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/**
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*@RDE_HEADER@
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* Gui Plugin for Building - Info
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by hjl, SLSE, 2017-04-05
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*/
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#pragma once
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//Buildings
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#include "bld_search.h"
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#include <Buildings/logger.h>
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#include <Buildings/bld_info_gui_plugin_interface.h>
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#include <Plugins/InfrastructureManagement/ism_data_plugin_interface.h>
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// Common
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#include <PluginInterfaces/gui_plugin_interface.h>
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#include <QPointer>
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// Forward:
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class QShortcut;
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namespace Buildings
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{
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class GuiPlugin final : public QObject, public GuiPluginBase::Plugin
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{
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Q_PLUGIN_METADATA(IID "gui:3:bld.info")
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Q_INTERFACES(GuiPluginBase::Plugin)
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Q_OBJECT
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public:
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GuiPlugin() = default;
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~GuiPlugin() = default;
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QString pluginName() override { return QLatin1String("BuildingInfoGui"); }
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std::shared_ptr<GuiPluginBase::Interface> createGuiInterface(LtsSession::LtsSession *session) override;
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bool availableInPartition(IDL::PartitionType partition) const override
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{
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return (partition == IDL::PartitionType::Global) || // for App 'ResourceManager'
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(partition == IDL::PartitionType::Exercise) ||
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(partition == IDL::PartitionType::Replay);
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}
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};
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class InterfaceImpl final : public QObject, public Buildings::ForeignInfoGuiInterface, public GuiPluginBase::Interface
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{
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Q_OBJECT
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public:
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explicit InterfaceImpl(LtsSession::LtsSession *session);
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bool fetchInterfaces() override;
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void clearInterfaces() override;
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QString menuGroup() const override;
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// anders als in GuiPlugin - hmm, Mike sagt, so lassen - hmm:
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bool availableInPartition(IDL::PartitionType partition) const override
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{
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return (partition == IDL::PartitionType::Global) ||
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(partition == IDL::PartitionType::Exercise) ||
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(partition == IDL::PartitionType::Replay);
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}
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QVector<LtsWidgets::PluginData> getActions() override;
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// ForeignDataInterface
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void showInfoWindow(const QVector<int> &bldEntityIds) override;
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void showInfoWindow(int bldEntityId) override;
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void showEffectGenerationUnitWindow(int mountingPointId) override;
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void showHitLineInfoWindow(const QVector<int> &hitLineIds) override;
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void showHitLineInfoWindow(int hitLineId) override;
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void showBridgeInfoWindow(const QVector<int> &bldEntityIds) override;
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void showBridgeInfoWindow(int buildingId) override;
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private Q_SLOTS:
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void showBuildingSearchDialog();
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void onBuildinSearchStringEntered(const QString &searchString);
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private:
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QShortcut *m_scSearchBuilding{nullptr};
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QPointer<BuildingSearchModal> m_buildingShowModalPtr;
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QPointer<BuildingSearchWidget> m_buildingShowQWidgetPtr; // for OC
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std::shared_ptr<InfrastructureManagement::Interface::Dtc> m_ismDtc;
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std::shared_ptr<InfrastructureManagement::ForeignDataInterface> m_ismDataIfc;
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};
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} // namespace Buildings
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