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#pragma once
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namespace BuildingViewer
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{
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struct CameraViewPosition
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{
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CameraViewPosition() = default;
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CameraViewPosition(double left, double right, double bottom, double top)
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: m_left(left), m_right(right), m_bottom(bottom), m_top(top)
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{}
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double m_left = 0;
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double m_right = 0;
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double m_bottom = 0;
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double m_top = 0;
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};
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}
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