- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung - 44 Export-Header Include-Pfade korrigiert (_export.h) - 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h) - INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros - Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits) - FATAL_LOG Makro hinzugefügt - InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h) - FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h) - AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp) - SymbolAppearance Klasse vollständig definiert mit content() Methode - BuildingComponentFilter Klasse definiert mit Copy-Konstruktor - Ftc Factory: nullptr Return (abstract class) - AesFilter Klasse in aes.hpp hinzugefügt - Dtc Klasse in ppm.hpp mit participantChanged Signal - AesType Enum: alle 15 At* Werte definiert - AesEffectState_def: EsReceived hinzugefügt - DataModification Enum: eAdded/eModified/eRemoved - function_reply_object.h → core_types.h Include-Pfad (72 Dateien) - Enum-Class-Streaming Template-Operator in INGLLogger.h - ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen - ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge - QRegExp → QRegularExpression in tpm_js_parser.cpp - .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert - Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
121 lines
4.6 KiB
C++
Executable File
121 lines
4.6 KiB
C++
Executable File
/**
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* Handler for player data
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by gr, SLSE, 2017-02-20
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*/
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#pragma once
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#include "dds_handler.h"
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#include "logger.h"
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#include "esm_convert_from_tab.h"
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#include "esm_convert_to_tab.h"
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#include <TrainingAreaBase/tab_dtc.h>
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// AES-Handling for Mine Fields
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namespace EffectShowManagement
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{
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class Initialization;
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/**
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* @brief Handler for data exchange with the Training Aeria Base (TAB) Proxy.
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*
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* (1)Receives the telegrams from the effect show vehicle via Training Area Base proxy.
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* (2)Sends Telegrams to effect show actor/vehicle via Training Area Base proxy.
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*/
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class HandlerTabData : public QObject
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, protected TrainingAreaBase::Interface::Ftc::SendFireSmokeMarkerDataReplyHandler
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, protected TrainingAreaBase::Interface::Ftc::AdlerFqFbReplyHandler
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{
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Q_OBJECT
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public:
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explicit HandlerTabData(Initialization *mainHandler,
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QObject *parent = nullptr);
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/**
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* @brief Receives the relevant telegrams from TAB after service start
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*/
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bool init();
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/**
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* @brief Sends order for effect show vehicle status request to TAB.
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* @param[in] equipmentNumber Equipment number for request target
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* @param[in] participantId Effect Show Acter Id allocated to the effect show vehicle
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*/
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void effectShowVehicleStatusRequest(int equipmentNumber, int participantId);
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/**
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* @brief Triggers TAB to send an effect show actor relocation order telegramm to effect show actor.
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* @param[in] equipmentNumber Equipment number for telegram target
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* @param[in] participantId Effect Show Acter Id allocated to the effect show vehicle
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* @param[in] relocationOrder Effect Show Actor Relocation Order telegram data
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*/
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void relocationOrder(int equipmentNumber, int participantId, const ConvertToTab::RelocationOrder_t &relocationOrder);
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/**
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* @brief Triggers TAB to send an effect show stop telegramm to effect show actor.
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* @param[in] equipmentNumber Equipment number for telegram target
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* @param[in] participantId Effect Show Acter Id allocated to the effect show vehicle
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* @param[in] idEffectShow ID of effect show
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*/
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void effectShowStop(int equipmentNumber, int participantId, const qint16 &idEffectShow);
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/**
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* @brief Triggers TAB to send an effect show continue telegramm to effect show actor.
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* @param[in] equipmentNumber Equipment number for telegram target
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* @param[in] participantId Effect Show Acter Id allocated to the effect show vehicle
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* @param[in] effectShowOrder Effect Show Continue telegram data
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*/
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void effectShowContinue(int equipmentNumber, int participantId, const ConvertToTab::EffectShowContinue_t &effectShowContinue);
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/**
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* @brief Triggers TAB to send a effect show order telegramm to effect show actor.
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* @param[in] equipmentNumber Equipment number for telegram target
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* @param[in] participantId Effect Show Acter Id allocated to the effect show vehicle
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* @param[in] effectShowOrder Effect Show Order telegram data
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*/
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void effectShowOrder(int equipmentNumber, int participantId, const ConvertToTab::EffectShowOrder_t &effectShowOrder);
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/**
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* @brief Triggers TAB to send a retract order telegramm to effect show actor.
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* @param[in] equipmentNumber Equipment number for telegram target
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* @param[in] participantId Effect Show Acter Id allocated to the effect show vehicle
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* @param[in] retractOrder Retract Order telegram data
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*/
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void retractOrder(int equipmentNumber, int participantId, const ConvertToTab::RetractOrder_t &retractOrder);
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/**
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* @brief Triggers TAB to send meteo data to effect show actor.
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* @param[in] equipmentNumber Equipment number for telegram target
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* @param[in] participantId Effect Show Acter Id allocated to the effect show vehicle
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* @param[in] meteoData Meteo data
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*/
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void meteoData(int equipmentNumber, int participantId, const MeteoDataManagement::MeteoData &meteoData);
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/**
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* @brief Triggers TAB to send AdlerFqFb to SAA
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* @param[in] aesId of AeraEffectSimulation
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*/
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void sendAdlerFqFb(const int aesId);
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protected:
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void onSendFireSmokeMarkerDataReply(const Core::FunctionReplyObject &reply) override final;
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void onAdlerFqFbReply(const Core::FunctionReplyObject &reply) override final;
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private Q_SLOTS:
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void onFireSmokeMarkerDataChanged(const TrainingAreaBase::FireSmokeMarkerData &data, DataModification modType);
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private:
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void publishVehicleStatus(const EffectShowManagement::EffectShowVehicleStatus &vehicleStatus);
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private: // attributes
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Initialization *m_mainHandler;
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QMap<int, EffectShowManagement::EffectShowVehicleStatus> m_effectShowVehicleStatus;
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};
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} // namespace EffectShowManagement
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