Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Services/EffectShowClient/handler_firing_explosion.cpp
T

305 lines
13 KiB
C++
Executable File

/**
* Handler for all exercise objects
* $Id$
* $HeadURL$
* $Author$
* Created by Hanna E. Rathje, SLSE, 2015-09-03
*/
#include "handler_firing_explosion.h"
#include "esc_db.h"
#include "main_handler.h"
#include "handler_tab_data.h"
#include "handler_order.h"
#include "handler_vehicle.h"
#include "control_unit_handler.h"
#include <QtCore/QTimer>
#include <QtCore/QCoreApplication>
#include <NGLLogger/NGLLoggerBootstrap.h>
namespace EffectShowClient
{
//=============================================================================
HandlerFiringExplosion::HandlerFiringExplosion(MainHandler *mainHandler,
QObject *parent)
: QObject(parent)
, ManuallyExplosionRequestHandler(mainHandler->dds()->fts())
, m_mainHandler(mainHandler)
, m_logger(getLogger("HandlerFiringExplosion"))
{
}
//=============================================================================
HandlerFiringExplosion::~HandlerFiringExplosion()
{}
//=============================================================================
bool HandlerFiringExplosion::init()
{
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::effectShowStarted,
this, &HandlerFiringExplosion::onEffectShowStarted);
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::effectShowInterrupted,
this, &HandlerFiringExplosion::onEffectShowInterrupted);
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::endHandlerFiring,
this, &HandlerFiringExplosion::onEndHandlerFiring);
connect(m_mainHandler->handlerTabData().get(), &HandlerTabData::effectShowStopped,
this, &HandlerFiringExplosion::onEffectShowStopped);
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::startHandlerFiring,
this, &HandlerFiringExplosion::onStartHandlerFiring);
connect(m_mainHandler->handlerTabData().get(), &HandlerTabData::effectShowContinued,
this, &HandlerFiringExplosion::onEffectShowContinued);
connect(m_mainHandler->handlerControlUnit().get(), &ControlUnitHandler::safetyStatus,
this, &HandlerFiringExplosion::onSafetyConfirmation);
connect(m_mainHandler->handlerVehicle().get(), &HandlerVehicle::readyForExplosionFiring,
this, &HandlerFiringExplosion::onReadyForExplosionFiring);
connect(m_mainHandler->handlerVehicle().get(), &HandlerVehicle::statusExplosionFiring,
this, &HandlerFiringExplosion::onStatusExplosionFiring);
return true;
}
//=============================================================================
void HandlerFiringExplosion::setFiringClearanceDuration()
{
if (m_firingExplosionEntity.firingClearanceTime.is_set())
{
qint64 pre = m_firingExplosionEntity.firingClearanceTime.get();
qint64 post = pre;
pre -= PRE_START_TIME;
post += m_firingExplosionEntity.duration + POST_END_TIME; //as we already start "duration" earlier
m_firingExplosionEntity.firingClearanceTime.set(pre);
m_firingExplosionEntity.endOfFiringClearanceTime.set(post);
// m_firingExplosionEntity.firingClearanceTime.set(m_firingExplosionEntity.firingClearanceTime.get() - (2 * m_firingClearanceDuration));
}
else
m_firingExplosionEntity.endOfFiringClearanceTime.reset();
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onStartHandlerFiring(const Database::EscOrder &escOrder)
{
DEBUG_LOG(m_logger) << "onStartHandlerFiring()";
DEBUG_LOG(m_logger) << "numOfVolley: " << escOrder.numOfVolley
<< "shotsInTotal: " << escOrder.shotsPerVolley
<< "duration: " << escOrder.duration;
if (escOrder.numOfVolley < 0)
return;
//we are interrupted
m_firingExplosionEntity.idEffectShow = escOrder.id;
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.carriedOutEnabled = false;
m_firingExplosionEntity.idOrder = escOrder.idOrder;
if (m_isNew)
{
m_firingExplosionEntity.numberOfVolley = escOrder.numOfVolley;
m_firingExplosionEntity.numberOfShot = escOrder.shotsPerVolley;
m_firingExplosionEntity.remainingVolleys = escOrder.numOfVolley;
m_firingExplosionEntity.remainingShots = m_firingExplosionEntity.numberOfShot;
DEBUG_LOG(m_logger) << "Changed number of Shots Remain: " << m_firingExplosionEntity.numberOfShot;
m_isNew = false;
}
m_firingExplosionEntity.duration = escOrder.duration * 1000;
m_firingExplosionEntity.remainingTime = escOrder.duration * 1000; //here to avoid traffic?
if (escOrder.startTime > 0)
m_firingExplosionEntity.firingClearanceTime.set(escOrder.startTime);
else
{
WARNING_LOG(m_logger) << "reset clearance time";
m_firingExplosionEntity.firingClearanceTime.reset();
}
if (m_firingExplosionEntity.duration <= 0 ||
m_firingExplosionEntity.numberOfShot <= 0 ||
m_firingExplosionEntity.numberOfVolley <= 0)
{
WARNING_LOG(m_logger) << "Won't start Explosion ";
return;
}
setFiringClearanceDuration();
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys,
m_firingExplosionEntity.remainingShots,
m_firingExplosionEntity.remainingTime);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onEndHandlerFiring(const Database::EscOrder &escOrder)
{
DEBUG_LOG(m_logger) << "onStopHandlerFiring()";
DEBUG_LOG(m_logger) << "numOfVolley: " << escOrder.numOfVolley
<< "shotsInTotal: " << escOrder.shotsPerVolley
<< "duration: " << escOrder.duration;
if (escOrder.numOfVolley < 0 || escOrder.idOrder != m_firingExplosionEntity.idOrder)
return;
m_firingExplosionEntity.idEffectShow = 0;
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.isActive = false;
m_firingExplosionEntity.idOrder = 0;
m_firingExplosionEntity.numberOfVolley = 0;
m_firingExplosionEntity.numberOfShot = 0;
m_firingExplosionEntity.remainingShots = 0;
m_firingExplosionEntity.remainingVolleys = 0;
m_firingExplosionEntity.duration = 0;
m_firingExplosionEntity.firingClearanceTime = dds::core::optional<rti::core::int64>();
m_firingExplosionEntity.endOfFiringClearanceTime = dds::core::optional<rti::core::int64>();
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.carriedOutEnabled = false;
m_firingExplosionEntity.remainingTime = 0; //here to avoid traffic?
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
m_isNew = true;
//reset effect show
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onEffectShowStopped(qint16 idEffectShow)
{
if (idEffectShow != m_firingExplosionEntity.idEffectShow)
{
ERROR_LOG(m_logger) << "EffectShow IDs not consistent: " << idEffectShow << " / " << m_firingExplosionEntity.idEffectShow;
return;
}
m_firingExplosionEntity.isActive = false;
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onEffectShowContinued(const ConvertFromTab::EffectShowContinue_t &effectShowContinue)
{
if (effectShowContinue.idEffectShow != m_firingExplosionEntity.idEffectShow)
{
ERROR_LOG(m_logger) << "EffectShow IDs not consistent: " << effectShowContinue.idEffectShow << " / " << m_firingExplosionEntity.idEffectShow;
return;
}
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onSafetyConfirmation(const SafetyConfirmation_e &safetyConfirmation)
{
m_firingExplosionEntity.safetyConfirmation = safetyConfirmation;
if (m_lastState == SafetyConfirmation_e::SafetyConfirmed && safetyConfirmation == SafetyConfirmation_e::SafetyNotConfirmed)
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::StopTimer);
if (m_lastState != safetyConfirmation && m_firingExplosionEntity.safetyConfirmation == EffectShowClient::SafetyConfirmation_e::SafetyNotConfirmed &&
m_firingExplosionEntity.isActive && !m_firingExplosionEntity.carriedOutEnabled)
{
if (m_firingExplosionEntity.idEffectShow > 0)
m_mainHandler->handlerOrder()->updateOrderWithId(m_firingExplosionEntity.idEffectShow, QString(), EffectShowManagement::OrderConfirmation_e::InterruptExecution);
onEffectShowInterrupted();
}
m_lastState = safetyConfirmation;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onReadyForExplosionFiring(bool ready)
{
m_firingExplosionEntity.fireEnabled = ready;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onStatusExplosionFiring(const StatusExplosionFiring_t &statusExplosionFiring)
{
m_firingExplosionEntity.remainingTime = statusExplosionFiring.remainingTime_s;
m_firingExplosionEntity.remainingShots = statusExplosionFiring.remainingShots;
m_firingExplosionEntity.carriedOutEnabled = m_firingExplosionEntity.isActive && (m_isInterrupted || statusExplosionFiring.remainingTime_s <= 0);
m_firingExplosionEntity.remainingVolleys = statusExplosionFiring.remainingVolley;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
void HandlerFiringExplosion::onEffectShowStarted()
{
DEBUG_LOG(m_logger) << "onEffectShowStarted";
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys,
m_firingExplosionEntity.remainingShots,
m_firingExplosionEntity.remainingTime);
m_isInterrupted = false;
m_firingExplosionEntity.isActive = true;
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.carriedOutEnabled = false;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
bool HandlerFiringExplosion::onEffectShowInterrupted()
{
if (m_isInterrupted == true)
return false;
if (!m_firingExplosionEntity.isActive && m_isInterrupted == false)
{
DEBUG_LOG(m_logger) << "onEffectShowInterrupted is active so return";
return false;
}
DEBUG_LOG(m_logger) << "onEffectShowInterrupted";
m_mainHandler->handlerControlUnit()->send(CommandSignal::FT_SE_CB_SICHERHEIT_WIDERRUFEN);
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::StopTimer);
m_isInterrupted = true;
m_firingExplosionEntity.isActive = true;
m_firingExplosionEntity.fireEnabled = true;
m_firingExplosionEntity.carriedOutEnabled = true;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
return true;
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onManuallyExplosionRequest(const rti::core::SampleIdentity &cookie,
const ManuallyExplosionRequest &request)
{
DEBUG_LOG(m_logger) << "onManuallyExplosionRequest ";
//override order!
if (m_firingExplosionEntity.idEffectShow == 0)
{
m_firingExplosionEntity.firingClearanceTime.reset();
m_firingExplosionEntity.endOfFiringClearanceTime.reset();
m_firingExplosionEntity.fireEnabled = false;
m_firingExplosionEntity.carriedOutEnabled = false;
}
m_isInterrupted = false;
m_mainHandler->dds()->fts()->manuallyExplosionReply(cookie, Core::FunctionReplyObject());
if (request.pbInterrupt)
{
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Stop);
onEffectShowInterrupted();
}
if (!request.pbFire && !request.pbAbort && !request.pbCarriedOut)
m_mainHandler->handlerVehicle()->setExplosionParameter(request.numberOfVolley, request.numberOfShot, request.duration);
if (request.pbAbort || request.pbCarriedOut)
{
m_firingExplosionEntity.isActive = false;
m_firingExplosionEntity.carriedOutEnabled = false;
if (request.pbAbort)
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Abort);
// m_firingExplosionEntity.numberOfVolley(0);
// m_firingExplosionEntity.numberOfShot(0);
m_firingExplosionEntity.remainingShots = 0;
m_firingExplosionEntity.remainingShots = 0;
m_firingExplosionEntity.remainingVolleys = 0;
// m_firingExplosionEntity.duration(0);
m_firingExplosionEntity.remainingTime = 0;
m_firingExplosionEntity.firingClearanceTime.reset();
m_firingExplosionEntity.endOfFiringClearanceTime.reset();
}
else if (!request.pbInterrupt)
{
// m_firingExplosionEntity.idOrder(0);
m_firingExplosionEntity.numberOfVolley = request.numberOfVolley;
m_firingExplosionEntity.numberOfShot = request.numberOfShot;
m_firingExplosionEntity.remainingShots = request.numberOfShot;
m_firingExplosionEntity.remainingVolleys = request.numberOfVolley;
m_firingExplosionEntity.duration = request.duration;
m_firingExplosionEntity.remainingTime = request.duration;
}
if (request.pbFire)
{
m_mainHandler->handlerVehicle()->recalcEverything();
m_firingExplosionEntity.isActive = true;
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Start);
}
}
} // Namespace EffectShowClient