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torsten committed 2026-08-13 18:33:10 +02:00
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/**
* @RDE_HEADER@
* The ClientConnection class represents a connection to a single client.
* $Id$
* $HeadURL$
* $Author$
* Created by Hannes Fritsche, SLSE, 2017-09-07
*/
#include "client_connection.h"
#include "WebSocketInterface/Messages/reply_message.h"
#include <QtWebSockets/QWebSocket>
#include <QtCore/QTimer>
using namespace CombatNetRadio::WebSocketInterface::Connection;
ClientConnection::ClientConnection(QWebSocket *socket, QObject *parent)
: QObject(parent)
, m_socket(socket)
, m_ip(socket->peerAddress())
, m_logger(getLogger(QLatin1String("ClientConnection")))
{}
ClientConnection::~ClientConnection()
{
if (m_socket)
{
m_socket->disconnect(this);
m_socket->close();
}
delete m_socket;
}
bool ClientConnection::init()
{
if (m_socket == nullptr)
{
ERROR_LOG(m_logger) << "Initialisation failed due to an invalid socket";
return false;
}
connect(m_socket, &QWebSocket::textMessageReceived, this, &ClientConnection::onNewTextMessageFromSocket);
connect(m_socket, &QWebSocket::connected, this, &ClientConnection::sendMessagesFromQueue);
connect(m_socket, &QWebSocket::disconnected, this, &ClientConnection::onSocketDisconnect);
return true;
}
QHostAddress ClientConnection::ip() const
{
return m_ip;
}
void ClientConnection::addMessage(const CombatNetRadio::WebSocketInterface::Messages::ReplyMessage &message)
{
if (!m_socket || m_socket->state() != QAbstractSocket::ConnectedState)
{
m_messageQueue.enqueue(message);
DEBUG_LOG(m_logger) << "Adding message to queue, size: " << m_messageQueue.size();
return;
}
const QString msg(message.toJsonString());
DEBUG_LOG(m_logger) << "Send msg: " << msg;
m_socket->sendTextMessage(msg);
}
void ClientConnection::onNewTextMessageFromSocket(const QString &message)
{
DEBUG_LOG(m_logger) << "Recv msg: " << message;
emit newTextMessage(this, message);
}
void ClientConnection::sendMessagesFromQueue()
{
if (m_socket->state() != QAbstractSocket::ConnectedState)
return;
while (!m_messageQueue.isEmpty())
{
Messages::ReplyMessage message = m_messageQueue.dequeue();
const QString msg(message.toJsonString());
TRACE_LOG(m_logger) << "Send msg: " << msg;
m_socket->sendTextMessage(msg);
DEBUG_LOG(m_logger) << "Sent message from queue, new size: " << m_messageQueue.size();
}
}
void ClientConnection::onSocketDisconnect()
{
DEBUG_LOG(m_logger) << "Client with ip "
<< m_ip.toString()
<< " disconnected";
emit disconnected(this);
}