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/**
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* @RDE_HEADER@
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* The LtsWebSocketServer class processes messages from the client
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Hannes Baeuerle, SLSE, 2016-08-25
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*/
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#pragma once
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#include <QtCore/QObject>
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#include <LtsWebSocket/ltswebsocketserver_export.h>
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#include "client_message_factory.h"
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#include "logger.h"
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#include <memory>
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#include <QQueue>
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class QTimer;
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namespace LtsWebSocket
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{
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class ConnectionHandler;
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class ClientConnection;
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/**
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* @brief The LtsWebSocketServer class processes messages from a client connection and starts the parsing of them
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*/
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class LTSWEBSOCKETSERVER_EXPORT LtsWebSocketServer
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: public QObject
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{
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Q_OBJECT
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public:
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/**
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* @brief LtsWebSocketServer Constructor
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* @param messageFactory Convenience class for creating ClientMessage
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* @param parent QObject parent
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*/
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explicit LtsWebSocketServer(AbstractClientMessageFactory *messageFactory, QObject *parent = nullptr);
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virtual ~LtsWebSocketServer();
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/**
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* @brief init Initialises the LtsWebSocketServer to work properly
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* @param serviceName Is Used to name the server (RDE-servicename)
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* @param port Port the server is listening, if 0 the port number will be random
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* @return True on success, otherwise false
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*/
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bool init(const QString &serviceName, const unsigned short port = 0);
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/**
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* @brief init Initialises the LtsWebSocketServer to work properly
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* @param serviceName Is Used to name the server (RDE-servicename)
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* @param portRange Range where to look at for a port. If invalid (valid range is 1025-65535) a random port is chosen
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* @return True on success, otherwise false
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*/
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bool init(const QString &serviceName, const QPair<quint16, quint16> &portRange);
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/**
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* @brief sendToAll Sends the given msg to all connected Clients
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* @param message Message to be send
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*/
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void sendToAllClients(ReplyMessage *message);
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/**
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* @brief webSocketPort returns the listen port
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* @return listen port
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*/
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unsigned short webSocketPort() const;
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/**
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* @brief setMessageDelay Sets the delay between two messages to be processed
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* @param delay Delay in milliseconds
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*/
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void setMessageDelay(qint32 delay);
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signals:
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/**
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* @brief disconnected Emitted when a client disconnects
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* @param client The client
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*/
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void clientDisconnected(ClientConnection *client);
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/**
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* @brief clientConnected Emitted when a client connects
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* @param client The client
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*/
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void clientConnected(ClientConnection *client);
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private slots:
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/**
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* @brief onNewTextMessage Slot to react to new messages from clients
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* @param client Client to handle a reply
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* @param message Message from a client
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*/
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void onNewTextMessage(ReplyHandler *client, const QString &message);
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/**
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* @brief onQueueTimerTimeout Timeout for messageprocessing
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*/
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void onQueueTimerTimeout();
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private:
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struct MessageCredentials
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{
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ReplyHandler *client {nullptr};
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QString message;
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MessageCredentials(ReplyHandler *client, const QString &message)
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: client(client)
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, message(message)
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{}
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};
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QQueue<MessageCredentials> m_messageQueue;
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QTimer *m_queueTimer { nullptr };
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AbstractClientMessageFactory *m_messageFactory { nullptr };
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std::unique_ptr<ConnectionHandler> m_connectionHandler;
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qint32 m_messageDelay { 0 };
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LOGGER_T m_logger;
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};
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} // namespace LtsWebSocket
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