- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung - 44 Export-Header Include-Pfade korrigiert (_export.h) - 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h) - INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros - Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits) - FATAL_LOG Makro hinzugefügt - InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h) - FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h) - AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp) - SymbolAppearance Klasse vollständig definiert mit content() Methode - BuildingComponentFilter Klasse definiert mit Copy-Konstruktor - Ftc Factory: nullptr Return (abstract class) - AesFilter Klasse in aes.hpp hinzugefügt - Dtc Klasse in ppm.hpp mit participantChanged Signal - AesType Enum: alle 15 At* Werte definiert - AesEffectState_def: EsReceived hinzugefügt - DataModification Enum: eAdded/eModified/eRemoved - function_reply_object.h → core_types.h Include-Pfad (72 Dateien) - Enum-Class-Streaming Template-Operator in INGLLogger.h - ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen - ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge - QRegExp → QRegularExpression in tpm_js_parser.cpp - .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert - Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
73 lines
2.0 KiB
C++
Executable File
73 lines
2.0 KiB
C++
Executable File
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#pragma once
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#include "xmlreader.h"
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#include "controleffects_export.h"
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#include <BSM/bsm_types.h>
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#include <logger.h>
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#include "handle_http_request.h"
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class QTimer;
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namespace BuildingControlUnit
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{
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class CONTROLEFFECTS_EXPORT HandelEffects: public QObject
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{
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Q_OBJECT
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public:
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explicit HandelEffects(QObject *parent = nullptr, const QString &loggerchannel = QString());
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~HandelEffects();
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void init(const QString &controlEffectsCfg, const QString &hostname, EffectType et);
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void startEffects(int damagePercent);
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void playHitSound(const int hitSoundId);
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void switchRelay(const SwitchRelayValues &switchRelayValues);
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QString hostname() const { return m_hostname; }
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void setOverrides(const QVector<BcuEffectState> &effectStates);
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QVector<BcuEffectState> getOverrides();
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public slots:
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void handleEgcuReply(const QString &host, const QByteArray &data);
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private slots:
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void onEffectReady();
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void sendHttpRequest(const QUrl &url);
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void onRelayStateTimerTimeout();
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private:
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void handleEgcuReplyObject(const QString &host, const QByteArray &data);
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void handleEgcuReplyArray(const QString &host, const QByteArray &data);
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signals:
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void newHttpRequest(const QUrl &url, HandleHttpQueueMessageStatus status);
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void triggerAllFlashlights(int numberOfFlashes,
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int pauseDuration,
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int choppedConfiguration,
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int flashDuration);
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void sendRelayState (const RelayState &relayState);
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private:
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XmlContents contents() const { return m_xmlReader.contents(); }
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int m_lastDamage = -1;
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XmlReader m_xmlReader;
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EffectType m_effectType;
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QString m_hostname;
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EffectOverride m_sounds;
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QTimer *m_getRelayStateTimer;
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RelayState m_relayState;
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int m_offlineCounter = 0;
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LOGGER_T m_logger;
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QVector<BcuEffectState> m_effectStates;
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bool m_overridesSend = false;
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bool m_offlineState = true;
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void createEffectHandler(Effect *e, const Range *range);
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};
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}
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