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/**
* Handle the single building instances
* $Id$
* $HeadURL$
* $Author$
* Created by Christian Ehrlicher, SLSE, 2017-02-06
*/
#include "building_control_handler.h"
#include "building_process.h"
#include "main_handler.h"
#include <QCoreApplication>
#include <QStandardPaths>
#include <QDateTime>
#include <ngldb/nsqlquery.h>
#include <Buildings/bld_record_replay_plugin.h>
#include <AssetManagement/asm.hpp>
namespace Buildings
{
BuildingControlHandler::BuildingControlHandler(MainHandler *mainHandler)
: QObject()
, Interface::Fts::SetBuildingStatesRequestHandler(mainHandler->ddsHandler()->fts())
, Interface::Fts::SetBuildingContaminationStateRequestHandler(mainHandler->ddsHandler()->fts())
, Interface::Fts::SetFortifyFactorRequestHandler(mainHandler->ddsHandler()->fts())
, Interface::Fts::SendCesHitOnBuildingRequestHandler(mainHandler->ddsHandler()->fts())
, Interface::Fts::SendCesHit3DonBuildingRequestHandler(mainHandler->ddsHandler()->fts())
, Interface::Fts::TriggerBsmFlashRequestHandler(mainHandler->ddsHandler()->fts())
, Interface::Fts::SwitchRelayRequestHandler(mainHandler->ddsHandler()->fts())
, m_mainHandler(mainHandler)
, m_logger(getLogger("BuildingControlHandler"))
{}
BuildingControlHandler::~BuildingControlHandler()
{
for (BuildingProcess *bldg : qAsConst(m_buildings))
{
bldg->shutdown();
delete bldg;
}
m_buildings.clear();
}
bool BuildingControlHandler::init()
{
DEBUG_LOG(m_logger)<<"BuildingControlHandler::init exerciseId="<<m_mainHandler->exerciseId();
const QString bcuName = QStringLiteral("BuildingControlUnit");
m_bcuExecutableName = QStandardPaths::findExecutable(bcuName, { QCoreApplication::applicationDirPath()});
if (m_bcuExecutableName.isEmpty())
{
WARNING_LOG(m_logger) << "Executable " << bcuName << " not found - can not start building control unit processes!";
return false;
}
if (m_mainHandler->exerciseId() > 0)
{
// Initialize RecordReplay to get initial participantPosition
RecordReplayPlugin recordReplay;
// no ddsconnector - we don't want to publish data here
recordReplay.initDtc(nullptr, m_mainHandler->exerciseId());
NSqlQuery q(m_mainHandler->db()->database());
recordReplay.readHistoryStateAt(q, QDateTime::currentMSecsSinceEpoch());
// key is sampleTime -> multiMap
const QMultiMap<qint64, Buildings::HistoryState> latestStates = recordReplay.getHistoryStateMap();
DEBUG_LOG(m_logger) << "Starting to read HistoryStatedata from record replay. Size: "
<< latestStates.size();
for (auto it = latestStates.begin(); it != latestStates.end(); ++it)
{
const Buildings::HistoryState &historyState = it.value();
if (!m_mainHandler->ismHandler()->isElementAssignedToExercise(historyState.mseId(),m_mainHandler->exerciseId() ))
{
DEBUG_LOG(m_logger)<<"[INIT] [recordReplay]>>>>>>> mseId=" << historyState.mseId() << " not in execise";
continue;
}
m_historyStates.insert(historyState.mseId(), historyState);
DEBUG_LOG(m_logger)<<"[INIT] [recordReplay]>>>>>>> "<<historyState;
}
}
return true;
}
void BuildingControlHandler::onBuildingRemoved(int buildingId)
{
auto it = m_buildings.find(buildingId);
if (it == m_buildings.end())
return;
BuildingProcess *bldg = it.value();
bldg->shutdown();
bldg->deleteLater();
m_buildings.erase(it);
m_historyStates.remove(buildingId);
}
void BuildingControlHandler::onBuildingChanged(const BuildingInfo &buildingInfo, bool damageInit = false)
{
DEBUG_LOG(m_logger) << "onBuildingChanged damageInit=" << damageInit
<< " mseId=" << buildingInfo.mseId;
auto it = m_buildings.find(buildingInfo.mseId);
BuildingProcess *bldg = nullptr;
if (it == m_buildings.end())
{
bldg = new BuildingProcess(m_mainHandler,
m_bcuExecutableName,
buildingInfo,
damageInit,
this);
DEBUG_LOG(m_logger) << "onBuildingChanged m_buildings.insert mseId=" << buildingInfo.mseId;
m_buildings.insert(buildingInfo.mseId, bldg);
bldg->newRelayInfos(m_relayInfos);
bldg->start();
}
else
{
bldg = it.value();
bldg->setBuildingInfo(buildingInfo);
bldg->newRelayInfos(m_relayInfos);
}
Buildings::HistoryState historyState;
if ( m_historyStates.contains(buildingInfo.mseId))
{
historyState = m_historyStates.value(buildingInfo.mseId);
DEBUG_LOG(m_logger) << "onBuildingChanged setHistoryState contains historyState.mseId=" << historyState.mseId()
<< " buildingInfo.mseId=" << buildingInfo.mseId;
}
else
{
historyState.mseId (buildingInfo.mseId);
DEBUG_LOG(m_logger) << "onBuildingChanged setHistoryState insert historyState.mseId=" << historyState.mseId()
<< " buildingInfo.mseId=" << buildingInfo.mseId;
m_historyStates.insert(historyState.mseId(), historyState);
}
DEBUG_LOG(m_logger) << "onBuildingChanged setHistoryState historyState.mseId=" << historyState.mseId()
<< " buildingInfo.mseId=" << buildingInfo.mseId;
bldg->setHistoryState(m_historyStates.value(buildingInfo.mseId));
}
void BuildingControlHandler::onSetBuildingContaminationStateRequest(const rti::core::SampleIdentity &cookie,
const SetBuildingContaminationStateRequest &request)
{
DEBUG_LOG(m_logger) << "onSetBuildingContaminationStateRequest " << request;
const Core::FunctionReplyObject fro = onSetBuildingContaminationStateRequestInternal(request);
if (fro.error())
WARNING_LOG(m_logger) << fro();
m_mainHandler->ddsHandler()->fts()->setBuildingContaminationStateReply(cookie, fro);
}
void BuildingControlHandler::onSetBuildingStatesRequest(const rti::core::SampleIdentity &cookie,
const SetBuildingStatesRequest &request)
{
DEBUG_LOG(m_logger) << "onSetBuildingStatesRequest " << request;
const Core::FunctionReplyObject fro = onSetBuildingStatesRequestInternal(request);
if (fro.error())
WARNING_LOG(m_logger) << fro();
m_mainHandler->ddsHandler()->fts()->setBuildingStatesReply(cookie, fro);
}
void BuildingControlHandler::onSetFortifyFactorRequest(const rti::core::SampleIdentity &cookie,
const SetFortifyFactorRequest &request)
{
DEBUG_LOG(m_logger) << "onSetFortifyFactorRequest " << request;
const Core::FunctionReplyObject fro = onSetFortifyFactorRequestInternal(request);
if (fro.error())
WARNING_LOG(m_logger) << fro();
m_mainHandler->ddsHandler()->fts()->setFortifyFactorReply(cookie, fro);
}
void BuildingControlHandler::onSendCesHitOnBuildingRequest(const rti::core::SampleIdentity &cookie,
const SendCesHitOnBuildingRequest &request)
{
DEBUG_LOG(m_logger) << "onSendCesHitOnBuildingRequest " << request;
const Core::FunctionReplyObject fro = onSendCesHitOnBuildingRequestInternal(request);
if (fro.error())
WARNING_LOG(m_logger) << fro();
m_mainHandler->ddsHandler()->fts()->sendCesHitOnBuildingReply(cookie, fro);
}
void BuildingControlHandler::onSendCesHit3DonBuildingRequest(const rti::core::SampleIdentity &cookie, const SendCesHit3DonBuildingRequest &request)
{
DEBUG_LOG(m_logger) << "onSendCesHit3DonBuildingRequest " << request;
const Core::FunctionReplyObject fro = onSendCesHit3DonBuildingRequestInternal(request);
if (fro.error())
WARNING_LOG(m_logger) << fro();
m_mainHandler->ddsHandler()->fts()->sendCesHit3DonBuildingReply(cookie, fro);
}
void BuildingControlHandler::onTriggerBsmFlashRequest(const rti::core::SampleIdentity &cookie,
const TriggerBsmFlashRequest &request)
{
DEBUG_LOG(m_logger) << "onTriggerBsmFlashRequest " << request;
const Core::FunctionReplyObject fro = onTriggerBsmFlashInternal(request);
if (fro.error())
WARNING_LOG(m_logger) << fro();
m_mainHandler->ddsHandler()->fts()->triggerBsmFlashReply(cookie, fro);
}
Core::FunctionReplyObject BuildingControlHandler::onSetBuildingContaminationStateRequestInternal(const SetBuildingContaminationStateRequest &data)
{
const auto it = m_buildings.find(data.buildingId());
if (it == m_buildings.end())
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Building with id %1 not found.")).arg(data.buildingId());
BuildingProcess *bldg = it.value();
if (!bldg->setContaminationState(data.buildingId(), data.contaminationState()))
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Can not send contamination state to building control process."));
return Core::FunctionReplyObject();
}
Core::FunctionReplyObject BuildingControlHandler::onSetBuildingStatesRequestInternal(const SetBuildingStatesRequest &data)
{
std::vector<int> roomIds; // prefer std::vector here since building.roomIds() has also std::vector, so it´s easier
for (const auto &building : data.buildings())
{
const auto it = m_buildings.find(building.buildingId());
if (it == m_buildings.end())
return Core::FunctionReplyObject(building.buildingId(), tr_lts("dds", "Building with id %1 not found.")).arg(building.buildingId());
BuildingProcess *bldg = it.value();
if (data.resetContamination().is_set())
{
if (data.resetContamination().get() && !bldg->resetContaminationState())
return Core::FunctionReplyObject(building.buildingId(), tr_lts("dds", "reset contamination of building with id %1 failed.")).arg(building.buildingId());
}
if (data.vulnerabilityState() == ProjectDataManagement::VulnerabilityState::NoChange)
continue;
if (data.vulnerabilityState() != ProjectDataManagement::VulnerabilityState::CatastrophicKill &&
data.vulnerabilityState() != ProjectDataManagement::VulnerabilityState::CombatReady )
return Core::FunctionReplyObject(building.buildingId(), tr_lts("dds", "Building with id %1 not found.")).arg(building.buildingId());
if (building.roomIds().is_set())
roomIds = building.roomIds().get();
if (!bldg->setVulnerabilityState(data.vulnerabilityState(), roomIds))
return Core::FunctionReplyObject(building.buildingId(), tr_lts("dds", "Can not send vulnerability state to building control process."));
}
return Core::FunctionReplyObject();
}
Core::FunctionReplyObject BuildingControlHandler::onSetFortifyFactorRequestInternal(const SetFortifyFactorRequest &data)
{
auto it = m_buildings.find(data.buildingId());
if (it == m_buildings.end())
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Building with id %1 not found.")).arg(data.buildingId());
BuildingProcess *bldg = it.value();
if (!bldg->setFortifyFactors(data.fortifyFactors()))
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Can not send fortify factors to building control process."));
return Core::FunctionReplyObject();
}
void BuildingControlHandler::setEffectStates(const int buildingId, const int assetId, const QByteArray &properties)
{
DEBUG_LOG(m_logger) << "BuildingControlHandler::setEffectStates"
<< " buildingId=" << buildingId
<< " assetId=" << assetId
<< " properties=" << properties;
auto it = m_buildings.find(buildingId);
if (it == m_buildings.end())
return;
BuildingProcess *bldg = it.value();
if (bldg)
bldg->setEffectStates( assetId, properties);
}
void BuildingControlHandler::onRelayInfoChanged(const AssetManagement::RelayInfo &info, const DataModification mod)
{
if (mod != DataModification::eRemoved)
m_relayInfos.insert(info.id(), info);
else
m_relayInfos.remove(info.id());
for(auto *bldg : qAsConst(m_buildings))
bldg->newRelayInfos(m_relayInfos);
}
Core::FunctionReplyObject BuildingControlHandler::onSendCesHitOnBuildingRequestInternal(const SendCesHitOnBuildingRequest &data)
{
DEBUG_LOG(m_logger) << "onSendCesHitOnBuildingRequestInternal";
auto it = m_buildings.find(data.buildingId());
if (it == m_buildings.end())
{
DEBUG_LOG(m_logger) << "onSendCesHitOnBuildingRequestInternal return";
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Building with id %1 not found.")).arg(data.buildingId());
}
BuildingProcess *bldg = it.value();
if (!bldg->sendCesHitOnBuilding(data.effectTime(), data.chargeTypeId(), data.destructiveFactor(), data.penetrationFactor(),
data.aesId(), data.impactPosition(),
QString::fromStdString(data.properties())))
{
DEBUG_LOG(m_logger) << "onSendCesHitOnBuildingRequestInternal return Can not send ces hit to building control process";
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Can not send ces hit to building control process."));
}
DEBUG_LOG(m_logger) << "FunctionReplyObject";
return Core::FunctionReplyObject();
}
Core::FunctionReplyObject BuildingControlHandler::onSendCesHit3DonBuildingRequestInternal(const SendCesHit3DonBuildingRequest &data)
{
DEBUG_LOG(m_logger) << "onSendCesHit3DonBuildingRequestInternal";
auto it = m_buildings.find(data.buildingId());
if (it == m_buildings.end())
{
DEBUG_LOG(m_logger) << "onSendCesHit3DonBuildingRequestInternal return";
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Building with id %1 not found.")).arg(data.buildingId());
}
BuildingProcess *bldg = it.value();
if (!bldg->sendCesHit3DonBuilding(data.effectTime(), data.chargeTypeId(), data.destructiveFactor(), data.penetrationFactor(),
data.aesId(), data.impactPosition(), data.detonationLocation(), data.detonationDistance(),
QString::fromStdString(data.properties())))
{
DEBUG_LOG(m_logger) << "onSendCesHit3DonBuildingRequestInternal return Can not send ces hit to building control process";
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Can not send ces hit to building control process."));
}
DEBUG_LOG(m_logger) << "FunctionReplyObject";
return Core::FunctionReplyObject();
}
Core::FunctionReplyObject BuildingControlHandler::onTriggerBsmFlashInternal(const TriggerBsmFlashRequest &data)
{
DEBUG_LOG(m_logger) << "onTriggerBsmFlashInternal";
{
auto it = m_buildings.find(data.buildingId());
if (it == m_buildings.end())
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Building with id %1 not found.")).arg(data.buildingId());
BuildingProcess *bldg = it.value();
BuildingInfo buildingInfo= bldg->buildingInfo();
BsmInfo bsmInfo = buildingInfo.bsms.value(data.assetId());
DEBUG_LOG(m_logger) << " BuildingId=" << data.buildingId()
<< " assetId=" << bsmInfo.assetId
<< " hostname=" << bsmInfo.hostname;
if (!bldg->triggerFlashlight(data))
{
DEBUG_LOG(m_logger) << "onTriggerBsmFlashInternal return Can not send trigger flashlight to building control process";
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Can not send trigger flashlight to building control process"));
}
}
DEBUG_LOG(m_logger) << "FunctionReplyObject";
return Core::FunctionReplyObject();
}
void BuildingControlHandler::onSwitchRelayRequest(const rti::core::SampleIdentity &cookie,
const SwitchRelayRequest &request)
{
DEBUG_LOG(m_logger) << "SwitchRelayRequest " << request;
// Request als Json-Telegramm an den entsprechenden Gebaeudeprozess wer websocket weiterleiten.
const Core::FunctionReplyObject fro = onSwitchRelayInternal(request);
if (fro.error())
WARNING_LOG(m_logger) << fro();
m_mainHandler->ddsHandler()->fts()->switchRelayReply(cookie, fro);
}
Core::FunctionReplyObject BuildingControlHandler::onSwitchRelayInternal(const SwitchRelayRequest &data)
{
DEBUG_LOG(m_logger) << "onSwitchRelayInternal " << data;
auto it = m_buildings.find(data.buildingId());
if (it == m_buildings.end())
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Building with id %1 not found.")).arg(data.buildingId());
BuildingProcess *bldg = it.value();
if (!bldg->switchRelay(data))
return Core::FunctionReplyObject(data.buildingId(), tr_lts("dds", "Can not set relay to building control process."));
return Core::FunctionReplyObject();
}
} // namespace Buildings