Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Services/AreaEffectSimulation/Utils/fire_automaton.h
T
torstenandCopilot b774f4035c Qt6 Migration: DDS-Stubs, Logger-Fixes, Export-Header Korrekturen
- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung
- 44 Export-Header Include-Pfade korrigiert (_export.h)
- 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h)
- INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros
- Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits)
- FATAL_LOG Makro hinzugefügt
- InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h)
- FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h)
- AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp)
- SymbolAppearance Klasse vollständig definiert mit content() Methode
- BuildingComponentFilter Klasse definiert mit Copy-Konstruktor
- Ftc Factory: nullptr Return (abstract class)
- AesFilter Klasse in aes.hpp hinzugefügt
- Dtc Klasse in ppm.hpp mit participantChanged Signal
- AesType Enum: alle 15 At* Werte definiert
- AesEffectState_def: EsReceived hinzugefügt
- DataModification Enum: eAdded/eModified/eRemoved
- function_reply_object.h → core_types.h Include-Pfad (72 Dateien)
- Enum-Class-Streaming Template-Operator in INGLLogger.h
- ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen
- ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge
- QRegExp → QRegularExpression in tpm_js_parser.cpp
- .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert
- Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-08-19 06:06:24 +02:00

105 lines
1.9 KiB
C++
Executable File

/**
* AES fire automaton - scheduling fire patterns for multiple effectors
* $Id$
* $HeadURL$
* $Author$
*/
#include <QtCore>
#include <QObject>
#include <QTimer>
#include <QString>
#include <QVector>
#include "../logger.h"
#pragma once
namespace NGL {
class INGLLogger;
}
namespace AreaEffectSimulation {
class AES_COMMON_EXPORT FireAutomaton : public QObject
{
Q_OBJECT
public:
FireAutomaton(QObject *parent = nullptr);
enum class State {
Uninitialized,
Stopped,
Running,
Paused,
Stepping
};
/*
Allowed state transitions:
Uninitialized -> Stopped
Running -> Stopped
Stepping -> Stopped
Paused -> Stopped
Stopped -> Running
Running -> Paused
Paused -> Running
Stopped -> Stepping
*/
enum class TimeType {
Duration,
Cadence
};
bool init(int32_t time, TimeType type, int32_t rounds, const QVector<int32_t>& effectorIds, const QString& pattern);
State getState() const;
signals:
void fire(int32_t effectorId);
void finished();
public slots:
bool start();
void stop();
bool pause();
bool resume();
bool performStep();
private slots:
void nextTick();
private:
enum class PatternElement {
All,
AllFill,
Next,
NextFill,
Idle
};
static bool patternElementFromString(const QString& str, FireAutomaton::PatternElement& out);
bool readPattern(const QString& pattern);
bool calculateSchedule(int32_t rounds);
void setState(State state);
int32_t getMaxTick() const;
QVector<int32_t> getEffectorIds(int32_t tick) const;
private:
QVector<int32_t> m_effectorIds;
QVector<FireAutomaton::PatternElement> m_pattern;
QVector<QVector<int32_t>> m_schedule;
QTimer m_timer;
int32_t m_nextIdx;
int32_t m_tick;
int32_t m_durationMSecs;
int32_t m_intervalMSecs;
int32_t m_remainingTickMSecs;
State m_state;
};
} // namespace AreaEffectSimulation