Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Proxies/Buildings/BuildingControlUnit/VWM/vwm_math.h
T
torstenandCopilot b774f4035c Qt6 Migration: DDS-Stubs, Logger-Fixes, Export-Header Korrekturen
- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung
- 44 Export-Header Include-Pfade korrigiert (_export.h)
- 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h)
- INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros
- Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits)
- FATAL_LOG Makro hinzugefügt
- InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h)
- FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h)
- AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp)
- SymbolAppearance Klasse vollständig definiert mit content() Methode
- BuildingComponentFilter Klasse definiert mit Copy-Konstruktor
- Ftc Factory: nullptr Return (abstract class)
- AesFilter Klasse in aes.hpp hinzugefügt
- Dtc Klasse in ppm.hpp mit participantChanged Signal
- AesType Enum: alle 15 At* Werte definiert
- AesEffectState_def: EsReceived hinzugefügt
- DataModification Enum: eAdded/eModified/eRemoved
- function_reply_object.h → core_types.h Include-Pfad (72 Dateien)
- Enum-Class-Streaming Template-Operator in INGLLogger.h
- ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen
- ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge
- QRegExp → QRegularExpression in tpm_js_parser.cpp
- .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert
- Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-08-19 06:06:24 +02:00

64 lines
2.6 KiB
C++
Executable File

#pragma once
#include <LtsUtilsCore/qpoint3d.h>
#include <QVector>
#include "vwm_building.h"
#include "vwm_types.h"
#include "buildingcontrolvwm_export.h"
namespace BuildingControlUnit
{
namespace VWM
{
namespace Math
{
class BUILDINGCONTROLVWM_EXPORT VwmPlane
{
public:
VwmPlane(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &vec1, const LtsUtils::QPoint3D &vec2);
bool getPlaneEquation() const;
bool isPlaneLineIntersection(const LtsUtils::QPoint3D &vec) const;
bool isPlaneLineOrthogonal(const LtsUtils::QPoint3D &dir) const;
double getPlaneLineSkalar(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir) const;
LtsUtils::QPoint3D getPlaneLineIntersection(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir) const;
double distPlaneToPoint(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir) const;
const LtsUtils::QPoint3D &pos() const { return m_pos; }
const LtsUtils::QPoint3D &vec1() const { return m_vec1; }
const LtsUtils::QPoint3D &vec2() const { return m_vec2; }
const LtsUtils::QPoint3D &det() const { return m_det; }
double planeC() const { return m_planeC; }
bool isVertical() const { return qFuzzyIsNull(LtsUtils::QPoint3D::dotProduct({0., 0., 1.}, LtsUtils::QPoint3D::crossProduct(m_vec1, m_vec2))); }
private:
LtsUtils::QPoint3D m_pos;
LtsUtils::QPoint3D m_vec1;
LtsUtils::QPoint3D m_vec2;
LtsUtils::QPoint3D m_det;
double m_planeC{0.0};
};
BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D invalidPosition();
BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D rotateAroundYAxis(const LtsUtils::QPoint3D &in, double phi);
BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D rotateAroundZAxis(const LtsUtils::QPoint3D &in, double phi);
BUILDINGCONTROLVWM_EXPORT HitPosition getHitPosition(const LtsUtils::QPoint3D &position, const LtsUtils::QPoint3D &direction, const QMap<int, Room> &rooms);
BUILDINGCONTROLVWM_EXPORT HitPosition checkBsmPosition(const LtsUtils::QPoint3D &position, const LtsUtils::QPoint3D &bsmViewDirection, const QMap<int, Room> &rooms);
BUILDINGCONTROLVWM_EXPORT bool isPointInPolygon(const QVector<LtsUtils::QPoint3D> &poly, const LtsUtils::QPoint3D &pos);
BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D intersection(const LtsUtils::QPoint3D &start, const LtsUtils::QPoint3D &end, const QMap<int, Room> &rooms);
BUILDINGCONTROLVWM_EXPORT bool hasIntersection(const LtsUtils::QPoint3D &start, const LtsUtils::QPoint3D &end, const QMap<int, Room> &rooms);
BUILDINGCONTROLVWM_EXPORT bool vecIsLinearlyDependent(const LtsUtils::QPoint3D &v1, const LtsUtils::QPoint3D &v2);
BUILDINGCONTROLVWM_EXPORT QVector<LtsUtils::QPoint3D> getCoordsForPlane(const QVector<LtsUtils::QPoint3D> &poly);
}
}
}