Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Proxies/CombatNetRadio/WebSocketInterface/Connection/client_connection.h
T
torsten 793c9f8b81 BUILD_RTI=OFF: Fix remaining include and build issues
TrainingAreaBase:
- Add BUILD_RTI guards to dds_handler.cpp (entire file)
- Add BUILD_RTI guards to recv_from_dds_aes.h for tab_db.h include
- Add BUILD_RTI guards to main_handler.h for tab_db.h include
- Remove duplicate m_logger declaration in main_handler.h
- Add stub headers for RTI types (tab_db_stub.hpp, tab_enums_stub.hpp, etc.)

VideoOverlayManagement:
- Fix member initialization order in handler_overlays.h
- Fix member initialization order in avs_interface.h
- Fix member initialization order in main_handler.h
- Change logger.cpp include from NGLLogger.h to INGLLogger.h
- Add BUILD_RTI guard to handler_overlays.cpp for RTI signal connection

Plugins:
- Migrate QDesktopWidget → QScreen in Light/Dark style plugins
- Fix CMakeLists.txt for SituationReplayManagement (BUILD_RTI guards)
- Fix CMakeLists.txt for CombatNetRadio (Qt6::Core linking)
- Remove QDesktopWidget includes in multiple plugin files

Infrastructure:
- Remove duplicate INGLLogger.h include directory
- Add stub headers for ProjectDataManagement (pdm.hpp, etc.)
- Add stub headers for RoutingServiceNG

BUILD_RTI=OFF build now compiles successfully (1112 targets).
2026-08-24 14:37:16 +02:00

55 lines
1.0 KiB
C++
Executable File

#pragma once
#include <QQueue>
#include <QtNetwork/QHostAddress>
#include "WebSocketInterface/Messages/message_transmitter.h"
#include "logger.h"
class QWebSocket;
class QTimer;
namespace CombatNetRadio
{
namespace WebSocketInterface
{
namespace Connection
{
class ClientConnection
: public QObject
, public Messages::MessageTransmitter
{
Q_OBJECT
public:
explicit ClientConnection(QWebSocket *socket, QObject *parent = nullptr);
~ClientConnection();
bool init();
QHostAddress ip() const;
void addMessage(const Messages::ReplyMessage &message) override final;
Q_SIGNALS:
void newTextMessage(MessageTransmitter *transmitter, const QString &message);
void disconnected(ClientConnection *conn);
private Q_SLOTS:
void onNewTextMessageFromSocket(const QString &message);
void sendMessagesFromQueue();
void onSocketDisconnect();
private:
NGL::INGLLogger &m_logger;
void sendMessages();
private:
NGL::INGLLogger &m_logger;
QWebSocket *m_socket;
QQueue<Messages::ReplyMessage> m_messageQueue;
QHostAddress m_ip;
};
}
}
}