Apply clang-format to Lts/Common and DTC/enum headers
- Formatted all CodeGen module files (9 files) - Formatted LtsAppDescriptor module files - Formatted LtsAppManager/AppChooser files - Applied clang-format to all DTC and enum headers across modules - Removed coordTransTests from CommonUnitTestsPlaceholder (moved to tests/) Cosmetic changes only, no functional modifications. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -7,66 +7,61 @@
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namespace AreaEffectSimulation
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{
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// Placeholder enums - werden durch echte DDS-Typen ersetzt
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enum class SymbolAppearance : int {
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Solid = 0,
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Dashed = 1,
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Dotted = 2
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};
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enum class SymbolAppearance : int { Solid = 0, Dashed = 1, Dotted = 2 };
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enum class SymbolVisibility : int {
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Visible = 0,
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Hidden = 1
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};
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enum class SymbolVisibility : int { Visible = 0, Hidden = 1 };
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struct UnitSymbolPosition {
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double x = 0.0;
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double y = 0.0;
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double z = 0.0;
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struct UnitSymbolPosition
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{
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double x = 0.0;
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double y = 0.0;
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double z = 0.0;
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};
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// AesType - Arten von Area Effect Simulation Entities
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enum class AesType : int {
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AtBCContamination = 0,
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AtNContamination = 1,
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AtDangerArea = 2,
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AtMineArea = 3,
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AtMineCorridor = 4,
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AtExplosionSingle = 5,
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AtExplosionArea = 6,
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AtFunctionalArea = 7,
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AtBorderline = 8,
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AtMineAreaSingleMines = 9,
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AtDusSingleMine = 10,
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AtGasPipe = 11,
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AtTechnicalArea = 12,
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AtAirSupportImpact = 13,
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AtUnknown = 99
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AtBCContamination = 0,
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AtNContamination = 1,
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AtDangerArea = 2,
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AtMineArea = 3,
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AtMineCorridor = 4,
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AtExplosionSingle = 5,
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AtExplosionArea = 6,
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AtFunctionalArea = 7,
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AtBorderline = 8,
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AtMineAreaSingleMines = 9,
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AtDusSingleMine = 10,
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AtGasPipe = 11,
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AtTechnicalArea = 12,
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AtAirSupportImpact = 13,
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AtUnknown = 99
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};
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// AesEffectState_def - Status eines AES Effekts (mit _def Suffix wie DDS generiert)
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enum class AesEffectState_def : int {
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EsCreated = 0,
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EsPrepared = 1,
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EsFired = 2,
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EsActivated = 3,
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EsPaused = 4,
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EsExpired = 5,
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EsRemoved = 6,
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EsReceived = 7,
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EsUnknown = 99,
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EsError = 100
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EsCreated = 0,
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EsPrepared = 1,
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EsFired = 2,
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EsActivated = 3,
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EsPaused = 4,
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EsExpired = 5,
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EsRemoved = 6,
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EsReceived = 7,
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EsUnknown = 99,
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EsError = 100
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};
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// AesEffectState - Alias für AesEffectState_def (Backward Compatibility)
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using AesEffectState = AesEffectState_def;
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// EffectStateStruct - Filter-Struktur für Effect States
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struct EffectStateStruct {
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bool showCreated = true;
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bool showPrepared = true;
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bool showActive = true;
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bool showInactive = false;
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bool showExpired = false;
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struct EffectStateStruct
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{
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bool showCreated = true;
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bool showPrepared = true;
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bool showActive = true;
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bool showInactive = false;
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bool showExpired = false;
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};
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} // namespace AreaEffectSimulation
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