- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung - 44 Export-Header Include-Pfade korrigiert (_export.h) - 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h) - INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros - Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits) - FATAL_LOG Makro hinzugefügt - InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h) - FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h) - AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp) - SymbolAppearance Klasse vollständig definiert mit content() Methode - BuildingComponentFilter Klasse definiert mit Copy-Konstruktor - Ftc Factory: nullptr Return (abstract class) - AesFilter Klasse in aes.hpp hinzugefügt - Dtc Klasse in ppm.hpp mit participantChanged Signal - AesType Enum: alle 15 At* Werte definiert - AesEffectState_def: EsReceived hinzugefügt - DataModification Enum: eAdded/eModified/eRemoved - function_reply_object.h → core_types.h Include-Pfad (72 Dateien) - Enum-Class-Streaming Template-Operator in INGLLogger.h - ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen - ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge - QRegExp → QRegularExpression in tpm_js_parser.cpp - .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert - Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
64 lines
2.6 KiB
C++
Executable File
64 lines
2.6 KiB
C++
Executable File
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#pragma once
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#include <LtsUtilsCore/qpoint3d.h>
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#include <QVector>
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#include "vwm_building.h"
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#include "vwm_types.h"
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#include "buildingcontrolvwm_export.h"
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namespace BuildingControlUnit
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{
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namespace VWM
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{
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namespace Math
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{
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class BUILDINGCONTROLVWM_EXPORT VwmPlane
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{
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public:
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VwmPlane(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &vec1, const LtsUtils::QPoint3D &vec2);
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bool getPlaneEquation() const;
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bool isPlaneLineIntersection(const LtsUtils::QPoint3D &vec) const;
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bool isPlaneLineOrthogonal(const LtsUtils::QPoint3D &dir) const;
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double getPlaneLineSkalar(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir) const;
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LtsUtils::QPoint3D getPlaneLineIntersection(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir) const;
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double distPlaneToPoint(const LtsUtils::QPoint3D &pos, const LtsUtils::QPoint3D &dir) const;
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const LtsUtils::QPoint3D &pos() const { return m_pos; }
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const LtsUtils::QPoint3D &vec1() const { return m_vec1; }
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const LtsUtils::QPoint3D &vec2() const { return m_vec2; }
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const LtsUtils::QPoint3D &det() const { return m_det; }
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double planeC() const { return m_planeC; }
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bool isVertical() const { return qFuzzyIsNull(LtsUtils::QPoint3D::dotProduct({0., 0., 1.}, LtsUtils::QPoint3D::crossProduct(m_vec1, m_vec2))); }
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private:
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LtsUtils::QPoint3D m_pos;
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LtsUtils::QPoint3D m_vec1;
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LtsUtils::QPoint3D m_vec2;
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LtsUtils::QPoint3D m_det;
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double m_planeC{0.0};
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};
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BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D invalidPosition();
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BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D rotateAroundYAxis(const LtsUtils::QPoint3D &in, double phi);
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BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D rotateAroundZAxis(const LtsUtils::QPoint3D &in, double phi);
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BUILDINGCONTROLVWM_EXPORT HitPosition getHitPosition(const LtsUtils::QPoint3D &position, const LtsUtils::QPoint3D &direction, const QMap<int, Room> &rooms);
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BUILDINGCONTROLVWM_EXPORT HitPosition checkBsmPosition(const LtsUtils::QPoint3D &position, const LtsUtils::QPoint3D &bsmViewDirection, const QMap<int, Room> &rooms);
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BUILDINGCONTROLVWM_EXPORT bool isPointInPolygon(const QVector<LtsUtils::QPoint3D> &poly, const LtsUtils::QPoint3D &pos);
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BUILDINGCONTROLVWM_EXPORT LtsUtils::QPoint3D intersection(const LtsUtils::QPoint3D &start, const LtsUtils::QPoint3D &end, const QMap<int, Room> &rooms);
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BUILDINGCONTROLVWM_EXPORT bool hasIntersection(const LtsUtils::QPoint3D &start, const LtsUtils::QPoint3D &end, const QMap<int, Room> &rooms);
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BUILDINGCONTROLVWM_EXPORT bool vecIsLinearlyDependent(const LtsUtils::QPoint3D &v1, const LtsUtils::QPoint3D &v2);
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BUILDINGCONTROLVWM_EXPORT QVector<LtsUtils::QPoint3D> getCoordsForPlane(const QVector<LtsUtils::QPoint3D> &poly);
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}
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}
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}
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