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#pragma once
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/*
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* Needs to be present respecitvely identical in plugin and buildingviewer project since all commands
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* are evaluated on both sides.
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*/
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namespace BuildingViewer
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{
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enum AssetTypes {IndoorCamera = 200, IndoorCameraWithSpeaker, AnnouncementUnit, EffectGenerationUnit};
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enum BgViewerEvents {WidgetClosed, WidgetMaximized, WidgetMinimized, WidgetGotFocus, RoomNameClicked};
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}
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