Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Proxies/Buildings/BuildingControlUnit/main_handler.h
T
torstenandCopilot b774f4035c Qt6 Migration: DDS-Stubs, Logger-Fixes, Export-Header Korrekturen
- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung
- 44 Export-Header Include-Pfade korrigiert (_export.h)
- 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h)
- INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros
- Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits)
- FATAL_LOG Makro hinzugefügt
- InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h)
- FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h)
- AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp)
- SymbolAppearance Klasse vollständig definiert mit content() Methode
- BuildingComponentFilter Klasse definiert mit Copy-Konstruktor
- Ftc Factory: nullptr Return (abstract class)
- AesFilter Klasse in aes.hpp hinzugefügt
- Dtc Klasse in ppm.hpp mit participantChanged Signal
- AesType Enum: alle 15 At* Werte definiert
- AesEffectState_def: EsReceived hinzugefügt
- DataModification Enum: eAdded/eModified/eRemoved
- function_reply_object.h → core_types.h Include-Pfad (72 Dateien)
- Enum-Class-Streaming Template-Operator in INGLLogger.h
- ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen
- ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge
- QRegExp → QRegularExpression in tpm_js_parser.cpp
- .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert
- Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-08-19 06:06:24 +02:00

59 lines
1.7 KiB
C++
Executable File

#pragma once
#include <QObject>
#include <BSM/bsm_api.h>
#include <Json/json_api.h>
#include <VWM/vwm_api.h>
#include <ControlEffects/handeleffects.h>
#include "handle_http_request.h"
#include "logger.h"
class QWebSocket;
namespace BuildingControlUnit
{
class MainHandler : public QObject
{
Q_OBJECT
public:
MainHandler();
~MainHandler();
bool init(const QString &ammuXml,
const QString &bldCfgXml,
const QString &vwmXml,
unsigned short listenPort,
const bool initBuilding,
const QString &controlEffectsCfg);
private Q_SLOTS:
void onHitResult(const HitResult &result, const QMap<int, ContaminationState> &contaminationStates, bool playSound);
void setInitialOverrides(const QString &hostname);
void onUnknownDirectHit(int sensorId);
void onSetEffectStatesRequest(const QString &hostname, const QVector<BcuEffectState> &effectStates);
void onSwitchRelayRequest(const QString &hostname, const SwitchRelayValues &switchRelayValues);
void webSocketSendInitialData(QWebSocket *ws);
private:
QVector<int> getAffectedRoomIds(const QVector<HitRoom> &allHitRooms) const;
QVector<int> getSegmentDamage(const QVector<HitRoom> &allHitRooms, const int damagePercentNew) const;
int getHitRoomId(const QVector<HitRoom> &allHitRooms) const;
void flashBuildingDestructionIndicator(int egcu);
void cleanup();
private:
BSM::Api *m_bsmApi;
Json::Api *m_jsonApi;
VWM::Api *m_vwmApi;
HandelEffects * m_handelEffectsBsm;
HandleHttpRequest * m_handleHttpRequest;
BuildingEgcuConfig m_egcuConfig;
QVector<HandelEffects*> m_handelEffectsVec;
QMap< QString, QVector<BcuEffectState>> m_effectStates;
BcuEffectOverride m_bsmFlash;
};
}