Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Proxies/Buildings/BuildingControlUnit/VWM/vwm_math.h
T
torstenandCopilot 7a6be7474e Qt6 migration: Fix BUILD_RTI=OFF build errors in TrainingAreaBase
- training_area_telegrams.cpp: Fixed QJsonObject initializer syntax (Qt6 requires {{}} not ({}))
- training_area_telegrams.cpp: Fixed fromJson() methods to access m_* members directly
- training_area_telegrams.cpp: Fixed brace mismatches in multiple toJson() methods
- training_area_telegrams.h: Changed Header struct to public members for consistency
- tx_mixin.cpp: Fixed getEquipmentNumber() template for direct member access
- lts_coordinate.cpp: Added missing #include <iomanip>
- MIGRATION_STATUS.md: Added migration progress tracking document

C++17 constraint enforced due to RTI Connext DDS 7.7.0 incompatibility with C++20+

Build status: BUILD_RTI=OFF successful (0 errors, warnings only)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-08-23 20:49:23 +02:00

64 lines
2.7 KiB
C++
Executable File

#pragma once
#include <LtsUtils/LtsUtilsCore/qpoint3d.h>
#include <QtCore/QVector>
#include "vwm_building.h"
#include "vwm_types.h"
#include "buildingcontrolvwm_export.h"
namespace BuildingControlUnit
{
namespace VWM
{
namespace Math
{
class BUILDINGCONTROLVWM_EXPORT VwmPlane
{
public:
VwmPlane(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &vec1, const LtsUtils::QPoint3D &vec2);
bool getPlaneEquation() const;
bool isPlaneLineIntersection(const LtsUtils::QPoint3D &vec) const;
bool isPlaneLineOrthogonal(const LtsUtils::QPoint3D &dir) const;
double getPlaneLineSkalar(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir) const;
LtsUtils::QPoint3D getPlaneLineIntersection(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir) const;
double distPlaneToPoint(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir) const;
const LtsUtils::QPoint3D &pos() const { return m_pos; }
const LtsUtils::QPoint3D &vec1() const { return m_vec1; }
const LtsUtils::QPoint3D &vec2() const { return m_vec2; }
const LtsUtils::QPoint3D &det() const { return m_det; }
double planeC() const { return m_planeC; }
bool isVertical() const { return qFuzzyIsNull(LtsUtils::QPoint3D::dotProduct({0., 0., 1.}, LtsUtils::QPoint3D::crossProduct(m_vec1, m_vec2))); }
private:
LtsUtils::QPoint3D m_pos;
LtsUtils::QPoint3D m_vec1;
LtsUtils::QPoint3D m_vec2;
LtsUtils::QPoint3D m_det;
double m_planeC{0.0};
};
BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D invalidPosition();
BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D rotateAroundYAxis(const LtsUtils::QPoint3D &in, double phi);
BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D rotateAroundZAxis(const LtsUtils::QPoint3D &in, double phi);
BUILDINGCONTROLVWM_EXPORT HitPosition getHitPosition(const LtsUtils::QPoint3D &position, const LtsUtils::QPoint3D &direction, const QMap<int, Room> &rooms);
BUILDINGCONTROLVWM_EXPORT HitPosition checkBsmPosition(const LtsUtils::QPoint3D &position, const LtsUtils::QPoint3D &bsmViewDirection, const QMap<int, Room> &rooms);
BUILDINGCONTROLVWM_EXPORT bool isPointInPolygon(const QVector<LtsUtils::QPoint3D> &poly, const LtsUtils::QPoint3D &pos);
BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D intersection(const LtsUtils::QPoint3D &start, const LtsUtils::QPoint3D &end, const QMap<int, Room> &rooms);
BUILDINGCONTROLVWM_EXPORT bool hasIntersection(const LtsUtils::QPoint3D &start, const LtsUtils::QPoint3D &end, const QMap<int, Room> &rooms);
BUILDINGCONTROLVWM_EXPORT bool vecIsLinearlyDependent(const LtsUtils::QPoint3D &v1, const LtsUtils::QPoint3D &v2);
BUILDINGCONTROLVWM_EXPORT QVector<LtsUtils::QPoint3D> getCoordsForPlane(const QVector<LtsUtils::QPoint3D> &poly);
}
}
}