Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Services/VideoOverlayManagement/main_handler.h
T
torsten 793c9f8b81 BUILD_RTI=OFF: Fix remaining include and build issues
TrainingAreaBase:
- Add BUILD_RTI guards to dds_handler.cpp (entire file)
- Add BUILD_RTI guards to recv_from_dds_aes.h for tab_db.h include
- Add BUILD_RTI guards to main_handler.h for tab_db.h include
- Remove duplicate m_logger declaration in main_handler.h
- Add stub headers for RTI types (tab_db_stub.hpp, tab_enums_stub.hpp, etc.)

VideoOverlayManagement:
- Fix member initialization order in handler_overlays.h
- Fix member initialization order in avs_interface.h
- Fix member initialization order in main_handler.h
- Change logger.cpp include from NGLLogger.h to INGLLogger.h
- Add BUILD_RTI guard to handler_overlays.cpp for RTI signal connection

Plugins:
- Migrate QDesktopWidget → QScreen in Light/Dark style plugins
- Fix CMakeLists.txt for SituationReplayManagement (BUILD_RTI guards)
- Fix CMakeLists.txt for CombatNetRadio (Qt6::Core linking)
- Remove QDesktopWidget includes in multiple plugin files

Infrastructure:
- Remove duplicate INGLLogger.h include directory
- Add stub headers for ProjectDataManagement (pdm.hpp, etc.)
- Add stub headers for RoutingServiceNG

BUILD_RTI=OFF build now compiles successfully (1112 targets).
2026-08-24 14:37:16 +02:00

73 lines
2.2 KiB
C++
Executable File

/**
* MainHandler for VideoOverlayManagement
* $Id$
* $HeadURL$
* $Author$
* Created by hjl, SLSE, 2016-06-23
*/
#pragma once
#include <QtCore/QObject>
#include <QtCore/QTimer>
#include "avs_interface.h"
#include "handler_participant_data.h"
#include "handler_infrastructure_data.h"
#include "handler_overlays.h"
#include "dds_handler.h"
#include "logger.h"
namespace VideoOverlayManagement
{
// Forwarddeclarations
class AvsInterface;
class MainHandler
: public QObject
{
Q_OBJECT
public:
explicit MainHandler(QObject *parent = nullptr);
~MainHandler();
bool init(int domainId, int exerciseId);
private Q_SLOTS:
/**
* Handle signals for AVS Handling
*/
void onAvsIfConnectionState(AvsIfConnectionState state);
void onAvsCmdState(AvsCmdState state);
void onAvsKeepAliveTimeout();
bool onTryToInitOverlayHandler(); ///< Initialize OverlayHandler after sucessfully AVS connection
/**
* Sends a keep alive request to the server. Normally this method is
* called periodically by the KeepAliveTimer.
*/
void onSendKeepAlive();
private: // attributes
int m_exerciseId; ///< Exercise id
AvsInterface *m_avsIf; ///< Pointer to AVS-Interface
AvsIfConnectionState m_avsConnectionState; ///< AVS connection state
#if BUILD_RTI
std::shared_ptr<DdsHandler> m_ddsHandler; ///< Pointer to DDS handler
#endif
std::shared_ptr<HandlerParticipantData> m_handlerParticipantData; ///< Pointer to participant data handler
std::shared_ptr<HandlerInfrastructureData> m_handlerInfrastructureData; ///< Pointer to infrastructure data handler
std::unique_ptr<HandlerOverlays> m_handlerOverlays; ///< Pointer to overlay handler
QTimer *m_checkConnectTimer; ///< Wait for AVS connected.
QTimer *m_keepAliveTriggerTimer; ///< Timer for triggering the keep alive request
bool m_bAvsSocketWarnedOnce;
NGL::INGLLogger &m_logger;
};
} // namespace VideoOverlayManagement