Apply clang-format to Lts/Common and DTC/enum headers

- Formatted all CodeGen module files (9 files)
- Formatted LtsAppDescriptor module files
- Formatted LtsAppManager/AppChooser files
- Applied clang-format to all DTC and enum headers across modules
- Removed coordTransTests from CommonUnitTestsPlaceholder (moved to tests/)

Cosmetic changes only, no functional modifications.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
torstenandCopilot committed 2026-08-19 14:46:29 +02:00
1 parent 1881d68aef
commit d6b6ffce7c
848 files changed
+89305 -100020

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@@ -7,66 +7,61 @@
namespace AreaEffectSimulation
{
// Placeholder enums - werden durch echte DDS-Typen ersetzt
enum class SymbolAppearance : int {
Solid = 0,
Dashed = 1,
Dotted = 2
};
enum class SymbolAppearance : int { Solid = 0, Dashed = 1, Dotted = 2 };
enum class SymbolVisibility : int {
Visible = 0,
Hidden = 1
};
enum class SymbolVisibility : int { Visible = 0, Hidden = 1 };
struct UnitSymbolPosition {
double x = 0.0;
double y = 0.0;
double z = 0.0;
struct UnitSymbolPosition
{
double x = 0.0;
double y = 0.0;
double z = 0.0;
};
// AesType - Arten von Area Effect Simulation Entities
enum class AesType : int {
AtBCContamination = 0,
AtNContamination = 1,
AtDangerArea = 2,
AtMineArea = 3,
AtMineCorridor = 4,
AtExplosionSingle = 5,
AtExplosionArea = 6,
AtFunctionalArea = 7,
AtBorderline = 8,
AtMineAreaSingleMines = 9,
AtDusSingleMine = 10,
AtGasPipe = 11,
AtTechnicalArea = 12,
AtAirSupportImpact = 13,
AtUnknown = 99
AtBCContamination = 0,
AtNContamination = 1,
AtDangerArea = 2,
AtMineArea = 3,
AtMineCorridor = 4,
AtExplosionSingle = 5,
AtExplosionArea = 6,
AtFunctionalArea = 7,
AtBorderline = 8,
AtMineAreaSingleMines = 9,
AtDusSingleMine = 10,
AtGasPipe = 11,
AtTechnicalArea = 12,
AtAirSupportImpact = 13,
AtUnknown = 99
};
// AesEffectState_def - Status eines AES Effekts (mit _def Suffix wie DDS generiert)
enum class AesEffectState_def : int {
EsCreated = 0,
EsPrepared = 1,
EsFired = 2,
EsActivated = 3,
EsPaused = 4,
EsExpired = 5,
EsRemoved = 6,
EsReceived = 7,
EsUnknown = 99,
EsError = 100
EsCreated = 0,
EsPrepared = 1,
EsFired = 2,
EsActivated = 3,
EsPaused = 4,
EsExpired = 5,
EsRemoved = 6,
EsReceived = 7,
EsUnknown = 99,
EsError = 100
};
// AesEffectState - Alias für AesEffectState_def (Backward Compatibility)
using AesEffectState = AesEffectState_def;
// EffectStateStruct - Filter-Struktur für Effect States
struct EffectStateStruct {
bool showCreated = true;
bool showPrepared = true;
bool showActive = true;
bool showInactive = false;
bool showExpired = false;
struct EffectStateStruct
{
bool showCreated = true;
bool showPrepared = true;
bool showActive = true;
bool showInactive = false;
bool showExpired = false;
};
} // namespace AreaEffectSimulation