- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung - 44 Export-Header Include-Pfade korrigiert (_export.h) - 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h) - INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros - Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits) - FATAL_LOG Makro hinzugefügt - InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h) - FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h) - AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp) - SymbolAppearance Klasse vollständig definiert mit content() Methode - BuildingComponentFilter Klasse definiert mit Copy-Konstruktor - Ftc Factory: nullptr Return (abstract class) - AesFilter Klasse in aes.hpp hinzugefügt - Dtc Klasse in ppm.hpp mit participantChanged Signal - AesType Enum: alle 15 At* Werte definiert - AesEffectState_def: EsReceived hinzugefügt - DataModification Enum: eAdded/eModified/eRemoved - function_reply_object.h → core_types.h Include-Pfad (72 Dateien) - Enum-Class-Streaming Template-Operator in INGLLogger.h - ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen - ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge - QRegExp → QRegularExpression in tpm_js_parser.cpp - .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert - Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
76 lines
2.1 KiB
C++
Executable File
76 lines
2.1 KiB
C++
Executable File
/**
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* Handler for player data
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by hjl, SLSE, 2016-07-05
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*/
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#pragma once
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#include "dds_handler.h"
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#include "logger.h"
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#include <ParticipantManagement/ppm_dtc.h>
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#include <QtCore/QObject>
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#include <QtCore/QMap>
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namespace VideoOverlayManagement
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{
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class HandlerParticipantData : public QObject
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{
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Q_OBJECT
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public:
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explicit HandlerParticipantData(const std::shared_ptr<DdsHandler> &ddsHandler, QObject *parent = nullptr);
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~HandlerParticipantData();
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/**
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* Initialize the handler to manage information from player management
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*/
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bool init();
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/**
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* Get equipment number for the given participant
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* @param participantId participant id to get the equipment number for
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* @return equipment number or 0 in case of failure
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*/
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int getEquipmentNumber(int participantId) const;
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/**
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* Get all participants which are assigned to a room
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* @return QMap<participantId, roomId>
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*/
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QMap<int, int> getAllAssignedParticipants() const;
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Q_SIGNALS:
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/**
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* Signal is emitted when participant position changed (Signal to HandlerOverlay)
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*/
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void participantPositionChanged(int oldRoomId, int newRoomId, int participantId);
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private Q_SLOTS:
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/**
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* Handle the signals from 'ParticipantManagement'
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*/
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void onParticipantChanged(const ParticipantManagement::Participant &data, DataModification modType);
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void onParticipantPositionChanged(const ParticipantManagement::ParticipantPosition &data, DataModification modType);
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private: // methoden
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private: // attributes
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std::shared_ptr<DdsHandler> m_ddsHandler; ///< Pointer to VOM DDS handler
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std::shared_ptr<ParticipantManagement::Interface::Dtc> m_dtc; ///< Pointer to DTC ParticipantManagement interface object
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QMap<int, int> m_partId2EquipNoMap; ///< Reference map participant (player) to equipment number (participantId, equipmentNo)
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QMap<int, int> m_participantsPositionMap; ///< Reference map participant (player) to room id (participantId, roomId)
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};
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} // namespace VideoOverlayManagement
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