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/**
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* @RDE_HEADER@
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* Handle situation / building display in thp
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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#include <QFrame>
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#include <NGLLogger/INGLLogger.h>
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#include <SituationReplay/main_handler_sqlite.h>
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namespace FileManagement
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{
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namespace Database
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{
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struct FlmFileContent;
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}
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}
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namespace SituationReplay
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{
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class MainHandlerSqlite;
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}
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namespace LtsUtils
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{
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class QPoint3D;
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}
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namespace Ui
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{
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class SituationBuildingBase;
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}
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namespace THP
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{
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enum class State
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{
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PS_UNDEFINED = 0,
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PS_STOP = 1,
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PS_PLAY = 2,
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PS_PAUSE = 3
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};
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constexpr int s_sliderMax = 1000; // 0 .. 1000
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class SituationBuildingBase : public QFrame
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{
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Q_OBJECT
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public:
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explicit SituationBuildingBase(const char *loggerName,
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QWidget *parent = nullptr);
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~SituationBuildingBase();
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bool init(SituationReplay::MainHandlerSqlite *replayHandler);
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bool showSituation(const QString &sitReplayDescription, const QString &basePath);
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void updateButtons();
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bool stop();
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QString currentDTGTime() const;
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protected:
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virtual bool showSituationInternal();
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protected Q_SLOTS:
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void setSpeed(double newSpeed);
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virtual void applyCurentFilter(const SituationReplay::FilterInformation &filter) = 0;
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virtual void applyNewOverlay(int overlayId) = 0;
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virtual void removeOverlay(int overlayId) = 0;
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void onSlower();
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void onFaster();
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void on100pct();
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void onPlay();
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void onStop();
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void onSliderPressed();
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void onSliderPositionChanged(int newPosition);
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void onSliderReleased();
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void updateSpeedLabel();
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void onUpdateTimeSlider(qint64 curTime);
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void onCbPlaybackPartsChanged();
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void updatePositionLabel(const LtsUtils::QPoint3D &geoPos, bool isValid);
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virtual void updateZoomSlider() {}
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virtual void onInitDone();
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virtual void emitPartitionTimeChanged(qint64 curTime) = 0;
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virtual void onFileContentAvailable(const FileManagement::Database::FlmFileContent &) {}
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protected:
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QVector<SituationReplay::ReplayInformation> m_replayInformation;
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QVector<SituationReplay::FilterInformation> m_filterInformation;
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QVector<SituationReplay::FilterInformation> m_overlayInformation;
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QJsonObject m_attributes;
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QString m_scriptPath; // sitmap.json
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double m_speedVal = 1;
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State m_state = State::PS_STOP;
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QTimer *m_playTimer = nullptr;
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SituationReplay::MainHandlerSqlite *m_replayHandler = nullptr;
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QString m_currentTimeDTGString;
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qint64 m_sliderMoveTime = 0;
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Ui::SituationBuildingBase *m_ui;
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NGL::INGLLogger &m_logger;
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};
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} // namespace THP
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