- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung - 44 Export-Header Include-Pfade korrigiert (_export.h) - 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h) - INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros - Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits) - FATAL_LOG Makro hinzugefügt - InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h) - FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h) - AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp) - SymbolAppearance Klasse vollständig definiert mit content() Methode - BuildingComponentFilter Klasse definiert mit Copy-Konstruktor - Ftc Factory: nullptr Return (abstract class) - AesFilter Klasse in aes.hpp hinzugefügt - Dtc Klasse in ppm.hpp mit participantChanged Signal - AesType Enum: alle 15 At* Werte definiert - AesEffectState_def: EsReceived hinzugefügt - DataModification Enum: eAdded/eModified/eRemoved - function_reply_object.h → core_types.h Include-Pfad (72 Dateien) - Enum-Class-Streaming Template-Operator in INGLLogger.h - ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen - ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge - QRegExp → QRegularExpression in tpm_js_parser.cpp - .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert - Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
116 lines
4.2 KiB
C++
Executable File
116 lines
4.2 KiB
C++
Executable File
/**
|
|
* Handler for player data
|
|
* $Id$
|
|
* $HeadURL$
|
|
* $Author$
|
|
* Created by gr, SLSE, 2017-02-20
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <CentralEffectSimulation/logger.h>
|
|
#include "svccesddscommon_export.h"
|
|
#include <CentralEffectSimulation/dds_handler.h>
|
|
|
|
#include <QObject>
|
|
#include <QPolygonF>
|
|
#include <QHash>
|
|
// Data for buildings
|
|
|
|
namespace CentralEffectSimulation
|
|
{
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Helper function to calculate the (2D) center of a polygon like a (metric) footprint
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Note:
|
|
// The centroid of a non-self-intersecting closed polygon defined by n vertices.
|
|
QPointF compute2DPolygonCentroid_deprecated(const QPolygonF &metricVertices);
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
// class HandlerBuildingData
|
|
//------------------------------------------------------------------------------
|
|
class SVCCESDDSCOMMON_EXPORT HandlerBuildingData : public QObject
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
struct AssetPosition
|
|
{
|
|
int structureElementId;
|
|
InfrastructureManagement::MountingPointType mountingPointType;
|
|
QString hostname;
|
|
Core::RelativePosition relPosition;
|
|
Core::GeoPosition geoPosition;
|
|
QPointF positionUtm;
|
|
int zone;
|
|
};
|
|
|
|
struct Footprint
|
|
{
|
|
int mseId{-1};
|
|
int zone{-1};
|
|
Core::GeoPosition geoPosition;
|
|
QPolygonF polyUtm;
|
|
QRectF boundingBoxPolyUtm;
|
|
QPointF centroid; // centroid for concealment calculation (Verdeckung)
|
|
|
|
bool isValid() const { return mseId > 0; }
|
|
};
|
|
|
|
explicit HandlerBuildingData(const std::shared_ptr<CentralEffectSimulation::DdsHandler> &ddsHandler, QObject *parent = nullptr);
|
|
|
|
~HandlerBuildingData();
|
|
|
|
/**
|
|
* Initialize the handler to manage information from player management
|
|
*/
|
|
bool init();
|
|
|
|
int getFloorIdFromRoomId(int roomId) const { return m_floorRoom.value(roomId, -1); }
|
|
int getBuildingIdFromFloorId(int floorId) const { return m_buildingFloor.value(floorId, -1); }
|
|
int getBuildingIdFromRoomId(const int roomId);
|
|
QVector<int> polygonEncloseBuildings(const QPolygonF &polygon);
|
|
QVector<int> getFloorsFromStructureElementId(int structureElementId) const;
|
|
QVector<int> getFloorsFromBuilding(int buildingId) const;
|
|
InfrastructureManagement::MainStructureElement mainStructureElement(int mseId) const { return m_mainStructureElements.value(mseId); }
|
|
QHash<int, AssetPosition> getAssetPositions(){return m_assetPositions;}
|
|
void printAssetPositions();
|
|
QHash<int, Footprint> getFootprints(){return m_footprints;}
|
|
|
|
private:
|
|
void getFootprintsByExercise();
|
|
|
|
private Q_SLOTS:
|
|
|
|
/**
|
|
* Handle MainStructureElement from 'ISM'
|
|
*/
|
|
void onMainStructureElementChanged(const InfrastructureManagement::MainStructureElement &data, DataModification modType);
|
|
void onMountingPointAssetChanged(const InfrastructureManagement::MountingPointAsset &data, DataModification modType);
|
|
void onInstrumentationAssetChanged(const InfrastructureManagement::InstrumentationAsset &data, DataModification modType);
|
|
|
|
private: // attributes
|
|
|
|
|
|
std::shared_ptr<CentralEffectSimulation::DdsHandler> m_ddsHandler; ///< Pointer to VOM DDS handler
|
|
|
|
QHash<int, InfrastructureManagement::MainStructureElement> m_mainStructureElements;
|
|
QHash<int, int> m_floorRoom; // key = roomId, Value = floorId
|
|
QHash<int, int> m_structureElementToFloor; // key = floorId, Value = structureElementId
|
|
QHash<int, int> m_buildingFloor; // key = floorId, Value = buildingId (ism_main_structure_element)
|
|
QHash<int, int> m_ToFloor; // key = floorId, Value = structureElementId
|
|
QHash<int, int> m_mountingPointAsset; // key = structureElementId , Value = assetId;
|
|
QHash<int, int> m_assetMountingPoint; // key = assetId , Value = structureElementId;
|
|
QHash<int, QString> m_instrumentationAssets; // key = assetId, Value = hostname
|
|
QHash<int, AssetPosition> m_assetPositions; // key = structureElementId
|
|
QHash<int, Footprint> m_footprints; // key = footprint.mseId
|
|
int m_zone = -1;
|
|
|
|
CentralEffectSimulation::LOGGER_T &m_logger; ///< Interface to the Logging-Facility
|
|
|
|
};
|
|
} // namespace CentralEffectSimulation2D
|
|
|