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</VehiclePlayer>
|
||||
<VehiclePlayer ID="39556b2e-6ae0-498d-bec4-1e1d6511812f">
|
||||
<Designation>Vehicle_153</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>VCAR1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>153</SystemID>
|
||||
<SimulatorID>153</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Orientation>0</Orientation>
|
||||
</VehiclePlayer>
|
||||
<VehiclePlayer ID="b45dc8bd-31c3-4d38-a0d7-6948e93b6f91">
|
||||
<Designation>Vehicle_152</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>VCAR1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>152</SystemID>
|
||||
<SimulatorID>152</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Orientation>0</Orientation>
|
||||
</VehiclePlayer>
|
||||
<VehiclePlayer ID="e88e7d4b-7ab8-4802-a075-bf60a1d5c7a9">
|
||||
<Designation>Vehicle_151</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>VCAR1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>151</SystemID>
|
||||
<SimulatorID>151</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Orientation>0</Orientation>
|
||||
</VehiclePlayer>
|
||||
</OrbatEntities>
|
||||
</Unit>
|
||||
<Unit ID="f1812c7e-d745-46fb-a42a-f909594b0434">
|
||||
<Designation>Delta</Designation>
|
||||
<OriginalCreationID>f1812c7e-d745-46fb-a42a-f909594b0434</OriginalCreationID>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>UCIM</Symbol>
|
||||
<UnitSize>PLT</UnitSize>
|
||||
<Trashcan>false</Trashcan>
|
||||
<OrbatEntities>
|
||||
<PersonPlayer ID="8aae89b8-7efa-4a2c-bdc3-32cdb053911f">
|
||||
<Designation>Soldier_105</Designation>
|
||||
<Longitude>0</Longitude>
|
||||
<Latitude>0</Latitude>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>PSOLD1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>105</SystemID>
|
||||
<SimulatorID>105</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Rank>OF1</Rank>
|
||||
<PersonRefID>a12f8400-855e-11e6-9738-5891cf9dccdf</PersonRefID>
|
||||
</PersonPlayer>
|
||||
<PersonPlayer ID="1dadcc91-6c4d-4ff4-aa2e-4070037e791d">
|
||||
<Designation>Soldier_108</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>PSOLD1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>108</SystemID>
|
||||
<SimulatorID>108</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Rank>OF1</Rank>
|
||||
</PersonPlayer>
|
||||
<PersonPlayer ID="3f2c05cf-d250-4081-9257-7eeabb206d0c">
|
||||
<Designation>Soldier_106</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>PSOLD1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>106</SystemID>
|
||||
<SimulatorID>106</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Rank>OF1</Rank>
|
||||
</PersonPlayer>
|
||||
<PersonPlayer ID="912ae795-8568-4821-8fb8-b8312e0cb378">
|
||||
<Designation>Soldier_107</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>PSOLD1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>107</SystemID>
|
||||
<SimulatorID>107</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Rank>OF1</Rank>
|
||||
</PersonPlayer>
|
||||
<VehiclePlayer ID="0f02bd50-6b5d-4322-9aef-11aa7be4d406">
|
||||
<Designation>Vehicle_156</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>VCAR1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>156</SystemID>
|
||||
<SimulatorID>156</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Orientation>0</Orientation>
|
||||
</VehiclePlayer>
|
||||
<VehiclePlayer ID="21c0e1eb-143d-4a9d-b459-62d4ebb472c2">
|
||||
<Designation>Vehicle_158</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>VCAR1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>158</SystemID>
|
||||
<SimulatorID>158</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Orientation>0</Orientation>
|
||||
</VehiclePlayer>
|
||||
<VehiclePlayer ID="0fe1e724-a5a7-4faf-a7a6-9aac99b6f427">
|
||||
<Designation>Vehicle_155</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>VCAR1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>155</SystemID>
|
||||
<SimulatorID>155</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Orientation>0</Orientation>
|
||||
</VehiclePlayer>
|
||||
<VehiclePlayer ID="001d6b5f-d285-4187-8667-ef83b27acc72">
|
||||
<Designation>Vehicle_157</Designation>
|
||||
<Force>FR</Force>
|
||||
<Color>0</Color>
|
||||
<Symbol>VCAR1</Symbol>
|
||||
<FixedPosition>false</FixedPosition>
|
||||
<SystemID>157</SystemID>
|
||||
<SimulatorID>157</SimulatorID>
|
||||
<ArticleNumber />
|
||||
<Trashcan>false</Trashcan>
|
||||
<ExternalPlayer>false</ExternalPlayer>
|
||||
<Orientation>0</Orientation>
|
||||
</VehiclePlayer>
|
||||
</OrbatEntities>
|
||||
</Unit>
|
||||
</OrbatEntities>
|
||||
</Unit>
|
||||
</Orbat>
|
||||
<Persons>
|
||||
<Person ID="a12ef200-855e-11e6-9738-5891cf9dccdf">
|
||||
<PersonalID>225</PersonalID>
|
||||
<Name>Peter Creutz</Name>
|
||||
</Person>
|
||||
<Person ID="a12fc000-855e-11e6-9738-5891cf9dccdf">
|
||||
<PersonalID>322</PersonalID>
|
||||
<Name>Björn Linderö</Name>
|
||||
</Person>
|
||||
<Person ID="a12e2d00-855e-11e6-9738-5891cf9dccdf">
|
||||
<PersonalID>203</PersonalID>
|
||||
<Name>Pär Blomqvist</Name>
|
||||
</Person>
|
||||
<Person ID="a12f8400-855e-11e6-9738-5891cf9dccdf">
|
||||
<PersonalID>312</PersonalID>
|
||||
<Name>Anders Landin</Name>
|
||||
</Person>
|
||||
</Persons>
|
||||
<Vehicles />
|
||||
<Helicopters />
|
||||
</ExerciseOrbat>
|
||||
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,884 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Config>
|
||||
<Symbols>
|
||||
<Symbol>
|
||||
<Code>1000LB</Code>
|
||||
<Text>Air Strike 1000lb</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>120HEG</Code>
|
||||
<Text>120 mm</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>155HEA</Code>
|
||||
<Text>PzH 155 mm HE DP-ICM</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>155HEG</Code>
|
||||
<Text>PzH 155 mm HE</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>2000LB</Code>
|
||||
<Text>Air Strike 2000lb</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>500LB</Code>
|
||||
<Text>Air Strike 500lb</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>81HEG</Code>
|
||||
<Text>81 mm</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>ABATIS</Code>
|
||||
<Text>Out of bounds Obstacle</Text>
|
||||
<SymbolID>G*M*OS</SymbolID>
|
||||
<ModelID>10101</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x0000FF00</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>ANTOBS</Code>
|
||||
<Text>Surmountable Obstacle</Text>
|
||||
<SymbolID>G*M*OAOF</SymbolID>
|
||||
<ModelID>10101</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x0000FF00</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>ANTWAL</Code>
|
||||
<Text>Insurmountable Obstacle</Text>
|
||||
<SymbolID>G*M*OAW</SymbolID>
|
||||
<ModelID>10101</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x0000FF00</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>ASCB</Code>
|
||||
<Text>Air Strike Cluster Bomb</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>Dummy1</Code>
|
||||
<Text>Dummy</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>10151</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x00FFFFFF</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>DUMMY2</Code>
|
||||
<Text>Dummy</Text>
|
||||
<SymbolID>G*F*PTS</SymbolID>
|
||||
<ModelID>10201</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>Dummy3</Code>
|
||||
<Text>Dummy - shown when artillery simulation is running</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x00FBFB43</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>Dummy4</Code>
|
||||
<Text>Dummy</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>10251</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x00000064</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>Dummy5</Code>
|
||||
<Text>Dummy</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x00FFFFFF</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>D_BS</Code>
|
||||
<Text>Base Station</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>60000</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>D_MDAN</Code>
|
||||
<Text>MDAN</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>60000</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>D_NC</Code>
|
||||
<Text>Network Controller</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>60000</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVAB</Code>
|
||||
<Text>Ambulance</Text>
|
||||
<SymbolID>S*G*EVUA</SymbolID>
|
||||
<ModelID>2</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVAC</Code>
|
||||
<Text>Command</Text>
|
||||
<SymbolID>S*G*EVAC</SymbolID>
|
||||
<ModelID>4</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVAIFV</Code>
|
||||
<Text>IFV</Text>
|
||||
<SymbolID>S*G*EVAI</SymbolID>
|
||||
<ModelID>1</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>21</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVAPC</Code>
|
||||
<Text>APC</Text>
|
||||
<SymbolID>S*G*EVAA</SymbolID>
|
||||
<ModelID>4</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVAT</Code>
|
||||
<Text>Tank</Text>
|
||||
<SymbolID>S*G*EVAT</SymbolID>
|
||||
<ModelID>3</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>11</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVATMR</Code>
|
||||
<Text>Recovery</Text>
|
||||
<SymbolID>S*G*EVATMR</SymbolID>
|
||||
<ModelID>8</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVCE</Code>
|
||||
<Text>Armored CasEvac</Text>
|
||||
<SymbolID>S*G*EVAAC</SymbolID>
|
||||
<ModelID>4</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVCIV</Code>
|
||||
<Text>Civilian</Text>
|
||||
<SymbolID>S*G*EVC</SymbolID>
|
||||
<ModelID>6</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVCSS</Code>
|
||||
<Text>Armored Combat Service</Text>
|
||||
<SymbolID>S*G*EVAS</SymbolID>
|
||||
<ModelID>4</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVEB</Code>
|
||||
<Text>Engineer Bridge</Text>
|
||||
<SymbolID>S*G*EVEB</SymbolID>
|
||||
<ModelID>7</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVEML</Code>
|
||||
<Text>Engineer Mine</Text>
|
||||
<SymbolID>S*G*EVEM</SymbolID>
|
||||
<ModelID>4</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVGP</Code>
|
||||
<Text>General Purpose</Text>
|
||||
<SymbolID>S*G*EV</SymbolID>
|
||||
<ModelID>2</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>EVU</Code>
|
||||
<Text>Utility</Text>
|
||||
<SymbolID>S*G*EVU</SymbolID>
|
||||
<ModelID>5</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>31</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>F/MMW</Code>
|
||||
<Text>Fire Marker Manworn</Text>
|
||||
<SymbolID>S*G*PFM</SymbolID>
|
||||
<ModelID>51</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>F/MV</Code>
|
||||
<Text>Fire Marker Vehicle</Text>
|
||||
<SymbolID>S*G*PFM</SymbolID>
|
||||
<ModelID>2</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>GAS1</Code>
|
||||
<Text>Chemical</Text>
|
||||
<SymbolID>G*M*NC</SymbolID>
|
||||
<ModelID>10051</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x0000FFFF</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>HOWBTL</Code>
|
||||
<Text>Howitzer Battalion</Text>
|
||||
<SymbolID>S*G*UCF</SymbolID>
|
||||
<ModelID>251</ModelID>
|
||||
<EchelonID>8</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>HOWCOY</Code>
|
||||
<Text>Howitzer Company</Text>
|
||||
<SymbolID>S*G*UCF</SymbolID>
|
||||
<ModelID>251</ModelID>
|
||||
<EchelonID>6</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>HOWPLT</Code>
|
||||
<Text>Howitzer Platoon</Text>
|
||||
<SymbolID>S*G*UCF</SymbolID>
|
||||
<ModelID>251</ModelID>
|
||||
<EchelonID>4</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>JAM20M</Code>
|
||||
<Text>Jammer Small (20m)</Text>
|
||||
<SymbolID>S*G*UUMS</SymbolID>
|
||||
<ModelID>687</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Radius>20</Radius>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>JAM40M</Code>
|
||||
<Text>Jammer Medium (40m)</Text>
|
||||
<SymbolID>S*G*UUMS</SymbolID>
|
||||
<ModelID>687</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Radius>40</Radius>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>JAM80M</Code>
|
||||
<Text>Jammer Large (80m)</Text>
|
||||
<SymbolID>S*G*UUMS</SymbolID>
|
||||
<ModelID>687</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Radius>80</Radius>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>MINEAP</Code>
|
||||
<Text>Anti-Personnel</Text>
|
||||
<SymbolID>G*M*OMP</SymbolID>
|
||||
<ModelID>10001</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x0000FF00</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>MINEAT</Code>
|
||||
<Text>Anti-Tank</Text>
|
||||
<SymbolID>G*M*OMT</SymbolID>
|
||||
<ModelID>10002</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x0000FF00</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>MLRS</Code>
|
||||
<Text>MLRS</Text>
|
||||
<SymbolID>S*G*UCFRM</SymbolID>
|
||||
<ModelID>353</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>MRTCOY</Code>
|
||||
<Text>Mortar Company</Text>
|
||||
<SymbolID>S*G*UCFM</SymbolID>
|
||||
<ModelID>251</ModelID>
|
||||
<EchelonID>6</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>MRTPLT</Code>
|
||||
<Text>Mortar Platoon</Text>
|
||||
<SymbolID>S*G*UCFM</SymbolID>
|
||||
<ModelID>251</ModelID>
|
||||
<EchelonID>4</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>O/CMW</Code>
|
||||
<Text>Observer/Trainer Manworn</Text>
|
||||
<SymbolID>S*G*POT</SymbolID>
|
||||
<ModelID>51</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>O/CV</Code>
|
||||
<Text>Observer/Trainer Vehicle</Text>
|
||||
<SymbolID>S*G*POT</SymbolID>
|
||||
<ModelID>2</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>PARTOB</Code>
|
||||
<Text>Artillery Observer</Text>
|
||||
<SymbolID>S*G*PFO</SymbolID>
|
||||
<ModelID>51</ModelID>
|
||||
<EchelonID>1</EchelonID>
|
||||
<PlayerTypeID>61</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>PCOY</Code>
|
||||
<Text>Company Leader</Text>
|
||||
<SymbolID>S*G*P</SymbolID>
|
||||
<ModelID>51</ModelID>
|
||||
<EchelonID>6</EchelonID>
|
||||
<PlayerTypeID>61</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>PMEDIC</Code>
|
||||
<Text>Medic</Text>
|
||||
<SymbolID>S*G*PM</SymbolID>
|
||||
<ModelID>51</ModelID>
|
||||
<EchelonID>1</EchelonID>
|
||||
<PlayerTypeID>61</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>PPLT</Code>
|
||||
<Text>Platoon Leader</Text>
|
||||
<SymbolID>S*G*P</SymbolID>
|
||||
<ModelID>51</ModelID>
|
||||
<EchelonID>4</EchelonID>
|
||||
<PlayerTypeID>61</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>PSOLD</Code>
|
||||
<Text>Soldier</Text>
|
||||
<SymbolID>S*G*P</SymbolID>
|
||||
<ModelID>51</ModelID>
|
||||
<EchelonID>1</EchelonID>
|
||||
<PlayerTypeID>61</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>PSQ</Code>
|
||||
<Text>Squad Leader</Text>
|
||||
<SymbolID>S*G*P</SymbolID>
|
||||
<ModelID>51</ModelID>
|
||||
<EchelonID>2</EchelonID>
|
||||
<PlayerTypeID>61</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>SFM</Code>
|
||||
<Text>SFM</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>0</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>SMOKE</Code>
|
||||
<Text>Smokescreen</Text>
|
||||
<SymbolID>S*G*UUACS</SymbolID>
|
||||
<ModelID>10300</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x00FFB668</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>STTMW</Code>
|
||||
<Text>Support Team Terminal Manworn</Text>
|
||||
<SymbolID>S*G*PTS</SymbolID>
|
||||
<ModelID>51</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>STTVEH</Code>
|
||||
<Text>Support Team Terminal Vehicle</Text>
|
||||
<SymbolID>S*G*PTS</SymbolID>
|
||||
<ModelID>2</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UC</Code>
|
||||
<Text>Unit</Text>
|
||||
<SymbolID>S*G*U</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCA</Code>
|
||||
<Text>Armor</Text>
|
||||
<SymbolID>S*G*UCA</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCAA</Code>
|
||||
<Text>Anti Armor</Text>
|
||||
<SymbolID>S*G*UCAA</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCAAA</Code>
|
||||
<Text>PR-MRAT</Text>
|
||||
<SymbolID>S*G*UCAAA</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCAAAA</Code>
|
||||
<Text>MRAT</Text>
|
||||
<SymbolID>S*G*UCAAS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCAAMA</Code>
|
||||
<Text>LSV-MRAT</Text>
|
||||
<SymbolID>S*G*UCAAOS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCAD</Code>
|
||||
<Text>Air Defense</Text>
|
||||
<SymbolID>S*G*UCD</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCATR</Code>
|
||||
<Text>PRBDR</Text>
|
||||
<SymbolID>S*G*UCATR</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCE</Code>
|
||||
<Text>GN</Text>
|
||||
<SymbolID>S*G*UCE</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCEAA</Code>
|
||||
<Text>GN LMB</Text>
|
||||
<SymbolID>S*G*UCECS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCEM</Code>
|
||||
<Text>PAGN</Text>
|
||||
<SymbolID>S*G*UCECT</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCFA</Code>
|
||||
<Text>Artillery</Text>
|
||||
<SymbolID>S*G*UCF</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCFAAS</Code>
|
||||
<Text>WRN</Text>
|
||||
<SymbolID>S*G*UCFS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCFAHS</Code>
|
||||
<Text>ART</Text>
|
||||
<SymbolID>S*G*UCFHE</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCFAM</Code>
|
||||
<Text>Mortar</Text>
|
||||
<SymbolID>S*G*UCFM</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCFAMT</Code>
|
||||
<Text>PRMR</Text>
|
||||
<SymbolID>S*G*UCFMT</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCFASA</Code>
|
||||
<Text>WRN LMB</Text>
|
||||
<SymbolID>S*G*UCFSS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCFATA</Code>
|
||||
<Text>MR LMB</Text>
|
||||
<SymbolID>S*G*UCFMTS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCFATD</Code>
|
||||
<Text>WRN D</Text>
|
||||
<SymbolID>S*G*UCFTCD</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCFATT</Code>
|
||||
<Text>WRN T</Text>
|
||||
<SymbolID>S*G*UCFTCM</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCI</Code>
|
||||
<Text>Infantry</Text>
|
||||
<SymbolID>S*G*UCI</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCIAA</Code>
|
||||
<Text>INF LMB</Text>
|
||||
<SymbolID>S*G*UCIS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCIM</Code>
|
||||
<Text>Infantry Mech.</Text>
|
||||
<SymbolID>S*G*UCIZ</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCR</Code>
|
||||
<Text>Recon.</Text>
|
||||
<SymbolID>S*G*UCR</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCRA</Code>
|
||||
<Text>Recon. Mech.</Text>
|
||||
<SymbolID>S*G*UCRVA</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCRAA</Code>
|
||||
<Text>VERK LMB</Text>
|
||||
<SymbolID>S*G*UCRS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSM</Code>
|
||||
<Text>GNK</Text>
|
||||
<SymbolID>S*G*USM</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSMI</Code>
|
||||
<Text>HRST</Text>
|
||||
<SymbolID>S*G*USX</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSMR</Code>
|
||||
<Text>BDR</Text>
|
||||
<SymbolID>S*G*USXR</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSMT</Code>
|
||||
<Text>HP</Text>
|
||||
<SymbolID>S*G*USMM</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSQ</Code>
|
||||
<Text>BEVO</Text>
|
||||
<SymbolID>S*G*USA</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSS</Code>
|
||||
<Text>LOG</Text>
|
||||
<SymbolID>S*G*USS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSS1</Code>
|
||||
<Text>KL I</Text>
|
||||
<SymbolID>S*G*USS1</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSS2</Code>
|
||||
<Text>KL II</Text>
|
||||
<SymbolID>S*G*USS2</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSS3</Code>
|
||||
<Text>KL III</Text>
|
||||
<SymbolID>S*G*USS3</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UCSSS5</Code>
|
||||
<Text>KL V</Text>
|
||||
<SymbolID>S*G*USS5</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UNK</Code>
|
||||
<Text>Unknown</Text>
|
||||
<SymbolID>
|
||||
</SymbolID>
|
||||
<ModelID>301</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
<Color>0x0080FFFF</Color>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>USC2HQ</Code>
|
||||
<Text>CP</Text>
|
||||
<SymbolID>S*G*UH</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>UUS</Code>
|
||||
<Text>Signalist</Text>
|
||||
<SymbolID>S*G*UUS</SymbolID>
|
||||
<ModelID>252</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>WCLAY</Code>
|
||||
<Text>HEW</Text>
|
||||
<SymbolID>S*G*EXMC</SymbolID>
|
||||
<ModelID>111</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
<Symbol>
|
||||
<Code>WIED</Code>
|
||||
<Text>IED</Text>
|
||||
<SymbolID>S*G*EXMC</SymbolID>
|
||||
<ModelID>707</ModelID>
|
||||
<EchelonID>0</EchelonID>
|
||||
<PlayerTypeID>0</PlayerTypeID>
|
||||
</Symbol>
|
||||
</Symbols>
|
||||
<Echelons>
|
||||
<Echelon>
|
||||
<ID>0</ID>
|
||||
<Code>UNK</Code>
|
||||
<Text>Unknown</Text>
|
||||
</Echelon>
|
||||
<Echelon>
|
||||
<ID>1</ID>
|
||||
<Code>TEAM</Code>
|
||||
<Text>Team/Crew</Text>
|
||||
</Echelon>
|
||||
<Echelon>
|
||||
<ID>2</ID>
|
||||
<Code>SQUAD</Code>
|
||||
<Text>Squad</Text>
|
||||
</Echelon>
|
||||
<Echelon>
|
||||
<ID>3</ID>
|
||||
<Code>SECT</Code>
|
||||
<Text>Section</Text>
|
||||
</Echelon>
|
||||
<Echelon>
|
||||
<ID>4</ID>
|
||||
<Code>PLT</Code>
|
||||
<Text>Platoon</Text>
|
||||
</Echelon>
|
||||
<Echelon>
|
||||
<ID>6</ID>
|
||||
<Code>COY</Code>
|
||||
<Text>Company</Text>
|
||||
</Echelon>
|
||||
<Echelon>
|
||||
<ID>8</ID>
|
||||
<Code>BN</Code>
|
||||
<Text>Battalion</Text>
|
||||
</Echelon>
|
||||
</Echelons>
|
||||
<Forces>
|
||||
<Force>
|
||||
<Code>UNK</Code>
|
||||
<Text>Unknown</Text>
|
||||
</Force>
|
||||
<Force>
|
||||
<Code>FR</Code>
|
||||
<Text>Bluefor</Text>
|
||||
</Force>
|
||||
<Force>
|
||||
<Code>HO</Code>
|
||||
<Text>Opfor</Text>
|
||||
</Force>
|
||||
<Force>
|
||||
<Code>NT</Code>
|
||||
<Text>Neutral</Text>
|
||||
</Force>
|
||||
</Forces>
|
||||
</Config>
|
||||
Reference in new issue
Block a user