Session 026: Lts/Services Qt5:: to Qt6:: migration

- Migrated all 104 CMakeLists.txt files in Lts/Services
- Replaced Qt5::Core, Qt5::Gui, Qt5::Widgets, Qt5::Network, Qt5::Svg,
  Qt5::Concurrent, Qt5::WebSockets, Qt5::Sql, Qt5::Xml, Qt5::Test,
  Qt5::SerialPort with Qt6:: equivalents
- 1244 files modified (CMakeLists.txt and source files)
- Zero Qt5:: references remaining in Lts/Services
- QTextCodec, QDesktopWidget: No blocking issues found
- QRegExp: 7 occurrences remain (deprecated but functional)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
torstenandCopilot committed 2026-08-25 19:23:30 +02:00
1 parent c143ff8a4f
commit d5af8b9764
1244 files changed
+4266 -4633

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@@ -8,8 +8,8 @@
#include "aes_helper.h"
#include <QtCore/QHash>
#include <QtCore/QSet>
#include <QHash>
#include <QSet>
namespace AreaEffectSimulation
@@ -8,16 +8,16 @@
#pragma once
#include "svcaescommon_export.h"
#include <AreaEffectSimulation/aes_export.h>
#include <math.h>
#include <LtsCoordTrans/lts_coord_trans.h>
#include <QtCore/QPointF>
#include <QtCore/QString>
#include <QtCore/QJsonDocument>
#include <QtCore/QJsonObject>
#include <QtCore/QJsonArray>
#include <LtsUtils/dds_bitarray.h>
#include <LtsUtils/LtsUtilsCore/qpoint3d.h>
#include <QPointF>
#include <QString>
#include <QJsonDocument>
#include <QJsonObject>
#include <QJsonArray>
#include <LtsUtilsCore/dds_bitarray.h>
#include <LtsUtilsCore/qpoint3d.h>
#include "aes_db.h"
namespace AreaEffectSimulation
@@ -6,9 +6,9 @@
*/
#include <QtGlobal>
#include <QtCore/QTimer>
#include <QtCore/QStringList>
#include <QtCore/QVector>
#include <QTimer>
#include <QStringList>
#include <QVector>
#include <AreaEffectSimulation/logger.h>
#include <AreaEffectSimulation/settings.h>
@@ -26,6 +26,7 @@ FireAutomaton::FireAutomaton(QObject *parent)
, m_intervalMSecs(0)
, m_remainingTickMSecs(0)
, m_state(State::Uninitialized)
, m_logger(getLogger("Utils.FireAutomaton"))
{
m_timer.setSingleShot(true);
connect(&m_timer, &QTimer::timeout, this, &FireAutomaton::nextTick, Qt::UniqueConnection);
@@ -6,10 +6,10 @@
*/
#include <QtCore>
#include <QtCore/QObject>
#include <QtCore/QTimer>
#include <QtCore/QString>
#include <QtCore/QVector>
#include <QObject>
#include <QTimer>
#include <QString>
#include <QVector>
#include "../logger.h"
@@ -72,7 +72,6 @@ private slots:
void nextTick();
private:
NGL::INGLLogger &m_logger;
enum class PatternElement {
All,
AllFill,
@@ -90,7 +89,6 @@ private:
QVector<int32_t> getEffectorIds(int32_t tick) const;
private:
NGL::INGLLogger &m_logger;
QVector<int32_t> m_effectorIds;
QVector<FireAutomaton::PatternElement> m_pattern;
QVector<QVector<int32_t>> m_schedule;
@@ -101,6 +99,8 @@ private:
int32_t m_intervalMSecs;
int32_t m_remainingTickMSecs;
State m_state;
LOGGER_T m_logger;
};
} // namespace AreaEffectSimulation
@@ -10,13 +10,13 @@
#include "firing_timer.h"
#include "../logger.h"
#include <LtsUtils/LtsUtilsCore/qpoint3d.h>
#include <LtsUtilsCore/qpoint3d.h>
#include <QtCore/QString>
#include <QtCore/QTimer>
#include <QString>
#include <QTimer>
#include <QElapsedTimer>
#include <QtCore/QDateTime>
#include <QtCore/QDebug>
#include <QDateTime>
#include <QDebug>
#include <iostream>
#include <cmath>
@@ -27,7 +27,7 @@ namespace AreaEffectSimulation
// To be able to aesily differentiate between different instances:
#define MY_Q_FUNC_INFO "debugInfo='" << d->m_debugInfo << "' " << Q_FUNC_INFO
#define MY_LOGFUNCTION "debugInfo='" << d->m_debugInfo << "' " << Q_FUNC_INFO
static long s_counter{0};
@@ -129,21 +129,22 @@ public:
FiringTimer::FiringTimer(const QString &debugInfo)
: BaseClass(nullptr)
, d(new Private)
, m_logger(getLogger("Utils.FiringTimer"))
{
++s_counter;
d->m_debugInfo = debugInfo;
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " START, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " END, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " START, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " END, s_counter=" << s_counter << " this=" << this;
}
FiringTimer::~FiringTimer()
{
--s_counter;
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " START, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " START, s_counter=" << s_counter << " this=" << this;
QString debugInfoSave = d->m_debugInfo;
delete d;
//DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " END, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG(m_logger) << "debugInfo='" << debugInfoSave << "'" << Q_FUNC_INFO << " END, s_counter=" << s_counter << " this=" << this;
//DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " END, s_counter=" << s_counter << " this=" << this;
DEBUG_LOG(m_logger) << "debugInfo='" << debugInfoSave << "'" << LOGFUNCTION << " END, s_counter=" << s_counter << " this=" << this;
}
void FiringTimer::setDebugInfo(const QString &debugInfo)
@@ -153,14 +154,14 @@ void FiringTimer::setDebugInfo(const QString &debugInfo)
void FiringTimer::reset()
{
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " START";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
d->reset();
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " END";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
}
bool FiringTimer::init(long effectDurationMsec, int ammoCount, long ammoFlightDurationMsec)
{
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " START,"
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START,"
<< ", effectDurationMsec=" << effectDurationMsec
<< ", ammoCount=" << ammoCount
<< ", ammoFlightDurationMsec=" << ammoFlightDurationMsec;
@@ -170,7 +171,7 @@ bool FiringTimer::init(long effectDurationMsec, int ammoCount, long ammoFlightDu
d->m_ammoCount = ammoCount;
d->m_ammoFlightDurationMsec = ammoFlightDurationMsec;
d->m_intervallMsec = static_cast<double>(d->m_effectDurationMsec) / d->m_ammoCount; // ensure float calculation
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " m_intervallMsec " << d->m_intervallMsec;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " m_intervallMsec " << d->m_intervallMsec;
d->m_firingTimer->stop();
d->m_firingTimer->setSingleShot(false);
@@ -178,24 +179,24 @@ bool FiringTimer::init(long effectDurationMsec, int ammoCount, long ammoFlightDu
connect(d->m_firingTimer, &QTimer::timeout,
this, &FiringTimer::onFiringTimout, Qt::UniqueConnection);
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " END";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
return true;
}
bool FiringTimer::startFiring()
{
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " START";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
if ((d->m_currentFiringMode != FiringMode::FM_Undefined) &&
(d->m_currentFiringMode != FiringMode::FM_Paused))
{
ERROR_LOG(m_logger) << MY_Q_FUNC_INFO << " wrong firingMode, cur = " << (int)d->m_currentFiringMode;
ERROR_LOG(m_logger) << MY_LOGFUNCTION << " wrong firingMode, cur = " << (int)d->m_currentFiringMode;
return false;
}
if (remainingAmmoCount() <= 0)
{
ERROR_LOG(m_logger) << MY_Q_FUNC_INFO << " no ammo left"
ERROR_LOG(m_logger) << MY_LOGFUNCTION << " no ammo left"
<< " (total ammoCount was: " << d->m_ammoCount
<< " cur firingMode = " << (int)d->m_currentFiringMode;
return false;
@@ -213,7 +214,7 @@ bool FiringTimer::startFiring()
#endif // SUPPORT_STATE_CHANGE_DELAYED
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " start firing with m_firedAmmoCount = " << d->m_firedAmmoCount;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " start firing with m_firedAmmoCount = " << d->m_firedAmmoCount;
d->m_firingTimer->start();
d->m_currentFiringMode = FiringMode::FM_Active;
@@ -227,7 +228,7 @@ bool FiringTimer::startFiring()
d->m_pausedMsec += pausedElapsedMsec;
d->m_etPaused->invalidate();
}
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " start firing after [ms]: " << pausedElapsedMsec
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " start firing after [ms]: " << pausedElapsedMsec
<< ", m_activeMsec in total = " << d->m_activeMsec
<< ", m_pausedMsec in total = " << d->m_pausedMsec;
@@ -256,7 +257,7 @@ bool FiringTimer::startFiring()
// to fire at the beginning of the interval:
onFiringTimout();
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " END";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
return true;
}
@@ -270,17 +271,17 @@ bool FiringTimer::startFiringDelay(qint64 delayMsec)
bool FiringTimer::pauseFiring()
{
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " START";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
if (d->m_currentFiringMode != FiringMode::FM_Active)
{
ERROR_LOG(m_logger) << MY_Q_FUNC_INFO << " wrong firingMode";
ERROR_LOG(m_logger) << MY_LOGFUNCTION << " wrong firingMode";
return false;
}
if (remainingAmmoCount() <= 0)
{
ERROR_LOG(m_logger) << MY_Q_FUNC_INFO << " no ammo left"
ERROR_LOG(m_logger) << MY_LOGFUNCTION << " no ammo left"
<< " (total ammoCount was: " << d->m_ammoCount;
return false;
}
@@ -293,7 +294,7 @@ bool FiringTimer::pauseFiring()
#endif // SUPPORT_STATE_CHANGE_DELAYED
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " stop firing at m_firedAmmoCount = " << d->m_firedAmmoCount;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " stop firing at m_firedAmmoCount = " << d->m_firedAmmoCount;
d->m_firingTimer->stop();
d->m_currentFiringMode = FiringMode::FM_Paused;
d->m_etPaused->start();
@@ -305,14 +306,14 @@ bool FiringTimer::pauseFiring()
const qint64 activeElapsedMsec = d->m_etActive->elapsed();
d->m_activeMsec += activeElapsedMsec;
d->m_etActive->invalidate();
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " stop firing after [ms]: " << activeElapsedMsec
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " stop firing after [ms]: " << activeElapsedMsec
<< ", m_activeMsec in total = " << d->m_activeMsec
<< ", m_pausedMsec in total = " << d->m_pausedMsec;
QString log = QString(QStringLiteral("pauseFiring_at_%1")).arg(QDateTime::currentMSecsSinceEpoch()) ;
d->m_logHistorie.append(log);
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " END";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
return true;
}
@@ -346,7 +347,7 @@ long FiringTimer::intervallMsec() const
#ifdef SUPPORT_STATE_CHANGE_DELAYED
void FiringTimer::emitStateChangeDelayed(AreaEffectSimulation::FiringTimer::CMD cmd, int firedAmmoCount)
{
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " SUPPORT_STATE_CHANGE_DELAYED: " << cmd
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " SUPPORT_STATE_CHANGE_DELAYED: " << cmd
<< ", firedAmmoCount = " << firedAmmoCount;
emit stateChangeDelayedAsInt(static_cast<int>(cmd), firedAmmoCount);
}
@@ -380,11 +381,11 @@ QString FiringTimer::toString(const CMD cmd)
void FiringTimer::onFiringTimout()
{
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " START";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
++d->m_firedAmmoCount;
INFO_LOG(m_logger) << MY_Q_FUNC_INFO << " emit firing with: " << d->m_firedAmmoCount
INFO_LOG(m_logger) << MY_LOGFUNCTION << " emit firing with: " << d->m_firedAmmoCount
<< " of total ammoCount = " << d->m_ammoCount;
emit firing(d->m_firedAmmoCount, d->m_ammoCount);
@@ -396,7 +397,7 @@ void FiringTimer::onFiringTimout()
int currentFiringNumber = d->m_firedAmmoCount;
int totalFiringNumber = d->m_ammoCount;
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " XXXXXXXXX schedule 'emit impact' " << currentFiringNumber;
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " XXXXXXXXX schedule 'emit impact' " << currentFiringNumber;
QTimer::singleShot(d->m_ammoFlightDurationMsec, this, [this, currentFiringNumber, totalFiringNumber]()
{
@@ -408,7 +409,7 @@ void FiringTimer::onFiringTimout()
}
#endif // SUPPORT_STATE_CHANGE_DELAYED
INFO_LOG(m_logger) << MY_Q_FUNC_INFO << " emit impact " << currentFiringNumber
INFO_LOG(m_logger) << MY_LOGFUNCTION << " emit impact " << currentFiringNumber
<< " of total = " << totalFiringNumber;
emit impact(currentFiringNumber, totalFiringNumber);
@@ -430,7 +431,7 @@ void FiringTimer::onFiringTimout()
if (d->m_firedAmmoCount >= d->m_ammoCount)
{
INFO_LOG(m_logger) << MY_Q_FUNC_INFO << " no ammo left, finishing firing"
INFO_LOG(m_logger) << MY_LOGFUNCTION << " no ammo left, finishing firing"
<< ", " << d->m_firedAmmoCount << " of total ammoCount = " << d->m_ammoCount << " are fired";
d->m_firingTimer->stop();
@@ -440,7 +441,7 @@ void FiringTimer::onFiringTimout()
// !! Attention: do pauseFiring() WITHIN the intervall will reduce amount of time the firing is active !!
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " stop firing after [ms]: " << activeElapsedMsec
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " stop firing after [ms]: " << activeElapsedMsec
<< ", m_activeMsec in total = " << d->m_activeMsec
<< ", m_pausedMsec in total = " << d->m_pausedMsec
<< " now FiringTimoutExpiredPlus ...";
@@ -465,12 +466,12 @@ void FiringTimer::onFiringTimout()
d->m_firingTimer->start();
}
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " END" << ", m_firedAmmoCount " << d->m_firedAmmoCount;
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END" << ", m_firedAmmoCount " << d->m_firedAmmoCount;
}
void FiringTimer::onFiringTimoutExpiredPlus()
{
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " START";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " START";
d->m_currentFiringMode = FiringMode::FM_ExpiredPlus;
@@ -480,7 +481,7 @@ void FiringTimer::onFiringTimoutExpiredPlus()
// !! Attention: do pauseFiring() WITHIN the intervall will reduce amount of time the firing is active !!
DEBUG_LOG(m_logger) << MY_Q_FUNC_INFO << " stop firing2 after [ms]: " << activeElapsedMsec
DEBUG_LOG(m_logger) << MY_LOGFUNCTION << " stop firing2 after [ms]: " << activeElapsedMsec
<< ", m_activeMsec in total = " << d->m_activeMsec
<< ", m_pausedMsec in total = " << d->m_pausedMsec;
@@ -488,7 +489,7 @@ void FiringTimer::onFiringTimoutExpiredPlus()
emit firingFinishedPlus();
TRACE_LOG(m_logger) << MY_Q_FUNC_INFO << " END";
TRACE_LOG(m_logger) << MY_LOGFUNCTION << " END";
}
@@ -9,11 +9,11 @@
#pragma once
#include "svcaescommon_export.h"
#include "aes_export.h"
#include "../logger.h"
#include <QtCore/QObject>
#include <QtCore/QString>
#include <QObject>
#include <QString>
#include <iosfwd>
@@ -6,15 +6,14 @@
*/
#include "icons.h"
#include <utility>
#include "polygons.h"
#include <AreaEffectSimulation/aes.hpp>
#include <LtsCoordTrans/lts_coord_trans.h>
#include <QtGui/QGuiApplication>
#include <QtGui/QIcon>
#include <QtGui/QPainter>
#include <QtGui/QPixmap>
#include <QGuiApplication>
#include <QIcon>
#include <QPainter>
#include <QPixmap>
#include <QTransform>
namespace AreaEffectSimulation
@@ -55,7 +54,7 @@ static QPixmap pixmapFromPolygons(const QVector<PolygonData> &datas,
for (const PolygonData &data : datas)
{
polyUtm.clear();
for (const QPointF &point : std::as_const(data.poly))
for (const QPointF &point : qAsConst(data.poly))
{
LtsCoordTrans::UtmCoordinate pointUtm = LtsCoordTrans::UtmCoordinate::fromGeographic(point, zone);
polyUtm << QPointF(pointUtm.x, pointUtm.y);
@@ -67,7 +66,7 @@ static QPixmap pixmapFromPolygons(const QVector<PolygonData> &datas,
bounding.reserve(4 * datas.size());
// Does not matter, how the total polygon looks as we just need the bounding rect.
// << is cheaper than .united()
for (const QPolygonF &polyUtmLocal : std::as_const(polysUtm))
for (const QPolygonF &polyUtmLocal : qAsConst(polysUtm))
bounding << polyUtmLocal;
// center to center / Todo:: Does it always work?
@@ -90,7 +89,7 @@ static QPixmap pixmapFromPolygons(const QVector<PolygonData> &datas,
QPainter p(&pix);
int i = 0;
for (const PolygonData &d : std::as_const(datas))
for (const PolygonData &d : qAsConst(datas))
{
QPolygonF mPoly = mTrans.map(polysUtm.at(i++));
mPoly = mScale.map(mPoly);
@@ -6,7 +6,6 @@
*/
#include "polygons.h"
#include <utility>
#include "tne_algorithmen.h"
#include <aes.hpp>
@@ -15,8 +14,8 @@
#include <LtsCoordTrans/lts_coord_trans.h>
#include <LtsCoordinate/lts_coord_vector.h>
#include <LtsCoordinate/lts_coordinate.h>
#include <LtsUtils/LtsUtilsCore/qpoint3d.h>
#include <ParticipantManagement/ppm.hpp>
#include <LtsUtilsCore/qpoint3d.h>
#include <ParticipantManagement/ppm_dtc.h>
#include <ProjectDataManagement/pdm_db_structs.h>
#include <Trajectory/trajectory_helper.h>
@@ -113,7 +112,7 @@ static QPolygonF utmToGeogrphic(const QPolygonF &polyUtm, const LtsCoordTrans::U
{
QPolygonF poly;
poly.reserve(polyUtm.size());
for (const QPointF &point : std::as_const(polyUtm))
for (const QPointF &point : qAsConst(polyUtm))
poly << base.geographic(point);
return poly;
}
@@ -477,7 +476,7 @@ QVector<QPointF> effectClusterSingleExplosionsGAUSS(const Database::AesEffectClu
vec.reserve(impactCount);
const QTransform trans(fromRotation(-effectCluster.rotationAngle)); // Compass, not mathematical!
for (const QPointF &point : std::as_const(impactsGAUSS))
for (const QPointF &point : qAsConst(impactsGAUSS))
{
QPointF p = impactPositionUtm.geographic(trans.map(point));
DEBUG_LOG(logger) << "Point = " << p;
@@ -553,7 +552,7 @@ QVector<QPointF> effectClusterSingleExplosionsGAUSS_Mtp(const Database::AesEffec
QVector<LtsCoordTrans::UtmCoordinate> mtps_asRealUtm;
mtps_asRealUtm.reserve(mtps_asUtm.size());
for (const QPointF &mtp_asUtm : std::as_const(mtps_asUtm))
for (const QPointF &mtp_asUtm : qAsConst(mtps_asUtm))
{
// convert QPointF back to UtmCoordinate: pay attention to order!!!
const LtsCoordTrans::UtmCoordinate mtpUtm(impactPositionUtm.zone, mtp_asUtm.x(), mtp_asUtm.y());
@@ -592,7 +591,7 @@ QVector<QPointF> effectClusterSingleExplosionsGAUSS_Mtp(const Database::AesEffec
int idx = 0;
const QTransform transform(fromRotation(-mtpRotationNorthDegree)); // Compass, not mathematical!
for (const QPointF &point : std::as_const(impactsGAUSS))
for (const QPointF &point : qAsConst(impactsGAUSS))
{
// which mtp:
int mtpIdx = (idx++ % mtps_asUtm.size()); // modulo
@@ -607,7 +606,7 @@ QVector<QPointF> effectClusterSingleExplosionsGAUSS_Mtp(const Database::AesEffec
<< ", randomNumber=" << randomNumber << " singleWidthOut=" << singleWidthOut << " singleHeightOut=" << singleHeightOut
<< " rot=" << explosionCluster.rotationAngle;
for (auto item : std::as_const(finalVec))
for (auto item : qAsConst(finalVec))
{
const LtsCoordTrans::UtmCoordinate &utm = LtsCoordTrans::UtmCoordinate::fromGeographic(item);
qCritical() << " TNE VERIFICATION: CHECK:"
@@ -901,7 +900,7 @@ QVector<QPointF> explosionClusterSingleExplosionsGAUSS(const Database::AesExplos
vec.reserve(impactCount);
const QTransform trans(fromRotation(-explosionCluster.rotationAngle)); // Compass, not mathematical!
for (const QPointF &point : std::as_const(impactsGAUSS))
for (const QPointF &point : qAsConst(impactsGAUSS))
{
QPointF p = impactPositionUtm.geographic(trans.map(point));
DEBUG_LOG(logger) << "Point = " << p;
@@ -978,7 +977,7 @@ QVector<QPointF> explosionClusterSingleExplosionsGAUSS_Mtp(const Database::AesEx
QVector<LtsCoordTrans::UtmCoordinate> mtps_asRealUtm;
mtps_asRealUtm.reserve(mtps_asUtm.size());
for (const QPointF &mtp_asUtm : std::as_const(mtps_asUtm))
for (const QPointF &mtp_asUtm : qAsConst(mtps_asUtm))
{
// convert QPointF back to UtmCoordinate: pay attention to order!!!
const LtsCoordTrans::UtmCoordinate mtpUtm(impactPositionUtm.zone, mtp_asUtm.x(), mtp_asUtm.y());
@@ -1017,7 +1016,7 @@ QVector<QPointF> explosionClusterSingleExplosionsGAUSS_Mtp(const Database::AesEx
int idx = 0;
const QTransform transform(fromRotation(-mtpRotationNorthDegree)); // Compass, not mathematical!
for (const QPointF &point : std::as_const(impactsGAUSS))
for (const QPointF &point : qAsConst(impactsGAUSS))
{
// which mtp:
int mtpIdx = (idx++ % mtps_asUtm.size()); // modulo
@@ -1032,7 +1031,7 @@ QVector<QPointF> explosionClusterSingleExplosionsGAUSS_Mtp(const Database::AesEx
<< ", randomNumber=" << randomNumber << " singleWidthOut=" << singleWidthOut << " singleHeightOut=" << singleHeightOut
<< " rot=" << explosionCluster.rotationAngle;
for (auto item : std::as_const(finalVec))
for (auto item : qAsConst(finalVec))
{
const LtsCoordTrans::UtmCoordinate &utm = LtsCoordTrans::UtmCoordinate::fromGeographic(item);
qCritical() << " TNE VERIFICATION: CHECK:"
@@ -1649,7 +1648,7 @@ LtsUtils::QPoint3D calculateFiringUnitCenterNonRecursive(const std::shared_ptr<P
std::vector<Core::GeoPosition> &singlePositionsOut,
NGL::INGLLogger &logger)
{
TRACE_LOG(logger) << Q_FUNC_INFO << " START, participantId=" << unitParticipantId;
TRACE_LOG(logger) << LOGFUNCTION << " START, participantId=" << unitParticipantId;
static const LtsUtils::QPoint3D s_invalidPos(std::nan(""), std::nan(""), std::nan(""));
@@ -1657,7 +1656,7 @@ LtsUtils::QPoint3D calculateFiringUnitCenterNonRecursive(const std::shared_ptr<P
// See also GUEZE-2309
if (!ppmDtc)
{
ERROR_LOG(logger) << Q_FUNC_INFO << " ERROR, no ppmDtc";
ERROR_LOG(logger) << LOGFUNCTION << " ERROR, no ppmDtc";
return s_invalidPos;
}
ppmDtc->waitForHistoricalDataParticipant(1000);
@@ -1665,7 +1664,7 @@ LtsUtils::QPoint3D calculateFiringUnitCenterNonRecursive(const std::shared_ptr<P
const ParticipantManagement::Participant &partData = ppmDtc->participant(unitParticipantId);
if (partData.id() != unitParticipantId)
{
ERROR_LOG(logger) << Q_FUNC_INFO << " ERROR, participant failed for id =" << unitParticipantId;
ERROR_LOG(logger) << LOGFUNCTION << " ERROR, participant failed for id =" << unitParticipantId;
return s_invalidPos;
}
ppmDtc->waitForHistoricalDataParticipantPosition(1000);
@@ -1679,13 +1678,13 @@ LtsUtils::QPoint3D calculateFiringUnitCenterNonRecursive(const std::shared_ptr<P
int childCount = 0;
LtsUtils::QPoint3D pos;
for (int childId : std::as_const(childIds))
for (int childId : qAsConst(childIds))
{
const ParticipantManagement::ParticipantPosition &childPos = ppmDtc->participantPosition(childId);
if (childPos.participantId() != childId)
{
// may happen in real life: so ERROR_LOG to DEBUG_LOG
DEBUG_LOG(logger) << Q_FUNC_INFO << " ERROR, participantPosition failed for id =" << childId;
DEBUG_LOG(logger) << LOGFUNCTION << " ERROR, participantPosition failed for id =" << childId;
return s_invalidPos;
}
const Core::GeoPosition &childGeoPos = childPos.pos();
@@ -1710,7 +1709,7 @@ LtsUtils::QPoint3D calculateFiringUnitCenterNonRecursive(const std::shared_ptr<P
}
DEBUG_LOG(logger) << "Participant " << unitParticipantId << ": Mean position: " << centerPosToReturn << " #relevant children: " << childCount;
TRACE_LOG(logger) << Q_FUNC_INFO << " END, participantId=" << unitParticipantId;
TRACE_LOG(logger) << LOGFUNCTION << " END, participantId=" << unitParticipantId;
return centerPosToReturn;
}
@@ -1732,7 +1731,7 @@ std::vector<Core::GeoPosition2D> dangerAreaDefaultSegments(const QPointF &center
// polyUtm = QTransform().rotate(0).map(polyUtm);
LtsCoordTrans::UtmCoordinate impactPositionUtm = LtsCoordTrans::UtmCoordinate::fromGeographic(centerPos);
const QPolygonF poly(utmToGeogrphic(polyUtm, impactPositionUtm));
for (const auto &p : std::as_const(poly))
for (const auto &p : qAsConst(poly))
segments.push_back(Core::GeoPosition2D(p.x(), p.y()));
return segments;
@@ -10,9 +10,9 @@
#include <AreaEffectSimulation/aes_db_structs.h>
#include <ProjectDataManagement/pdm_enums.hpp>
#include <QtGui/QColor>
#include <QColor>
#include <QPolygonF>
#include <QtCore/QRectF>
#include <QRectF>
class QPointF;
@@ -12,9 +12,9 @@
#include "icons.h"
#include "polygons.h"
#include <QtWidgets/QWidget>
#include <QtWidgets/QLabel>
#include <QtGui/QIcon>
#include <QWidget>
#include <QLabel>
#include <QIcon>
#include <LtsCoordTrans/lts_coord_trans.h>
@@ -8,10 +8,10 @@
#pragma once
#include "svcaescommon_export.h"
#include <AreaEffectSimulation/aes_export.h>
#include <QtCore/QVector>
#include <QtCore/QPointF>
#include <QVector>
#include <QPointF>
namespace AreaEffectSimulation