- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung - 44 Export-Header Include-Pfade korrigiert (_export.h) - 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h) - INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros - Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits) - FATAL_LOG Makro hinzugefügt - InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h) - FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h) - AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp) - SymbolAppearance Klasse vollständig definiert mit content() Methode - BuildingComponentFilter Klasse definiert mit Copy-Konstruktor - Ftc Factory: nullptr Return (abstract class) - AesFilter Klasse in aes.hpp hinzugefügt - Dtc Klasse in ppm.hpp mit participantChanged Signal - AesType Enum: alle 15 At* Werte definiert - AesEffectState_def: EsReceived hinzugefügt - DataModification Enum: eAdded/eModified/eRemoved - function_reply_object.h → core_types.h Include-Pfad (72 Dateien) - Enum-Class-Streaming Template-Operator in INGLLogger.h - ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen - ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge - QRegExp → QRegularExpression in tpm_js_parser.cpp - .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert - Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
292 lines
8.1 KiB
C++
Executable File
292 lines
8.1 KiB
C++
Executable File
/**
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* situation replay objects
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Hanna E. Rathje, SLSE, 2016-01-13
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*/
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#include "object_situation_replay.h"
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#include "dds_handler.h"
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#include "db_reader.h"
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#include "logger.h"
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#include <QDateTime>
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#include <QTimer>
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#include <QElapsedTimer>
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namespace SituationReplay
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{
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ObjectSituationReplay::ObjectSituationReplay(const std::shared_ptr<DdsHandler> &ddsHandler,
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const std::shared_ptr<DatabaseInterface> &db,
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const std::shared_ptr<DbReader> &dbReader,
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int exerciseId)
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: m_ddsInterface(ddsHandler)
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, m_db(db)
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, m_dbReader(dbReader)
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, m_exerciseId(exerciseId)
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, m_replayTimer(new QTimer(this))
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, m_currentReplayTime(0)
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{
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connect(m_replayTimer, &QTimer::timeout, this, &ObjectSituationReplay::onReplayTimerTimeout);
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}
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ObjectSituationReplay::~ObjectSituationReplay()
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{
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m_ddsInterface->dts()->removeSitReplayByKey(m_data.id);
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delete m_replayTimer;
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}
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bool ObjectSituationReplay::isStopped() const
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{
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return (m_data.srpStateId == SituationReplay::SrpState_def::Stopped);
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}
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bool ObjectSituationReplay::isRunning() const
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{
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return (m_data.srpStateId == SituationReplay::SrpState_def::Started ||
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m_data.srpStateId == SituationReplay::SrpState_def::Resumed);
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}
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Core::FunctionReplyObject ObjectSituationReplay::createObject(const Database::SrpSituationReplay &data)
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{
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static int s_idCounter = 1;
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m_data = data;
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setPace(m_data.pace);
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m_data.id = 0;
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m_data.srpStateId = SituationReplay::SrpState_def::Unknown;
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m_currentReplayTime = m_data.beginTime;
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if (m_db)
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{
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if (!m_db->insert(m_data))
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return Core::FunctionReplyObject(0, tr_lts("dds", "Error inserting SrpSitatuationReplay-data into database"));
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}
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else
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{
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m_data.id = s_idCounter++;
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}
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// Id is serial -> will be generated by db => inside m_data after db-insert
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DEBUG_LOG() << "New srpId: " << m_data.id;
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switchToState(SituationReplay::SrpState_def::Stopped);
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return Core::FunctionReplyObject(m_data.id);
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}
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Core::FunctionReplyObject ObjectSituationReplay::removeObject()
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{
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switchToState(SrpState::Stopped);
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if (m_db && !m_db->removeSrpSituationReplay(m_data.id))
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return Core::FunctionReplyObject(m_data.id, tr_lts("dds", "SituationReplay %1 can not be removed")).arg(m_data.id);
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m_ddsInterface->dts()->removeSitReplayByKey(m_data.id);
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return Core::FunctionReplyObject(m_data.id);
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}
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bool ObjectSituationReplay::setPace(double newPace)
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{
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if (newPace < 0)
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{
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WARNING_LOG() << "Trying to set a pace < 0";
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return false;
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}
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m_data.pace = newPace;
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return true;
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}
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bool ObjectSituationReplay::setSrpData(const Database::SrpSituationReplay &newData)
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{
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const int id = m_data.id;
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m_data = newData;
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setPace(m_data.pace);
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m_data.srpStateId = SituationReplay::SrpState::Unknown;
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m_data.id = id;
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m_currentReplayTime = m_data.beginTime;
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switchToState(newData.srpStateId);
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if (m_db)
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{
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if (!m_db->update(m_data))
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{
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ERROR_LOG() << "Error updating SitReplay data in database (exerciseState)";
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return false;
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}
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Database::SrpReplayJournal stateChange;
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stateChange.situationReplayId = m_data.id;
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stateChange.beginTime = m_data.beginTime;
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stateChange.endTime = m_data.endTime;
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stateChange.pace = m_data.pace;
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stateChange.replayPartitionId = m_data.replayPartitionId;
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stateChange.srpStateId = m_data.srpStateId;
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stateChange.changedAt = QDateTime::currentDateTime();
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// record SrpStateChange
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if (!m_db->insert(stateChange))
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WARNING_LOG() << "Recording change of srpState failed";
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}
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// Publish Data via DTS
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onPublishReplayInformation();
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return true;
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}
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bool ObjectSituationReplay::start()
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{
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INFO_LOG() << "start: " << m_currentReplayTime;
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m_currentReplayTime = m_data.beginTime;
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emit started(m_currentReplayTime);
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// Read all data for a certain interval
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if (!m_dbReader->setReplayStartTime(m_currentReplayTime))
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return false;
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if (!checkPublishData())
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return false;
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m_replayTimer->start(1000);
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return true;
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}
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bool ObjectSituationReplay::pause()
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{
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INFO_LOG() << "paused: " << m_currentReplayTime;
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m_replayTimer->stop();
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emit paused();
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return true;
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}
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bool ObjectSituationReplay::resume()
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{
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INFO_LOG() << "resumed" << m_currentReplayTime;
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m_replayTimer->start(1000);
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emit resumed(m_currentReplayTime);
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return true;
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}
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bool ObjectSituationReplay::stop()
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{
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INFO_LOG() << "stopped: " << m_currentReplayTime;
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m_replayTimer->stop();
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emit stopped();
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return true;
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}
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void ObjectSituationReplay::onPublishReplayInformation()
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{
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const SituationReplay::SitReplay ddsData(m_data.id,
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m_data.srpStateId,
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m_exerciseId,
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m_data.replayPartitionId,
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m_data.beginTime,
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m_data.endTime,
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m_data.pace);
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INFO_LOG() << "Publish SitReplay data: " << ddsData;
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if (!m_ddsInterface->dts()->publish(ddsData))
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ERROR_LOG() << "Error publishing SitReplay data to dds";
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}
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void ObjectSituationReplay::onPublishReplayTime()
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{
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// publish partitionTime
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m_ddsInterface->publishPartitionTime(Core::PartitionTime(m_currentReplayTime));
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emit replayTimeChanged(m_currentReplayTime);
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}
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void ObjectSituationReplay::onReplayTimerTimeout()
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{
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m_currentReplayTime += qRound64(m_data.pace * 1000);
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DEBUG_LOG() << "onReplayTimerTimeout, endTime: " << m_data.endTime << " - " << m_currentReplayTime;
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checkPublishData();
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}
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bool ObjectSituationReplay::checkPublishData()
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{
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INFO_LOG() << " checkPublishData...";
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onPublishReplayTime();
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if (m_data.endTime != 0 && m_data.endTime < m_currentReplayTime)
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{
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if (switchToState(SrpState_def::Stopped).error())
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return false;
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}
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else
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{
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QElapsedTimer timer; if (m_logger.isInfoEnabled()) timer.start();
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// publish data for current time
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m_dbReader->publish(m_currentReplayTime);
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if (m_logger.isInfoEnabled()) INFO_LOG() << "m_dbReader->publish took " << timer.elapsed() << " [ms]";
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if (qFuzzyIsNull(m_data.pace)) // pace == 0 -> snapshot
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{
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QElapsedTimer timerReadData; if (m_logger.isInfoEnabled()) timerReadData.start();
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m_dbReader->waitForAsyncOperations(m_data.endTime);
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if (switchToState(SrpState_def::Stopped).error())
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return false;
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if (m_logger.isInfoEnabled()) INFO_LOG() << "m_dbReader->waitForAsyncOperations took " << timerReadData.elapsed() << " [ms]";
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}
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else
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{
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QElapsedTimer timerReadData; if (m_logger.isInfoEnabled()) timerReadData.start();
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// read next chunk
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if (!m_dbReader->readData(m_currentReplayTime, m_currentReplayTime + qRound64(m_data.pace * 1000)))
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return false;
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if (m_logger.isInfoEnabled()) INFO_LOG() << "m_dbReader->readData took " << timerReadData.elapsed() << " [ms]";
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}
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}
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INFO_LOG() << " checkPublishData... DONE";
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return true;
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}
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Core::FunctionReplyObject ObjectSituationReplay::switchToState(SrpState newSrpState)
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{
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Core::FunctionReplyObject ret(m_data.id);
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INFO_LOG() << "-------------- switchTo: " << newSrpState
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<< ", current: " << m_data.srpStateId;
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if (m_data.srpStateId != newSrpState)
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{
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switch (newSrpState.underlying())
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{
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case SrpState_def::Paused:
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if (!pause())
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return Core::FunctionReplyObject(m_data.id, tr_lts("dds", "Could not pause replay"));
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break;
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case SrpState_def::Resumed:
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if (!resume())
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return Core::FunctionReplyObject(m_data.id, tr_lts("dds", "Could not resume replay"));
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break;
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case SrpState_def::Started:
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if (!start())
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return Core::FunctionReplyObject(m_data.id, tr_lts("dds", "Could not start replay"));
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break;
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case SrpState_def::Stopped:
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if (!stop())
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return Core::FunctionReplyObject(m_data.id, tr_lts("dds", "Could not stop replay"));
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break;
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default:
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break;
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}
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m_data.srpStateId = newSrpState;
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onPublishReplayInformation();
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}
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return ret;
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}
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} // Namespace SituationReplay
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