaseClass(nullptr)
, d(new Private)
, m_logger(getLogger("Utils.FiringTimer"))
{
++s_counter;
d->m_debugInfo = debugInfo;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " START, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " END, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG() << MY_Q_FUNC_INFO << " START, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG() << MY_Q_FUNC_INFO << " END, s_counter=" << s_counter << " this=" << this;
}
FiringTimer::~FiringTimer()
{
--s_counter;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " START, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG() << MY_Q_FUNC_INFO << " START, s_counter=" << s_counter << " this=" << this;
QString debugInfoSave = d->m_debugInfo;
delete d;
//DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " END, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG(m_logger) << "debugInfo='" << debugInfoSave << "'" << LOGFUNCTION << " END, s_counter=" << s_counter << " this=" << this;
//DEBUG_LOG() << MY_Q_FUNC_INFO << " END, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG() << "debugInfo='" << debugInfoSave << "'" << Q_FUNC_INFO << " END, s_counter=" << s_counter << " this=" << this;
}
void FiringTimer::setDebugInfo(const QString &debugInfo)
@@ -154,14 +153,14 @@ void FiringTimer::setDebugInfo(const QString &debugInfo)
void FiringTimer::reset()
{
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
TRACE_LOG() << MY_Q_FUNC_INFO << " START";
d->reset();
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
TRACE_LOG() << MY_Q_FUNC_INFO << " END";
}
bool FiringTimer::init(long effectDurationMsec, int ammoCount, long ammoFlightDurationMsec)
{
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START,"
TRACE_LOG() << MY_Q_FUNC_INFO << " START,"
<< ", effectDurationMsec=" << effectDurationMsec
<< ", ammoCount=" << ammoCount
<< ", ammoFlightDurationMsec=" << ammoFlightDurationMsec;
@@ -171,7 +170,7 @@ bool FiringTimer::init(long effectDurationMsec, int ammoCount, long ammoFlightDu
d->m_ammoCount = ammoCount;
d->m_ammoFlightDurationMsec = ammoFlightDurationMsec;
d->m_intervallMsec = static_cast<double>(d->m_effectDurationMsec) / d->m_ammoCount; // ensure float calculation
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " m_intervallMsec " << d->m_intervallMsec;
DEBUG_LOG() << MY_Q_FUNC_INFO << " m_intervallMsec " << d->m_intervallMsec;
d->m_firingTimer->stop();
d->m_firingTimer->setSingleShot(false);
@@ -179,24 +178,24 @@ bool FiringTimer::init(long effectDurationMsec, int ammoCount, long ammoFlightDu
connect(d->m_firingTimer, &QTimer::timeout,
this, &FiringTimer::onFiringTimout, Qt::UniqueConnection);
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
TRACE_LOG() << MY_Q_FUNC_INFO << " END";
return true;
}
bool FiringTimer::startFiring()
{
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
TRACE_LOG() << MY_Q_FUNC_INFO << " START";
if ((d->m_currentFiringMode != FiringMode::FM_Undefined) &&
(d->m_currentFiringMode != FiringMode::FM_Paused))
{
ERROR_LOG(m_logger) << MY_LOGFUNCTION << " wrong firingMode, cur = " << (int)d->m_currentFiringMode;
ERROR_LOG() << MY_Q_FUNC_INFO << " wrong firingMode, cur = " << (int)d->m_currentFiringMode;
return false;
}
if (remainingAmmoCount() <= 0)
{
ERROR_LOG(m_logger) << MY_LOGFUNCTION << " no ammo left"
ERROR_LOG() << MY_Q_FUNC_INFO << " no ammo left"
<< " (total ammoCount was: " << d->m_ammoCount
<< " cur firingMode = " << (int)d->m_currentFiringMode;
return false;
@@ -214,7 +213,7 @@ bool FiringTimer::startFiring()
#endif // SUPPORT_STATE_CHANGE_DELAYED
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " start firing with m_firedAmmoCount = " << d->m_firedAmmoCount;
DEBUG_LOG() << MY_Q_FUNC_INFO << " start firing with m_firedAmmoCount = " << d->m_firedAmmoCount;
d->m_firingTimer->start();
d->m_currentFiringMode = FiringMode::FM_Active;
@@ -228,7 +227,7 @@ bool FiringTimer::startFiring()
d->m_pausedMsec += pausedElapsedMsec;
d->m_etPaused->invalidate();
}
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " start firing after [ms]: " << pausedElapsedMsec
DEBUG_LOG() << MY_Q_FUNC_INFO << " start firing after [ms]: " << pausedElapsedMsec
<< ", m_activeMsec in total = " << d->m_activeMsec
<< ", m_pausedMsec in total = " << d->m_pausedMsec;
@@ -257,7 +256,7 @@ bool FiringTimer::startFiring()
// to fire at the beginning of the interval:
onFiringTimout();
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
TRACE_LOG() << MY_Q_FUNC_INFO << " END";
return true;
}
@@ -271,17 +270,17 @@ bool FiringTimer::startFiringDelay(qint64 delayMsec)
bool FiringTimer::pauseFiring()
{
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
TRACE_LOG() << MY_Q_FUNC_INFO << " START";
if (d->m_currentFiringMode != FiringMode::FM_Active)
{
ERROR_LOG(m_logger) << MY_LOGFUNCTION << " wrong firingMode";
ERROR_LOG() << MY_Q_FUNC_INFO << " wrong firingMode";
return false;
}
if (remainingAmmoCount() <= 0)
{
ERROR_LOG(m_logger) << MY_LOGFUNCTION << " no ammo left"
ERROR_LOG() << MY_Q_FUNC_INFO << " no ammo left"
<< " (total ammoCount was: " << d->m_ammoCount;
return false;
}
@@ -294,7 +293,7 @@ bool FiringTimer::pauseFiring()
#endif // SUPPORT_STATE_CHANGE_DELAYED
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " stop firing at m_firedAmmoCount = " << d->m_firedAmmoCount;
DEBUG_LOG() << MY_Q_FUNC_INFO << " stop firing at m_firedAmmoCount = " << d->m_firedAmmoCount;
d->m_firingTimer->stop();
d->m_currentFiringMode = FiringMode::FM_Paused;
d->m_etPaused->start();
@@ -306,14 +305,14 @@ bool FiringTimer::pauseFiring()
const qint64 activeElapsedMsec = d->m_etActive->elapsed();
d->m_activeMsec += activeElapsedMsec;
d->m_etActive->invalidate();
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " stop firing after [ms]: " << activeElapsedMsec
DEBUG_LOG() << MY_Q_FUNC_INFO << " stop firing after [ms]: " << activeElapsedMsec
<< ", m_activeMsec in total = " << d->m_activeMsec
<< ", m_pausedMsec in total = " << d->m_pausedMsec;
QString log = QString(QStringLiteral("pauseFiring_at_%1")).arg(QDateTime::currentMSecsSinceEpoch()) ;
d->m_logHistorie.append(log);
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
TRACE_LOG() << MY_Q_FUNC_INFO << " END";
return true;
}
@@ -347,7 +346,7 @@ long FiringTimer::intervallMsec() const
#ifdef SUPPORT_STATE_CHANGE_DELAYED
void FiringTimer::emitStateChangeDelayed(AreaEffectSimulation::FiringTimer::CMD cmd, int firedAmmoCount)
{
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " SUPPORT_STATE_CHANGE_DELAYED: " << cmd
DEBUG_LOG() << MY_Q_FUNC_INFO << " SUPPORT_STATE_CHANGE_DELAYED: " << cmd
<< ", firedAmmoCount = " << firedAmmoCount;
emit stateChangeDelayedAsInt(static_cast<int>(cmd), firedAmmoCount);
}
@@ -381,11 +380,11 @@ QString FiringTimer::toString(const CMD cmd)
void FiringTimer::onFiringTimout()
{
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
TRACE_LOG() << MY_Q_FUNC_INFO << " START";
++d->m_firedAmmoCount;
INFO_LOG(m_logger) << MY_LOGFUNCTION << " emit firing with: " << d->m_firedAmmoCount
INFO_LOG() << MY_Q_FUNC_INFO << " emit firing with: " << d->m_firedAmmoCount
<< " of total ammoCount = " << d->m_ammoCount;
emit firing(d->m_firedAmmoCount, d->m_ammoCount);
@@ -397,7 +396,7 @@ void FiringTimer::onFiringTimout()
int currentFiringNumber = d->m_firedAmmoCount;
int totalFiringNumber = d->m_ammoCount;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " XXXXXXXXX schedule 'emit impact' " << currentFiringNumber;
DEBUG_LOG() << MY_Q_FUNC_INFO << " XXXXXXXXX schedule 'emit impact' " << currentFiringNumber;
QTimer::singleShot(d->m_ammoFlightDurationMsec, this, [this, currentFiringNumber, totalFiringNumber]()
{
@@ -409,7 +408,7 @@ void FiringTimer::onFiringTimout()
}
#endif // SUPPORT_STATE_CHANGE_DELAYED
INFO_LOG(m_logger) << MY_LOGFUNCTION << " emit impact " << currentFiringNumber
INFO_LOG() << MY_Q_FUNC_INFO << " emit impact " << currentFiringNumber
<< " of total = " << totalFiringNumber;
emit impact(currentFiringNumber, totalFiringNumber);
@@ -431,7 +430,7 @@ void FiringTimer::onFiringTimout()
if (d->m_firedAmmoCount >= d->m_ammoCount)
{
INFO_LOG(m_logger) << MY_LOGFUNCTION << " no ammo left, finishing firing"
INFO_LOG() << MY_Q_FUNC_INFO << " no ammo left, finishing firing"
<< ", " << d->m_firedAmmoCount << " of total ammoCount = " << d->m_ammoCount << " are fired";
d->m_firingTimer->stop();
@@ -441,7 +440,7 @@ void FiringTimer::onFiringTimout()
// !! Attention: do pauseFiring() WITHIN the intervall will reduce amount of time the firing is active !!
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " stop firing after [ms]: " << activeElapsedMsec
DEBUG_LOG() << MY_Q_FUNC_INFO << " stop firing after [ms]: " << activeElapsedMsec
<< ", m_activeMsec in total = " << d->m_activeMsec
<< ", m_pausedMsec in total = " << d->m_pausedMsec
<< " now FiringTimoutExpiredPlus ...";
@@ -466,12 +465,12 @@ void FiringTimer::onFiringTimout()
d->m_firingTimer->start();
}
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END" << ", m_firedAmmoCount " << d->m_firedAmmoCount;
TRACE_LOG() << MY_Q_FUNC_INFO << " END" << ", m_firedAmmoCount " << d->m_firedAmmoCount;
}
void FiringTimer::onFiringTimoutExpiredPlus()
{
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
TRACE_LOG() << MY_Q_FUNC_INFO << " START";
d->m_currentFiringMode = FiringMode::FM_ExpiredPlus;
@@ -481,7 +480,7 @@ void FiringTimer::onFiringTimoutExpiredPlus()
// !! Attention: do pauseFiring() WITHIN the intervall will reduce amount of time the firing is active !!
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " stop firing2 after [ms]: " << activeElapsedMsec
DEBUG_LOG() << MY_Q_FUNC_INFO << " stop firing2 after [ms]: " << activeElapsedMsec
<< ", m_activeMsec in total = " << d->m_activeMsec
<< ", m_pausedMsec in total = " << d->m_pausedMsec;
@@ -489,7 +488,7 @@ void FiringTimer::onFiringTimoutExpiredPlus()
emit firingFinishedPlus();
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
TRACE_LOG() << MY_Q_FUNC_INFO << " END";
}