Removes code-generated files that were accidentally committed to the repo
This commit is contained in:
46 files changed
+96
-2547
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@@ -1,49 +0,0 @@
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#pragma once
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// STUB-HEADER für Qt6-Migration
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// Dieser Header ersetzt den DDS-generierten Header aes_enums.hpp
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// DDS-generierte Typen werden im Build-Prozess extern erzeugt
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// Dieser Stub ermöglicht die Migration und den Build ohne DDS-Generator
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#include <QtCore/QMap>
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#include <QtCore/QSet>
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#include <QtCore/QString>
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namespace AreaEffectSimulation
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{
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// Forward declarations
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class SymbolAppearance;
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// Enum für Symbol Visibility (aus DDS-generiertem Code)
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enum class SymbolVisibility { Standard = 0, Faded = 1, Hidden = 2, AdditionalSymbol = 3 };
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// Enum für Unit Symbol Position (aus DDS-generiertem Code)
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enum class UnitSymbolPosition { Center, Leader };
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// Minimaler Stub für SymbolAppearance DDS-Type
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// Vollständige Definition wird im Build-Prozess durch DDS generiert
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class SymbolAppearance
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{
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public:
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// Standard-Konstruktor
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SymbolAppearance() = default;
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~SymbolAppearance() = default;
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// Copy-Konstruktor und Assignment
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SymbolAppearance(const SymbolAppearance&) = default;
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SymbolAppearance& operator=(const SymbolAppearance&) = default;
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SymbolAppearance(SymbolAppearance&&) = default;
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SymbolAppearance& operator=(SymbolAppearance&&) = default;
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// Placeholder-Properties (werden durch DDS-Typ ersetzt)
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// Diese Properties werden im echten DDS-Typ definiert
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QString id; // Placeholder für DDS key
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};
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} // namespace AreaEffectSimulation
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// Globale Namespace Aliase für Kompatibilität
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using SymbolAppearance = AreaEffectSimulation::SymbolAppearance;
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using SymbolVisibility = AreaEffectSimulation::SymbolVisibility;
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using UnitSymbolPosition = AreaEffectSimulation::UnitSymbolPosition;
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@@ -1,113 +0,0 @@
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/**
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* @file ism_enums.hpp
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* @brief DDS-Stub-Header für InfrastructureManagement Enums
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*/
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#ifndef ISM_ENUMS_HPP
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#define ISM_ENUMS_HPP
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#include <QDebug>
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#include <QtCore/QString>
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#include <cstdint>
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namespace InfrastructureManagement
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{
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// MountingPointType als enum class mit allen Werten
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enum class MountingPointType : int32_t {
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Undefined = 0,
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Generic = 1,
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Sensor = 2,
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Actuator = 3,
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BuildingSensorModule = 4,
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OutdoorCamera = 5,
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IndoorCamera = 6,
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OutdoorIPS = 7,
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IndoorIPS = 8,
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MeteoDataUnit = 9,
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AnnouncementUnit = 10,
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BuildingNetworkSwitch = 11,
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EffectGenerationControlUnit = 12,
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Unknown = 13
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};
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// MountingPointState als enum class mit allen Werten
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enum class MountingPointState : int32_t { Undefined = 0, Equipped = 1, Empty = 2, Idle = 3 };
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// AimState als enum class
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enum class AimState : int32_t { Undefined = 0, Active = 1, Inactive = 2 };
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// DDS type wrapper für MountingPointType
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struct MountingPointType_def
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{
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using type = MountingPointType;
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// Enum values als static members für Kompatibilität
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static constexpr MountingPointType Undefined = MountingPointType::Undefined;
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static constexpr MountingPointType Generic = MountingPointType::Generic;
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static constexpr MountingPointType Sensor = MountingPointType::Sensor;
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static constexpr MountingPointType Actuator = MountingPointType::Actuator;
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static constexpr MountingPointType BuildingSensorModule = MountingPointType::BuildingSensorModule;
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static constexpr MountingPointType OutdoorCamera = MountingPointType::OutdoorCamera;
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static constexpr MountingPointType IndoorCamera = MountingPointType::IndoorCamera;
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static constexpr MountingPointType OutdoorIPS = MountingPointType::OutdoorIPS;
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static constexpr MountingPointType IndoorIPS = MountingPointType::IndoorIPS;
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static constexpr MountingPointType MeteoDataUnit = MountingPointType::MeteoDataUnit;
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static constexpr MountingPointType AnnouncementUnit = MountingPointType::AnnouncementUnit;
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static constexpr MountingPointType BuildingNetworkSwitch = MountingPointType::BuildingNetworkSwitch;
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static constexpr MountingPointType EffectGenerationControlUnit = MountingPointType::EffectGenerationControlUnit;
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static constexpr MountingPointType Unknown = MountingPointType::Unknown;
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};
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// DDS type wrapper für MountingPointState
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struct MountingPointState_def
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{
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using type = MountingPointState;
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static constexpr MountingPointState Undefined = MountingPointState::Undefined;
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static constexpr MountingPointState Equipped = MountingPointState::Equipped;
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static constexpr MountingPointState Empty = MountingPointState::Empty;
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static constexpr MountingPointState Idle = MountingPointState::Idle;
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};
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// DDS type wrapper für AimState
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struct AimState_def
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{
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using type = AimState;
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static constexpr AimState Undefined = AimState::Undefined;
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static constexpr AimState Active = AimState::Active;
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static constexpr AimState Inactive = AimState::Inactive;
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};
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} // namespace InfrastructureManagement
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// QDebug operator<< für MountingPointType
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inline QDebug operator<<(QDebug debug, InfrastructureManagement::MountingPointType type)
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{
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QDebugStateSaver saver(debug);
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debug.nospace() << "MountingPointType(" << static_cast<int32_t>(type) << ")";
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return debug;
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}
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// QDebug operator<< für MountingPointState
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inline QDebug operator<<(QDebug debug, InfrastructureManagement::MountingPointState state)
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{
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QDebugStateSaver saver(debug);
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debug.nospace() << "MountingPointState(" << static_cast<int32_t>(state) << ")";
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return debug;
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}
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// qHash für MountingPointType (für QMap/QHash)
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namespace dds
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{
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namespace core
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{
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static inline uint qHash(const InfrastructureManagement::MountingPointType& mpt)
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{
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return ::qHash(static_cast<int32_t>(mpt));
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}
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} // namespace core
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} // namespace dds
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#endif // ISM_ENUMS_HPP
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@@ -1,33 +1,7 @@
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// Stub file for BUILD_GRANTLEE=OFF
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// Generated database header for ProjectDataManagement service
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#pragma once
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// Stub file for pdm_db.h - used when BUILD_GRANTLEE=OFF
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#ifndef PDM_DB_H
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#define PDM_DB_H
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#include <QObject>
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#include <QString>
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#include <QVariant>
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#include <QSqlDatabase>
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#include <QSqlQuery>
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#include <QSqlError>
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// Minimal stub - actual database interface generated by codegen when BUILD_GRANTLEE=ON
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#include "svcpdmcommon_export.h"
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namespace ProjectDataManagement {
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// Forward declarations
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class DbImpl;
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// Minimal database interface stub
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class PDM_COMMON_EXPORT Db {
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public:
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Db();
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virtual ~Db();
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bool isOpen() const;
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bool open(const QString& connectionName);
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void close();
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protected:
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QSqlDatabase m_database;
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};
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} // namespace ProjectDataManagement
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#endif // PDM_DB_H
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+2
-29
@@ -1,31 +1,4 @@
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// Stub file for BUILD_GRANTLEE=OFF
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// Generated database implementation for ProjectDataManagement service
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// Stub file for pdm_db_impl.cpp - used when BUILD_GRANTLEE=OFF
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#include "pdm_db_impl.h"
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namespace ProjectDataManagement {
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Db::Db() = default;
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Db::~Db() = default;
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bool Db::isOpen() const {
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return m_database.isOpen();
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}
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bool Db::open(const QString& connectionName) {
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m_database = QSqlDatabase::database(connectionName);
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return m_database.open();
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}
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void Db::close() {
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m_database.close();
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}
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DbImpl::DbImpl() = default;
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DbImpl::~DbImpl() = default;
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bool DbImpl::executeQuery(const QString& query) {
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Q_UNUSED(query);
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return true; // Stub implementation
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}
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} // namespace ProjectDataManagement
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// Minimal stub - actual implementation generated by codegen when BUILD_GRANTLEE=ON
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+5
-21
@@ -1,23 +1,7 @@
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// Stub file for BUILD_GRANTLEE=OFF
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// Generated database implementation header for ProjectDataManagement service
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#pragma once
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// Stub file for pdm_db_impl.h - used when BUILD_GRANTLEE=OFF
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#ifndef PDM_DB_IMPL_H
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#define PDM_DB_IMPL_H
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#include "pdm_db.h"
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#include <QMap>
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#include <QVariant>
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// Minimal stub - actual implementation generated by codegen when BUILD_GRANTLEE=ON
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namespace ProjectDataManagement {
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// Minimal database implementation stub
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class DbImpl : public Db {
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public:
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DbImpl();
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~DbImpl() override;
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bool executeQuery(const QString& query);
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private:
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QSqlQuery m_query;
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};
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} // namespace ProjectDataManagement
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#endif // PDM_DB_IMPL_H
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+2
-8
@@ -1,10 +1,4 @@
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// Stub file for BUILD_GRANTLEE=OFF
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// Generated database structs implementation for ProjectDataManagement service
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// Stub file for pdm_db_structs.cpp - used when BUILD_GRANTLEE=OFF
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#include "pdm_db_structs.h"
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namespace ProjectDataManagement {
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// Minimal stub implementation
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// No database struct operations needed in stub mode
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} // namespace ProjectDataManagement
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// Minimal stub - actual implementation generated by codegen when BUILD_GRANTLEE=ON
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+5
-10
@@ -1,12 +1,7 @@
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// Stub file for BUILD_GRANTLEE=OFF
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// Generated database structs for ProjectDataManagement service
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#pragma once
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// Stub file for pdm_db_structs.h - used when BUILD_GRANTLEE=OFF
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#ifndef PDM_DB_STRUCTS_H
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#define PDM_DB_STRUCTS_H
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namespace ProjectDataManagement {
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// Minimal stub - actual structs generated by codegen when BUILD_GRANTLEE=ON
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// Minimal stub structs for database operations
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struct DbStruct {
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int id = 0;
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};
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} // namespace ProjectDataManagement
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#endif // PDM_DB_STRUCTS_H
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-146
@@ -1,146 +0,0 @@
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// Stub file for pdm_translation.h
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// This file is used when BUILD_GRANTLEE=OFF to provide basic enum-to-string conversions
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#ifndef PDM_TRANSLATION_H
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#define PDM_TRANSLATION_H
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#include <QString>
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#include "pdm_enums.h"
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#ifdef BUILD_RTI
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#include "svcpdmcommon_export.h"
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#else
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#define PDM_COMMON_EXPORT
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#endif
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namespace ProjectDataManagement {
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PDM_COMMON_EXPORT QString toQString(IgniterFunctionBase e);
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PDM_COMMON_EXPORT QString toQString(EventType e);
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PDM_COMMON_EXPORT QString toQString(VulnerabilityState e);
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inline QString toQString(IgniterFunctionBase e)
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{
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switch (e)
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{
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case IgniterFunctionBase::IfbDefault: return "IfbDefault";
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case IgniterFunctionBase::IfbTimer: return "IfbTimer";
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case IgniterFunctionBase::IfbImpact: return "IfbImpact";
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case IgniterFunctionBase::IfbDelay: return "IfbDelay";
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case IgniterFunctionBase::IfbProximity: return "IfbProximity";
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default: return "Unknown";
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}
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}
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inline QString toQString(EventType e)
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{
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switch (e)
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{
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case EventType::Hit: return "Hit";
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case EventType::WeaponAssignment: return "WeaponAssignment";
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case EventType::BiteMessage: return "BiteMessage";
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case EventType::FireEvent: return "FireEvent";
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case EventType::AreaEnter: return "AreaEnter";
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case EventType::AreaLeave: return "AreaLeave";
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case EventType::AreaContaminated: return "AreaContaminated";
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case EventType::AreaDecontaminated: return "AreaDecontaminated";
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case EventType::AreaContaminationChanged: return "AreaContaminationChanged";
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case EventType::AreaVisibilityChanged: return "AreaVisibilityChanged";
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case EventType::AreaOwnershipChanged: return "AreaOwnershipChanged";
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case EventType::AreaStatusChanged: return "AreaStatusChanged";
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case EventType::AreaTypeChanged: return "AreaTypeChanged";
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case EventType::AreaNameChanged: return "AreaNameChanged";
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case EventType::AreaDescriptionChanged: return "AreaDescriptionChanged";
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case EventType::AreaIconChanged: return "AreaIconChanged";
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case EventType::AreaColorChanged: return "AreaColorChanged";
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case EventType::AreaShapeChanged: return "AreaShapeChanged";
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case EventType::AreaSizeChanged: return "AreaSizeChanged";
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case EventType::AreaPositionChanged: return "AreaPositionChanged";
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case EventType::AreaRotationChanged: return "AreaRotationChanged";
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case EventType::AreaAltitudeChanged: return "AreaAltitudeChanged";
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case EventType::AreaElevationChanged: return "AreaElevationChanged";
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case EventType::AreaDepthChanged: return "AreaDepthChanged";
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case EventType::AreaWidthChanged: return "AreaWidthChanged";
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case EventType::AreaLengthChanged: return "AreaLengthChanged";
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case EventType::AreaHeightChanged: return "AreaHeightChanged";
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case EventType::AreaRadiusChanged: return "AreaRadiusChanged";
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case EventType::AreaPointsChanged: return "AreaPointsChanged";
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case EventType::AreaVerticesChanged: return "AreaVerticesChanged";
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case EventType::AreaEdgesChanged: return "AreaEdgesChanged";
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case EventType::AreaFacesChanged: return "AreaFacesChanged";
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case EventType::AreaVolumeChanged: return "AreaVolumeChanged";
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case EventType::AreaMassChanged: return "AreaMassChanged";
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case EventType::AreaDensityChanged: return "AreaDensityChanged";
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case EventType::AreaTemperatureChanged: return "AreaTemperatureChanged";
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case EventType::AreaPressureChanged: return "AreaPressureChanged";
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case EventType::AreaHumidityChanged: return "AreaHumidityChanged";
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case EventType::AreaWindSpeedChanged: return "AreaWindSpeedChanged";
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case EventType::AreaWindDirectionChanged: return "AreaWindDirectionChanged";
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case EventType::AreaWeatherChanged: return "AreaWeatherChanged";
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case EventType::AreaLightingChanged: return "AreaLightingChanged";
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case EventType::AreaSoundChanged: return "AreaSoundChanged";
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case EventType::AreaSmellChanged: return "AreaSmellChanged";
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case EventType::AirSupport: return "AirSupport";
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case EventType::ExplosionCluster: return "ExplosionCluster";
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case EventType::Jamming: return "Jamming";
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case EventType::Chaff: return "Chaff";
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case EventType::Flare: return "Flare";
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case EventType::Smoke: return "Smoke";
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case EventType::Laser: return "Laser";
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case EventType::Infrared: return "Infrared";
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case EventType::Radar: return "Radar";
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case EventType::Sonar: return "Sonar";
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case EventType::Acoustic: return "Acoustic";
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case EventType::Seismic: return "Seismic";
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case EventType::Magnetic: return "Magnetic";
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case EventType::Electric: return "Electric";
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case EventType::Chemical: return "Chemical";
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case EventType::Biological: return "Biological";
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case EventType::Radiological: return "Radiological";
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case EventType::Nuclear: return "Nuclear";
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case EventType::Thermal: return "Thermal";
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case EventType::Optical: return "Optical";
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case EventType::Visual: return "Visual";
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case EventType::Audible: return "Audible";
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case EventType::Tactile: return "Tactile";
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case EventType::Olfactory: return "Olfactory";
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case EventType::Gustatory: return "Gustatory";
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case EventType::Vestibular: return "Vestibular";
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case EventType::Proprioceptive: return "Proprioceptive";
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case EventType::Interoceptive: return "Interoceptive";
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case EventType::Nociceptive: return "Nociceptive";
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case EventType::Thermoceptive: return "Thermoceptive";
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default: return "Unknown";
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}
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}
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inline QString toQString(VulnerabilityState e)
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{
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switch (e)
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{
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case VulnerabilityState::NoChange: return "NoChange";
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case VulnerabilityState::CombatReady: return "CombatReady";
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case VulnerabilityState::LightDamage: return "LightDamage";
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case VulnerabilityState::MediumDamage: return "MediumDamage";
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case VulnerabilityState::HeavyDamage: return "HeavyDamage";
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case VulnerabilityState::MobilityKill: return "MobilityKill";
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case VulnerabilityState::VisibleMobilityKill: return "VisibleMobilityKill";
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case VulnerabilityState::WeaponSystemDamage: return "WeaponSystemDamage";
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case VulnerabilityState::VisibleWeaponSystemDamage: return "VisibleWeaponSystemDamage";
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case VulnerabilityState::CatastrophicKill: return "CatastrophicKill";
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case VulnerabilityState::TemporarySeverance: return "TemporarySeverance";
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case VulnerabilityState::NearMiss: return "NearMiss";
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case VulnerabilityState::HitWithNoEffect: return "HitWithNoEffect";
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case VulnerabilityState::VulnerabilityBitsChanged: return "VulnerabilityBitsChanged";
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case VulnerabilityState::Reserved: return "Reserved";
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case VulnerabilityState::NContamination: return "NContamination";
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case VulnerabilityState::BContamination: return "BContamination";
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case VulnerabilityState::CContamination: return "CContamination";
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case VulnerabilityState::NotReady: return "NotReady";
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default: return "Unknown";
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}
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}
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} // namespace ProjectDataManagement
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#endif // PDM_TRANSLATION_H
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