Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Proxies/Buildings/BuildingControlUnit/BSM/bsm_api.cpp
T
torstenandCopilot b774f4035c Qt6 Migration: DDS-Stubs, Logger-Fixes, Export-Header Korrekturen
- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung
- 44 Export-Header Include-Pfade korrigiert (_export.h)
- 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h)
- INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros
- Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits)
- FATAL_LOG Makro hinzugefügt
- InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h)
- FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h)
- AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp)
- SymbolAppearance Klasse vollständig definiert mit content() Methode
- BuildingComponentFilter Klasse definiert mit Copy-Konstruktor
- Ftc Factory: nullptr Return (abstract class)
- AesFilter Klasse in aes.hpp hinzugefügt
- Dtc Klasse in ppm.hpp mit participantChanged Signal
- AesType Enum: alle 15 At* Werte definiert
- AesEffectState_def: EsReceived hinzugefügt
- DataModification Enum: eAdded/eModified/eRemoved
- function_reply_object.h → core_types.h Include-Pfad (72 Dateien)
- Enum-Class-Streaming Template-Operator in INGLLogger.h
- ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen
- ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge
- QRegExp → QRegularExpression in tpm_js_parser.cpp
- .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert
- Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-08-19 06:06:24 +02:00

94 lines
2.9 KiB
C++
Executable File

#include "bsm_api.h"
#include "bsm_socket_handler.h"
namespace BuildingControlUnit
{
namespace BSM
{
Api::Api(QObject *parent)
: QObject(parent)
, m_socketHandler(new SocketHandler(this))
, m_logger(BuildingControlUnit::getLogger("BSM.Api"))
{
connect(m_socketHandler, &SocketHandler::opticalShot,
this, &Api::opticalShot);
connect(m_socketHandler, &SocketHandler::opticalShotOC,
this, &Api::opticalShotOC);
connect(m_socketHandler, &SocketHandler::bsmStateChanged,
this, &Api::bsmStateChanged);
}
Api::~Api()
{
delete m_socketHandler;
}
bool Api::init(const BuildingBsmConfig &bsmConfig)
{
return m_socketHandler->init(bsmConfig);
}
bool Api::triggerFlashlight(int bsmId, const QString &hostname, int numberOfFlashes, int pauseBetweenFlashesSec)
{
DEBUG_LOG() << "triggerFlashlight bsmId=" << bsmId
<< " hostname=" << hostname
<< " numberOfFlashes=" << numberOfFlashes
<< " pauseBetweenFlashesSec=" << pauseBetweenFlashesSec;
return m_socketHandler->triggerFlashlight(bsmId, hostname, numberOfFlashes, pauseBetweenFlashesSec);
}
bool Api::triggerFlashlightPulse(int bsmId, const QString &hostname,
int numberOfFlashes,
int pauseDuration,
int choppedConfiguration,
int flashDuration)
{
DEBUG_LOG() << "triggerFlashlightPulse bsmId=" << bsmId
<< " hostname=" << hostname
<< " numberOfFlashes=" << numberOfFlashes
<< " pauseDuration=" << pauseDuration
<< " choppedConfiguration=" << choppedConfiguration
<< " flashDuration=" << flashDuration;
return m_socketHandler->triggerFlashlightPulse(bsmId, hostname, numberOfFlashes, pauseDuration, choppedConfiguration, flashDuration);
}
bool Api::triggerFlashlights( int numberOfFlashes,
int pauseDuration,
int choppedConfiguration,
int flashDuration)
{
DEBUG_LOG() << "triggerFlashlights numberOfFlashes=" << numberOfFlashes
<< " pauseDuration=" << pauseDuration
<< " choppedConfiguration" << choppedConfiguration
<< " flashDuration=" << flashDuration;
return m_socketHandler->triggerFlashlights( numberOfFlashes, pauseDuration, choppedConfiguration, flashDuration);
}
QVector<BsmState> Api::bsmStates() const
{
return m_socketHandler->bsmStates();
}
bool Api::getBsmConfiguration(int bsmId)
{
return m_socketHandler->getBsmConfiguration(bsmId);
}
bool Api::getBsmBitTimeout(int bsmId)
{
return m_socketHandler->getBsmBitTimeout(bsmId);
}
bool Api::getBsmTechnicalStatus(int bsmId)
{
return m_socketHandler->getBsmTechnicalStatus(bsmId);
}
}
}