Files
qt-migration-legatus/qt5-before/dlbo/Lts/Proxies/HighLevelArchitecture/Guez/damage_model.h
T
torstenandCopilot 7173785915 Qt6 Migration: Complete migration with DDS/RTI support and build validation
Major Changes:
- Merged latest Qt5 devel content from dlbo (292 files changed, 7 new dirs)
- Consolidated forward-declarations and include folders
- Removed unneeded modules per Niklas' repo check list

Build System Fixes:
- Fixed CMake VERSION_GREATER syntax in ParticipantManagement/CMakeLists.txt
- Added VLC packages (libvlc-dev, vlc-plugin-base) to docker_build.sh
- Added PostgreSQL dev packages (libpq-dev, postgresql-server-dev-all) to Dockerfile
- Fixed locale warnings (ANSI_X3.4-1968 → C.UTF-8)
- Fixed ArcGIS SDK path warnings when BUILD_ARCGIS=OFF

Code Generation Fixes:
- Fixed IDL enum collisions (PortType→CorePortType/DdsutPortType, PdmEventType)
- Fixed Grantlee template svc_translation.cpp.grantlee:
  - Changed {{ idl_enum.name }}_def:: to {{ idl_enum.name }}::
  - Fixed .underlying() calls for C++11 scoped enums (enum class)
- Removed generated files from repo (moc_*, *_dtc.h, *_ftc.h)

Validation:
- BUILD_RTI=ON: SUCCESS
- BUILD_RTI=OFF: SUCCESS
- C++17 standard maintained for RTI 7.7 compatibility
- Ubuntu 26.04 Docker environment verified

Remaining Warnings (expected):
- BgViewer, KDChart, KDReports, Poppler-Qt6 not found (optional features)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-09-15 18:20:26 +00:00

81 lines
2.4 KiB
C++

/**
* @RDE_HEADER@
* Damage state transaformation from/to HLA <-> Excon, see ICD, 4.4.3.5.6 - Damage Model
* $Id$
* $HeadURL$
* $Author$
*/
#pragma once
#include <Common/identifierstruct.h>
#include <QObject>
#include <QVector>
#include <TacticalStatusStruct.h>
#include <EntityIdentifierStruct.h>
#include <DamageStatusEnum32.h>
#include <HitResultEnum16.h>
#include <ProjectDataManagement/pdm_enums.hpp>
class QTimer;
namespace HighLevelArchitecture
{
class DamageModel : public QObject
{
Q_OBJECT
public:
explicit DamageModel(const IdentifierStruct &is,
const rpr2::TacticalStatusStruct &state);
explicit DamageModel(const rpr2::TacticalStatusStruct &state);
explicit DamageModel(const IdentifierStruct &is)
: DamageModel(is, {rpr2::TacticalStatusEnum8::CombatReady, 0, rpr2::TotalStatusEnum32::CombatReady})
{}
const IdentifierStruct &identifierStruct() const { return m_is; }
rpr2::DamageStatusEnum32::ET damageState(qint64 simTimeMSec) const;
rpr2::TotalStatusEnum32::ET totalState(qint64 simTimeMSec) const;
ProjectDataManagement::VulnerabilityState vulnerabilityState(qint64 simTimeMSec) const;
bool immobilized(qint64 simTimeMSec) const;
bool firePowerDisabled(qint64 simTimeMSec) const;
void setTacticalStatusStruct(const rpr2::TacticalStatusStruct &state, qint64 simTimeMSec);
void setTacticalStatus(const rpr2::HitResultEnum16::ET &state, qint64 simTimeMSec);
rpr2::TacticalStatusStruct tacticalStatusStruct(qint64 timeStamp) const;
Q_SIGNALS:
void damageStateChanged();
void playerManipulationChanged(int eqNo, bool playerIsManipulated, qint64 simTimeMSecs);
private:
int indexForTime(qint64 simTimeMSec) const;
void initTimer();
private:
IdentifierStruct m_is;
QTimer *m_timer = nullptr;
struct TacticalStatusStructWithTimeStamp
{
rpr2::TacticalStatusStruct tss;
qint64 timeStamp = 0;
TacticalStatusStructWithTimeStamp()
{
tss.TacticalStatus = rpr2::TacticalStatusEnum8::CombatReady;
tss.VulnerabilityKind = 0;
tss.TotalStatus = rpr2::TotalStatusEnum32::CombatReady;
}
};
QVector<TacticalStatusStructWithTimeStamp> m_tacticalStates;
static const int s_waitInterval = 100; // 100 ms
void setTacticalStatusStructWithTimestamp(TacticalStatusStructWithTimeStamp &tssTs, const rpr2::HitResultEnum16::ET &state, qint64 simTimeMSec);
};
} // namespace HighLevelArchitecture