Removes .IDL warnings: multiple enum definitons and builtin-type collisions

This commit is contained in:
torsten committed 2026-09-14 15:45:58 +00:00
1 parent eb02c1f001
commit be912de9d6
135 files changed
+1122 -1122

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@@ -20,7 +20,7 @@ namespace dds
{
namespace core
{
inline uint qHash(ProjectDataManagement::EventType et)
inline uint qHash(ProjectDataManagement::PdmEventType et)
{
return ::qHash(et.underlying());
}
@@ -165,7 +165,7 @@ bool CesMissionPlanHandler::isUasInAutoMode(int participantId)
DEBUG_LOG(m_logger) << "uas with pid " << participantId << " is in mode: " << (int)uas.uasState().underlying();
return (uas.uasState() == ProjectDataManagement::UasState::Auto);
return (uas.uasState() == ProjectDataManagement::UasState::UasState_Auto);
}
// stolen from Lts/Plugins/ParticipantManagement/Gui/ParticipantInfo/participant_info_dialog.cpp
@@ -21,7 +21,7 @@ namespace CES_MISSIONPLAN
{
struct EnterLeaveType
{
ProjectDataManagement::EventType eventType = ProjectDataManagement::EventType_def::Unknown;
ProjectDataManagement::PdmEventType eventType = ProjectDataManagement::PdmEventType_def::Unknown;
bool isAlreadySupplied = false;
};
@@ -53,7 +53,7 @@ private Q_SLOTS:
private: // methoden
ProjectDataManagement::EventType leaveEventTypeForAesType(AreaEffectSimulation::AesType aesTypeId);
ProjectDataManagement::PdmEventType leaveEventTypeForAesType(AreaEffectSimulation::AesType aesTypeId);
bool isUasInAutoMode(int participantId);
bool isUasCombatReady(int participantId);