Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Services/EffectShowManagement/handler_pdm_data.h
T
torstenandCopilot 7a6be7474e Qt6 migration: Fix BUILD_RTI=OFF build errors in TrainingAreaBase
- training_area_telegrams.cpp: Fixed QJsonObject initializer syntax (Qt6 requires {{}} not ({}))
- training_area_telegrams.cpp: Fixed fromJson() methods to access m_* members directly
- training_area_telegrams.cpp: Fixed brace mismatches in multiple toJson() methods
- training_area_telegrams.h: Changed Header struct to public members for consistency
- tx_mixin.cpp: Fixed getEquipmentNumber() template for direct member access
- lts_coordinate.cpp: Added missing #include <iomanip>
- MIGRATION_STATUS.md: Added migration progress tracking document

C++17 constraint enforced due to RTI Connext DDS 7.7.0 incompatibility with C++20+

Build status: BUILD_RTI=OFF successful (0 errors, warnings only)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-08-23 20:49:23 +02:00

44 lines
1.1 KiB
C++
Executable File

/**
* Handler for player data
* $Id$
* $HeadURL$
* $Author$
* Created by gr, SLSE, 2017-02-20
*/
#pragma once
#include "dds_handler.h"
#include "logger.h"
#include <QtCore/QHash>
#include <ProjectDataManagement/pdm_dtc.h>
// Project Data Management - Handling for Effect Show Actors
namespace EffectShowManagement
{
/**
* @brief Handler for the determination of the type of ammunition.
*
* (1)Receives the charge type from the Project Data Management service.\n
* (2)Retrieves the type of ammunition via charge type id from Area Effect Simulation.\n
*/
class HandlerPdmData : public QObject
{
Q_OBJECT
public:
explicit HandlerPdmData(const std::shared_ptr<DdsHandler> &ddsHandler,
QObject *parent = nullptr);
bool isSmoke(const AreaEffectSimulation::ChargeStruct &chargeStruct) const;
int effectShowCount(const AreaEffectSimulation::ChargeStruct &chargeStruct) const;
int getCadence(const int chargeId) const;
private: // attributes
NGL::INGLLogger &m_logger;
std::shared_ptr<DdsHandler> m_ddsHandler;
};
} // namespace EffectShowManagement