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qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Proxies/TrainingAreaBase/Plugins/AdlerJson/aes_handler.cpp
T
berrux-dev 598fc2560e Complete Qt6 migration: full clean build green across groups G1-G12 incl. runtime plugin set
new_docker_build.sh gains Group 12 (212 GUI/Data plugins); fixes LtsUtilsGuiDds visibility (LTO-stripped exports), LtsProjectionWorkstation unity name shadow, 6 unity-off dirs (dup file-scope statics, ddsftc INTERFACE sources) and reconfigures BUILD_FILTERMANAGEMENT/BUILD_PLUGINS_SERVICEMONITOR=ON
2026-10-20 09:36:57 +02:00

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/**
* @RDE_HEADER@
* AesHandler for AdlerJson Plugin
* $Id: aes_handler.cpp 62899 2024-05-29 11:08:50Z ewert_j $
* $HeadURL: svn://slssvn/TDS/branches/product/features/ufom/Lts/Proxies/TrainingAreaBase/Plugins/AdlerJson/aes_handler.cpp $
* $Author: ewert_j $
* Created by Julius Ewert, ESIM, 2024-03-20
*/
#include "aes_handler.h"
#include <utility>
#include "DDS/Core/function_reply_object.h"
#include "aes.hpp"
#include "json_dispatcher.h"
#include <QJsonArray>
#include <QJsonDocument>
#include <QPointF>
#include <QRectF>
#include <QString>
#include <QTransform>
#include <QVector>
#include <time.h>
#include <vector>
#include <AreaEffectSimulation/Trajectory/trajectory_generator.h>
#include <AreaEffectSimulation/Utils/polygons.h>
#include <AreaEffectSimulation/aes_operator_rights.h>
#include <LtsCoordTrans/lts_coord_trans.h>
#include <OperatorManagement/opm_dtc.h>
#include <ProjectDataManagement/pdm_enums.hpp>
#include <ProjectDataManagement/pdm_translation.h>
namespace AdlerJson
{
AesHandler::AesHandler(std::shared_ptr<TrainingAreaBase::Interface::Fts> ftsTab, QObject *parent)
: QObject(parent)
, m_requestHelper(new LtsUtils::RequestHelper(this))
, m_logger(getLogger("AesHandler"))
{
Q_UNUSED(ftsTab)
}
bool AesHandler::init(MainDispatcher *mainDispatcher)
{
m_mainDispatcher = mainDispatcher;
m_ftcAes = AreaEffectSimulation::Interface::Ftc::create(mainDispatcher->ddsHandler()->ddsConnector());
m_dtcAes = AreaEffectSimulation::Interface::Dtc::create(mainDispatcher->ddsHandler()->ddsConnector());
m_dtcPpm = ParticipantManagement::Interface::Dtc::create(mainDispatcher->ddsHandler()->ddsConnector());
m_ddsHandler = mainDispatcher->ddsHandler();
if (!m_ftcAes)
return false;
if (!m_ftcAes->enableAirSupportImpactModify() || !m_dtcAes->enableExplosionSingle())
{
ERROR_LOG(m_logger) << "Can not enableAirSupportImpactModify or enableExplosionSingle";
// return false;
}
if (!m_dtcAes->enableExplosionCluster() || !m_ftcAes->enableExplosionClusterModify() || !m_ftcAes->enableExplosionClusterReleaseReceived()
|| !m_ftcAes->enableExplosionClusterPauseResume() || !m_ftcAes->enableTrajectoryAdlerModify() || !m_ftcAes->enableEffectClusterFireHalt())
{
ERROR_LOG(m_logger) << "Can not enableExplosionCluster or enableExplosionClusterModify";
//
}
if (!m_dtcAes->enableEffectCluster() || !m_ftcAes->enableEffectClusterModify() || !m_ftcAes->enableEffectClusterReleaseReceived()
|| !m_ftcAes->enableEffectClusterPauseResume() || !m_ftcAes->enableEffectClusterRemove())
{
ERROR_LOG(m_logger) << "Can not enableEffectnCluster or enableEffectClusterModify";
//
}
DEBUG_LOG(m_logger) << "------ Connect Explosion Single Changed ------- ";
connect(m_dtcAes.get(), &AreaEffectSimulation::Interface::Dtc::explosionSingleChanged, this, &AesHandler::onExplosionSingleChanged);
connect(m_dtcAes.get(), &AreaEffectSimulation::Interface::Dtc::effectClusterChanged, this, &AesHandler::onEffectClusterChanged);
return true;
}
void AesHandler::onOffRouteMineModifyReply(const Core::FunctionReplyObject &replyObject)
{
DEBUG_LOG(m_logger) << "onOffRouteMineModifyReply"
<< ", replyObject.id :" << replyObject.id() << ", str :" << replyObject.str() << ", tanslated :" << replyObject.translated();
};
void AesHandler::onEffectClusterModifyReply(const Core::FunctionReplyObject &replyObject)
{
DEBUG_LOG(m_logger) << "onEffectClusterModifyReply"
<< ", replyObject.id :" << replyObject.id() << ", str :" << replyObject.str() << ", tanslated :" << replyObject.translated()
<< ", additinal Info :" << replyObject.additionalInfo();
m_requestHelper->requestReply(replyObject);
DEBUG_LOG(m_logger) << "Got Reply";
if (replyObject.error())
{
// If the error isn't a json object (we use this to reply the reference and party id, as the object is not on dds yet)
// send an ExTq something went wront, either Data inconistencies or effector is alreaedy assigned.
DEBUG_LOG(m_logger) << "Got onEffectClusterModifyReply ERROR: " << replyObject.translated();
ExTqTechnischeQuittung extq;
extq.technischeDaten.beschreibung = replyObject.translated();
extq.technischeDaten.status = Status_L32::DAT;
// I dont Like it.. as we might get two request at the same time.. overriding but should work most of the
m_mainDispatcher->jsonDispatcher()->sendExTqTechnischeQuittung(extq, m_mainDispatcher->ppmHandler()->getDtc()->participant(m_participantId).partyId);
return;
}
QJsonObject propertiesObject = QJsonDocument::fromJson(QByteArray::fromStdString(replyObject.additionalInfo())).object();
ERROR_LOG(m_logger) << "Try send notification0";
m_aesId = replyObject.id();
ProjectDataManagement::EffectSource effectSource
= static_cast<ProjectDataManagement::EffectSource>(propertiesObject.value(QStringLiteral("effectSource")).toInt());
ERROR_LOG(m_logger) << "Try send notification1 " << effectSource;
if (effectSource != ProjectDataManagement::EffectSource::ES_ADLER)
return;
QString feuerkampfReferenz = propertiesObject.value(QStringLiteral("feuerkampfReferenz")).toString();
int partyId = propertiesObject.value(QStringLiteral("partyId")).toInt();
m_aesIdToFeuerkampfReferenz.insert(replyObject.id(), feuerkampfReferenz);
NotificationManagement::CreateNotificationRequest req;
// The message of the Notification.
QString content = QString::fromUtf8(tr_lts("Notification", "New Effect Cluster from SAA Verein= %1 <BR />[Open](//ExplosionGui/Adler/%2)"));
QStringList argsList;
argsList.append(m_wirkfeldPlanungsData.feuerkommando.verein);
argsList.append(QString::number(replyObject.id()));
std::vector<std::string> args;
args.reserve(argsList.size());
for (const auto &str : std::as_const(argsList))
args.emplace_back(str.toStdString());
req.notification.content = content.toStdString();
req.notification.contentArgs = args;
// Which Exercise should parse the notification
req.notification.exerciseId = m_mainDispatcher->exerciseId();
req.notification.timeStamp = m_mainDispatcher->ddsHandler()->partitionTime();
// Priority: Highest: Klick Links immediatly
// Priority: High: Show message Box
req.notification.priority = NotificationManagement::Priority::High;
// set priority after proccesed for all
req.notification.processedPriority = NotificationManagement::Priority::Low;
//req.notification().title(tr_lts("Notification", "Wirkfeldplanung"));
req.notification.title = tr_lts("Notification", "AES-Planning");
// Who is the sender, most of the time a Service
NotificationManagement::Address addressSender;
addressSender.addressType = NotificationManagement::AddressType::Service;
auto saa = m_mainDispatcher->jsonDispatcher()->getSAAByParty(partyId);
if (saa)
{
addressSender.name = saa->getSAAName().toStdString();
}else
{
// use Backup
addressSender.name = QStringLiteral("TAB").toStdString();
}
req.notification.sender = addressSender;
req.notification.notificationType = NotificationManagement::NotificationType::CombatOrder;
req.notification.messageType = NotificationManagement::MessageType(NotificationManagement::MessageType::Success);
// Notify all Adler User for Party
std::vector<NotificationManagement::Address> recipentVec;
// Honestly... I don't know if this is the correct Right? but will do for now
const QVector<int> recipientIds = m_mainDispatcher->ddsHandler()->dtcOpm()->getNotificationRecipents(m_mainDispatcher->exerciseId(),
partyId,
OperatorRights::AdlerExplosionClusterEdit,
static_cast<int>(req.notification.notificationType));
std::vector<NotificationManagement::Address> recipientIdsDds;
recipientIdsDds.reserve(recipientIds.size());
for (const auto &recipientId : std::as_const(recipientIds))
{
NotificationManagement::Address addr;
addr.addressId = recipientId;
addr.isRead = false;
const OperatorManagement::User user = m_mainDispatcher->ddsHandler()->dtcOpm()->user(recipientId);
addr.name = user.name;
addr.addressType = NotificationManagement::AddressType::Operator;
recipentVec.emplace_back(addr);
}
req.notification.recipientIds = recipentVec;
if (req.notification.recipientIds.size() > 0)
{
m_mainDispatcher->ddsHandler()->ftcNom()->createNotificationRequest(req, this);
}
else
WARNING_LOG(m_logger) << "No recipent found for exercise";
// sendTrajectoryAdlerModifyRequest(m_wirkfeldPlanungsData, m_participantId, m_wirkmittelIndex, m_aesId);
}
void AesHandler::onCreateNotificationReply(const Core::FunctionReplyObject &replyObject)
{
if (replyObject.error())
ERROR_LOG(m_logger) << "Got onCreateNotificationReply ERROR: " << replyObject.translated();
}
bool AesHandler::sendAesModifyRequest(const QJsonObject &data)
{
int equipmentNumber = data[QStringLiteral("header")].toObject()[QStringLiteral("equipmentNumber")].toInt();
AreaEffectSimulation::AirSupportImpactModifyRequest request;
request.chargeTypeId = data[QStringLiteral("chargeTypeId")].toInt();
request.externalId = data[QStringLiteral("eventId")].toInt();
request.name = data[QStringLiteral("name")].toString().toStdString();
request.impactPosition = Core::GeoPosition2D(data[QStringLiteral("impactPosition")].toObject()[QStringLiteral("lon")].toDouble(),
data[QStringLiteral("impactPosition")].toObject()[QStringLiteral("lat")].toDouble());
request.flightTime = 0;
qint64 requestedTime = static_cast<qint64>(data[QStringLiteral("header")].toObject()[QStringLiteral("timeStamp")].toDouble());
if (requestedTime < m_mainDispatcher->ddsHandler()->partitionTime())
requestedTime = m_mainDispatcher->ddsHandler()->partitionTime() + 500;
request.effectStart = requestedTime;
QJsonDocument doc(data);
if (equipmentNumber)
request.participantId = m_dtcPpm->participantIdByEquipmentNumber(equipmentNumber);
m_requestHelper->startSingleRequest([this, request]() { return m_ftcAes->airSupportImpactModifyRequest(request, this); });
return true;
}
bool AesHandler::sendExplosionArea(const QJsonObject &data)
{
Q_UNUSED(data)
AreaEffectSimulation::OffRouteMine orm;
orm.id = 0;
orm.name = QString(QStringLiteral("test_offRouteMine_02")).toStdString();
orm.chargeStruct.chargeTypeId = 254;
orm.effectDuration = 6000;
orm.partyId = 2;
orm.impactRadius = 10;
orm.area.cornerBottomLeft = Core::GeoPosition2D(0, 0);
orm.area.height = 50;
orm.area.width = 1;
orm.area.rotation = 85;
orm.effectStart = (time(nullptr) + 10) * 1000;
AreaEffectSimulation::OffRouteMineModifyRequest
req(orm.id, orm.name, orm.effectDuration, orm.chargeStruct.chargeTypeId, orm.area, orm.impactRadius, orm.effectStart, orm.partyId);
m_ftcAes->offRouteMineModifyRequest(req, this);
return true;
}
void AesHandler::onAirSupportImpactModifyReply(const Core::FunctionReplyObject &reply) { m_requestHelper->requestReply(reply); }
void AesHandler::handleCreateSingleExplosion(const TrainingAreaBase::TetraIcd::CreateSingleExplosion &data)
{
auto strFromObj = QJsonDocument(data.toJson()).toJson(QJsonDocument::Compact);
m_singleExplosions.insert(data.aesDdsId, AreaEffectSimulation::AesEffectState::EsCreated);
DEBUG_LOG(m_logger) << "TEST SINGLE EXPLOSION CREATED " << strFromObj;
}
void AesHandler::handleEXFire(const Feuerkampfdaten &data, int wsId)
{
if (!m_mainDispatcher->jsonDispatcher()->getSAAByWs(wsId))
return;
auto saa = m_mainDispatcher->jsonDispatcher()->getSAAByWs(wsId);
int particpantId = m_dtcPpm->getParticipantByInternalName(saa->getPartyId(), data.verein, waffensystemkennerMap.key(data.kenner)).id;
TrainingAreaBase::EX_Fire outData;
outData.equipmentNumber = particpantId;
outData.reference = data.feuerkampfReferenz.toStdString();
outData.identifier = data.verein.toStdString();
outData.effectorId = data.kenner; // static_cast<L27_EffectorId_def>((int)data.kenner);
m_ddsHandler->dtsTab()->publish(outData);
QTimer::singleShot(3000, [this, particpantId]() { m_ddsHandler->dtsTab()->removeEX_FireByKey(particpantId); });
const QString refTrimmed = data.feuerkampfReferenz.trimmed();
handleAmmoCount(data, saa->getPartyId(), m_feuerkampfReferenzUsedFeuerHalt[refTrimmed]);
// This is for pause Resume
/*
m_ftcAes->explosionClusterPauseResumeRequest(AreaEffectSimulation::ExplosionClusterPauseResumeRequest(aes.id(),
false, // resumeExecution
dds::core::optional<rti::core::int64>(),
dds::core::optional<int32_t>(),
dds::core::optional<int32_t>())
, this);
*/
}
void AesHandler::handleEXDontFire(const Feuerkampfdaten &data, int wsId)
{
if (!m_mainDispatcher->jsonDispatcher()->getSAAByWs(wsId))
return;
const auto saa = m_mainDispatcher->jsonDispatcher()->getSAAByWs(wsId);
DEBUG_LOG(m_logger) << "[EX-FQ(nFN)] data from SSA " << wsId << " : "
<< "verein: " << data.verein << " "
<< "kenner: " << data.kenner << " "
<< "feuerkampfReferenz: " << data.feuerkampfReferenz;
handleAmmoCount(data, saa->getPartyId(), true);
// The EX-FQ(nFN) message is used to count shots during a General CEASE FIRE or a Referenced CEASE FIRE.
// After the CEASE FIRE is lifted, the remaining shots are transmitted again using an EX-FQ(FN) message.
const QString refTrimmed = data.feuerkampfReferenz.trimmed();
m_feuerkampfReferenzUsedFeuerHalt[refTrimmed] = true;
}
void AesHandler::onTrajectoryAdlerModifyReply(const Core::FunctionReplyObject &reply)
{
DEBUG_LOG(m_logger) << "onTrajectoryAdlerModifyReply"
<< ", aesId :" << reply.id() << ", str :" << reply.str() << ", m_wirkmittelIndex :" << m_wirkmittelIndex
<< ", m_data.feuerkommando.wirkmittel.size() :" << m_wirkfeldPlanungsData.feuerkommando.wirkmittel.size();
if (reply.error())
ERROR_LOG(m_logger) << reply.translated();
if (m_wirkmittelIndex == m_wirkfeldPlanungsData.feuerkommando.wirkmittel.size() - 1)
{
// TODO TAB->SAA EX-MQ
DEBUG_LOG(m_logger) << "TAB->SAA EX-MQ"
<< ", feuerkampfReferenz :" << m_wirkfeldPlanungsData.feuerkampfReferenz;
DEBUG_LOG(m_logger) << "onTrajectoryAdlerModifyReply " << reply.id();
ExFeuerbereit exFB;
// exFB.feuerkampfdaten.feuerkampfReferenz = QString::fromStdString(data.element());
exFB.feuerkampfdaten.feuerkampfReferenz = m_wirkfeldPlanungsData.feuerkampfReferenz;
// exFB.feuerkampfdaten.verein = QString::fromStdString(m_dtcPpm->participant(data.participantId().get()).name());
exFB.feuerkampfdaten.verein = m_wirkfeldPlanungsData.feuerkommando.verein;
// exFB.feuerkampfdaten.kenner =
// m_mainDispatcher->jsonDispatcher()->sendExFeuerbereit(exFB, data.partyId().get());
}
if (m_wirkmittelIndex < m_wirkfeldPlanungsData.feuerkommando.wirkmittel.size() - 1)
{
m_wirkmittelIndex++;
DEBUG_LOG(m_logger) << "sendTrajectoryAdlerModifyRequest"
<< ", m_participantId :" << m_participantId << ", m_wirkmittelIndex :" << m_wirkmittelIndex << ", m_aesId :" << m_aesId;
sendTrajectoryAdlerModifyRequest(m_wirkfeldPlanungsData, m_participantId, m_wirkmittelIndex, m_aesId);
}
}
void AesHandler::sendTrajectoryAdlerModifyRequest(const WirkfeldplanungData &data, int participantId, int wirkmittelIndex, int aesId)
{
DEBUG_LOG(m_logger) << "sendTrajectoryAdlerModifyRequest"
<< ", participantId :" << participantId << ", wirkmittelIndex :" << wirkmittelIndex << ", aesId:" << aesId;
std::vector<Core::RelativePositionRelativeTime> geometryRef;
geometryRef.clear();
geometryRef.reserve(data.feuerkommando.wirkmittel.at(wirkmittelIndex).flugbahnpunkt.size());
QVector<int> subordinates = m_dtcPpm->getSubordinatesByParticipant(participantId);
QVector<ParticipantManagement::ParticipantPosition> subordinatePositions;
for (int subordinate : std::as_const(subordinates))
{
DEBUG_LOG(m_logger) << "subordinates(" << participantId << ") :" << subordinate;
subordinatePositions.append(m_dtcPpm->participantPosition(subordinate));
}
AreaEffectSimulation::TrajectoryAdlerModifyRequest *newRequest = new AreaEffectSimulation::TrajectoryAdlerModifyRequest();
newRequest->aesItemId = aesId;
newRequest->explosionIndex = wirkmittelIndex;
int zone = -1;
Core::GeoPosition positionLaunch = subordinatePositions.at(wirkmittelIndex).pos;
auto utmLaunch = LtsCoordTrans::UtmCoordinate::fromGeographic(positionLaunch.lon, positionLaunch.lat, zone);
double grad = (data.zieldaten.zielachse / 6400.) * 360.0;
for (Flugbahnpunkt pos : std::as_const(data.feuerkommando.wirkmittel.at(wirkmittelIndex).flugbahnpunkt))
{
/*
DEBUG_LOG(m_logger) << "Flugbahnpunkt:"
<< ", xRelativ :" << pos.xRelativ
<< ", yRelativ :" << pos.yRelativ
<< ", zRelativ :" << pos.zRelativ
<< ", zeit :" << pos.zeit
<< ", positionLaunch :" << positionLaunch.lon()
<< " / " << positionLaunch.lat()
<< " / " << positionLaunch.z()
<< "<< utmLaunch :" << utmLaunch.x
<< " / " << utmLaunch.y
<< " / " << utmLaunch.zone;
*/
QPointF utm = QPointF(pos.xRelativ, pos.zRelativ);
QPointF utmLaunchPt(utmLaunch.x, utmLaunch.y);
utm += utmLaunchPt;
double z = positionLaunch.z + pos.yRelativ;
// see also: coordtrans_test::testRelativeMetricalOffet()
LtsCoordTrans::UtmCoordinate utmCoord;
utmCoord.x = utm.x();
utmCoord.y = utm.y();
utmCoord.zone = utmLaunch.zone;
QPointF pntGeo = utmCoord.geographic();
// Rotiert im Uhrzeigersinn um den Nullpunkt (0,0)
// double grad = (data.zieldaten.zielachse / 6400.) * 360;
// DEBUG_LOG(m_logger) << " milli rad to degree" <<(data.zieldaten.zielachse / 6400.) * 360;
// Rotiert im Uhrzeigersinn um den Nullpunkt (0,0)
// DEBUG_LOG(m_logger) << " mmilirad: " <<data.zieldaten.zielachse;
// double shussrichtung = effectorAdler.schussrichtung;
// DEBUG_LOG(m_logger) << " millii rad to degree" <<grad;
// use defatult degree from start to end! not target axis
// double shussrichtung = effectorAdler.schussrichtung;
QTransform matrix;
matrix.rotate(-grad);
QPointF point(pntGeo.x(), pntGeo.y());
DEBUG_LOG(m_logger) << " POS bevore rot: " << point;
auto rotatePoint = matrix.map(point);
DEBUG_LOG(m_logger) << " POS after rot: " << rotatePoint;
pntGeo.setX(rotatePoint.x());
pntGeo.setY(rotatePoint.y());
// DEBUG_LOG(m_logger) << "utmCoord :" << utmCoord.x << " / " << utmCoord.y << ", utmCoord.zone :" << utmCoord.zone
// << ", utmCoord.isValid() :" << utmCoord.isValid()
// << ", pntGeo :" << pntGeo.x() << " / " << pntGeo.y() << " / " << z;
// LS-669: Soweit ich das sehen kann, müssen hier relative Koordinaten übertragen werden.
const Core::RelativePositionRelativeTime relPos(pntGeo.x(), pntGeo.y(), z,
std::round(pos.zeit * 1000.0));
geometryRef.emplace_back(relPos);
}
Core::GeoPosition impactPosition;
impactPosition.lat = data.zieldaten.koordinate.koordinate.latitude * M_PI / 180.0;
impactPosition.lon = data.zieldaten.koordinate.koordinate.longitude * M_PI / 180.0;
impactPosition.z = data.zieldaten.koordinate.hoehe;
newRequest->impactPosition = impactPosition;
newRequest->geometry = geometryRef;
DEBUG_LOG(m_logger) << "geometryRef.size=" << geometryRef.size() << ", newRequest->geometry().size() :" << newRequest->geometry.size();
if (newRequest->aesItemId <= 0)
{
ERROR_LOG(m_logger) << "newRequest->aesItemId() <=0"
<< ", aesItemId :" << newRequest->aesItemId;
return;
}
newRequest->peakAltitude = data.feuerkommando.wirkmittel.at(wirkmittelIndex).gipfelhoehe;
newRequest->mhpScatterLenght = data.feuerkommando.wirkmittel.at(wirkmittelIndex).streuung.laengsstreuung;
newRequest->mhpScatterWidth = data.feuerkommando.wirkmittel.at(wirkmittelIndex).streuung.seitenstreuung;
newRequest->mhpScatterLengthDetonationHeight = data.feuerkommando.wirkmittel.at(wirkmittelIndex).streuung.laengsstreuungH;
newRequest->mhpScatterWidthDetonationHeight = data.feuerkommando.wirkmittel.at(wirkmittelIndex).streuung.seitenstreuungH;
m_ftcAes->trajectoryAdlerModifyRequest(*newRequest, this);
}
void AesHandler::handleEffectCluster(const WirkfeldplanungData &data, int wsId)
{
DEBUG_LOG(m_logger) << "AesHandler::handleEffectCluster (Empfang WirkfeldplanungData)"
<< ", feuerkampfReferenz :" << data.feuerkampfReferenz << ", wirkmittel.size() :" << data.feuerkommando.wirkmittel.size();
// here we convert the FQBB to create EffectCluster
if (!m_mainDispatcher->jsonDispatcher()->getSAAByWs(wsId))
{
ERROR_LOG(m_logger) << "!m_mainDispatcher->jsonDispatcher()->getSAAByWs(" << wsId << ") return";
return;
}
const QString &verein = data.feuerkommando.verein;
// #ifdef LTS_DEBUG
// const ParticipantManagement::Participant &part = m_dtcPpm->participant(89);
// DEBUG_LOG(m_logger) << "participantId :" << part.id()
// << ", partyId :" << part.partyId();
// #else
const int partyId = m_mainDispatcher->jsonDispatcher()->getSAAByWs(wsId)->getPartyId();
const bool isVerbund = m_mainDispatcher->jsonDispatcher()->getSAAByWs(wsId)->getIsVerbund();
const ParticipantManagement::Participant &part = m_mainDispatcher->ppmHandler()->findParticipantByInternalName(verein, partyId, isVerbund);
// #endif
if (part.id <= 0)
{
ERROR_LOG(m_logger) << "Got EffectClusterData for " << verein << " but unit not found";
return;
}
// get overall impacts
m_wirkfeldPlanungsData = data;
m_participantId = part.id;
m_wirkmittelIndex = 0;
// for (const auto &wm : data.feuerkommando.wirkmittel)
// {
// impactCount += wm.geschoss.anzahl;
// mhpCount ++; //TODO we could get the correct point
// //chargeTypeId = // TODO MAP wm.geschoss.geschosssorte
// sendTrajectoryAdlerModifyRequest(data, part.id(), mhpCount);
// }
// The worst part about the SAA we don't even get all the data needed to create a usefull effect cluster.
// Sometimes we will get a geometry (e.g. for mortar) but most of the time the "Target area" is lost
// in that case we need to create our own area from the target points.. and probably "guess" the target geometry
AreaEffectSimulation::AesExplosionGeometry geometry = AreaEffectSimulation::AesExplosionGeometry::EgArea;
AreaEffectSimulation::Area area;
const bool createArea = data.zieldaten.breiteRadius == 0 && data.zieldaten.tiefe == 0;
ERROR_LOG(m_logger) << "create AREA??? " << createArea << " breite " << data.zieldaten.breiteRadius << " tiefe " << data.zieldaten.tiefe;
if (!createArea && data.zieldaten.geometrie == ProjectDataManagement::L4_TargetGeometry::Point)
{
geometry = AreaEffectSimulation::AesExplosionGeometry::EgPoint;
// we need to set the area from pdm so we use the first actors charge type
const auto &chargeData = data.feuerkommando.wirkmittel.at(0).geschoss;
const int chargeTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getChargeTypeIdFromAdlerCharges(chargeData.geschosssorte);
const int igniterTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterTypeIdFromAdlerIgniter(chargeData.zuender);
const int igniterFunctionId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterFunctionIdFromAdlerIgniterFunction(chargeData.zuenderFunktion);
const int impactRadius = m_mainDispatcher->pdmHandler()->getDtc()->impactRadius(chargeTypeId, igniterTypeId, igniterFunctionId);
DEBUG_LOG(m_logger) << "Impact Radius for " << chargeTypeId << " " << igniterTypeId << " " << igniterTypeId << " is " << impactRadius;
area.height = impactRadius * 2;
area.width = impactRadius * 2;
}
if (!createArea && data.zieldaten.geometrie == ProjectDataManagement::L4_TargetGeometry::Radial)
{
geometry = AreaEffectSimulation::AesExplosionGeometry::EgRadial;
// In Radial we need to double the radius and also set it as height/width
area.height = data.zieldaten.breiteRadius * 2;
area.width = data.zieldaten.breiteRadius * 2;
}
else if (!createArea) // we need the rect or the line
{
// maye wrong?
// not only maybe.. we need to swap .. yes..
area.height = data.zieldaten.breiteRadius;
if (data.zieldaten.tiefe > 0)
area.width = data.zieldaten.tiefe;
else
if (data.zieldaten.geometrie == ProjectDataManagement::L4_TargetGeometry::Linear)
area.width = 5; // E01562-472 [Verbund] ImpactWidth invalid. Ein Wirkfeld mit der Zielgeometrie "Linear" kann nicht verarbeitet werden.
}
if (!createArea)
{
area.rotation = (data.zieldaten.zielachse / 6400.) * 360; // UTM STRICH?
// point is center
const QPointF centerPoint(data.zieldaten.koordinate.koordinate.longitude * (M_PI / 180.0), data.zieldaten.koordinate.koordinate.latitude * (M_PI / 180.0));
QRectF rect(QPointF(), QSizeF(area.height, area.width));
rect.moveCenter(QPointF());
// Compass, not mathematical! "90-" left out as Polygon already is rotated by 90 degree
const QPointF bl = QTransform().rotate(-area.rotation).map(rect.topLeft());
const LtsCoordTrans::UtmCoordinate centerUtm = LtsCoordTrans::UtmCoordinate::fromGeographic(centerPoint);
DEBUG_LOG(m_logger) << "centerUtm="
<< ", x :" << centerUtm.x << ", y :" << centerUtm.y << ", zone :" << centerUtm.zone;
const QPointF &bottomLeft = centerUtm.geographic(bl);
DEBUG_LOG(m_logger) << "bl="
<< ", x :" << bl.x() << ", y :" << bl.y();
DEBUG_LOG(m_logger) << "bottomLeft="
<< ", x :" << bottomLeft.x() << ", y :" << bottomLeft.y();
area.cornerBottomLeft = Core::GeoPosition2D(bottomLeft.x(), bottomLeft.y());
DEBUG_LOG(m_logger) << "area.cornerBottomLeft="
<< ", lon :" << area.cornerBottomLeft.lon << ", lat :" << area.cornerBottomLeft.lat;
const LtsCoordTrans::UtmCoordinate cornerBottomLeftUtm = LtsCoordTrans::UtmCoordinate::fromGeographic(area.cornerBottomLeft.lon, area.cornerBottomLeft.lat);
DEBUG_LOG(m_logger) << "cornerBottomLeftUtm="
<< ", x :" << cornerBottomLeftUtm.x << ", y :" << cornerBottomLeftUtm.y << ", zone :" << cornerBottomLeftUtm.zone;
}
else
{
DEBUG_LOG(m_logger) << " Need to generate area";
if (data.feuerkommando.wirkmittel.size() == 1)
{
DEBUG_LOG(m_logger) << " Need to generate area SINGLE";
geometry = AreaEffectSimulation::AesExplosionGeometry::EgPoint;
// we need to set the area from pdm so we use the first actors charge type
const auto &wirkmittel = data.feuerkommando.wirkmittel.at(0);
const auto &chargeData = wirkmittel.geschoss;
const int chargeTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getChargeTypeIdFromAdlerCharges(chargeData.geschosssorte);
const int igniterTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterTypeIdFromAdlerIgniter(chargeData.zuender);
const int igniterFunctionId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterFunctionIdFromAdlerIgniterFunction(chargeData.zuenderFunktion);
const int impactRadius = m_mainDispatcher->pdmHandler()->getDtc()->impactRadius(chargeTypeId, igniterTypeId, igniterFunctionId);
DEBUG_LOG(m_logger) << "Impact Radius for " << chargeTypeId << " " << igniterTypeId << " " << igniterTypeId << " is " << impactRadius;
area.height = impactRadius * 2;
area.width = impactRadius * 2;
// point is center
const QPointF centerPoint(wirkmittel.auftreffpunkt.koordinate.longitude * (M_PI / 180.0), wirkmittel.auftreffpunkt.koordinate.latitude * (M_PI / 180.0));
QRectF rect(QPointF(), QSizeF(area.height, area.width));
rect.moveCenter(QPointF());
// Compass, not mathematical! "90-" left out as Polygon already is rotated by 90 degree
const QPointF bl = QTransform().rotate(-area.rotation).map(rect.topLeft());
const LtsCoordTrans::UtmCoordinate centerUtm = LtsCoordTrans::UtmCoordinate::fromGeographic(centerPoint);
DEBUG_LOG(m_logger) << "centerUtm="
<< ", x :" << centerUtm.x << ", y :" << centerUtm.y << ", zone :" << centerUtm.zone;
const QPointF bottomLeft = centerUtm.geographic(bl);
DEBUG_LOG(m_logger) << "bl="
<< ", x :" << bl.x() << ", y :" << bl.y();
DEBUG_LOG(m_logger) << "bottomLeft="
<< ", x :" << bottomLeft.x() << ", y :" << bottomLeft.y();
area.cornerBottomLeft = Core::GeoPosition2D(bottomLeft.x(), bottomLeft.y());
DEBUG_LOG(m_logger) << "area.cornerBottomLeft="
<< ", lon :" << area.cornerBottomLeft.lon << ", lat :" << area.cornerBottomLeft.lat;
const LtsCoordTrans::UtmCoordinate cornerBottomLeftUtm = LtsCoordTrans::UtmCoordinate::fromGeographic(area.cornerBottomLeft.lon, area.cornerBottomLeft.lat);
ERROR_LOG(m_logger) << "cornerBottomLeftUtm="
<< ", x :" << cornerBottomLeftUtm.x << ", y :" << cornerBottomLeftUtm.y << ", zone :" << cornerBottomLeftUtm.zone;
}
else if (data.feuerkommando.wirkmittel.size() > 1)
{
DEBUG_LOG(m_logger) << " Need to generate area AREA";
// Area even though thez might all target the same point
geometry = AreaEffectSimulation::AesExplosionGeometry::EgArea;
// Now we take the charge data from the first effector
// we need the impactradius to create an area
const auto &chargeData = data.feuerkommando.wirkmittel.at(0).geschoss;
const int chargeTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getChargeTypeIdFromAdlerCharges(chargeData.geschosssorte);
const int igniterTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterTypeIdFromAdlerIgniter(chargeData.zuender);
const int igniterFunctionId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterFunctionIdFromAdlerIgniterFunction(chargeData.zuenderFunktion);
const int impactRadius = m_mainDispatcher->pdmHandler()->getDtc()->impactRadius(chargeTypeId, igniterTypeId, igniterFunctionId);
DEBUG_LOG(m_logger) << "Impact Radius for " << chargeTypeId << " " << igniterTypeId << " " << igniterTypeId << " is " << impactRadius;
// Now that we know the impact radius we create a boundingbox around all impact areas
QList<AreaEffectSimulation::Area> areas;
QList<QRectF> rects;
int zone = 0;
QVector<QPointF> vecPoints;
for (const WirkmittelFeuerkommando &effector : std::as_const(data.feuerkommando.wirkmittel))
{
// get the target point for the effector
const QPointF centerPoint(effector.auftreffpunkt.koordinate.longitude * (M_PI / 180.0), effector.auftreffpunkt.koordinate.latitude * (M_PI / 180.0));
AreaEffectSimulation::Area areaEffector;
areaEffector.height = impactRadius * 2;
areaEffector.width = impactRadius * 2;
QRectF rect(QPointF(), QSizeF(areaEffector.height, areaEffector.width));
rect.moveCenter(QPointF());
// Compass, not mathematical! "90-" left out as Polygon already is rotated by 90 degree
const QPointF bl = QTransform().rotate(90).map(rect.topLeft());
const LtsCoordTrans::UtmCoordinate centerUtm = LtsCoordTrans::UtmCoordinate::fromGeographic(centerPoint);
zone = centerUtm.zone;
const QPointF bottomLeft = centerUtm.geographic(bl);
areaEffector.cornerBottomLeft = Core::GeoPosition2D(bottomLeft.x(), bottomLeft.y());
rect.moveCenter(QPointF(centerUtm.x, centerUtm.y));
// now add Area to list
areas.append(areaEffector);
rects.append(rect);
vecPoints.append(rect.topLeft());
vecPoints.append(rect.topRight());
vecPoints.append(rect.bottomLeft());
vecPoints.append(rect.bottomRight());
}
// Finally use the rerturning rect as Area
area = createMinimumRect(zone, vecPoints);
DEBUG_LOG(m_logger) << "FINAL AREA " << area.cornerBottomLeft << " " << area.height << " " << area.width;
}
else if (data.feuerkommando.wirkmittelRakete.size() > 0)
{
DEBUG_LOG(m_logger) << " Need to generate area AREA";
// Area even though thez might all target the same point
geometry = AreaEffectSimulation::AesExplosionGeometry::EgArea;
// Now we take the charge data from the first effector
// we need the impactradius to create an area
const auto &chargeData = data.feuerkommando.wirkmittelRakete.at(0).geschoss;
const int chargeTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getChargeTypeIdFromAdlerCharges(chargeData.geschosssorte);
const int igniterTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterTypeIdFromAdlerIgniter(chargeData.zuender);
const int igniterFunctionId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterFunctionIdFromAdlerIgniterFunction(chargeData.zuenderFunktion);
const int impactRadius = m_mainDispatcher->pdmHandler()->getDtc()->impactRadius(chargeTypeId, igniterTypeId, igniterFunctionId);
// Now that we know the impact radius we create a boundingbox around all impact areas
int zone = 0;
QVector<QPointF> vecPoints;
for (const WirkmittelFeuerkommandoRakete &effector : std::as_const(data.feuerkommando.wirkmittelRakete))
{
for (const Treffpunkt &treffpunkt : std::as_const(effector.treffpunkte))
{
const QPointF centerPoint(treffpunkt.koordinate.koordinate.longitude * (M_PI / 180.0), treffpunkt.koordinate.koordinate.latitude * (M_PI / 180.0));
AreaEffectSimulation::Area areaEffector;
areaEffector.height = impactRadius * 2;
areaEffector.width = impactRadius * 2;
QRectF rect(QPointF(), QSizeF(areaEffector.height, areaEffector.width));
rect.moveCenter(QPointF());
// Compass, not mathematical! "90-" left out as Polygon already is rotated by 90 degree
const QPointF bl = QTransform().rotate(90).map(rect.topLeft());
const LtsCoordTrans::UtmCoordinate centerUtm = LtsCoordTrans::UtmCoordinate::fromGeographic(centerPoint);
zone = centerUtm.zone;
const QPointF bottomLeft = centerUtm.geographic(bl);
areaEffector.cornerBottomLeft = Core::GeoPosition2D(bottomLeft.x(), bottomLeft.y());
rect.moveCenter(QPointF(centerUtm.x, centerUtm.y));
// now add Area to list
vecPoints.append(rect.topLeft());
vecPoints.append(rect.topRight());
vecPoints.append(rect.bottomLeft());
vecPoints.append(rect.bottomRight());
}
}
// Finally use the returning rect as Area
area = createMinimumRect(zone, vecPoints);
DEBUG_LOG(m_logger) << "FINAL AREA " << area.cornerBottomLeft << " " << area.height << " " << area.width;
}
}
AreaEffectSimulation::EffectClusterModifyRequest req;
for (const AreaEffectSimulation::EffectCluster &clus : m_dtcAes->effectClusters())
{
// ERROR_LOG(m_logger) << "Look for if: " << clus.element() << " is data: " << data.feuerkampfReferenz;
if (clus.partyId != part.partyId)
continue;
if (clus.isDeleted)
continue;
if (clus.effectStateId != AreaEffectSimulation::AesEffectState::EsPrepared && clus.effectStateId != AreaEffectSimulation::AesEffectState::EsCreated
&& clus.effectStateId != AreaEffectSimulation::AesEffectState::EsReceived)
continue;
if (clus.element != data.feuerkampfReferenz.trimmed().toStdString())
continue;
req.id = clus.id;
}
QJsonObject obj;
obj[AdlerJson::JsonKeys::FEUERKAMPFREFERENZ()] = data.feuerkampfReferenz;
obj[QStringLiteral("useReceived")] = true;
obj[QStringLiteral("effectSource")] = static_cast<int>(ProjectDataManagement::EffectSource::ES_ADLER);
obj[AdlerJson::JsonKeys::ABFEUERUNGSART()] = static_cast<int>(data.abfeuerungsArt);
// TargetData is often only optional
obj[AdlerJson::JsonKeys::TYP()] = m_mainDispatcher->pdmHandler()->getDtc()->getTargetTypeIdFromAdlerTargetType(data.zieldaten.typ);
obj[AdlerJson::JsonKeys::SUB_TYP()] = m_mainDispatcher->pdmHandler()->getDtc()->getTargetSubTypeIdFromAdlerTargetSubType(data.zieldaten.subTyp);
obj[AdlerJson::JsonKeys::ELEMENTE()] = data.zieldaten.elemente;
obj[AdlerJson::JsonKeys::NUMMER()] = data.zieldaten.nummer;
obj[QStringLiteral("partyId")] = part.partyId;
// fill EffectorData
std::vector<AreaEffectSimulation::EffectorData> effectorVec;
if (data.feuerkommando.wirkmittel.size() > 0)
{
for (const auto &effectorAdler : std::as_const(data.feuerkommando.wirkmittel))
{
AreaEffectSimulation::EffectorData effectorData;
effectorData.angleOfFall = 0;
effectorData.chargeAmount = effectorAdler.geschoss.anzahl;
effectorData.chargeStruct.chargeTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getChargeTypeIdFromAdlerCharges(effectorAdler.geschoss.geschosssorte);
effectorData.chargeStruct.igniterTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterTypeIdFromAdlerIgniter(effectorAdler.geschoss.zuender);
effectorData.chargeStruct.igniterFunctionId
= m_mainDispatcher->pdmHandler()->getDtc()->getIgniterFunctionIdFromAdlerIgniterFunction(effectorAdler.geschoss.zuenderFunktion);
DEBUG_LOG(m_logger) << "FOUND chargeTypeId " << effectorData.chargeStruct.chargeTypeId << " for " << effectorAdler.geschoss.geschosssorte;
DEBUG_LOG(m_logger) << "igniterTypeId: " << effectorData.chargeStruct.igniterTypeId;
DEBUG_LOG(m_logger) << "igniterFunctionId: " << effectorData.chargeStruct.igniterFunctionId;
effectorData.participantId
= m_dtcPpm->getParticipantByInternalName(part.partyId, QString::fromStdString(part.name), waffensystemkennerMap.key(effectorAdler.kenner)).id;
std::vector<Core::RelativePositionRelativeTime> flightCurve;
flightCurve.reserve(effectorAdler.flugbahnpunkt.size());
const auto &startPos = m_dtcPpm->participantPosition(effectorData.participantId);
const auto coordStart = LtsCoordTrans::UtmCoordinate::fromGeographic(startPos.pos.lon, startPos.pos.lat);
DEBUG_LOG(m_logger) << "Start point: " << coordStart;
const auto coordEnd = LtsCoordTrans::UtmCoordinate::fromGeographic(effectorAdler.auftreffpunkt.koordinate.longitude * (M_PI / 180.0),
effectorAdler.auftreffpunkt.koordinate.latitude * (M_PI / 180.0));
DEBUG_LOG(m_logger) << "End point: " << coordEnd;
LtsCoordTrans::UtmCoordinate coordDiff = coordEnd;
coordDiff.x = coordDiff.x - coordStart.x;
coordDiff.y = coordDiff.y - coordStart.y;
DEBUG_LOG(m_logger) << "Last point: " << coordDiff.x << " " << coordDiff.y;
DEBUG_LOG(m_logger) << "Last point ATAN: " << std::atan2(coordDiff.y, coordDiff.x);
const double useNewGrad = -90 + std::atan2(coordDiff.y, coordDiff.x) * (180.0 / M_PI);
DEBUG_LOG(m_logger) << "Atan2 Deg to: last point " << std::atan2(coordDiff.y, coordDiff.x) * (180.0 / M_PI);
for (const auto &flightPointAdler : std::as_const(effectorAdler.flugbahnpunkt))
{
Core::RelativePositionRelativeTime flightPoint;
flightPoint.offsetX = 0; // flightPointAdler.zRelativ;
flightPoint.offsetY = flightPointAdler.xRelativ;
flightPoint.offsetZ = flightPointAdler.yRelativ;
flightPoint.relativeTime = flightPointAdler.zeit * 1000;
QTransform matrix;
matrix.rotate(useNewGrad);
const QPointF point(flightPoint.offsetX, flightPoint.offsetY);
TRACE_LOG(m_logger) << " POS bevore rot: " << point;
const auto rotatePoint = matrix.map(point);
TRACE_LOG(m_logger) << " POS after rot: " << rotatePoint;
flightPoint.offsetX = rotatePoint.x();
flightPoint.offsetY = rotatePoint.y();
flightCurve.push_back(flightPoint);
}
effectorData.trajectoryRelative = flightCurve;
effectorData.flightTime = effectorAdler.flugzeit * 1000;
effectorData.chargeStruct.igniterTypeId = 1; // effectorAdler.geschoss.zuender; //XKCD
effectorData.interval = effectorAdler.geschoss.intervall;
Core::GeoPosition mhpPos;
mhpPos.lat = effectorAdler.auftreffpunkt.koordinate.latitude * (M_PI / 180.0);
mhpPos.lon = effectorAdler.auftreffpunkt.koordinate.longitude * (M_PI / 180.0);
mhpPos.z = effectorAdler.auftreffpunkt.hoehe;
effectorData.mhpPosition = mhpPos;
effectorData.mhpRotation = 90.0 - (effectorAdler.schussrichtung / 6400.) * 360;
effectorData.mhpScatterLenght = effectorAdler.streuung.laengsstreuung;
effectorData.mhpScatterLengthDetonationHeight = effectorAdler.streuung.laengsstreuungH;
effectorData.mhpScatterWidth = effectorAdler.streuung.seitenstreuung;
effectorData.mhpScatterWidthDetonationHeight = effectorAdler.streuung.seitenstreuungH;
DEBUG_LOG(m_logger) << effectorAdler.kenner;
DEBUG_LOG(m_logger) << "Looking for participantID with stats = party: " << part.partyId << " unitname: " << part.name
<< " effectorname: " << waffensystemkennerMap.key(effectorAdler.kenner);
effectorData.peakHeight = effectorAdler.gipfelhoehe;
effectorVec.push_back(effectorData);
// We will override with the last one but okay should be suffice
obj[AdlerJson::JsonKeys::LADUNG()] = m_mainDispatcher->pdmHandler()->getDtc()->getLoadTypeIdFromAdlerLoad(effectorAdler.geschoss.ladung);
obj[AdlerJson::JsonKeys::LADUNGSNUMMER()] = effectorAdler.geschoss.ladungsNummer;
}
}
else if (data.feuerkommando.wirkmittelRakete.size() > 0)
{
for (const auto &effectorAdler : std::as_const(data.feuerkommando.wirkmittelRakete))
{
AreaEffectSimulation::EffectorData effectorData;
effectorData.chargeAmount = effectorAdler.geschoss.anzahl;
effectorData.angleOfFall = effectorAdler.fallwinkel;
effectorData.chargeStruct.chargeTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getChargeTypeIdFromAdlerCharges(effectorAdler.geschoss.geschosssorte);
effectorData.chargeStruct.igniterTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterTypeIdFromAdlerIgniter(effectorAdler.geschoss.zuender);
effectorData.chargeStruct.igniterFunctionId
= m_mainDispatcher->pdmHandler()->getDtc()->getIgniterFunctionIdFromAdlerIgniterFunction(effectorAdler.geschoss.zuenderFunktion);
DEBUG_LOG(m_logger) << "FOUND chargeTypeId " << effectorData.chargeStruct.chargeTypeId << " for " << effectorAdler.geschoss.geschosssorte;
DEBUG_LOG(m_logger) << "igniterTypeId: " << effectorData.chargeStruct.igniterTypeId;
DEBUG_LOG(m_logger) << "igniterFunctionId: " << effectorData.chargeStruct.igniterFunctionId;
effectorData.participantId
= m_dtcPpm->getParticipantByInternalName(part.partyId, QString::fromStdString(part.name), waffensystemkennerMap.key(effectorAdler.kenner)).id;
if (effectorData.participantId == 0)
WARNING_LOG(m_logger) << "Could not find participant for partiyId " << part.partyId << ", name " << part.name << ", kenner " << effectorAdler.kenner;
effectorData.chargeStruct.igniterTypeId = m_mainDispatcher->pdmHandler()->getDtc()->getIgniterTypeIdFromAdlerIgniter(effectorAdler.geschoss.zuender);
effectorData.interval = effectorAdler.geschoss.intervall;
// create centroid
Core::GeoPosition mhpPos;
QPointF centroid;
for (const auto &treffpunkt : std::as_const(effectorAdler.treffpunkte))
centroid += {treffpunkt.koordinate.koordinate.latitude, treffpunkt.koordinate.koordinate.longitude};
centroid /= effectorAdler.treffpunkte.size();
mhpPos.lat = centroid.x() * (M_PI / 180.0);
mhpPos.lon = centroid.y() * (M_PI / 180.0);
mhpPos.z = effectorAdler.treffpunkte.at(0).koordinate.hoehe;
effectorData.mhpPosition = mhpPos;
effectorData.mhpRotation = 90.0 - (effectorAdler.schussrichtung / 6400.) * 360;
effectorData.mhpScatterLenght = 0.0;
effectorData.mhpScatterLengthDetonationHeight = 0.0;
effectorData.mhpScatterWidth = 0.0;
effectorData.mhpScatterWidthDetonationHeight = 0.0;
effectorData.peakHeight = effectorAdler.gipfelhoehe;
QJsonObject properties;
AdlerJson::wirkmittelFeuerkommandoRaketeToJson(properties, effectorAdler);
effectorData.properties = QJsonDocument(properties).toJson(QJsonDocument::Compact).toStdString();
// trajectory without time start ------------------------------------------
const ParticipantManagement::ParticipantPosition &participantPosition = m_dtcPpm->participantPosition(effectorData.participantId);
const LtsUtils::QPoint3D trajectoryStart(participantPosition.pos.lon, participantPosition.pos.lat, participantPosition.pos.z);
const LtsUtils::QPoint3D trajectoryEnd(effectorData.mhpPosition.lon, effectorData.mhpPosition.lat, effectorData.mhpPosition.z);
AreaEffectSimulation::TrajectoryGeoPosition trajectoryWithoutTime;
if (!AreaEffectSimulation::TrajectoryGenerator::getInstance()->generateTrajectoryBiedziak(trajectoryStart, trajectoryEnd, 45.0, trajectoryWithoutTime))
ERROR_LOG(m_logger) << "Could not create trajectory for Feuerkommando " << data.feuerkommando.verein;
// trajectory without time end -------------------------------------------
// trajectory with time start -------------------------------------------
effectorData.flightTime = effectorAdler.flugzeit * 1000;
const double flightTimeStep = effectorData.flightTime / static_cast<double>(trajectoryWithoutTime.size());
double currentFlightTime = 0.0;
const LtsCoordTrans::UtmCoordinate utmStartPos = LtsCoordTrans::UtmCoordinate::fromGeographic(participantPosition.pos.lon, participantPosition.pos.lat);
for (const Core::GeoPosition &pos : std::as_const(trajectoryWithoutTime))
{
const LtsCoordTrans::UtmCoordinate utmCurrentPos = LtsCoordTrans::UtmCoordinate::fromGeographic(pos.lon, pos.lat);
effectorData.trajectoryRelative.emplace_back(utmCurrentPos.x - utmStartPos.x, utmCurrentPos.y - utmStartPos.y, pos.z,
currentFlightTime);
currentFlightTime += flightTimeStep;
}
// trajectory with time end --------------------------------------------
obj[AdlerJson::JsonKeys::LADUNG()] = m_mainDispatcher->pdmHandler()->getDtc()->getLoadTypeIdFromAdlerLoad(effectorAdler.geschoss.ladung);
obj[AdlerJson::JsonKeys::LADUNGSNUMMER()] = effectorAdler.geschoss.ladungsNummer;
effectorVec.push_back(effectorData);
}
}
req.effectors = effectorVec;
QString propertiesStr = QString::fromStdString(QJsonDocument(obj).toJson(QJsonDocument::Compact).toStdString());
std::string properties = propertiesStr.toStdString();
req.properties = properties;
req.area = area;
req.effectMarkingInTa = true;
req.partyId = part.partyId;
req.explosionGeometry = geometry;
req.firePurposeId = static_cast<int>(data.forderung); // TODO Mapping
req.effectSourceId = ProjectDataManagement::EffectSource::ES_ADLER;
req.name = data.feuerkampfReferenz.toStdString();
req.element = data.feuerkampfReferenz.toStdString();
req.effectDuration = data.dauer * 1000;
req.participantId = part.id;
req.externalId = 7;
req.tla = data.zieldaten.zog; // defaults to 0 if not set
if (data.feuerkommando.wirkmittel.empty())
DEBUG_LOG(m_logger) << "flugzeit :"
<< " -";
else
DEBUG_LOG(m_logger) << "flugzeit :" << data.feuerkommando.wirkmittel.at(0).flugzeit;
DEBUG_LOG(m_logger) << "SEND " << data.feuerkampfReferenz << " ";
int ammoCounter = 0;
std::vector<ProjectDataManagement::L27_EffectorId> refWirkmittel;
refWirkmittel.reserve(data.feuerkommando.wirkmittel.size());
for (const auto &wm : std::as_const(data.feuerkommando.wirkmittel))
{
ammoCounter += wm.geschoss.anzahl; // Counts every Ammo that will be shooted
DEBUG_LOG(m_logger) << "INSERT KENNER INTO MAP: " << data.feuerkampfReferenz << "---------" << wm.kenner;
refWirkmittel.push_back(wm.kenner);
}
m_feuerkampReferenzAmmoCounter.insert(data.feuerkampfReferenz, ammoCounter);
m_feuerkampfReferenzWirkmittel.insert(data.feuerkampfReferenz, refWirkmittel);
m_feuerkampfReferenzUsedFeuerHalt.insert(data.feuerkampfReferenz, false);
m_ftcAes->effectClusterModifyRequest(req, this);
}
QList<qint32> AesHandler::findAllPendingEffectCluster(int partyId)
{
// QList<AreaEffectSimulation::EffectCluster> ret;
QList<qint32> ret;
const auto &effectClusters = m_dtcAes->effectClusters();
for (const auto &effectCluster : std::as_const(effectClusters))
{
if (effectCluster.partyId != partyId)
continue;
if (effectCluster.effectStateId != AreaEffectSimulation::AesEffectState::EsReceived
&& effectCluster.effectStateId != AreaEffectSimulation::AesEffectState::EsCreated)
continue;
if (effectCluster.effectSourceId != ProjectDataManagement::EffectSource::ES_ADLER /*&&
effectCluster.effectSourceId() != ProjectDataManagement::EffectSource::ES_ADLER_STANDALONE*/)
continue;
ret.append(effectCluster.id);
}
return ret;
}
/**
* * handleAmmoCount handhabt die Munitionszählung (AmmoCount).
* TODO: Behebung des Persistenz-Problems:
* Aktuell gehen die Map-Daten bei einem Service-Restart verloren.
* ! 'm_feuerkampReferenzAmmoCounter' ist nach Restart leer.
* Dies kann zu Inkonsistenzen führen, falls die SAA eine VM (Vollzugsmeldung) erwartet,
* der Zählerstand aber zurückgesetzt wurde.
* ? Refactoring-Option:
* Sobald der 'EffectCluster' die reale Munition der Adler-Bekämpfungspläne führt,
* sollte diese Map durch den 'EffectCluster'-Counter ersetzt werden, um eine
* "Single Source of Truth" zu gewährleisten.
*
* STAND (16.04.2026)
*/
void AesHandler::handleAmmoCount(const Feuerkampfdaten &data, int saaPartyId, bool sendExVollzug)
{
const QString refTrimmed = data.feuerkampfReferenz.trimmed();
if (!m_feuerkampReferenzAmmoCounter.contains(refTrimmed))
return;
const auto &aesEffetClusters = m_dtcAes->effectClusters();
for (const auto &aes : std::as_const(aesEffetClusters))
{
if (aes.isDeleted || aes.partyId != saaPartyId || aes.element != refTrimmed.toStdString())
{
continue;
}
int refAmmoCounter = 0;
refAmmoCounter = m_feuerkampReferenzAmmoCounter.value(refTrimmed, -1);
bool outOfAmmo = false;
const int newAmmoAmount = std::max(0, refAmmoCounter - 1);
DEBUG_LOG(m_logger) << "Handle ammo count - ID: " << aes.id << " | Ref: " << refTrimmed << " | PartyID: " << saaPartyId << " | oldAmmoCount: " << refAmmoCounter
<< " | newAmmoCount: " << newAmmoAmount;
if (newAmmoAmount <= 0)
{
m_feuerkampReferenzAmmoCounter.remove(refTrimmed);
}
else
{
m_feuerkampReferenzAmmoCounter[refTrimmed] = newAmmoAmount;
}
outOfAmmo = (newAmmoAmount == 0);
if (outOfAmmo && sendExVollzug)
{
auto refKenners = m_feuerkampfReferenzWirkmittel.value(refTrimmed);
for (const auto &kenner : std::as_const(refKenners))
{
ExVollzugsmeldung exvm;
exvm.feuerkampfdaten.feuerkampfReferenz = data.feuerkampfReferenz;
exvm.feuerkampfdaten.kenner = kenner;
exvm.feuerkampfdaten.verein = data.verein;
DEBUG_LOG(m_logger) << "------------ SENDE ExVollzugsmeldung für ------------ " << kenner;
m_mainDispatcher->jsonDispatcher()->sendExVollzugsmeldung(exvm, saaPartyId);
}
Core::RemoveElementRequest req;
req.id = aes.id;
m_ftcAes->effectClusterRemoveRequest(req);
// After remove effectCluster remove FeuerkampfReferenz from Maps
m_feuerkampfReferenzUsedFeuerHalt.remove(refTrimmed);
m_feuerkampfReferenzWirkmittel.remove(refTrimmed);
m_feuerkampReferenzAmmoCounter.remove(refTrimmed);
}
}
}
void AesHandler::removeAllPendingEffectCluster(int partyId)
{
const QList<qint32> &effectClusterIds = findAllPendingEffectCluster(partyId);
if (effectClusterIds.isEmpty())
return;
INFO_LOG(m_logger) << "Pending effect cluster size: " << effectClusterIds.size();
Core::RemoveElementRequest req;
for (const qint32 id : std::as_const(effectClusterIds))
{
req.id = id;
INFO_LOG(m_logger) << "Remove effect cluster id: " << id;
qint32 ret = m_ftcAes->effectClusterRemoveRequest(req);
INFO_LOG(m_logger) << "m_ftsAes->effectClusterRemoveRequest(req) --> " << ret;
}
}
AreaEffectSimulation::Area AesHandler::createMinimumRect(int zone, const QVector<QPointF> &points)
{
double angle = 0.0;
AreaEffectSimulation::Area ret;
auto rec = AreaEffectSimulation::Polygons::getMinAreaRect(points, angle);
LtsCoordTrans::UtmCoordinate coord(zone, rec.bottomLeft().x(), rec.bottomLeft().y());
ret.cornerBottomLeft = Core::GeoPosition2D(coord.geographic().x(), coord.geographic().y());
ret.rotation = angle;
ret.height = abs(rec.height());
ret.width = abs(rec.width());
return ret;
}
void AesHandler::onExplosionSingleChanged(const AreaEffectSimulation::ExplosionSingle &data, DataModification modType)
{
if (modType == DataModification::eRemoved)
{
DEBUG_LOG(m_logger) << "----------------- remove area ------------- ";
m_singleExplosions.remove(data.id);
return;
}
if (modType == DataModification::eAdded)
{
DEBUG_LOG(m_logger) << "----------------- add area ------------- " << data.effectStateId;
m_singleExplosions.insert(data.id, data.effectStateId);
return;
}
if (data.effectStateId == AreaEffectSimulation::AesEffectState::EsActivated
&& m_singleExplosions.value(data.id, AreaEffectSimulation::AesEffectState::EsActivated) != AreaEffectSimulation::AesEffectState::EsActivated)
{
const auto state = data.effectStateId;
DEBUG_LOG(m_logger) << "----------------- switch state ------------- " << state;
m_singleExplosions.insert(data.id, state);
QJsonObject telegram;
telegram[QStringLiteral("typeId")] = 80082;
telegram[QStringLiteral("type")] = QStringLiteral("UFomHlaExplosionSingleChanged");
QJsonObject headerJson;
headerJson[QStringLiteral("aesId")] = data.id;
headerJson[QStringLiteral("timeStamp")] = m_mainDispatcher->ddsHandler()->partitionTime();
QJsonObject impactPosition;
impactPosition[QStringLiteral("lon")] = data.impactPosition.lon;
impactPosition[QStringLiteral("lat")] = data.impactPosition.lat;
QJsonObject jsonData;
jsonData[QStringLiteral("header")] = headerJson;
jsonData[QStringLiteral("impactPosition")] = impactPosition; // detonationLocation
if (data.participantId.has_value())
{
jsonData[QStringLiteral("participantId")] = data.participantId.get(); // firingObjectIdentifier
}
telegram[QStringLiteral("data")] = jsonData;
emit explosionSingleChanged(telegram);
}
}
void AesHandler::onEffectClusterChanged(const AreaEffectSimulation::EffectCluster &data, DataModification modType)
{
DEBUG_LOG(m_logger) << "Try auto handle effectCluster: " << data.name;
if (modType == DataModification::eRemoved)
return;
DEBUG_LOG(m_logger) << "Try auto handle effectCluster: probs: " << data.properties;
if (data.properties.empty())
return;
if (!data.partyId.has_value())
return;
DEBUG_LOG(m_logger) << "has PARTY " << data.properties;
if (!data.participantId.has_value())
return;
if (data.effectSourceId != ProjectDataManagement::EffectSource::ES_ADLER)
return;
DEBUG_LOG(m_logger) << "has PARTICIPANTID " << data.properties;
QJsonObject propertiesObject = QJsonDocument::fromJson(QByteArray::fromStdString(data.properties)).object();
if (!propertiesObject.value(QStringLiteral("useReceived")).toBool())
return;
DEBUG_LOG(m_logger) << "has USE RECEIVED " << data.effectStateId;
switch (data.effectStateId)
{
case AreaEffectSimulation::AesEffectState::EsCreated:
{
// Auftragsannahme (manuelle Quittung)
// Could be send via notification managment??
if (m_aesIdToFeuerkampfReferenz.contains(data.id))
{
const QJsonObject probObject = QJsonDocument::fromJson(QByteArray::fromStdString(data.properties)).object();
const QString reference = probObject[AdlerJson::JsonKeys::FEUERKAMPFREFERENZ()].toString();
ExMqManuelleQuittung exmq;
// exmq.mqManuelleQuittungDaten.feuerkampfreferenz = QString::fromStdString(data.element());
exmq.mqManuelleQuittungDaten.feuerkampfreferenz = reference;
m_mainDispatcher->jsonDispatcher()->sendExMqManuelleQuittung(exmq, data.partyId.get());
// After that we'll remove it form the list to not send an MQ again!
m_aesIdToFeuerkampfReferenz.remove(data.id);
DEBUG_LOG(m_logger) << "SEND MQ for " << data.name << " " << reference;
break;
}
}
case AreaEffectSimulation::AesEffectState::EsReceived:
case AreaEffectSimulation::AesEffectState::EsPrepared:
case AreaEffectSimulation::AesEffectState::EsFired: // EsFired! will be handled by fired topic
case AreaEffectSimulation::AesEffectState::EsExpired: // EX Expired is not for ADLER it just need the ConfirmationReport
default:
return;
}
}
} // namespace AdlerJson