- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung - 44 Export-Header Include-Pfade korrigiert (_export.h) - 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h) - INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros - Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits) - FATAL_LOG Makro hinzugefügt - InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h) - FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h) - AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp) - SymbolAppearance Klasse vollständig definiert mit content() Methode - BuildingComponentFilter Klasse definiert mit Copy-Konstruktor - Ftc Factory: nullptr Return (abstract class) - AesFilter Klasse in aes.hpp hinzugefügt - Dtc Klasse in ppm.hpp mit participantChanged Signal - AesType Enum: alle 15 At* Werte definiert - AesEffectState_def: EsReceived hinzugefügt - DataModification Enum: eAdded/eModified/eRemoved - function_reply_object.h → core_types.h Include-Pfad (72 Dateien) - Enum-Class-Streaming Template-Operator in INGLLogger.h - ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen - ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge - QRegExp → QRegularExpression in tpm_js_parser.cpp - .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert - Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
73 lines
1.6 KiB
C++
73 lines
1.6 KiB
C++
#pragma once
|
|
// STUB-HEADER: Diese Datei wird normalerweise von ddsdtc generiert
|
|
// Für die Migration erstellen wir minimale Typ-Definitionen
|
|
|
|
#include <QString>
|
|
|
|
namespace AreaEffectSimulation
|
|
{
|
|
// Placeholder enums - werden durch echte DDS-Typen ersetzt
|
|
enum class SymbolAppearance : int {
|
|
Solid = 0,
|
|
Dashed = 1,
|
|
Dotted = 2
|
|
};
|
|
|
|
enum class SymbolVisibility : int {
|
|
Visible = 0,
|
|
Hidden = 1
|
|
};
|
|
|
|
struct UnitSymbolPosition {
|
|
double x = 0.0;
|
|
double y = 0.0;
|
|
double z = 0.0;
|
|
};
|
|
|
|
// AesType - Arten von Area Effect Simulation Entities
|
|
enum class AesType : int {
|
|
AtBCContamination = 0,
|
|
AtNContamination = 1,
|
|
AtDangerArea = 2,
|
|
AtMineArea = 3,
|
|
AtMineCorridor = 4,
|
|
AtExplosionSingle = 5,
|
|
AtExplosionArea = 6,
|
|
AtFunctionalArea = 7,
|
|
AtBorderline = 8,
|
|
AtMineAreaSingleMines = 9,
|
|
AtDusSingleMine = 10,
|
|
AtGasPipe = 11,
|
|
AtTechnicalArea = 12,
|
|
AtAirSupportImpact = 13,
|
|
AtUnknown = 99
|
|
};
|
|
|
|
// AesEffectState_def - Status eines AES Effekts (mit _def Suffix wie DDS generiert)
|
|
enum class AesEffectState_def : int {
|
|
EsCreated = 0,
|
|
EsPrepared = 1,
|
|
EsFired = 2,
|
|
EsActivated = 3,
|
|
EsPaused = 4,
|
|
EsExpired = 5,
|
|
EsRemoved = 6,
|
|
EsReceived = 7,
|
|
EsUnknown = 99,
|
|
EsError = 100
|
|
};
|
|
|
|
// AesEffectState - Alias für AesEffectState_def (Backward Compatibility)
|
|
using AesEffectState = AesEffectState_def;
|
|
|
|
// EffectStateStruct - Filter-Struktur für Effect States
|
|
struct EffectStateStruct {
|
|
bool showCreated = true;
|
|
bool showPrepared = true;
|
|
bool showActive = true;
|
|
bool showInactive = false;
|
|
bool showExpired = false;
|
|
};
|
|
|
|
} // namespace AreaEffectSimulation
|