Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Tools/QLedLine/Test/mainwindow.cpp
T
torsten d5c13033e2 Session 022: Migrate Lts/Tools (72 submodules) to Qt6
- Copied complete Lts/Tools directory from qt5-before to qt6-after
- Updated 32 CMakeLists.txt files (Qt5:: → Qt6::)
- Tools subdirectory already included in parent Lts/CMakeLists.txt
- All 72 tool submodules now present in qt6-migrated-legatus
- Includes: Adler, ArAssets, ConfigX, DBAdministration, DBUpdate,
  DdsView, InfrastructureManagement, and 67 more tools
- C++17 standard (RTI 7.7.0 compatibility maintained)
- Tests deferred until final validation phase

Migration progress:
✅ Lts/Application (68 files)
✅ Lts/DDS (verified Qt6-ready)
✅ Lts/Plugins (60 submodules, verified)
✅ Lts/Projects (5 submodules, verified)
✅ Lts/Proxies (13 submodules, verified)
✅ Lts/Services (47 submodules, verified)
✅ Lts/Tools (72 submodules, copied + CMake updated)
✅ Lts/Viewer (LtsFileDialog, LtsReportDisplay, SituationMap)
🟡 TetraIF (partial)
🟡 Z (partial: nglwidgets, QtSingleApplication, qsql_informix, WMS_Interface)
2026-08-25 14:07:20 +02:00

31 lines
979 B
C++
Executable File

#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "content.h"
MainWindow::MainWindow(int lineCount, int charCount, int height, QWidget *parent)
: QMainWindow(parent)
, m_ui(new Ui::MainWindow)
{
m_ui->setupUi(this);
m_ui->sbLineCount->setValue(lineCount);
m_ui->sbCharCount->setValue(charCount);
m_ui->sbHeight->setValue(height);
Content *content = new Content(this);
content->setCharCountAndHeight(charCount, height);
content->setLineCount(lineCount);
m_ui->scrollArea->setWidget(content);
connect(m_ui->sbLineCount, QOverload<int>::of(&QSpinBox::valueChanged), content, &Content::setLineCount);
connect(m_ui->sbCharCount, QOverload<int>::of(&QSpinBox::valueChanged), content, &Content::setCharCount);
connect(m_ui->sbHeight, QOverload<int>::of(&QSpinBox::valueChanged), content, &Content::setHeight);
connect(m_ui->pbClose, &QPushButton::clicked, this, &MainWindow::close);
}
MainWindow::~MainWindow()
{
delete m_ui;
}