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Executable
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#
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# $Id$
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# $HeadURL$
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# $Author$
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#
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# Created by Mike Wille, SLSE, 2016-10-10
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#
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SET(ProjectGuezPlugin_SRCS
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main.h
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main.cpp
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)
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#set(ProjectGuezPlugin_RES)
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NGL_COMPILE_RESOURCES(ProjectGuezPlugin_RES guez_resources.qrc)
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NGL_ADD_LIBRARY(WS ProjectGuezPlugin MODULE ${ProjectGuezPlugin_SRCS} ${ProjectGuezPlugin_RES})
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NGL_TARGET_LINK_LIBRARIES(ProjectGuezPlugin
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PUBLIC
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Qt5::Core
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ProjectPluginInterface
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)
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NGL_INSTALL_TARGET(ProjectGuezPlugin)
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NGL_INSTALL(AAR FILES licence_file_mba.crl DESTINATION "./share/Lts/Licence" RENAME licence_file.crl)
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IF(GUEZ_MODE)
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SET(in_file "vbk.csv")
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NGL_INSTALL(SV FILES "vbk.csv" DESTINATION "./share/Lts/vbk" RENAME "vbk.csv")
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IF(UNIX)
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NGL_INSTALL(SV FILES vbk.csv DESTINATION ${CMAKE_BINARY_DIR}/share/Lts/vbk/${in_file})
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ENDIF()
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ENDIF()
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IF(BUILD_RPM)
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IF(UNIX AND GUEZ_MODE)
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MESSAGE("Install lts-cc conf for GUEZ")
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SET(_etc_dir /etc/)
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INSTALL(FILES lts-cc.conf DESTINATION ${_etc_dir})
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MESSAGE("Install licence File for GUEZ")
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NGL_INSTALL(SV FILES licence_file.crl DESTINATION "./share/Lts/Licence")
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MESSAGE("Install effect_config File for GUEZ")
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NGL_INSTALL(SV FILES resources/effect_config.xml DESTINATION "./share/Lts/Buildings")
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ENDIF()
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ENDIF()
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NGL_TEST_APPS_JSON(ProjectGuezPlugin)
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Executable
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<RCC>
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<qresource prefix="/project">
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<file alias="background.png">resources/background.png</file>
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<file alias="logo.png">resources/logo.png</file>
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<file alias="splash.png">resources/splash.png</file>
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<file alias="apps.json">resources/apps.json</file>
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<file alias="project_settings.json">resources/project_settings.json</file>
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<file alias="ca.crt">resources/ca.crt</file>
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</qresource>
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</RCC>
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Executable
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Executable
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Executable
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#
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# @RDE_HEADER@
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# $Id: lts-cc.conf 58247 2022-11-02 14:22:49Z rudolphus_g $
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# $HeadURL: svn://192.168.133.21/TDS/branches/product/devel/trunk/Lts/Projects/Guez/lts-cc.conf $
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# $Author: rudolphus_g $
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#
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# use ";" in front to use the Default Values for the given entry
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# use "true/false" or "1/0" for boolean values
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#----------------#
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# Global Options #
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#----------------#
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[Global]
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# DatabaseHostname: Database Server Hostname to connect to
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# -> Default: EXCDBS01
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DatabaseHostname=EXCDBS01
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# DatabaseName: Database to connect to on the DatabaseHostname
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# -> Default: lts_ets_pro
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DatabaseName=lts_ets_pro
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# DomainId: DDS DomainId to use for every started Service
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# DomainId must be between 1 and 232
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# -> Default: last 8 Bits of the first ip adress found
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DomainId=1
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# ServerHostname: Server Hostname to connect to for example: for svcReplayService
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# -> Default: EXCTDS01
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;ServerHostname=EXCTDS01
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# LogPath: Path log4cxx should put LogFiles into
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# user needs rights to access the directory
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# -> Default: /shd/CTC/LOG
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LogPath=/shd/CTC/LOG
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# PortOffset: PortOffset for all PORTS used by nglconnection
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# -> Default: 9000
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;PortOffset=9000
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#-----------------------------#
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#Options for Asset Management #
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#-----------------------------#
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[ASM]
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# webSocketServerPortRange/1: range for ports to listen on for type 1
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# Default -> @Point(0 0)
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;webSocketServerPortRange/1=@Point(0 0)
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#----------------------------#
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#Options for File Management #
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#----------------------------#
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[FLM]
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# webSocketServerPortRange/1: range for ports to listen on for type 1
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# Default -> @Point(0 0)
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;webSocketServerPortRange/1=@Point(0 0)
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#--------------------------------#
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#Options for Operator Management #
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#--------------------------------#
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[OPM]
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# webSocketServerPortRange/1: range for ports to listen on for type 1
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# Default -> @Point(0 0)
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;webSocketServerPortRange/1=@Point(0 0)
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#----------------------------#
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#Options for Buildings Proxy #
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#----------------------------#
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[BLD]
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# webSocketServerPortRange/1: range for ports to listen on for type 1
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# Default -> @Point(0 0)
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;webSocketServerPortRange/1=@Point(0 0)
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#---------------------------------#
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#Options for Excercise Management #
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#---------------------------------#
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[ExerciseManagement]
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# maxStartedExercises: Maximum Started Exercises
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# Default -> 1
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;maxStartedExercises=1
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# maxPreparedExercises: Maximum Pepared Exercises
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# Default -> 4
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;maxPreparedExercises=4
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# maxStoppedExercises: Maximum Stopped Exercises
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# Default -> 5
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;maxStoppedExercises=5
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# maxHlaExercises: Maximum HLA Exercises
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||||
# Default -> 1
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;maxHlaExercises=1
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|
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# enableExerciseTerminatedToStopped
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# allow exercise transition from Termianted to Stopped
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# Default -> false
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;enableExerciseTerminatedToStopped=false
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# webSocketServerPortRange/1: range for ports to listen on for type 1
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# Default -> @Point(0 0)
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;webSocketServerPortRange/1=@Point(0 0)
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#--------------------------------#
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#Options for Evaluation Database #
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#--------------------------------#
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[EvaluationDb]
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# DatabaseHostname: Database Hostname to Access
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# Default -> "EXCADB01"
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;DatabaseHostname = "EXCADB01"
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# DatabaseName: Database Name to Access
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||||
# Default -> "dbAdmin"
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;DatabaseName = "dbAdmin"
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|
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#---------------------------------------#
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||||
#Options for Central Effect Simulations #
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||||
#---------------------------------------#
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||||
[CES]
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||||
# cesCheatingDistanceVehicle: maximum Cheating Distance for Vehicles in CES
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;cesCheatingDistanceVehicle=20
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# cesCheatingDistanceSoldier: maximum Cheating Distance for Soldiers in CES
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||||
;cesCheatingDistanceSoldier=5
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||||
#----------------------------#
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||||
# CES Plugin CES_ARTILLERY #
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#----------------------------#
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||||
[CES_ARTILLERY]
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Vulcano/ViewAngle=12.0
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Vulcano/AttackAngle=3.8
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Vulcano/MaximumDesignationAngle=60.0
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#----------------------------#
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||||
# CES Plugin CES_GEO_PAIRING #
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||||
#----------------------------#
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[CES_GEO_PAIRING]
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||||
# geopairingIniPath: Path where the GeoParing Ini Files are located
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;geopairingIniPath=/shd/CTC/TOOLS/TDS/TDS-build/bin/GeoPairing/firingTables
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# geopairingIniFile: Name of the GeoParing Ini File
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;geopairingIniFile=GeoPairing.ini
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# ammunitionIniFile: Name of the Ammunition Ini File
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;ammunitionIniFile=Ammunition.ini
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# Moerser simple firing table
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moerserLoad_0=35.0
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moerserLoad_1=40.0
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moerserLoad_2=45.0
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moerserLoad_3=55.0
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moerserLoad_4=65.0
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moerserLoad_5=85.0
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moerserLoad_6=100.0
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#---------------------------------#
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# CES Plugin ParticipantBuildings #
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#---------------------------------#
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[CES_PARTICIPANT_BUILDINGS]
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# handleBlockedAreas: enable handling of Blocked Areas
|
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; Default -> false
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;handleBlockedAreas=false
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|
||||
#------------------#
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||||
# CES Plugin CES2D #
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||||
#------------------#
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||||
[CES2D]
|
||||
|
||||
# calculateCentralAes: enable Central Area Effect Simulation
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# 0 -> OFF
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# 1 -> AES calculation ON
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# 2 -> AES calculation ONLY in WLS-Areas
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# Default -> 0
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;calculateCentralAes=1
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|
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# Settings for Artillerie-Sounds:
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# playArtillerieSounds: Enable Artillery Sounds
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# Default -> 0
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;playArtillerieSounds=0
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# user: Username for Artillerie Sounds
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;user="katar"
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# passwd: Password for Artillerie Sounds
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;passwd="mout11de"
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# distanceThreshold: distanceThreshold for CES Artillerie Sound
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# Default -> 1.415
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;distanceThreshold=1.415
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||||
|
||||
# factor: Volume factor for CES Artillerie Sounds
|
||||
# Default -> 15.05
|
||||
;factor=15.05
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||||
|
||||
# soundId: SoundId to play on Artillere Hit
|
||||
# Default -> 1
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;soundId=1
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||||
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||||
# reduceFactor: reduceFactor for Artillerie Sounds
|
||||
# 1.0 -> 100 percent
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# Default -> 1.0
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||||
;reduceFactor=1.0 ; for Tests 1.0 -> 100 percent
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||||
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||||
#-----------------------------------#
|
||||
# Settings for CES-Plugin MineAreas #
|
||||
#-----------------------------------#
|
||||
[CES_MINE_AREAS]
|
||||
# older entries of mines are outdated [ms]
|
||||
PeriodStoredMinesOutdated=5000
|
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|
||||
#-----------------------------------#
|
||||
# Settings for AreaEffectSimulation #
|
||||
#-----------------------------------#
|
||||
[AES]
|
||||
|
||||
# use2BytesForSingleFireDiameter:
|
||||
# Default -> 1
|
||||
use2BytesForSingleFireDiameter=1
|
||||
|
||||
# DusSingleMineEffectStartOffset=30 * 1000 // 30 seconds default
|
||||
# Default -> 30 seconds default
|
||||
|
||||
# ActivationTimeAfterStopSupplyTruck Time that a Supply Truck must have been stationary before the functional Area becomes active.
|
||||
# Default -> 5000 [ms]
|
||||
# ActivationTimeAfterStopSupplyTruck=5000
|
||||
|
||||
# MaximumStepLengthStanding: Radius in which the vehicle is detected as stationary.
|
||||
# Default -> 20 [m]
|
||||
# MaximumStepLengthStanding=20
|
||||
|
||||
# UnpairedMinesLookupRange: Maximum lookup range for minereas to have an unpaired mine (mineId > 70000)
|
||||
# Default -> 20 [m]
|
||||
;UnpairedMinesLookupRange=20
|
||||
|
||||
# Maximum rounds for ExplosionCluster: If set < 10, 10 is returned. If set > 900, 900 is returned.
|
||||
# Default -> 120
|
||||
;MaxRoundsAreaWideFire=120
|
||||
|
||||
# Afterglow duration in msecs for ChargeEffects, before the data topic is deleted
|
||||
# Default -> 5 [min] = (5 * 60 * 1000) = 300000 [ms]
|
||||
;ChargeEffectAfterGlow=300000
|
||||
|
||||
#--------
|
||||
# Effects
|
||||
#--------
|
||||
# Confluence->Legatus->03_PROJEKTE->ADLER III Anbindung ->Konzepte->ADLER-generierte Steilfeuer->State-Machine Effector
|
||||
#
|
||||
#Default = 10 s ( 10 * 1000)
|
||||
#The timer is not used for negative values.
|
||||
;EffectorIntervalFireMin=10000
|
||||
#Default = 15 s ( 15 * 1000)
|
||||
;EffectorIntervalFireMax=15000
|
||||
#Default = 10 s ( 10 * 1000)
|
||||
#The timer is not used for negative values.
|
||||
;EffectorIntervalReportFiredMin=10000
|
||||
#Default = 15 s ( 15 * 1000)
|
||||
;EffectorIntervalReportFiredMax=15000
|
||||
#Default = 10 s ( 10 * 1000)
|
||||
#The timer is not used for negative values.
|
||||
;EffectormIntervalReportFireReadinessMin=10000
|
||||
#Default = 15 s ( 15 * 1000)
|
||||
;EffectormIntervalReportFireReadinessMax=15000
|
||||
#Default = 10 s ( 10 * 1000)
|
||||
#The timer is not used for negative values.
|
||||
;getEffectorInitialReportFireReadinessMin=10000
|
||||
#Default = 15 s ( 15 * 1000)
|
||||
;getEffectorInitialReportFireReadinessMax=15000
|
||||
|
||||
#-------------------------------------#
|
||||
# Settings for ExerciseEventManagment #
|
||||
#-------------------------------------#
|
||||
[EEM]
|
||||
# cleanupTimeout: timeout in ms for cleanup AVS events
|
||||
# Default -> 600000
|
||||
;cleanupTimeout = 600000
|
||||
|
||||
# webSocketServerPortRange/1: range for ports to listen on for type 1
|
||||
# Default -> @Point(0 0)
|
||||
;webSocketServerPortRange/1=@Point(0 0)
|
||||
|
||||
#------------------#
|
||||
# Settings for HLA #
|
||||
#------------------#
|
||||
[hla]
|
||||
|
||||
# webSocketListenPort: HLA Websocket Port
|
||||
# Default -> 12347
|
||||
webSocketListenPort=12347
|
||||
|
||||
# webSocketHostname: HLA Websocket hostname to connect to
|
||||
# Default -> "localhost"
|
||||
webSocketHostname="exctds05"
|
||||
|
||||
# FederationName: Name of the HLA Federation to create
|
||||
# Default -> "22"
|
||||
;FederationName="22"
|
||||
|
||||
# Protocol: Protocol to use: "DIS" or "HLA"
|
||||
# Default -> "HLA"
|
||||
;Protocol="HLA"
|
||||
|
||||
# SiteId: SiteId to use for EntityIdentifier Struct (note: not used as this is now the exercise ID)
|
||||
# Default -> 201
|
||||
;SiteId=201
|
||||
|
||||
# ApplicationId: ApplicationId to use for EntityIdentifier Struct
|
||||
# Default -> 100
|
||||
;ApplicationId=100
|
||||
|
||||
# guezHitGraceTimeMSecs: Grace time to join Status Change and Guez Hit Interactions to each other
|
||||
# Default -> 1000
|
||||
;guezHitGraceTimeMSecs=1000
|
||||
|
||||
# FomIdentifier: Identifier of the FOM in $SwConfFileName
|
||||
# Default -> "Saab"
|
||||
;FomIdentifier="Saab"
|
||||
|
||||
# RtiIdentifier: Identifier of the RTI in $SwConfFileName
|
||||
# Default -> "MAK"
|
||||
;RtiIdentifier="MAK"
|
||||
|
||||
# SwConfFileName: Configurations for NGS found here
|
||||
# Default -> "swconf.cfg"
|
||||
;SwConfFileName=swconf.cfg
|
||||
|
||||
# LicenseServer: Which one is the License Server for MAK RTI? You may prepend a port number...
|
||||
# Default -> "@192.168.99.100"
|
||||
;LicenseServer="@192.168.99.100"
|
||||
|
||||
# Orientation for HLA Participants
|
||||
SpatialStructOrientation/Phi = 3.26; 3.34196; 3.3315; 3.0; 0.9076 ; 2.1415; 1.5708; 3.138309
|
||||
SpatialStructOrientation/Psi = 3.1415; -1.5708; -0.9076; 3.1415; -0.9076; 2.446645
|
||||
SpatialStructOrientation/Theta = -0.65537; -0.66323; 0.7; -2.47; -0.9076; -0.879588
|
||||
|
||||
#-------------------------#
|
||||
# Settings for GueZ Nasat #
|
||||
#-------------------------#
|
||||
[GNA]
|
||||
|
||||
# socketListenPort: GNA Listen Port
|
||||
# Default -> 8420
|
||||
;socketListenPort= 8420
|
||||
|
||||
# useWebSocket: Enable GNA Websocket
|
||||
# Default -> false
|
||||
;useWebSocket = false
|
||||
|
||||
# simulationPosLatDegree: GNA simulated Position Lat in Degree
|
||||
# Default -> 11.560
|
||||
;simulationPosLatDegree=11.560
|
||||
|
||||
# simulationPosLonDegree: GNA simulated Position Lon in Degree
|
||||
# Default -> 52.457
|
||||
;simulationPosLonDegree=52.457
|
||||
|
||||
|
||||
#------------------------------#
|
||||
# Settings for AVS Workstation #
|
||||
#------------------------------#
|
||||
[AVS_WORKSTATION]
|
||||
|
||||
# host: AVS Workstation host to connect to
|
||||
# Default -> localhost
|
||||
;host = localhost
|
||||
|
||||
# port: AVS Workstation Port to connect to
|
||||
# Default -> 6370
|
||||
;port = 6370
|
||||
|
||||
# KeepAlive: enable KeepAlive Signals to AVS
|
||||
# Default -> true
|
||||
;KeepAlive = true
|
||||
|
||||
# Timeout: Timeout time in ms
|
||||
# 0 :disable
|
||||
# Default -> 3000
|
||||
;Timeout = 3000
|
||||
|
||||
#------------------------------------------#
|
||||
# Settings for AVS Server #
|
||||
#------------------------------------------#
|
||||
[AVS_SERVER]
|
||||
;url=ws://EXCAVS01:7020
|
||||
|
||||
#------------------------------------------#
|
||||
# Settings for AVS Workstation VD (Export) #
|
||||
#------------------------------------------#
|
||||
[AVS_WORKSTATION_VD]
|
||||
|
||||
# host: AVS Workstation VD host to connect to
|
||||
# Default -> localhost
|
||||
;host = localhost
|
||||
|
||||
# port: AVS Workstation VD Port to connect to
|
||||
#Default -> 6380
|
||||
;port = 6380
|
||||
|
||||
# KeepAlive: enable KeepAlive Signals to AVS VD
|
||||
# Default -> true
|
||||
;KeepAlive = true
|
||||
|
||||
# Timeout: Timeout time in ms VD
|
||||
# 0 :disable
|
||||
# Default -> 60000
|
||||
;Timeout = 3000
|
||||
|
||||
#--------------------------------#
|
||||
# NotificationManagement
|
||||
#--------------------------------#
|
||||
[NOM]
|
||||
# 2 * 24 * 60 * * 60 * 1000 (2 days)
|
||||
expiryIntervalMSec=172800000;
|
||||
# every 10 seconds
|
||||
removeTimerIntervalMSec=10000;
|
||||
|
||||
#--------------------------------#
|
||||
# Options for Training Area Base #
|
||||
#--------------------------------#
|
||||
[TrainingAreaBase]
|
||||
|
||||
# TimeDelayAhead: Time Delay max ahead in ms where topics are send to dds from TAB
|
||||
# Default -> 60000
|
||||
;TimeDelayAhead=60000
|
||||
|
||||
# TimeDelayBack: Time Delay max back in ms where topics are send to dds from TAB
|
||||
# Default -> 60000
|
||||
;TimeDelayBack=60000
|
||||
|
||||
# UseTetraScrambling: enable Tetra Scrambling for Training Area Base
|
||||
# Default -> BUILD GUEZ_MODE -> true
|
||||
# Default -> NO GUEZ MODE -> false
|
||||
UseTetraScrambling=true
|
||||
|
||||
# UsePvSan: enable PVSan functionality for TAB (add 2 Bytes to INIT BE CAREFULL!)
|
||||
# Default -> false
|
||||
UsePvSan=true
|
||||
|
||||
# TetraIcd::CreateAreaExplosion with chargeTypeId = 254; to trigger tracer or similar
|
||||
# Default -> 3000
|
||||
;ExplosionToEffectDelayMsec = 3000
|
||||
|
||||
# webSocketServerPortRange/1: range for ports to listen on for type 1
|
||||
# Default -> @Point(0 0)
|
||||
;webSocketServerPortRange/1=@Point(0 0)
|
||||
|
||||
# webSocketServerPortRange/3: range for ports to listen on for type 3
|
||||
# Default -> @Point(0 0)
|
||||
;webSocketServerPortRange/3=@Point(0 0)
|
||||
|
||||
#############################
|
||||
# IPS/OPS GPS transition
|
||||
# DistanceIpsToGps=0 Distance of the first GPS coordinate to the building after an IPS position default = 0 [m] (int)
|
||||
# DistanceOpsToGps=0 Distance of the first GPS coordinate to the building after an OPS position default = 0 [m] (int)
|
||||
# MaxSoldierSpeed=4.0 fastest plausible speed of a soldier when transitioning from IPS/OPS to GPS [m/s] (double)
|
||||
# MaxSpeedCheckTimeout=10 [s] Time in which the speed-plausibility check is made. After that, the GPS reports are valid again default = 120 [s] (int)
|
||||
|
||||
DistanceIpsToGps=20
|
||||
DistanceOpsToGps=5
|
||||
MaxSoldierSpeed=4.0
|
||||
MaxSpeedCheckTimeout=120
|
||||
|
||||
[UAS]
|
||||
# InterFace IP Adress to start CylconeDDS on
|
||||
# Default -> NONE!
|
||||
TmsIfIpAddress=10.7.144.32
|
||||
|
||||
|
||||
#-------------------------------------#
|
||||
# Settings for Oc Base Download #
|
||||
#-------------------------------------#
|
||||
[OcBaseDownload]
|
||||
|
||||
# remoteDbName: Remote DB Name to Download from
|
||||
# Default -> lts_ets_pro
|
||||
;remoteDbName="lts_ets_pro"
|
||||
|
||||
# remoteDbHostName: Remote Hostname to Download from
|
||||
# Default -> EXCDBS01
|
||||
;remoteDbHostName="EXCDBS01"
|
||||
|
||||
#-------------------------------------#
|
||||
# Settings for Audio Video Management #
|
||||
#-------------------------------------#
|
||||
[AVM]
|
||||
|
||||
# addacServerNamePrefix: ADDAC Servername Prefix
|
||||
# Default -> ECCORIF
|
||||
;addacServerNamePrefix="ECCORIF"
|
||||
|
||||
# addacPortsPerServer: ADDAC Ports per Server
|
||||
# Default -> 16
|
||||
;addacPortsPerServer=16
|
||||
|
||||
|
||||
#-------------------------------------#
|
||||
# Settings for Participant Management #
|
||||
#-------------------------------------#
|
||||
[PPM]
|
||||
|
||||
# markVehiclesAsReservedFromExcon: enable mark Vehicles as Reserves
|
||||
# Default -> true
|
||||
markVehiclesAsReservedFromExcon=false
|
||||
|
||||
# maxParticipantsPerFiringUnit: regulates the maximum number of participants in firing units
|
||||
# Default -> 4
|
||||
; maxParticipantsPerFiringUnit=4
|
||||
|
||||
# webSocketServerPortRange/1: range for ports to listen on for type 1
|
||||
# Default -> @Point(0 0)
|
||||
;webSocketServerPortRange/1=@Point(0 0)
|
||||
|
||||
# webSocketServerPortRange/2: range for ports to listen on for type 2
|
||||
# Default -> @Point(0 0)
|
||||
;webSocketServerPortRange/2=@Point(0 0)
|
||||
|
||||
#--------------------------------#
|
||||
# Settings for Target Management #
|
||||
#--------------------------------#
|
||||
[TGT]
|
||||
# useL400Targets: enable L400 Target calculation
|
||||
# Default -> false
|
||||
;useL400Targets = false
|
||||
|
||||
|
||||
#--------------------------------#
|
||||
# Settings for Comopnent Monitor #
|
||||
#--------------------------------#
|
||||
[CMO]
|
||||
# Host (HB: 10.198.80.58)
|
||||
# Host (Guez: 10.7.144.20 / TGVMMON03)
|
||||
checkMkHost=TGVMMON03
|
||||
checkMkPort=6557
|
||||
# in seconds, default -> 60
|
||||
checkMkInterval=60
|
||||
|
||||
# updateLastCheckTimeDirect: 0|1
|
||||
# Default -> 0
|
||||
# updateLastCheckTimeDirect=1
|
||||
|
||||
|
||||
#-----------------------------------#
|
||||
# Settings for Recording Management #
|
||||
#-----------------------------------#
|
||||
[RecordingManagement]
|
||||
# UpdateFrequency: Update Frequency in ms to write into recording tables
|
||||
# Default -> 1000
|
||||
UpdateFrequency = 100
|
||||
|
||||
|
||||
#----------------------------------------------#
|
||||
# Options for Wireless Location System Service #
|
||||
#----------------------------------------------#
|
||||
[WLS]
|
||||
|
||||
# wlsListenPort: Port to listen to for WLS Connections
|
||||
# Default -> 12002
|
||||
;wlsListenPort=12002
|
||||
|
||||
# webSocketListenPort: set Websocket Listen Port for WLS
|
||||
# Default -> 123456
|
||||
;webSocketListenPort=12346
|
||||
|
||||
# wlsBasePoint: BasePoint for WLS Position Calculations
|
||||
# MGRS format <Zone> <Band> <Square Identifier> <Easting> <Northing>
|
||||
# Default -> 32UMD0000000000000000
|
||||
;wlsBasePoint=32UMD0000000000000000
|
||||
|
||||
# wlsZOffset: Z offset for WLS Positions
|
||||
# Default -> 0
|
||||
;wlsZOffset=0
|
||||
|
||||
# squareDistanceMax: squared maximum distance before sending to ppm
|
||||
# Default -> 0.0
|
||||
#squareDistanceMax=0.0
|
||||
|
||||
#-----------------------------------------#
|
||||
# Options for BuildingControlUnit Service #
|
||||
#-----------------------------------------#
|
||||
[BuildingControlUnit]
|
||||
|
||||
# fireThreshold:
|
||||
# Default -> 70
|
||||
;fireThreshold=70
|
||||
|
||||
# killThreshold: Threshold destruction until Building is destroyed
|
||||
# Default -> 80
|
||||
;killThreshold=80
|
||||
|
||||
# effectSoundIdEccActivate: Activate Sound Id to play
|
||||
# Default -> 0
|
||||
;effectSoundIdEccActivate=0
|
||||
|
||||
# effectSoundIdEccDestroy: Destroy Sound Id to play
|
||||
# Default -> 1
|
||||
;effectSoundIdEccDestroy=1
|
||||
|
||||
# hitSoundVolume: Volume for Hit Sound
|
||||
# Volume in Percent from 0-100
|
||||
# Default - > 100
|
||||
;hitSoundVolume=100
|
||||
|
||||
# activationSoundId: Activation sound to play on building init
|
||||
# Default -> 0
|
||||
;activationSoundId=0
|
||||
|
||||
# activationSoundVolume: Activations Sounds Volume
|
||||
# Volume in Percent from 0-100
|
||||
# Default - > 100
|
||||
;activationSoundVolume=100
|
||||
|
||||
# fireSoundId: Fire sound to play on building hit
|
||||
# Default -> 4
|
||||
;fireSoundId=4
|
||||
|
||||
# fireSoundVolume: Volume for Fire Sound
|
||||
# Volume in Percent from 0-100
|
||||
# Default - > 100
|
||||
;fireSoundVolume=100
|
||||
|
||||
# fireSoundCategory: Sound Categories
|
||||
# OTHER VALUES???
|
||||
# Default -> Inside_buildings
|
||||
;fireSoundCategory=Inside_buildings
|
||||
|
||||
# minimumRemainEffectThreshold: Threshold until hits get relayed to neighbouring rooms
|
||||
#Default -> 10
|
||||
minimumRemainEffectThreshold=1
|
||||
|
||||
# transitionMultiplier: Force Multiplier for every building hit
|
||||
# Default -> 3.0
|
||||
transitionMultiplier=5.0
|
||||
|
||||
# numberOfFlashes: Numbers of flashes or groups per hit
|
||||
# 0 - 254 : Number of flashes (or groups)
|
||||
# 255 : infinte flashes
|
||||
# Default -> 10
|
||||
;numberOfFlashes=10
|
||||
|
||||
# pauseDuration: Pause between two flashes (or Groups) in Seconds
|
||||
# 1 - 10
|
||||
# Default -> 1
|
||||
;pauseDuration=1
|
||||
|
||||
# choppedConfiguration: Number of Single Flash Pulses inside a group
|
||||
# 0 - 1 : NO chopped flash
|
||||
# 2 - 20: Number of flashes
|
||||
# Default -> 10
|
||||
;choppedConfiguration=10
|
||||
|
||||
# flashDuration: Duration in ms for Building Sensor Module flashes
|
||||
# Default -> 30
|
||||
;flashDuration=30
|
||||
|
||||
# laserRangeCode: Laser Code to ignore when handling Laser Hits on Building
|
||||
# Default -> 2178
|
||||
;laserRangeCode=2178
|
||||
|
||||
|
||||
#------------------------------#
|
||||
# Options for Sound Management #
|
||||
#------------------------------#
|
||||
[SOM]
|
||||
|
||||
# user: Username to use for SOM
|
||||
# Default -> "katar"
|
||||
;user="katar"
|
||||
|
||||
# passwd: Password to use for SOM
|
||||
# Default -> "Mout11de"
|
||||
;passwd="mout11de"
|
||||
|
||||
|
||||
#-------------------------------#
|
||||
# Options for ServiceManagement #
|
||||
#-------------------------------#
|
||||
[ServiceManagement]
|
||||
|
||||
# ObserverIntervall: Time in ms the ServiceManagement waits for a Service's Heartbeat until it's restarts the Service
|
||||
# Default -> 10000 (10 Seconds)
|
||||
;ObserverIntervall=10000
|
||||
|
||||
|
||||
#-------------------------------#
|
||||
# Options for db Administration #
|
||||
#-------------------------------#
|
||||
[dbAdministration]
|
||||
|
||||
# DatabaseHostname: Database Hostname to connect to
|
||||
# Default -> "EXCDBS01"
|
||||
;DatabaseHostname="EXCDBS01"
|
||||
|
||||
# DatabaseName: Database name to connect to
|
||||
# Default -> "lts_ets_pro"
|
||||
;DatabaseName="lts_ets_pro"
|
||||
|
||||
#--------------------------------------#
|
||||
# Options for InfrastructureManagement #
|
||||
#--------------------------------------#
|
||||
[ISM]
|
||||
|
||||
# MessageDelay: Delay in milliseconds between two websocket messages to be processed
|
||||
# Default -> 0
|
||||
MessageDelay = 100
|
||||
|
||||
#---------------------------------#
|
||||
# Options for WarehouseManagement #
|
||||
#---------------------------------#
|
||||
[WarehouseManagement]
|
||||
WmsServer = localhost
|
||||
Executable
+475
@@ -0,0 +1,475 @@
|
||||
#
|
||||
# @RDE_HEADER@
|
||||
# $Id: lts-cc_oc.conf 58247 2022-11-02 14:22:49Z rudolphus_g $
|
||||
# $HeadURL: svn://192.168.133.21/TDS/branches/product/devel/trunk/Lts/Projects/Guez/lts-cc_oc.conf $
|
||||
# $Author: rudolphus_g $
|
||||
#
|
||||
|
||||
# use ";" in front to use the Default Values for the given entry
|
||||
# use "true/false" or "1/0" for boolean values
|
||||
|
||||
#----------------#
|
||||
# Global Options #
|
||||
#----------------#
|
||||
[Global]
|
||||
|
||||
# DatabaseHostname: Database Server Hostname to connect to
|
||||
# -> Default: EXCDBS01
|
||||
DatabaseHostname=localhost
|
||||
|
||||
# DatabaseName: Database to connect to on the DatabaseHostname
|
||||
# -> Default: lts_ets_pro
|
||||
DatabaseName=lts_ets_pro
|
||||
|
||||
# DomainId: DDS DomainId to use for every started Service
|
||||
# DomainId must be between 1 and 232
|
||||
# -> Default: last 8 Bits of the first ip adress found
|
||||
DomainId=2
|
||||
|
||||
# ServerHostname: Server Hostname to connect to for example: for svcReplayService
|
||||
# -> Default: EXCTDS01
|
||||
ServerHostname=localhost
|
||||
|
||||
# LogPath: Path log4cxx should put LogFiles into
|
||||
# user needs rights to access the directory
|
||||
# -> Default: /shd/CTC/LOG
|
||||
;LogPath=/shd/CTC/LOG
|
||||
|
||||
|
||||
#---------------------------------#
|
||||
#Options for Excercise Management #
|
||||
#---------------------------------#
|
||||
[ExerciseManagement]
|
||||
|
||||
# maxStartedExercises: Maximum Started Exercises
|
||||
# Default -> 1
|
||||
;maxStartedExercises=1
|
||||
|
||||
# maxPreparedExercises: Maximum Pepared Exercises
|
||||
# Default -> 4
|
||||
;maxPreparedExercises=4
|
||||
|
||||
# maxStoppedExercises: Maximum Stopped Exercises
|
||||
# Default -> 5
|
||||
;maxStoppedExercises=5
|
||||
|
||||
# maxHlaExercises: Maximum HLA Exercises
|
||||
# Default -> 1
|
||||
;maxHlaExercises=1
|
||||
|
||||
#--------------------------------#
|
||||
#Options for Evaluation Database #
|
||||
#--------------------------------#
|
||||
[EvaluationDb]
|
||||
|
||||
# DatabaseHostname: Database Hostname to Access
|
||||
# Default -> "EXCADB01"
|
||||
;DatabaseHostname = "EXCADB01"
|
||||
|
||||
# DatabaseName: Database Name to Access
|
||||
# Default -> "dbAdmin"
|
||||
;DatabaseName = "dbAdmin"
|
||||
|
||||
|
||||
#---------------------------------------#
|
||||
#Options for Central Effect Simulations #
|
||||
#---------------------------------------#
|
||||
[CES]
|
||||
# geopairingIniPath: Path where the GeoParing Ini Files are located
|
||||
;geopairingIniPath=/shd/CTC/TOOLS/TDS/TDS-build/bin/GeoPairing/firingTables
|
||||
|
||||
# geopairingIniFile: Name of the GeoParing Ini File
|
||||
;geopairingIniFile=GeoPairing.ini
|
||||
|
||||
# ammunitionIniFile: Name of the Ammunition Ini File
|
||||
;ammunitionIniFile=Ammunition.ini
|
||||
|
||||
# cesCheatingDistanceVehicle: maximum Cheating Distance for Vehicles in CES
|
||||
;cesCheatingDistanceVehicle=20
|
||||
|
||||
# cesCheatingDistanceSoldier: maximum Cheating Distance for Soldiers in CES
|
||||
;cesCheatingDistanceSoldier=5
|
||||
|
||||
# calculateCentralAes: enable Central Area Effect Simulation
|
||||
# 0 -> OFF
|
||||
# 1 -> AES calculation ON
|
||||
# 2 -> AES calculation ONLY in WLS-Areas
|
||||
# Default -> 0
|
||||
;calculateCentralAes=1
|
||||
|
||||
# handleBlockedAreas: enable handling of Blocked Areas
|
||||
# Default -> false
|
||||
;handleBlockedAreas=false
|
||||
|
||||
|
||||
# Settings for Artillerie-Sounds:
|
||||
|
||||
# playArtillerieSounds: Enable Artillery Sounds
|
||||
# Default -> 0
|
||||
;playArtillerieSounds=0
|
||||
|
||||
# user: Username for Artillerie Sounds
|
||||
;user="katar"
|
||||
|
||||
# passwd: Password for Artillerie Sounds
|
||||
;passwd="mout11de"
|
||||
|
||||
# distanceThreshold: distanceThreshold for CES Artillerie Sound
|
||||
# Default -> 1.415
|
||||
;distanceThreshold=1.415
|
||||
|
||||
# factor: Volume factor for CES Artillerie Sounds
|
||||
# Default -> 15.05
|
||||
;factor=15.05
|
||||
|
||||
# soundId: SoundId to play on Artillere Hit
|
||||
# Default -> 1
|
||||
;soundId=1
|
||||
|
||||
# reduceFactor: reduceFactor for Artillerie Sounds
|
||||
# 1.0 -> 100 percent
|
||||
# Default -> 1.0
|
||||
;reduceFactor=1.0 ; for Tests 1.0 -> 100 percent
|
||||
|
||||
|
||||
#-----------------------------------#
|
||||
# Settings for AreaEffectSimulation #
|
||||
#-----------------------------------#
|
||||
[AES]
|
||||
|
||||
# use2BytesForSingleFireDiameter:
|
||||
# Default -> 1
|
||||
;use2BytesForSingleFireDiameter=1
|
||||
|
||||
# geopairingIniPath: path where the geoparing Ini Files are located
|
||||
# Default -> "./GeoPairing/firingTables"
|
||||
;geopairingIniPath="./GeoPairing/firingTables"
|
||||
|
||||
# geopairingIniFile: GeoParing Ini File in AES
|
||||
# Default -> "GeoPairing.ini"
|
||||
;geopairingIniFile="GeoPairing.ini"
|
||||
|
||||
# ammunitionIniFile: Ammunition file name for GeoParing in AES
|
||||
# Default -> "Ammunition.ini"
|
||||
;ammunitionIniFile="Ammunition.ini"
|
||||
|
||||
# Afterglow duration in msecs for ChargeEffects, before the data topic is deleted
|
||||
# Default -> 5 [min] = (5 * 60 * 1000) = 300000 [ms]
|
||||
;ChargeEffectAfterGlow=300000
|
||||
|
||||
#---------------------------------------#
|
||||
#Options for Central Effect Simulations #
|
||||
#---------------------------------------#
|
||||
[EEM]
|
||||
# cleanupTimeout: timeout in ms for cleanup AVS events
|
||||
# Default -> 600000
|
||||
cleanupTimeout = 0
|
||||
|
||||
|
||||
#------------------#
|
||||
# Settings for HLA #
|
||||
#------------------#
|
||||
[hla]
|
||||
|
||||
# webSocketListenPort: HLA Websocket Port
|
||||
# Default -> 12347
|
||||
;webSocketListenPort=12347
|
||||
|
||||
# webSocketHostname: HLA Websocket hostname to connect to
|
||||
# Default -> "localhost"
|
||||
;webSocketHostname="localhost"
|
||||
|
||||
|
||||
#-------------------------#
|
||||
# Settings for GueZ Nasat #
|
||||
#-------------------------#
|
||||
[GNA]
|
||||
|
||||
# socketListenPort: GNA Listen Port
|
||||
# Default -> 8420
|
||||
;socketListenPort= 8420
|
||||
|
||||
# useWebSocket: Enable GNA Websocket
|
||||
# Default -> false
|
||||
;useWebSocket = false
|
||||
|
||||
# simulationPosLatDegree: GNA simulated Position Lat in Degree
|
||||
# Default -> 11.560
|
||||
;simulationPosLatDegree=11.560
|
||||
|
||||
# simulationPosLonDegree: GNA simulated Position Lon in Degree
|
||||
# Default -> 52.457
|
||||
;simulationPosLonDegree=52.457
|
||||
|
||||
|
||||
#------------------------------#
|
||||
# Settings for AVS Workstation #
|
||||
#------------------------------#
|
||||
[AVS_WORKSTATION]
|
||||
|
||||
# host: AVS Workstation host to connect to
|
||||
# Default -> localhost
|
||||
;host = localhost
|
||||
|
||||
# port: AVS Workstation Port to connect to
|
||||
# Default -> 6370
|
||||
;port = 6370
|
||||
|
||||
# KeepAlive: enable KeepAlive Signals to AVS
|
||||
# Default -> true
|
||||
;KeepAlive = true
|
||||
|
||||
# Timeout: Timeout time in ms
|
||||
# 0 :disable
|
||||
# Default -> 3000
|
||||
;Timeout = 3000
|
||||
|
||||
|
||||
#------------------------------------------#
|
||||
# Settings for AVS Workstation VD (Export) #
|
||||
#------------------------------------------#
|
||||
[AVS_WORKSTATION_VD]
|
||||
|
||||
# host: AVS Workstation VD host to connect to
|
||||
# Default -> localhost
|
||||
;host = localhost
|
||||
|
||||
# port: AVS Workstation VD Port to connect to
|
||||
#Default -> 6380
|
||||
;port = 6380
|
||||
|
||||
# KeepAlive: enable KeepAlive Signals to AVS VD
|
||||
# Default -> true
|
||||
;KeepAlive = true
|
||||
|
||||
# Timeout: Timeout time in ms VD
|
||||
# 0 :disable
|
||||
# Default -> 60000
|
||||
;Timeout = 3000
|
||||
|
||||
|
||||
#--------------------------------#
|
||||
# Options for Training Area Base #
|
||||
#--------------------------------#
|
||||
[TrainingAreaBase]
|
||||
|
||||
# TimeDelayAhead: Time Delay max ahead in ms where topics are send to dds from TAB
|
||||
# Default -> 60000
|
||||
;TimeDelayAhead=60000
|
||||
|
||||
# TimeDelayBack: Time Delay max back in ms where topics are send to dds from TAB
|
||||
# Default -> 60000
|
||||
;TimeDelayBack=60000
|
||||
|
||||
# UseTetraScrambling: enable Tetra Scrambling for Training Area Base
|
||||
# Default -> BUILD GUEZ_MODE -> true
|
||||
# Default -> NO GUEZ MODE -> false
|
||||
UseTetraScrambling=true
|
||||
|
||||
# UsePvSan: enable PVSan functionality for TAB (add 2 Bytes to INIT BE CAREFULL!)
|
||||
# Default -> false
|
||||
;UsePvSan=false
|
||||
|
||||
# DistanceIpsToGps: Distance for IPS Postion Calculations in Footprints
|
||||
;DistanceIpsToGps=0
|
||||
|
||||
#-------------------------------------#
|
||||
# Settings for Oc Base Download #
|
||||
#-------------------------------------#
|
||||
[OcBaseDownload]
|
||||
|
||||
# remoteDbName: Remote DB Name to Download from
|
||||
# Default -> lts_ets_pro
|
||||
;remoteDbName="lts_ets_pro"
|
||||
|
||||
# remoteDbHostName: Remote Hostname to Download from
|
||||
# Default -> EXCDBS01
|
||||
;remoteDbHostName="EXCDBS01"
|
||||
|
||||
#-------------------------------------#
|
||||
# Settings for Audio Video Management #
|
||||
#-------------------------------------#
|
||||
[AVM]
|
||||
|
||||
# addacServerNamePrefix: ADDAC Servername Prefix
|
||||
# Default -> ECCORIF
|
||||
;addacServerNamePrefix="ECCORIF"
|
||||
|
||||
# addacPortsPerServer: ADDAC Ports per Server
|
||||
# Default -> 16
|
||||
;addacPortsPerServer=16
|
||||
|
||||
|
||||
#-------------------------------------#
|
||||
# Settings for Participant Management #
|
||||
#-------------------------------------#
|
||||
[PPM]
|
||||
|
||||
# markVehiclesAsReservedFromExcon: enable mark Vehicles as Reserves
|
||||
# Default -> true
|
||||
;markVehiclesAsReservedFromExcon=true
|
||||
|
||||
|
||||
#--------------------------------#
|
||||
# Settings for Target Management #
|
||||
#--------------------------------#
|
||||
[TGT]
|
||||
# useL400Targets: enable L400 Target calculation
|
||||
# Default -> false
|
||||
;useL400Targets = false
|
||||
|
||||
|
||||
#-----------------------------------#
|
||||
# Settings for Recording Management #
|
||||
#-----------------------------------#
|
||||
[RecordingManagement]
|
||||
# UpdateFrequency: Update Frequency in ms to write into recording tables
|
||||
# Default -> 1000
|
||||
UpdateFrequency = 100
|
||||
|
||||
|
||||
#----------------------------------------------#
|
||||
# Options for Wireless Location System Service #
|
||||
#----------------------------------------------#
|
||||
[WLS]
|
||||
|
||||
# wlsListenPort: Port to listen to for WLS Connections
|
||||
# Default -> 12002
|
||||
;wlsListenPort=12002
|
||||
|
||||
# webSocketListenPort: set Websocket Listen Port for WLS
|
||||
# Default -> 123456
|
||||
;webSocketListenPort=12346
|
||||
|
||||
# wlsBasePoint: BasePoint for WLS Position Calculations
|
||||
# MGRS format <Zone> <Band> <Square Identifier> <Easting> <Northing>
|
||||
# Default -> 32UMD0000000000000000
|
||||
;wlsBasePoint=32UMD0000000000000000
|
||||
|
||||
# wlsZOffset: Z offset for WLS Positions
|
||||
# Default -> 0
|
||||
;wlsZOffset=0
|
||||
|
||||
# squareDistanceMax: squared maximum distance before sending to ppm
|
||||
# Default -> 0.0
|
||||
#squareDistanceMax=0.0
|
||||
|
||||
#-----------------------------------------#
|
||||
# Options for BuildingControlUnit Service #
|
||||
#-----------------------------------------#
|
||||
[BuildingControlUnit]
|
||||
|
||||
# fireThreshold:
|
||||
# Default -> 70
|
||||
;fireThreshold=70
|
||||
|
||||
# killThreshold: Threshold destruction until Building is destroyed
|
||||
# Default -> 80
|
||||
;killThreshold=80
|
||||
|
||||
# effectSoundIdEccActivate: Activate Sound Id to play
|
||||
# Default -> 0
|
||||
;effectSoundIdEccActivate=0
|
||||
|
||||
# effectSoundIdEccDestroy: Destroy Sound Id to play
|
||||
# Default -> 1
|
||||
;effectSoundIdEccDestroy=1
|
||||
|
||||
# hitSoundVolume: Volume for Hit Sound
|
||||
# Volume in Percent from 0-100
|
||||
# Default - > 100
|
||||
;hitSoundVolume=100
|
||||
|
||||
# activationSoundId: Activation sound to play on building init
|
||||
# Default -> 0
|
||||
;activationSoundId=0
|
||||
|
||||
# activationSoundVolume: Activations Sounds Volume
|
||||
# Volume in Percent from 0-100
|
||||
# Default - > 100
|
||||
;activationSoundVolume=100
|
||||
|
||||
# fireSoundId: Fire sound to play on building hit
|
||||
# Default -> 4
|
||||
;fireSoundId=4
|
||||
|
||||
# fireSoundVolume: Volume for Fire Sound
|
||||
# Volume in Percent from 0-100
|
||||
# Default - > 100
|
||||
;fireSoundVolume=100
|
||||
|
||||
# fireSoundCategory: Sound Categories
|
||||
# OTHER VALUES???
|
||||
# Default -> Inside_buildings
|
||||
;fireSoundCategory=Inside_buildings
|
||||
|
||||
# minimumRemainEffectThreshold: Threshold until hits get relayed to neighbouring rooms
|
||||
#Default -> 10
|
||||
minimumRemainEffectThreshold=1
|
||||
|
||||
# transitionMultiplier: Force Multiplier for every building hit
|
||||
# Default -> 3.0
|
||||
transitionMultiplier=5.0
|
||||
|
||||
# numberOfFlashes: Numbers of flashes or groups per hit
|
||||
# 0 - 254 : Number of flashes (or groups)
|
||||
# 255 : infinte flashes
|
||||
# Default -> 10
|
||||
;numberOfFlashes=10
|
||||
|
||||
# pauseDuration: Pause between two flashes (or Groups) in Seconds
|
||||
# 1 - 10
|
||||
# Default -> 1
|
||||
;pauseDuration=1
|
||||
|
||||
# choppedConfiguration: Number of Single Flash Pulses inside a group
|
||||
# 0 - 1 : NO chopped flash
|
||||
# 2 - 20: Number of flashes
|
||||
# Default -> 10
|
||||
;choppedConfiguration=10
|
||||
|
||||
# flashDuration: Duration in ms for Building Sensor Module flashes
|
||||
# Default -> 30
|
||||
;flashDuration=30
|
||||
|
||||
# laserRangeCode: Laser Code to ignore when handling Laser Hits on Building
|
||||
# Default -> 2178
|
||||
;laserRangeCode=2178
|
||||
|
||||
|
||||
#------------------------------#
|
||||
# Options for Sound Management #
|
||||
#------------------------------#
|
||||
[SOM]
|
||||
|
||||
# user: Username to use for SOM
|
||||
# Default -> "katar"
|
||||
;user="katar"
|
||||
|
||||
# passwd: Password to use for SOM
|
||||
# Default -> "Mout11de"
|
||||
;passwd="mout11de"
|
||||
|
||||
|
||||
#-------------------------------#
|
||||
# Options for ServiceManagement #
|
||||
#-------------------------------#
|
||||
[ServiceManagement]
|
||||
|
||||
# ObserverIntervall: Time in ms the ServiceManagement waits for a Service's Heartbeat until it's restarts the Service
|
||||
# Default -> 10000 (10 Seconds)
|
||||
;ObserverIntervall=10000
|
||||
|
||||
|
||||
#-------------------------------#
|
||||
# Options for db Administration #
|
||||
#-------------------------------#
|
||||
[dbAdministration]
|
||||
|
||||
# DatabaseHostname: Database Hostname to connect to
|
||||
# Default -> "EXCDBS01"
|
||||
;DatabaseHostname="EXCDBS01"
|
||||
|
||||
# DatabaseName: Database name to connect to
|
||||
# Default -> "lts_ets_pro"
|
||||
;DatabaseName="lts_ets_pro"
|
||||
Executable
+1
@@ -0,0 +1 @@
|
||||
#include "main.h"
|
||||
Executable
+20
@@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <PluginInterfaces/project_plugin_interface.h>
|
||||
|
||||
#include <QObject>
|
||||
|
||||
|
||||
class Project : public QObject, public ProjectPlugin::Plugin
|
||||
{
|
||||
Q_PLUGIN_METADATA(IID "project:3:guez")
|
||||
Q_INTERFACES(ProjectPlugin::Plugin)
|
||||
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
Project() = default;
|
||||
~Project() = default;
|
||||
};
|
||||
|
||||
|
||||
Executable
BIN
Binary file not shown.
Executable
+644
@@ -0,0 +1,644 @@
|
||||
{
|
||||
"Project": "Guez",
|
||||
"AVMSkipScreen": 1,
|
||||
"Apps":
|
||||
[
|
||||
{
|
||||
"Active": true,
|
||||
"Id": 0,
|
||||
"ACLs": [ 587268097 ],
|
||||
"AppName": "Situation",
|
||||
"Options":
|
||||
{
|
||||
"Payloads":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"sitmap",
|
||||
"exm",
|
||||
"opm.settings"
|
||||
]
|
||||
},
|
||||
|
||||
"Main":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"sitmap"
|
||||
]
|
||||
},
|
||||
|
||||
"Actions":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"aes.airsupport",
|
||||
"aes.bccontaminations",
|
||||
"aes.borderlines",
|
||||
"aes.chargeadministration",
|
||||
"aes.chargeeffects",
|
||||
"aes.dangerareas",
|
||||
"aes.explosions",
|
||||
"aes.functional_areas",
|
||||
"aes.gaspipes",
|
||||
"aes.mineareas",
|
||||
"aes.minecorridors",
|
||||
"aes.minesinglevirtual",
|
||||
"aes.ncontaminations",
|
||||
"aes.technical_areas",
|
||||
"alm.configalarm",
|
||||
"alm.configparticipantalarm",
|
||||
"alm.emergencycall",
|
||||
"app",
|
||||
"saa",
|
||||
"avm.cnr",
|
||||
"avm.eloka",
|
||||
"avm.mne",
|
||||
"avm.mvs",
|
||||
"avm.tvc",
|
||||
"bld.info",
|
||||
"ces.participantmove",
|
||||
"ces.participant_uas",
|
||||
"cds.sim",
|
||||
"cod",
|
||||
"esm",
|
||||
"evl.edit",
|
||||
"exm",
|
||||
"exm.watch",
|
||||
"flm.explorer",
|
||||
"flt.aes",
|
||||
"flt.participant",
|
||||
"fsp",
|
||||
"gim.pairingedit",
|
||||
"mdm",
|
||||
"mrk",
|
||||
"msg",
|
||||
"nom.edit",
|
||||
"opm",
|
||||
"opm.login",
|
||||
"opm.overview",
|
||||
"opm.settings",
|
||||
"ore.onlinereports",
|
||||
"planoverlays",
|
||||
"pdm.chargetable",
|
||||
"ppm.assignnasat",
|
||||
"ppm.confignasat",
|
||||
"ppm.msdl",
|
||||
"ppm.operationalplaning",
|
||||
"ppm.orgchart",
|
||||
"ppm.participant",
|
||||
"ppm.participantinfo",
|
||||
"ppm.partyedit",
|
||||
"ppm.saab",
|
||||
"ppm.template",
|
||||
"ppm.typeedit",
|
||||
"ppm.uas",
|
||||
"pre.edit",
|
||||
"pws",
|
||||
"rep",
|
||||
"scm",
|
||||
"sitmap",
|
||||
"san.edit",
|
||||
"smo",
|
||||
"smo.eer",
|
||||
"smo.hgrminesearch",
|
||||
"srm",
|
||||
"srp",
|
||||
"tab.notification",
|
||||
"tln.event_timeline",
|
||||
"tpm2.man",
|
||||
"whm"
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
"Active": true,
|
||||
"Id": 1,
|
||||
"ACLs": [ 302055426 ],
|
||||
"AppName": "Resource Manager",
|
||||
"Options":
|
||||
{
|
||||
"Payloads":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"ism.res",
|
||||
"sitmap"
|
||||
]
|
||||
},
|
||||
|
||||
"Main":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"sitmap"
|
||||
]
|
||||
},
|
||||
|
||||
"Actions":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"app",
|
||||
"asb.flmsymbolproxy",
|
||||
"bld.info",
|
||||
"exm.watch",
|
||||
"flt.aes",
|
||||
"flt.participant",
|
||||
"flt.building_cmpnt",
|
||||
"opm.login",
|
||||
"opm.settings",
|
||||
"pdm",
|
||||
"ppm.participantinfo",
|
||||
"ism.avc",
|
||||
"ism.res",
|
||||
"sitmap"
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
"Active": true,
|
||||
"Id": 2,
|
||||
"ACLs": [ 805371906 ],
|
||||
"AppName": "Plan Editor",
|
||||
"Options":
|
||||
{
|
||||
"Payloads":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"app",
|
||||
"exm",
|
||||
"sitmap"
|
||||
]
|
||||
},
|
||||
|
||||
"Main":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"planeditor"
|
||||
]
|
||||
},
|
||||
|
||||
"Actions":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"app",
|
||||
"exm.watch",
|
||||
"flt.aes",
|
||||
"flt.participant",
|
||||
"planeditor",
|
||||
"asb.flmsymbolproxy",
|
||||
"planoverlays",
|
||||
"gim.info",
|
||||
"sitmap",
|
||||
"opm.settings"
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
"Active": true,
|
||||
"Id": 3,
|
||||
"ACLs": [ 788594693 ],
|
||||
"AppName": "Building Viewer",
|
||||
"Visible": false,
|
||||
"Options":
|
||||
{
|
||||
"Payloads":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"exm",
|
||||
"bdv"
|
||||
]
|
||||
},
|
||||
|
||||
"Main":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"bdv"
|
||||
]
|
||||
},
|
||||
|
||||
"Actions":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"app",
|
||||
"exm.watch",
|
||||
"pdm",
|
||||
"bdv",
|
||||
"ppm.participantinfo"
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
"Active": true,
|
||||
"Id": 4,
|
||||
"AppName": "OC",
|
||||
"Options":
|
||||
{
|
||||
"Payloads":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"sitmap",
|
||||
"exm"
|
||||
]
|
||||
},
|
||||
|
||||
"Main":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"sitmap"
|
||||
]
|
||||
},
|
||||
|
||||
"Actions":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"bat",
|
||||
"app",
|
||||
"flt.aes",
|
||||
"sitmap",
|
||||
"osc.system",
|
||||
"osc.terminal",
|
||||
"aes.info",
|
||||
"bld.info",
|
||||
"esc",
|
||||
"srp",
|
||||
"exm.watch",
|
||||
"flt.participant",
|
||||
"flm.explorer",
|
||||
"flt.aes",
|
||||
"aes.ncontaminations",
|
||||
"aes.mineareas",
|
||||
"aes.minesinglevirtual",
|
||||
"aes.explosions",
|
||||
"aes.bccontaminations",
|
||||
"aes.dangerareas",
|
||||
"aes.technical_areas",
|
||||
"ppm.participantinfo",
|
||||
"mrk",
|
||||
"msg",
|
||||
"nom.edit",
|
||||
"opm",
|
||||
"opm.settings",
|
||||
"planoverlays",
|
||||
"pdm",
|
||||
"gim.info",
|
||||
"srm",
|
||||
"obd.basedownloader",
|
||||
"taboc",
|
||||
"vkb",
|
||||
"tpm2.man",
|
||||
"taboc.sfm"
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
"Active": true,
|
||||
"Id": 5,
|
||||
"ACLs": [ 453050370 ],
|
||||
"AppName": "Organisation Chart",
|
||||
"Options":
|
||||
{
|
||||
"Payloads":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"exm",
|
||||
"ppm.orgchart"
|
||||
]
|
||||
},
|
||||
|
||||
"Main":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"ppm.orgchart"
|
||||
]
|
||||
},
|
||||
|
||||
"Actions":
|
||||
{
|
||||
"Plugins":
|
||||
[
|
||||
"app",
|
||||
"ppm.orgchart",
|
||||
"exm.watch",
|
||||
"ppm.combobox",
|
||||
"opm.settings",
|
||||
"ppm.participantinfo"
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
"Active": true,
|
||||
"Id": 6,
|
||||
"ACLs": [ 469893121 ],
|
||||
"AppName": "Scripts",
|
||||
"Options":
|
||||
{
|
||||
"Payloads":
|
||||
{
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!-- Project GUEZ -->
|
||||
<root> <!-- $Id: effect_config.xml 55424 2021-10-14 04:44:41Z karwat $ ; $HeadURL: svn://192.168.133.21/TDS/branches/product/iterations/22_01_homer/Lts/Proxies/Buildings/BuildingControlUnit/effect_config.xml $ -->
|
||||
<effects>
|
||||
<effect type="relayAction" effectId="1">
|
||||
<id name="SignalLamp">0</id>
|
||||
<override name="AUTO">-1</override>
|
||||
<range min="0" max="49">
|
||||
<action name="off" type="0" comment="SignalLamp off"/>
|
||||
</range>
|
||||
<range min="50" max="100">
|
||||
<action name="on" type="1" comment="SignalLamp on"/>
|
||||
</range>
|
||||
</effect>
|
||||
<effect type="relayAction" effectId="2">
|
||||
<id name="FogHeater">1</id>
|
||||
<override name="AUTO">-1</override>
|
||||
<range min="0" max="100">
|
||||
<action name="on" type="1" comment="FogHeater on"/>
|
||||
</range>
|
||||
</effect>
|
||||
<effect type="relayAction" effectId="3">
|
||||
<override name="OFF">0</override>
|
||||
<id name="Fog">2</id>
|
||||
<range min="0" max="79">
|
||||
<action name="off" type="0" comment="Fog off 1"/>
|
||||
</range>
|
||||
<range min="80" max="99" restartOnChange="false">
|
||||
<action name="on" type="1" comment="Fog on 2"/>
|
||||
<pause comment="pause 1">60000</pause>
|
||||
<action name="off" type="0" comment="Fog off 3"/>
|
||||
<pause comment="pause 1">1200000</pause>
|
||||
<repeat count="0" comment="repeat 1 Fog"> <!-- infinite -->
|
||||
<action name="on" type="1" comment="Fog on 4"/>
|
||||
<pause comment="pause 2">30000</pause>
|
||||
<action name="off" type="0" comment="Fog off 5"/>
|
||||
<pause comment="pause 3">1200000</pause>
|
||||
</repeat>
|
||||
</range>
|
||||
<range min="100" max="100">
|
||||
<action name="off" type="0" comment="Fog off 6"/>
|
||||
</range>
|
||||
</effect>
|
||||
|
||||
|
||||
<effect type="backgroundSoundAction" effectId="4">
|
||||
<id name="Sound">99</id>
|
||||
<override name="OFF">0</override>
|
||||
<category name="sonstige">3</category>
|
||||
<id name="fire">1</id>
|
||||
<range min="0" max="79">
|
||||
<action name="off" type="0" comment="backgroundSoundAction 1"/> <!-- type=0 Off -->
|
||||
</range>
|
||||
<range min="80" max="100">
|
||||
<action name="infinite" type="2" comment="backgroundSoundAction 2"/>
|
||||
</range>
|
||||
</effect>
|
||||
|
||||
<effect type="bsmFlashAction" effectId="5">
|
||||
<id name="Flash">100</id>
|
||||
<range min="0" max="99">
|
||||
<bsm name="flash" type="3" comment="bsmFlashAction 1"> <!-- BSM-Action: type=3 Flash -->
|
||||
<active>1</active> <!-- this action is intended to control the sensor modules -->
|
||||
<pulses>0</pulses> <!-- Number of Flash pulses in flash group 0,1 no chopping, 2-20 no if single flashes (lts-cc.conf: numberOfFlashes) -->
|
||||
<pause comment="pause 4">1</pause> <!-- Pause duration ICD needs 1-10 seconds! (lts-cc.conf: pauseDuration) -->
|
||||
<choplength>10</choplength> <!-- Chopped Flash configuration 0 = no chopped flash in 1/100 seconds, 20-255 (lts-cc.conf: choppedConfiguration) -->
|
||||
<pulseduration>30</pulseduration> <!-- flashDuration: pulselength in msecs (1-30) (lts-cc.conf: flashDuration) -->
|
||||
</bsm>
|
||||
</range>
|
||||
<range min="100" max="100" >
|
||||
<repeat count="0" comment="repeat 1 Fog"> <!-- infinite -->
|
||||
<bsm name="flash" type="3" comment="bsmFlashAction 2"> <!-- BSM-Action: type=3 Flash -->
|
||||
<active>1</active> <!-- this action is intended to control the sensor modules -->
|
||||
<pulses>4</pulses> <!-- Number of Flash pulses in flash group 0,1 no chopping, 2-20 no if single flashes (lts-cc.conf: numberOfFlashes) -->
|
||||
<pause comment="pause 4">1</pause> <!-- Pause duration ICD needs 1-10 seconds! (lts-cc.conf: pauseDuration) -->
|
||||
<choplength>10</choplength> <!-- Chopped Flash configuration 0 = no chopped flash in 1/100 seconds, 20-255 (lts-cc.conf: choppedConfiguration) -->
|
||||
<pulseduration>30</pulseduration> <!-- flashDuration: pulselength in msecs (1-30) (lts-cc.conf: flashDuration) -->
|
||||
</bsm>
|
||||
<pause comment="pause 2">5000</pause>
|
||||
</repeat>
|
||||
</range>
|
||||
</effect>
|
||||
</effects>
|
||||
<!-- <activationSoundVolume>100</activationSoundVolume>-->
|
||||
<backgroundSoundVolume>100</backgroundSoundVolume>
|
||||
<hitSoundVolume>100</hitSoundVolume>
|
||||
<password>admin</password>
|
||||
<port>80</port>
|
||||
<username>admin</username>
|
||||
<updateRelayState>2000</updateRelayState>
|
||||
</root>
|
||||
Executable
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+771
@@ -0,0 +1,771 @@
|
||||
{
|
||||
"DefaultOperatorSettings": {
|
||||
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|
||||
"Context": {
|
||||
"Default": {
|
||||
"1": {
|
||||
"activated": true,
|
||||
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|
||||
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|
||||
"limitOnChargeTypes": false,
|
||||
"limitOnParties": false,
|
||||
"prepared": true,
|
||||
"showDetails": true
|
||||
},
|
||||
"2": {
|
||||
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|
||||
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|
||||
"created": true,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"3": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"prepared": true,
|
||||
"showDetails": true
|
||||
},
|
||||
"4": {
|
||||
"activated": true,
|
||||
"afterglow": 10000,
|
||||
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|
||||
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|
||||
"limitOnParties": false,
|
||||
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|
||||
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|
||||
},
|
||||
"5": {
|
||||
"activated": true,
|
||||
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|
||||
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|
||||
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|
||||
"limitOnParties": false,
|
||||
"prepared": true,
|
||||
"showDetails": true
|
||||
},
|
||||
"6": {
|
||||
"activated": true,
|
||||
"afterglow": 10000,
|
||||
"created": true,
|
||||
"limitOnChargeTypes": false,
|
||||
"limitOnParties": false,
|
||||
"prepared": true,
|
||||
"showDetails": true
|
||||
},
|
||||
"7": {
|
||||
"activated": true,
|
||||
"afterglow": 10000,
|
||||
"created": true,
|
||||
"limitOnChargeTypes": false,
|
||||
"limitOnParties": false,
|
||||
"prepared": true,
|
||||
"showDetails": true
|
||||
},
|
||||
"8": {
|
||||
"activated": true,
|
||||
"afterglow": 10000,
|
||||
"created": true,
|
||||
"limitOnChargeTypes": false,
|
||||
"limitOnParties": false,
|
||||
"prepared": true,
|
||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"Type": "Boolean"
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Default": "!Passwort123",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Default": "MCI",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"Default": true,
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"Type": "Boolean"
|
||||
},
|
||||
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|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
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|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"hasVulnerabilityStateVisibleMobilityKill": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"hasVulnerabilityStateVisibleWeaponSystemDamage": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"hasVulnerabilityStateWeaponSystemDamage": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
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|
||||
"Default": true,
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
}
|
||||
},
|
||||
"pre": {
|
||||
"disableTopics": {
|
||||
"Default": [
|
||||
],
|
||||
"Type": "StringList"
|
||||
}
|
||||
},
|
||||
"pws": {
|
||||
"enableProjection": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
}
|
||||
},
|
||||
"rep": {
|
||||
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|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddBuildingDamageReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddChargeAdministrationReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddChargeResupplyReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddDecontaminationReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddExplosiveDeviceReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddFiringsReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddMedevacNineLinerReport": {
|
||||
"Default": false,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddMineAreaReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddNBCReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddParticipantDistanceReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddSanitationMaterialReport": {
|
||||
"Default": false,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddTreatmentReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddUnitPowerReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableAddVehicleRepairReport": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableReports": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
}
|
||||
},
|
||||
"smo": {
|
||||
"enableEGCUMonitor": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableEquipmentErrorRegistration": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableFaultMessage": {
|
||||
"Default": false,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableHandgrenadeAndMineSearchShow": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"enableSps": {
|
||||
"Default": true,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"nagios": {
|
||||
"Default": "http://tgvmmon02.guez.live/GUEZ/check_mk/login.py?_origtarget=/GUEZ/check_mk/index.py&_username=ctc&_password=ctc11de&_login=1",
|
||||
"Type": "String"
|
||||
},
|
||||
"sps": {
|
||||
"Default": "http://ecvmssm01.guez.live/startseite.html",
|
||||
"Type": "String"
|
||||
}
|
||||
},
|
||||
"tln": {
|
||||
"enableListEvents": {
|
||||
"Default": false,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"showEffectSimulationEvents": {
|
||||
"Default": false,
|
||||
"Type": "Boolean"
|
||||
},
|
||||
"showEnterLeaveEvents": {
|
||||
"Default": false,
|
||||
"Type": "Boolean"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Executable
BIN
Binary file not shown.
|
After Width: | Height: | Size: 358 KiB |
BIN
Binary file not shown.
|
After Width: | Height: | Size: 4.3 KiB |
BIN
Binary file not shown.
|
After Width: | Height: | Size: 5.9 KiB |
BIN
Binary file not shown.
|
After Width: | Height: | Size: 6.6 KiB |
Executable
+204
@@ -0,0 +1,204 @@
|
||||
Version;D
|
||||
VBA-Index;Typ;Ort1;Ort2;VBG;Ausloeser;Signatur;SM1X;SM1A;SM1B;SM1C;SM1D;SM1E;SM1M;SM1Res;SM2X;SM2A;SM2B;SM2C;SM2D;SM2E;SM2M;SM2Res;Vita;VitaEntw0;VitaEntw1;VitaEntw2;VitaEntwFz;Text1(de);Text2(de);Text1(en);Text2(en)
|
||||
0x800;0;0;0;1;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;90;30;15;0;0;Verletz. leicht;Undefiniert;Injury minor;Undefined
|
||||
0x800;0;0;0;2;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;60;60;30;0;0;Verletz. mittel;Undefiniert;Injury middle;Undefined
|
||||
0x800;0;0;0;3;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;30;180;30;15;10;Verletz. schwer;Undefiniert;Injury serious;Undefined
|
||||
0x844;1;1;0;1;1;0x01;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x21;0x00;0x00;90;15;5;0;0;Treffer leicht;Kopf;Hit minor;Head
|
||||
0x844;1;1;0;2;1;0x01;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x04;0x00;0x02;0x10;0x21;0x11;0x00;60;30;15;0;0;Treffer mittel;Kopf;Hit middle;Head
|
||||
0x844;1;1;0;3;1;0x01;0x00;0x10;0x02;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x08;0x1a;0x03;0x25;0x1d;0x00;30;180;15;15;10;Treffer schwer;Kopf;Hit serious;Head
|
||||
0x84a;1;2;2;1;1;0x01;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x20;0x00;0x00;90;15;5;0;0;Treffer leicht;Arm rechts;Hit minor;Arm right
|
||||
0x849;1;2;1;1;1;0x01;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x20;0x00;0x00;90;15;5;0;0;Treffer leicht;Arm links;Hit minor;Arm left
|
||||
0x84a;1;2;2;2;1;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;60;30;15;0;Treffer mittel;Arm rechts;Hit middle;Arm right
|
||||
0x849;1;2;1;2;1;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;60;30;15;0;Treffer mittel;Arm links;Hit middle;Arm left
|
||||
0x849;1;2;1;3;1;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x02;0x02;0x1a;0x13;0x25;0x11;0x00;30;90;30;5;10;Treffer schwer;Arm links;Hit serious;Arm left
|
||||
0x84a;1;2;2;3;1;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x02;0x02;0x1a;0x13;0x25;0x11;0x00;30;90;30;5;10;Treffer schwer;Arm rechts;Hit serious;Arm right
|
||||
0x88a;2;2;2;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x12;0x13;0x25;0x11;0x00;60;90;30;5;10;Splitter mittel;Arm rechts;Fragments middle;Arm right
|
||||
0x889;2;2;1;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x12;0x13;0x25;0x11;0x00;60;90;30;5;10;Splitter mittel;Arm links;Fragments middle;Arm left
|
||||
0x88a;2;2;2;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x02;0x12;0x13;0x25;0x11;0x00;30;90;30;15;10;Splitter schwer;Arm rechts;Fragments serious;Arm right
|
||||
0x889;2;2;1;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x02;0x12;0x13;0x25;0x11;0x00;30;90;30;15;10;Splitter schwer;Arm links;Fragments serious;Arm left
|
||||
0x84e;1;3;2;1;1;0x01;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x20;0x00;0x00;0x00;90;15;5;0;0;Treffer leicht;Bein rechts;Hit minor;Leg right
|
||||
0x84d;1;3;1;1;1;0x01;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x20;0x00;0x00;0x00;90;15;5;0;0;Treffer leicht;Bein links;Hit minor;Leg left
|
||||
0x84e;1;3;2;2;1;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;60;30;15;0;Treffer mittel;Bein rechts;Hit middle;Leg right
|
||||
0x84d;1;3;1;2;1;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;60;30;15;0;Treffer mittel;Bein links;Hit middle;Leg left
|
||||
0x84d;1;3;1;3;1;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x02;0x02;0x1a;0x13;0x25;0x11;0x00;30;90;30;5;10;Treffer schwer;Bein links;Hit serious;Leg left
|
||||
0x84e;1;3;2;3;1;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x02;0x02;0x1a;0x13;0x25;0x11;0x00;30;90;30;5;10;Treffer schwer;Bein rechts;Hit serious;Leg right
|
||||
0x88e;2;3;2;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x12;0x13;0x25;0x11;0x00;60;90;30;5;10;Splitter mittel;Bein rechts;Fragments middle;Leg right
|
||||
0x88d;2;3;1;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x12;0x13;0x25;0x11;0x00;60;90;30;5;10;Splitter mittel;Bein links;Fragments middle;Leg left
|
||||
0x88e;2;3;2;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x02;0x12;0x13;0x25;0x11;0x00;30;90;30;15;10;Splitter schwer;Bein rechts;Fragments serious;Leg right
|
||||
0x88d;2;3;1;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x02;0x12;0x13;0x25;0x11;0x00;30;90;30;15;10;Splitter schwer;Bein links;Fragments serious;Leg left
|
||||
0x892;2;4;2;2;2;0x01;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x12;0x13;0x25;0x11;0x00;60;60;30;5;10;Splitter mittel;Achsel re.;Fragments middle;Armpit right
|
||||
0x891;2;4;1;2;2;0x01;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x12;0x13;0x25;0x11;0x00;60;60;30;5;10;Splitter mittel;Achsel links;Fragments middle;Armpit left
|
||||
0x892;2;4;2;3;2;0x01;0x00;0x00;0x00;0x08;0x00;0x00;0x00;0x00;0x02;0x02;0x01;0x12;0x13;0x25;0x15;0x00;30;180;30;5;10;Splitter schwer;Achsel re.;Fragments serious;Armpit right
|
||||
0x891;2;4;1;3;2;0x01;0x00;0x00;0x00;0x08;0x00;0x00;0x00;0x00;0x02;0x02;0x01;0x12;0x13;0x25;0x15;0x00;30;180;30;5;10;Splitter schwer;Achsel links;Fragments serious;Armpit left
|
||||
0x884;2;1;0;2;2;0x01;0x00;0x00;0x00;0x00;0x01;0x20;0x00;0x00;0x00;0x00;0x02;0x12;0x13;0x05;0x11;0x00;60;60;30;15;20;Splitter mittel;Kopf;Fragments middle;Head
|
||||
0x884;2;1;0;3;2;0x03;0x00;0x10;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x0a;0x12;0x03;0x05;0x11;0x00;30;180;60;30;30;Splitter schwer;Kopf;Fragments serious;Head
|
||||
0x854;1;5;0;1;1;0x01;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x20;0x00;0x00;90;10;5;0;0;Treffer leicht;Thorax;Hit minor;Thorax
|
||||
0x854;1;5;0;2;1;0x01;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x12;0x13;0x25;0x15;0x00;60;60;30;15;10;Treffer mittel;Thorax;Hit middle;Thorax
|
||||
0x854;1;5;0;3;1;0x05;0x00;0x00;0x11;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x0e;0x12;0x03;0x25;0x15;0x00;30;180;180;15;10;Treffer schwer;Thorax;Hit serious;Thorax
|
||||
0x894;2;5;0;2;2;0x01;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x02;0x12;0x13;0x25;0x15;0x00;60;60;30;15;10;Splitter mittel;Thorax;Fragments middle;Thorax
|
||||
0x894;2;5;0;3;2;0x05;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x1e;0x12;0x03;0x25;0x15;0x00;30;180;180;15;10;Splitter schwer;Thorax;Fragments serious;Thorax
|
||||
0x8d4;3;5;0;2;2;0x09;0x00;0x04;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x02;0x02;0x12;0x05;0x11;0x00;60;60;50;15;10;Explosion mittel;Thorax;Explosion middle;Thorax
|
||||
0x8d4;3;5;0;3;2;0x01;0x00;0x00;0x10;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x02;0x02;0x03;0x05;0x11;0x00;30;90;90;30;30;Explosion schwer;Thorax;Explosion serious;Thorax
|
||||
0x858;1;6;0;2;1;0x01;0x04;0x00;0x00;0x10;0x00;0x00;0x10;0x00;0x00;0x00;0x03;0x02;0x13;0x25;0x05;0x00;60;60;30;10;10;Treffer mittel;Bauch;Hit middle;Stomach
|
||||
0x858;1;6;0;3;1;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x14;0x00;0x00;0x12;0x0a;0x12;0x03;0x25;0x01;0x00;30;60;50;30;10;Treffer schwer;Bauch;Hit serious;Stomach
|
||||
0x898;2;6;0;2;2;0x01;0x00;0x00;0x00;0x10;0x00;0x00;0x10;0x00;0x00;0x00;0x02;0x02;0x13;0x25;0x05;0x00;60;60;30;10;10;Splitter mittel;Bauch;Fragments middle;Stomach
|
||||
0x898;2;6;0;3;2;0x08;0x00;0x00;0x00;0x00;0x00;0x00;0x14;0x00;0x00;0x12;0x0a;0x12;0x03;0x25;0x01;0x00;30;60;50;30;10;Splitter schwer;Bauch;Fragments serious;Stomach
|
||||
0x8d8;3;6;0;2;2;0x08;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x00;0x00;0x02;0x02;0x13;0x05;0x05;0x00;40;90;60;50;30;Explosion mittel;Bauch;Explosion middle;Stomach
|
||||
0x8d8;3;6;0;3;2;0x08;0x00;0x00;0x00;0x00;0x00;0x00;0x14;0x00;0x00;0x12;0x0a;0x12;0x03;0x25;0x01;0x00;10;180;90;50;10;Explosion schwer;Bauch;Explosion serious;Stomach
|
||||
0x90a;4;2;2;2;2;0x10;0x00;0x00;0x00;0x00;0x08;0x02;0x00;0x00;0x00;0x00;0x02;0x02;0x13;0x05;0x05;0x00;60;5;0;0;0;Fraktur mittel;Arm rechts;Fracture middle;Arm right
|
||||
0x909;4;2;1;2;2;0x10;0x00;0x00;0x00;0x00;0x08;0x02;0x00;0x00;0x00;0x00;0x02;0x02;0x13;0x05;0x05;0x00;60;5;0;0;0;Fraktur mittel;Arm links;Fracture middle;Arm left
|
||||
0x90a;4;2;2;3;2;0x30;0x00;0x00;0x00;0x10;0x00;0x00;0x10;0x00;0x00;0x00;0x02;0x02;0x1b;0x27;0x01;0x00;30;90;15;5;10;Fraktur schwer;Arm rechts;Fracture serious;Arm right
|
||||
0x909;4;2;1;3;2;0x30;0x00;0x00;0x00;0x10;0x00;0x00;0x10;0x00;0x00;0x00;0x02;0x02;0x1b;0x27;0x01;0x00;30;90;15;5;10;Fraktur schwer;Arm links;Fracture serious;Arm left
|
||||
0x90e;4;3;2;2;2;0x10;0x00;0x00;0x00;0x00;0x08;0x02;0x00;0x00;0x00;0x00;0x02;0x02;0x13;0x05;0x11;0x00;60;5;0;0;0;Fraktur mittel;Bein rechts;Fracture middle;Leg right
|
||||
0x90d;4;3;1;2;2;0x10;0x00;0x00;0x00;0x00;0x08;0x02;0x00;0x00;0x00;0x00;0x02;0x02;0x13;0x05;0x11;0x00;60;5;0;0;0;Fraktur mittel;Bein links;Fracture middle;Leg left
|
||||
0x90e;4;3;2;3;2;0x30;0x00;0x00;0x00;0x10;0x00;0x00;0x10;0x00;0x00;0x00;0x02;0x02;0x1b;0x27;0x01;0x00;30;90;15;5;10;Fraktur schwer;Bein rechts;Fracture serious;Leg right
|
||||
0x90d;4;3;1;3;2;0x30;0x00;0x00;0x00;0x10;0x00;0x00;0x10;0x00;0x00;0x00;0x02;0x02;0x1b;0x27;0x01;0x00;30;90;15;5;10;Fraktur schwer;Bein links;Fracture serious;Leg left
|
||||
0x944;5;1;0;1;2;0x80;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x01;0x00;0x00;90;0;0;0;0;Brandw. leicht;Kopf;Burn minor;Head
|
||||
0x94a;5;2;2;1;2;0x80;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x01;0x00;0x00;90;0;0;0;0;Brandw. leicht;Arm rechts;Burn minor;Arm right
|
||||
0x949;5;2;1;1;2;0x80;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x01;0x00;0x00;90;0;0;0;0;Brandw. leicht;Arm links;Burn minor;Arm left
|
||||
0x94a;5;2;2;2;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x00;0x00;0x00;0x02;0x02;0x11;0x05;0x11;0x00;60;10;5;0;0;Brandw. mittel;Arm rechts;Burn middle;Arm right
|
||||
0x949;5;2;1;2;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x00;0x00;0x00;0x02;0x02;0x11;0x05;0x11;0x00;60;10;5;0;0;Brandw. mittel;Arm links;Burn middle;Arm left
|
||||
0x94a;5;2;2;3;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x10;0x00;0x00;0x00;0x02;0x02;0x13;0x05;0x01;0x00;30;15;5;0;0;Brandw. schwer;Arm rechts;Burn serious;Arm right
|
||||
0x949;5;2;1;3;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x10;0x00;0x00;0x00;0x02;0x02;0x13;0x05;0x01;0x00;30;15;5;0;0;Brandw. schwer;Arm links;Burn serious;Arm left
|
||||
0x94e;5;3;2;1;2;0x80;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x01;0x00;0x00;90;0;0;0;0;Brandw. leicht;Bein rechts;Burn minor;Leg right
|
||||
0x94d;5;3;1;1;2;0x80;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x01;0x00;0x00;90;0;0;0;0;Brandw. leicht;Bein links;Burn minor;Leg left
|
||||
0x94e;5;3;2;2;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x00;0x00;0x00;0x02;0x02;0x11;0x05;0x11;0x00;60;60;30;15;0;Brandw. mittel;Bein rechts;Burn middle;Leg right
|
||||
0x94d;5;3;1;2;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x00;0x00;0x00;0x02;0x02;0x11;0x05;0x11;0x00;60;60;30;15;0;Brandw. mittel;Bein links;Burn middle;Leg left
|
||||
0x94e;5;3;2;3;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x10;0x00;0x00;0x00;0x02;0x02;0x13;0x05;0x01;0x00;30;20;10;5;10;Brandw. schwer;Bein rechts;Burn serious;Leg right
|
||||
0x94d;5;3;1;3;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x10;0x00;0x00;0x00;0x02;0x02;0x13;0x05;0x01;0x00;30;20;10;5;10;Brandw. schwer;Bein links;Burn serious;Leg left
|
||||
0x95c;5;7;0;1;2;0x80;0x00;0x00;0x00;0x00;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x10;0x01;0x00;0x00;90;0;0;0;0;Brandw. leicht;Oberkörper;Burn minor;Upper body
|
||||
0x95c;5;7;0;2;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x00;0x00;0x00;0x02;0x02;0x11;0x05;0x11;0x00;60;10;5;0;0;Brandw. mittel;Oberkörper;Burn middle;Upper body
|
||||
0x95c;5;7;0;3;2;0x80;0x00;0x00;0x00;0x00;0x00;0x10;0x10;0x00;0x00;0x08;0x02;0x02;0x03;0x05;0x01;0x00;30;15;5;0;0;Brandw. schwer;Oberkörper;Burn serious;Upper body
|
||||
0x9a2;6;8;2;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;90;30;10;10;Amputa. mittel;Hand rechts;Amputa. middle;Hand right
|
||||
0x9a1;6;8;1;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;90;30;10;10;Amputa. mittel;Hand links;Amputa. middle;Hand left
|
||||
0x9a2;6;8;2;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x01;0x00;30;180;30;15;15;Amputa. schwer;Hand rechts;Amputa. serious;Hand right
|
||||
0x9a1;6;8;1;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x01;0x00;30;180;30;15;15;Amputa. schwer;Hand links;Amputa. serious;Hand left
|
||||
0x9a6;6;9;2;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;90;30;10;10;Amputa. mittel;Unterarm re.;Amputa. middle;Forearm ri.
|
||||
0x9a5;6;9;1;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;90;30;10;10;Amputa. mittel;Unterarm li.;Amputa. middle;Forearm left
|
||||
0x9a6;6;9;2;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x01;0x00;30;180;30;15;15;Amputa. schwer;Unterarm re.;Amputa. serious;Forearm ri.
|
||||
0x9a5;6;9;1;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x01;0x00;30;180;30;15;15;Amputa. schwer;Unterarm li.;Amputa. serious;Forearm left
|
||||
0x98a;6;2;2;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x01;0x00;30;180;30;15;20;Amputa. schwer;Arm rechts;Amputa. serious;Arm right
|
||||
0x989;6;2;1;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x10;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x01;0x00;30;180;30;15;20;Amputa. schwer;Arm links;Amputa. serious;Arm left
|
||||
0x9aa;6;10;2;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;90;30;10;10;Amputa. mittel;Fuß rechts;Amputa. middle;Foot right
|
||||
0x9a9;6;10;1;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;90;30;10;10;Amputa. mittel;Fuß links;Amputa. middle;Foot left
|
||||
0x9aa;6;10;2;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x11;0x00;30;180;30;15;15;Amputa. schwer;Fuß rechts;Amputa. serious;Foot right
|
||||
0x9a9;6;10;1;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x11;0x00;30;180;30;15;15;Amputa. schwer;Fuß links;Amputa. serious;Foot left
|
||||
0x9ae;6;11;2;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;90;30;10;10;Amputa. mittel;Unt.sch. re.;Amputa. middle;Low. Leg ri.
|
||||
0x9ad;6;11;1;2;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x00;0x02;0x1a;0x13;0x25;0x11;0x00;60;90;30;10;10;Amputa. mittel;Unt.sch. li.;Amputa. middle;Low. Leg le.
|
||||
0x9ae;6;11;2;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x11;0x00;30;180;30;15;15;Amputa. schwer;Unt.sch. re.;Amputa. serious;Low. Leg ri.
|
||||
0x9ad;6;11;1;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x11;0x00;30;180;30;15;15;Amputa. schwer;Unt.sch. li.;Amputa. serious;Low. Leg le.
|
||||
0x98e;6;3;2;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x11;0x00;30;180;30;15;20;Amputa. schwer;Bein rechts;Amputa. serious;Leg right
|
||||
0x98d;6;3;1;3;2;0x01;0x01;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x04;0x08;0x02;0x1a;0x03;0x25;0x11;0x00;30;180;30;15;20;Amputa. schwer;Bein links;Amputa. serious;Leg left
|
||||
0x260;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);Direktes Feuer;Killed (0%);Direct Fire
|
||||
0x261;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);Zentrale; Killed (0%);Control Center
|
||||
0x262;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);Schiedsrichter;Killed (0%);Umpire
|
||||
0x263;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);Steilfeuer; Killed (0%);Indirect Fire
|
||||
0x264;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);Mine; Killed (0%);Mine
|
||||
0x265;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);Handgranate;Killed (0%);Hand Grenade
|
||||
0x266;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);A Waffe; Killed (0%);Nuclear Weapon
|
||||
0x267;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);C Waffe; Killed (0%);Chemical Agent
|
||||
0x268;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);Keine Versorgung;Killed (0%);No medical aid
|
||||
0x269;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);IED;Killed (0%);IED
|
||||
0x270;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);Sekundärwirkung;Killed (0%);Second. Effect
|
||||
0x271;0;0;0;8;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Ausfall (0%);Unzur. Versorgung;Killed (0%);IED
|
||||
0x800;0;0;0;0;0;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0x00;0;0;0;0;0;Einsatzbereit;100%;Ready;100%
|
||||
|
||||
sanmat-dflt.csv
|
||||
#Nr.;Maßnahme(de);Maßnahme(en);Ersthelfer A;Ersthelfer B;SAN-Pers
|
||||
1;Tourniquet;Tourniquet;1;4;8
|
||||
2;Notverband;Emergency dressing;2;4;20
|
||||
3;QuikClot;QuikClot;1;2;10
|
||||
4;AMD Verband;AMD dressing;0;2;10
|
||||
5;Wendl-Tubus;Wendl-tube;0;1;10
|
||||
6;Guedel-Tubus;Guedel-tube;0;1;10
|
||||
7;Larynx-Tubus;Larynx-tube;0;0;3
|
||||
8;Not-Koniotomie-Set;Em.-coniotomy-set;0;0;2
|
||||
9;Endotrachealtubus;Endotracheal tube;0;0;5
|
||||
10;Thoraxpflaster;Chest seal;0;2;5
|
||||
11;Dekomp.nadel;Decomp. needle;0;1;6
|
||||
12;Thoraxdrainage-Set;Chest Drainage Set;0;0;2
|
||||
13;Beutelmaske;Bag valve mask;0;1;4
|
||||
14;i.v. Zugang-Set;i.v. access-set;0;0;10
|
||||
15;i.o. Zugang-Set;i.o. access-set;0;1;3
|
||||
16;Voll-Elektrolytlösung;Isotonic electrol. sol.;0;1;20
|
||||
17;Dreiecktuch;Triangular bandage;1;2;5
|
||||
18;Universalschiene;Universal splint;0;0;8
|
||||
19;Rettungsdecke;Rescue blanket;1;2;20
|
||||
20;Blizzard;Blizzard;0;0;2
|
||||
21;Brandwundenverband;Burnings wound care;1;2;6
|
||||
22;Allg. Wundversorgung;General wound care;2;10;20
|
||||
23;Morphin-Autoinjektor;Morphine-autoinjector;1;2;25
|
||||
24;Antibiotikum;Antibiotics;0;0;10
|
||||
25;Tranexamsäure;Tranexamic acid;0;0;10
|
||||
26;Hypnotikum;Hypnotic;0;0;10
|
||||
27;Muskelrelaxans;Muscle relaxant;0;0;10
|
||||
|
||||
massnahmen.csv
|
||||
#Nr.;Typ;Behandlung;Kurztext(de);Langtext(de);Kurztext(en);Langtext(en);SM01;SM02;SM03;SM04;SM05;SM06;SM07;SM08;SM09;SM10;SM11;SM12;SM13;SM14;SM15;SM16;SM17;SM18;SM19;SM20;SM21;SM22;SM23;SM24;SM25;SM26;SM27;MinQuali
|
||||
1;x;1;Appl. Tourniquet;Applikation Tourniquet;Appl. Tourniquet;Application Tourniquet;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1
|
||||
2;x;2;QuikClot;QuikClot;QuikClot;QuikClot;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1
|
||||
3;x;3;Man. Kompression;Manuelle Kompression;Man. Compression;Manual Compression;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;1
|
||||
4;x;4;Tamponieren;Austamponieren von Wunden;Tamponade;Tamponading wounds;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;2
|
||||
5;A;1;Esmarch-Handgr.;Kopf überstrecken mit Esmarch-Handgriff;Jaw-thrust man.;Overstretching head using Jaw-thrust maneuver;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;1
|
||||
6;A;2;Wendl-Tubus;Anlage Wendl-Tubus;Wendl-Tube;Application of a Wendl-Tube;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;2
|
||||
7;A;3;Oberk.hoch-Lag.;Oberkörperhoch-Lagerung;Head of bed ele.;Head of bed elevation;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;1
|
||||
8;A;4;Guedel-Tubus;Anlage Guedel-Tubus;Guedel-Tube;Application Guedel-Tube;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;2
|
||||
9;A;5;Larynx-Tubus;Anlage Larynx-Tubus;Larynx-Tube;Application Larynx-Tube;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;3
|
||||
10;A;6;Not-Koniotomie;Durchführung Not-Koniotomie;Emergency cric.;Performing Emergency Cricothyrotomy;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;3
|
||||
11;B;1;Thoraxpflaster;Anlage Thoraxpflaster;Chest Seal;Application Chest Seal;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;2
|
||||
12;B;2;Sauerstoffabgabe;Sauerstoffabgabe;Oxygen Delivery;Oxygen Delivery;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;3
|
||||
13;B;3;Thoraxdrainage;Anlage Thoraxdrainage;Chest Tube;Application Chest Tube;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;3
|
||||
14;B;4;Beatmung;Beatmung;Ventilation;Ventilation;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;2
|
||||
15;B;5;Thoraxentlastung;Durchführung Thoraxentlastung;Chest Relief;Performing Chest Relief;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;2
|
||||
16;B;6;Endotr.tubus;Anlage Endotrachealtubus;Tracheal Tube;Application Tracheal Tube;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;3
|
||||
17;C;1;Schocklagerung;Schocklagerung;Shock Position;Shock Positioning;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;1
|
||||
18;C;2;I.v. Zugang;Intravenöser Zugang;I.v. Access;Intravenous Access;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;3
|
||||
19;C;3;I.o. Zugang;Intraossärer Zugang;I.o. Access;Intraosseous Access;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;2
|
||||
20;C;4;Druckverband;Anlage Druckverband;Pressure Dress.;Application of a pressure dressing;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1
|
||||
21;C;5;Blutungskontr.;Blutungskontrolle (Tourniquet-Kontrolle);Bleeding Control;Bleeding Control (control of Tourniquet);-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;1
|
||||
22;D;1;Beurteilung Bew.;Beurteilung Bewusstsein nach AVPU;Assessm. Awaren.;Assessment awareness according to AVPU;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;1
|
||||
23;D;2;Ermittlung GCS;Ermittlung GCS;Determin. GCS;Determination GCS;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;-3;3
|
||||
24;D;3;Stab. Seitenlage;Stabile Seitenlage;Recov. Position;Recovery Position;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;1
|
||||
25;D;4;Ruhigstellung;Ruhigstellung (Schonhaltung);Immobilization;Immobilization (Relieving Posture);0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;1
|
||||
26;D;5;Schmerzbeurt.;Schmutzbeurteilung;Pain Assessment;Pain Assessment;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;1
|
||||
27;E;1;Kont. Vitalwerte;Kontrolle Vitalwerte;Vit. Signs Check;Checking Vital Signs;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;1
|
||||
28;E;2;Schienung;Schienung (Sam Splint);Railing;Railing (Sam Splint);0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;3
|
||||
29;E;3;Wärmeerhalt;Wärmeerhalt (Rettungsdecke);Heat Preserv.;Preservation (Rescue Blanket);0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;1
|
||||
30;E;4;Blizzard;Wärmeerhalt (Blizzard);Blizzard;Heat Conservation (Blizzard);0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;3
|
||||
31;E;5;Brandwundentuch;Behandlung von Verbrennungen;Burn Dressing;Treatment of Burnings;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;1
|
||||
32;E;6;Wundversorgung;Allgemeine Behandlung von Wunden;Wound Care;Wound Care;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;1
|
||||
33;M;1;Schmerzmittel;Verabreichung Schmerzmittel;Analgesics;Administration of Analgesics;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;1
|
||||
34;M;2;Antibiotikum;Verabreichung Antibiotikum;Antibiotics;Administration of Antibiotics;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;3
|
||||
35;M;3;Tranexamsäure;Blutungskontrolle mit Tranexamsäure;Tranesamic Acid;Administration of Tranesamic Acid;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;3
|
||||
36;M;4;Hypnotikum;Verabreichung Hypnotikum;Hypnotics;Administration of Hypnotics;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;3
|
||||
37;M;5;Ringer-Lösung;Verabreichung Ringer-Lösung;Ringers Solution;Administration of Ringers Solution;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;0;0;0;0;0;0;0;0;0;0;0;2
|
||||
38;M;6;Muskelrelaxans;Verabreichung Muskelrelaxans;Muscle Relaxant;Administration of Muscle Relaxant;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;1;3
|
||||
|
||||
verwundungstyp.csv
|
||||
kodierung;deutsch;englisch
|
||||
1;Treffer;Hit
|
||||
2;Splitter;Fragments
|
||||
3;Explosion;Explosion
|
||||
4;Fraktur;Fracture
|
||||
5;Brandwunde;Burn
|
||||
6;Amputation;Amputation
|
||||
|
||||
ort1.csv
|
||||
kodierung;deutsch;englisch
|
||||
1;Kopf;Head
|
||||
2;Arm;Arm
|
||||
3;Bein;Leg
|
||||
4;Achsel;Armpit
|
||||
5;Thorax;Thorax
|
||||
6;Bauch;Stomach
|
||||
7;Oberkörper;Upper body
|
||||
8;Hand;Hand
|
||||
9;Unterarm;Forearm
|
||||
10;Fuß;Foot
|
||||
11;Unterschenkel;Lower Leg
|
||||
|
||||
ort2.csv
|
||||
kodierung;deutsch;englisch
|
||||
0;Keine;None
|
||||
1;Links;Left
|
||||
2;Rechts;Right
|
||||
|
Reference in new issue
Block a user