Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Services/EffectShowClient/handler_firing_explosion.cpp
T
torstenandCopilot b774f4035c Qt6 Migration: DDS-Stubs, Logger-Fixes, Export-Header Korrekturen
- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung
- 44 Export-Header Include-Pfade korrigiert (_export.h)
- 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h)
- INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros
- Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits)
- FATAL_LOG Makro hinzugefügt
- InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h)
- FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h)
- AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp)
- SymbolAppearance Klasse vollständig definiert mit content() Methode
- BuildingComponentFilter Klasse definiert mit Copy-Konstruktor
- Ftc Factory: nullptr Return (abstract class)
- AesFilter Klasse in aes.hpp hinzugefügt
- Dtc Klasse in ppm.hpp mit participantChanged Signal
- AesType Enum: alle 15 At* Werte definiert
- AesEffectState_def: EsReceived hinzugefügt
- DataModification Enum: eAdded/eModified/eRemoved
- function_reply_object.h → core_types.h Include-Pfad (72 Dateien)
- Enum-Class-Streaming Template-Operator in INGLLogger.h
- ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen
- ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge
- QRegExp → QRegularExpression in tpm_js_parser.cpp
- .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert
- Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-08-19 06:06:24 +02:00

304 lines
13 KiB
C++
Executable File

/**
* Handler for all exercise objects
* $Id$
* $HeadURL$
* $Author$
* Created by Hanna E. Rathje, SLSE, 2015-09-03
*/
#include "handler_firing_explosion.h"
#include "esc_db.h"
#include "main_handler.h"
#include "handler_tab_data.h"
#include "handler_order.h"
#include "handler_vehicle.h"
#include "control_unit_handler.h"
#include <QTimer>
#include <QCoreApplication>
#include <NGLLogger/NGLLoggerBootstrap.h>
namespace EffectShowClient
{
//=============================================================================
HandlerFiringExplosion::HandlerFiringExplosion(MainHandler *mainHandler,
QObject *parent)
: QObject(parent)
, ManuallyExplosionRequestHandler(mainHandler->dds()->fts())
, m_mainHandler(mainHandler)
{
}
//=============================================================================
HandlerFiringExplosion::~HandlerFiringExplosion()
{}
//=============================================================================
bool HandlerFiringExplosion::init()
{
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::effectShowStarted,
this, &HandlerFiringExplosion::onEffectShowStarted);
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::effectShowInterrupted,
this, &HandlerFiringExplosion::onEffectShowInterrupted);
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::endHandlerFiring,
this, &HandlerFiringExplosion::onEndHandlerFiring);
connect(m_mainHandler->handlerTabData().get(), &HandlerTabData::effectShowStopped,
this, &HandlerFiringExplosion::onEffectShowStopped);
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::startHandlerFiring,
this, &HandlerFiringExplosion::onStartHandlerFiring);
connect(m_mainHandler->handlerTabData().get(), &HandlerTabData::effectShowContinued,
this, &HandlerFiringExplosion::onEffectShowContinued);
connect(m_mainHandler->handlerControlUnit().get(), &ControlUnitHandler::safetyStatus,
this, &HandlerFiringExplosion::onSafetyConfirmation);
connect(m_mainHandler->handlerVehicle().get(), &HandlerVehicle::readyForExplosionFiring,
this, &HandlerFiringExplosion::onReadyForExplosionFiring);
connect(m_mainHandler->handlerVehicle().get(), &HandlerVehicle::statusExplosionFiring,
this, &HandlerFiringExplosion::onStatusExplosionFiring);
return true;
}
//=============================================================================
void HandlerFiringExplosion::setFiringClearanceDuration()
{
if (m_firingExplosionEntity.firingClearanceTime().is_set())
{
qint64 pre = m_firingExplosionEntity.firingClearanceTime().get();
qint64 post = pre;
pre -= PRE_START_TIME;
post += m_firingExplosionEntity.duration() + POST_END_TIME; //as we already start "duration" earlier
m_firingExplosionEntity.firingClearanceTime().set(pre);
m_firingExplosionEntity.endOfFiringClearanceTime().set(post);
// m_firingExplosionEntity.firingClearanceTime().set(m_firingExplosionEntity.firingClearanceTime().get() - (2 * m_firingClearanceDuration));
}
else
m_firingExplosionEntity.endOfFiringClearanceTime().reset();
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onStartHandlerFiring(const Database::EscOrder &escOrder)
{
DEBUG_LOG() << "onStartHandlerFiring()";
DEBUG_LOG() << "numOfVolley: " << escOrder.numOfVolley
<< "shotsInTotal: " << escOrder.shotsPerVolley
<< "duration: " << escOrder.duration;
if (escOrder.numOfVolley < 0)
return;
//we are interrupted
m_firingExplosionEntity.idEffectShow(escOrder.id);
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.carriedOutEnabled(false);
m_firingExplosionEntity.idOrder(escOrder.idOrder);
if (m_isNew)
{
m_firingExplosionEntity.numberOfVolley(escOrder.numOfVolley);
m_firingExplosionEntity.numberOfShot(escOrder.shotsPerVolley);
m_firingExplosionEntity.remainingVolleys(escOrder.numOfVolley);
m_firingExplosionEntity.remainingShots(m_firingExplosionEntity.numberOfShot());
DEBUG_LOG() << "Changed number of Shots Remain: " << m_firingExplosionEntity.numberOfShot();
m_isNew = false;
}
m_firingExplosionEntity.duration(escOrder.duration * 1000);
m_firingExplosionEntity.remainingTime(escOrder.duration * 1000); //here to avoid traffic?
if (escOrder.startTime > 0)
m_firingExplosionEntity.firingClearanceTime().set(escOrder.startTime);
else
{
WARNING_LOG() << "reset clearance time";
m_firingExplosionEntity.firingClearanceTime().reset();
}
if (m_firingExplosionEntity.duration() <= 0 ||
m_firingExplosionEntity.numberOfShot() <= 0 ||
m_firingExplosionEntity.numberOfVolley() <= 0)
{
WARNING_LOG() << "Won't start Explosion ";
return;
}
setFiringClearanceDuration();
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys(),
m_firingExplosionEntity.remainingShots(),
m_firingExplosionEntity.remainingTime());
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onEndHandlerFiring(const Database::EscOrder &escOrder)
{
DEBUG_LOG() << "onStopHandlerFiring()";
DEBUG_LOG() << "numOfVolley: " << escOrder.numOfVolley
<< "shotsInTotal: " << escOrder.shotsPerVolley
<< "duration: " << escOrder.duration;
if (escOrder.numOfVolley < 0 || escOrder.idOrder != m_firingExplosionEntity.idOrder())
return;
m_firingExplosionEntity.idEffectShow(0);
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.isActive(false);
m_firingExplosionEntity.idOrder(0);
m_firingExplosionEntity.numberOfVolley(0);
m_firingExplosionEntity.numberOfShot(0);
m_firingExplosionEntity.remainingShots(0);
m_firingExplosionEntity.remainingVolleys(0);
m_firingExplosionEntity.duration(0);
m_firingExplosionEntity.firingClearanceTime(dds::core::optional<rti::core::int64>());
m_firingExplosionEntity.endOfFiringClearanceTime(dds::core::optional<rti::core::int64>());
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.carriedOutEnabled(false);
m_firingExplosionEntity.remainingTime(0); //here to avoid traffic?
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
m_isNew = true;
//reset effect show
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onEffectShowStopped(qint16 idEffectShow)
{
if (idEffectShow != m_firingExplosionEntity.idEffectShow())
{
ERROR_LOG() << "EffectShow IDs not consistent: " << idEffectShow << " / " << m_firingExplosionEntity.idEffectShow();
return;
}
m_firingExplosionEntity.isActive(false);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onEffectShowContinued(const ConvertFromTab::EffectShowContinue_t &effectShowContinue)
{
if (effectShowContinue.idEffectShow != m_firingExplosionEntity.idEffectShow())
{
ERROR_LOG() << "EffectShow IDs not consistent: " << effectShowContinue.idEffectShow << " / " << m_firingExplosionEntity.idEffectShow();
return;
}
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onSafetyConfirmation(const SafetyConfirmation_e &safetyConfirmation)
{
m_firingExplosionEntity.safetyConfirmation(safetyConfirmation);
if (m_lastState == SafetyConfirmation_e::SafetyConfirmed && safetyConfirmation == SafetyConfirmation_e::SafetyNotConfirmed)
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::StopTimer);
if (m_lastState != safetyConfirmation && m_firingExplosionEntity.safetyConfirmation() == EffectShowClient::SafetyConfirmation_e::SafetyNotConfirmed &&
m_firingExplosionEntity.isActive() && !m_firingExplosionEntity.carriedOutEnabled())
{
if (m_firingExplosionEntity.idEffectShow() > 0)
m_mainHandler->handlerOrder()->updateOrderWithId(m_firingExplosionEntity.idEffectShow(), QString(), EffectShowManagement::OrderConfirmation_e_def::InterruptExecution);
onEffectShowInterrupted();
}
m_lastState = safetyConfirmation;
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onReadyForExplosionFiring(bool ready)
{
m_firingExplosionEntity.fireEnabled(ready);
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onStatusExplosionFiring(const StatusExplosionFiring_t &statusExplosionFiring)
{
m_firingExplosionEntity.remainingTime(statusExplosionFiring.remainingTime_s);
m_firingExplosionEntity.remainingShots(statusExplosionFiring.remainingShots);
m_firingExplosionEntity.carriedOutEnabled(m_firingExplosionEntity.isActive() && (m_isInterrupted || statusExplosionFiring.remainingTime_s <= 0));
m_firingExplosionEntity.remainingVolleys(statusExplosionFiring.remainingVolley);
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
void HandlerFiringExplosion::onEffectShowStarted()
{
DEBUG_LOG() << "onEffectShowStarted";
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys(),
m_firingExplosionEntity.remainingShots(),
m_firingExplosionEntity.remainingTime());
m_isInterrupted = false;
m_firingExplosionEntity.isActive(true);
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.carriedOutEnabled(false);
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
}
bool HandlerFiringExplosion::onEffectShowInterrupted()
{
if (m_isInterrupted == true)
return false;
if (!m_firingExplosionEntity.isActive() && m_isInterrupted == false)
{
DEBUG_LOG() << "onEffectShowInterrupted is active so return";
return false;
}
DEBUG_LOG() << "onEffectShowInterrupted";
m_mainHandler->handlerControlUnit()->send(CommandSignal::FT_SE_CB_SICHERHEIT_WIDERRUFEN);
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::StopTimer);
m_isInterrupted = true;
m_firingExplosionEntity.isActive(true);
m_firingExplosionEntity.fireEnabled(true);
m_firingExplosionEntity.carriedOutEnabled(true);
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
return true;
}
//-----------------------------------------------------------------------------
void HandlerFiringExplosion::onManuallyExplosionRequest(const rti::core::SampleIdentity &cookie,
const ManuallyExplosionRequest &request)
{
DEBUG_LOG() << "onManuallyExplosionRequest ";
//override order!
if (m_firingExplosionEntity.idEffectShow() == 0)
{
m_firingExplosionEntity.firingClearanceTime().reset();
m_firingExplosionEntity.endOfFiringClearanceTime().reset();
m_firingExplosionEntity.fireEnabled(false);
m_firingExplosionEntity.carriedOutEnabled(false);
}
m_isInterrupted = false;
m_mainHandler->dds()->fts()->manuallyExplosionReply(cookie, Core::FunctionReplyObject());
if (request.pbInterrupt())
{
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Stop);
onEffectShowInterrupted();
}
if (!request.pbFire() && !request.pbAbort() && !request.pbCarriedOut())
m_mainHandler->handlerVehicle()->setExplosionParameter(request.numberOfVolley(), request.numberOfShot(), request.duration());
if (request.pbAbort() || request.pbCarriedOut())
{
m_firingExplosionEntity.isActive(false);
m_firingExplosionEntity.carriedOutEnabled(false);
if (request.pbAbort())
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Abort);
// m_firingExplosionEntity.numberOfVolley(0);
// m_firingExplosionEntity.numberOfShot(0);
m_firingExplosionEntity.remainingShots(0);
m_firingExplosionEntity.remainingShots(0);
m_firingExplosionEntity.remainingVolleys(0);
// m_firingExplosionEntity.duration(0);
m_firingExplosionEntity.remainingTime(0);
m_firingExplosionEntity.firingClearanceTime().reset();
m_firingExplosionEntity.endOfFiringClearanceTime().reset();
}
else if (!request.pbInterrupt())
{
// m_firingExplosionEntity.idOrder(0);
m_firingExplosionEntity.numberOfVolley(request.numberOfVolley());
m_firingExplosionEntity.numberOfShot(request.numberOfShot());
m_firingExplosionEntity.remainingShots(request.numberOfShot());
m_firingExplosionEntity.remainingVolleys(request.numberOfVolley());
m_firingExplosionEntity.duration(request.duration());
m_firingExplosionEntity.remainingTime(request.duration());
}
if (request.pbFire())
{
m_mainHandler->handlerVehicle()->recalcEverything();
m_firingExplosionEntity.isActive(true);
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Start);
}
}
} // Namespace EffectShowClient