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/**
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* @RDE_HEADER@
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* GUI Plugin for IED- Info
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Philipp Dassow, SLEA, 2017-08-23
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*/
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#pragma once
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// Lts
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#include <LtsWidgets/lts_dialog.h>
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#include <LtsSession/lts_session.h>
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// Logger
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#include <GuezIedManagement/logger.h>
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// Plugins
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#include <Plugins/AdvancedSymbology/asb_data_plugin_interface.h>
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#include <Plugins/GuezIedManagement/gim_data_plugin_interface.h>
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#include <Plugins/SituationMapPlugin/situation_map_gui_plugin_interface.h>
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#include <Plugins/ParticipantManagement/ppm_data_plugin_interface.h>
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namespace Ui {
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class InfoDialog;
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}
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class QTableWidgetItem;
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namespace GuezIedManagement
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{
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// --------------------------------------------------------
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// BuildingInfoDialog
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// --------------------------------------------------------
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class InfoDialog : public LtsWidgets::LtsDialog
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{
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Q_OBJECT
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public:
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explicit InfoDialog(int iedEntityId, QWidget *parent = nullptr);
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~InfoDialog();
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bool init(LtsSession::LtsSession *session,
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const std::shared_ptr<GuezIedManagement::Interface::Dtc> &dtc,
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const std::shared_ptr<ParticipantManagement::Interface::Dtc> &ppmDtc,
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const std::shared_ptr<SituationMap::ForeignGuiInterface> &situationIfc,
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const std::shared_ptr<AdvancedSymbology::ForeignDataInterface> &asbIfc);
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private:
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void retranslate() override;
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void showIedInfos();
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void setPosition(const IedPosition &pos);
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void updateIcon(const QColor &color, AdvancedSymbology::Role role,
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const IedTacticalState &state, const QString &sidc);
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private Q_SLOTS:
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void onFindOnMap();
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void onIedChanged(const Ied &data, DataModification modType);
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void onIedPositionChanged(const IedPosition &data, DataModification modType);
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private:
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void addTbwBitEntry(QTableWidgetItem* device, QTableWidgetItem* error);
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int m_iedEntityId;
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LtsSession::LtsSession *m_session;
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std::shared_ptr<GuezIedManagement::Interface::Dtc> m_dtc;
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std::shared_ptr<ParticipantManagement::Interface::Dtc> m_ppmDtc;
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std::shared_ptr<SituationMap::ForeignGuiInterface> m_situationIfc;
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std::shared_ptr<AdvancedSymbology::ForeignDataInterface> m_asbIfc;
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AdvancedSymbology::SymbolResultWatcherLabel *m_symbolWatcher;
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Ui::InfoDialog* m_ui;
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LOGGER_T m_logger;
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};
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} // namespace Buildings
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