Major Changes:
- Merged latest Qt5 devel content from dlbo (292 files changed, 7 new dirs)
- Consolidated forward-declarations and include folders
- Removed unneeded modules per Niklas' repo check list
Build System Fixes:
- Fixed CMake VERSION_GREATER syntax in ParticipantManagement/CMakeLists.txt
- Added VLC packages (libvlc-dev, vlc-plugin-base) to docker_build.sh
- Added PostgreSQL dev packages (libpq-dev, postgresql-server-dev-all) to Dockerfile
- Fixed locale warnings (ANSI_X3.4-1968 → C.UTF-8)
- Fixed ArcGIS SDK path warnings when BUILD_ARCGIS=OFF
Code Generation Fixes:
- Fixed IDL enum collisions (PortType→CorePortType/DdsutPortType, PdmEventType)
- Fixed Grantlee template svc_translation.cpp.grantlee:
- Changed {{ idl_enum.name }}_def:: to {{ idl_enum.name }}::
- Fixed .underlying() calls for C++11 scoped enums (enum class)
- Removed generated files from repo (moc_*, *_dtc.h, *_ftc.h)
Validation:
- BUILD_RTI=ON: SUCCESS
- BUILD_RTI=OFF: SUCCESS
- C++17 standard maintained for RTI 7.7 compatibility
- Ubuntu 26.04 Docker environment verified
Remaining Warnings (expected):
- BgViewer, KDChart, KDReports, Poppler-Qt6 not found (optional features)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
59 lines
1.7 KiB
C++
59 lines
1.7 KiB
C++
/**
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* @RDE_HEADER@
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* Interface of BuildingOutline
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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#include "abstract_multi_point_map_object.h"
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// Qt
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#include <QUrl>
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//----------------------------------------------------------------------------
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namespace SituationMap
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{
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/**
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* @brief The BuildingOutline class supports BuildingOutline.
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*/
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class BuildingOutline : public virtual AbstractMultiPointMapObject
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{
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using BaseClass = AbstractMultiPointMapObject;
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public:
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/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Don't use "= default" because of bug in VS2015 JT 2016/11/7
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* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
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BuildingOutline() : AbstractMultiPointMapObject() {;} ///< Contructor
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virtual ~BuildingOutline() = default; ///< Destructor
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virtual LineStyle lineStyle() const = 0;
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virtual LineStyle &rLineStyle() = 0;
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virtual void setLineStyle(const LineStyle &lineStyle) = 0;
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virtual FillStyle fillStyle() const = 0;
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virtual FillStyle &rFillStyle() = 0;
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virtual void setFillStyle(const FillStyle &FillStyle) = 0;
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virtual void setMarker(const Point3D &markerOrigin) = 0;
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// The 3D model is using the markerOrigin
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struct ModelSceneSymbolData
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{
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QUrl url;
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float heading{0.0}; // degree, clockwise, 0 is north/12
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float scale{1.0};
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};
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virtual ModelSceneSymbolData getModelSceneSymbolData() = 0;
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virtual void setModelSceneSymbolData(const ModelSceneSymbolData &modelSceneSymbolData) = 0;
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};
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} // namespace SituationMap
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