Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Services/AudioVideoManagement/main_handler.h
T
torstenandCopilot b774f4035c Qt6 Migration: DDS-Stubs, Logger-Fixes, Export-Header Korrekturen
- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung
- 44 Export-Header Include-Pfade korrigiert (_export.h)
- 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h)
- INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros
- Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits)
- FATAL_LOG Makro hinzugefügt
- InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h)
- FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h)
- AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp)
- SymbolAppearance Klasse vollständig definiert mit content() Methode
- BuildingComponentFilter Klasse definiert mit Copy-Konstruktor
- Ftc Factory: nullptr Return (abstract class)
- AesFilter Klasse in aes.hpp hinzugefügt
- Dtc Klasse in ppm.hpp mit participantChanged Signal
- AesType Enum: alle 15 At* Werte definiert
- AesEffectState_def: EsReceived hinzugefügt
- DataModification Enum: eAdded/eModified/eRemoved
- function_reply_object.h → core_types.h Include-Pfad (72 Dateien)
- Enum-Class-Streaming Template-Operator in INGLLogger.h
- ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen
- ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge
- QRegExp → QRegularExpression in tpm_js_parser.cpp
- .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert
- Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-08-19 06:06:24 +02:00

84 lines
2.8 KiB
C++
Executable File

/**
* MainHandler for AereaEffectSimulation
* $Id$
* $HeadURL$
* $Author$
*/
#pragma once
#include <QObject>
#include "logger.h"
#include "avm_db.h"
#include <memory>
namespace NGLDB
{
template <typename DB> class DbServiceHandler;
}
namespace AudioVideoManagement
{
using DbHandler = NGLDB::DbServiceHandler<DatabaseInterface>;
class DdsHandler;
class AVControl;
class FMControl;
class ExercisesHandler;
class HandlerMenuStruct;
class TvcHandler;
class CnrHandler;
class FrequencySetHandler;
class FrequencyPlanningHandler;
class CnrTvcProfileHandler;
class ActiveExercises;
class StreamNameMappingPublisher;
class HandlerVideoReceiver;
class HandlerVideoTeam;
class HandlerFrequencyPlanningStatus;
namespace Interface
{
class Dts;
class Fts;
}
class MainHandler : public QObject
{
Q_OBJECT
public:
explicit MainHandler(QObject *parent = nullptr);
~MainHandler();
bool init(int domainId);
int exerciseId();
DdsHandler *ddsHandler() { return m_ddsHandler.get(); }
DatabaseInterface *db() { return m_dbInterface.get(); }
AVControl *avControl() { return m_avControl.get(); }
FMControl *fmControl() { return m_fmControl.get(); }
ExercisesHandler *exHandler() { return m_exHandler.get(); }
HandlerVideoTeam *videoTeamHandler() { return m_videoTeamHandler.get(); }
HandlerFrequencyPlanningStatus *frequencyPlanningStatusHandler() { return m_frequencyPlanningStatusHandler.get(); }
CnrHandler *cnrHandler() { return m_cnrHandler.get(); }
private:
std::unique_ptr<DdsHandler> m_ddsHandler;
std::unique_ptr<DbHandler> m_dbHandler;
std::shared_ptr<DatabaseInterface> m_dbInterface; //!< just to make sure we own a reference to it; we can then simply forward a plain pointer to our clients
std::unique_ptr<AVControl> m_avControl;
std::unique_ptr<FMControl> m_fmControl;
std::unique_ptr<ExercisesHandler> m_exHandler;
std::unique_ptr<ActiveExercises> m_activeExercises;
std::unique_ptr<HandlerMenuStruct> m_menuStructHandler;
std::unique_ptr<CnrHandler> m_cnrHandler;
std::unique_ptr<TvcHandler> m_tvcHandler;
std::unique_ptr<FrequencySetHandler> m_frequencySetHandler;
std::unique_ptr<FrequencyPlanningHandler> m_frequencyPlanningHandler;
std::unique_ptr<CnrTvcProfileHandler> m_cnrTvcProfileHandler;
std::unique_ptr<StreamNameMappingPublisher> m_streamNameMappingPublisher;
std::unique_ptr<HandlerVideoReceiver> m_videoReceiverHandler;
std::unique_ptr<HandlerVideoTeam> m_videoTeamHandler;
std::unique_ptr<HandlerFrequencyPlanningStatus> m_frequencyPlanningStatusHandler;
};
} // namespace AudioVideoManagement