#pragma once #include #include "buildingcontrolcommon_export.h" namespace BuildingControlUnit { namespace Settings { BUILDINGCONTROLCOMMON_EXPORT void setIniFile(const QString &ini); BUILDINGCONTROLCOMMON_EXPORT int fireThreshold(); BUILDINGCONTROLCOMMON_EXPORT bool useHttpQueue(); BUILDINGCONTROLCOMMON_EXPORT int killThreshold(); BUILDINGCONTROLCOMMON_EXPORT int effectSoundIdEccActivate(); BUILDINGCONTROLCOMMON_EXPORT int effectSoundIdEccDestroy(); BUILDINGCONTROLCOMMON_EXPORT int hitSoundVolume(); BUILDINGCONTROLCOMMON_EXPORT int activationSoundId(); BUILDINGCONTROLCOMMON_EXPORT int activationSoundVolume(); BUILDINGCONTROLCOMMON_EXPORT int fireSoundId(); BUILDINGCONTROLCOMMON_EXPORT int fireSoundVolume(); BUILDINGCONTROLCOMMON_EXPORT QString fireSoundCategory(); BUILDINGCONTROLCOMMON_EXPORT int minimumRemainEffectThreshold(); BUILDINGCONTROLCOMMON_EXPORT double transitionMultiplier(); BUILDINGCONTROLCOMMON_EXPORT int numberOfFlashes(); BUILDINGCONTROLCOMMON_EXPORT int pauseDuration(); BUILDINGCONTROLCOMMON_EXPORT int choppedConfiguration(); BUILDINGCONTROLCOMMON_EXPORT int flashDuration(); BUILDINGCONTROLCOMMON_EXPORT int laserRangeCode(); } }