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/**
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* Send AES data to NGS
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Hannes Baeuerle, SLSE, 2017-05-08
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*/
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#pragma once
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#include <QObject>
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#include <QHash>
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#include <QSet>
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#include <AreaEffectSimulation/aes_dtc.h>
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#include <AreaEffectSimulation/aes_ftc.h>
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#include <AreaEffectSimulation/Utils/aes_helper.h>
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#include <LtsUtilsGuiDds/request_helper.h>
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#include <Common/logger.h>
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#include <Common/typestruct.h>
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#define SUPPORT_AES_EFFECTS // GUEZE-2570 / EXPLOSION_CLUSTER
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#define SUPPORT_EXPLOSION_CLUSTER_SINGLE_EFFECT // GUEZE-2570 / EXPLOSION_CLUSTER
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//------------------------------------------------------------------------------
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// namespace HighLevelArchitecture
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//------------------------------------------------------------------------------
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namespace HighLevelArchitecture
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{
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class NgsHandler;
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struct ParticipantPosition;
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class AesHandler : public QObject
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, protected AreaEffectSimulation::Interface::Ftc::MineAreaModifyReplyHandler
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, protected AreaEffectSimulation::Interface::Ftc::MineAreaRemoveReplyHandler
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, protected AreaEffectSimulation::Interface::Ftc::MineCorridorModifyReplyHandler
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, protected AreaEffectSimulation::Interface::Ftc::MineCorridorRemoveReplyHandler
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, protected AreaEffectSimulation::Interface::Ftc::ExplosionSingleModifyReplyHandler
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#ifdef SUPPORT_EXPLOSION_CLUSTER_SINGLE_EFFECT
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, protected AreaEffectSimulation::Interface::Ftc::ExplosionClusterSingleEffectOnlyModifyReplyHandler
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#endif // SUPPORT_EXPLOSION_CLUSTER_SINGLE_EFFECT
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{
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Q_OBJECT
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public:
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explicit AesHandler(NgsHandler *ngsHandler);
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void onMineAreaModifyReply(const Core::FunctionReplyObject &replyObject) override final;
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void onMineAreaRemoveReply(const Core::FunctionReplyObject &replyObject) override final { m_requestHelper->requestReply(replyObject); }
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void onMineCorridorModifyReply(const Core::FunctionReplyObject &replyObject) override final { m_requestHelper->requestReply(replyObject); }
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void onMineCorridorRemoveReply(const Core::FunctionReplyObject &replyObject) override final { m_requestHelper->requestReply(replyObject); }
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void onExplosionSingleModifyReply(const Core::FunctionReplyObject &replyObject) override final { m_requestHelper->requestReply(replyObject); }
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#ifdef SUPPORT_EXPLOSION_CLUSTER_SINGLE_EFFECT
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void onExplosionClusterSingleEffectOnlyModifyReply(const Core::FunctionReplyObject &replyObject) override final { m_requestHelper->requestReply(replyObject); }
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#endif // SUPPORT_EXPLOSION_CLUSTER_SINGLE_EFFECT
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int64_t externalId(int aesItemId) const;
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bool init();
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private Q_SLOTS:
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void onAesItemViewChanged(const AreaEffectSimulation::AesItemView &data, DataModification modType);
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void onTriggeredImpactsChanged(const AreaEffectSimulation::TriggeredImpacts &data, DataModification modType);
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#ifdef SUPPORT_AES_EFFECTS
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void onEffectsChanged(const AreaEffectSimulation::Effects &data, DataModification modType);
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#endif // SUPPORT_AES_EFFECTS
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void onAesExplosionSingleChanged(const AreaEffectSimulation::ExplosionSingle &data, DataModification modType);
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void onAesMineAreaChanged(const AreaEffectSimulation::MineArea &data, DataModification modType);
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void onAesMineCorridorChanged(const AreaEffectSimulation::MineCorridor &data, DataModification modType);
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void onAesNContaminationChanged(const AreaEffectSimulation::NContamination &data, DataModification modType);
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void onAesBCContaminationChanged(const AreaEffectSimulation::BCContamination &data, DataModification modType);
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void onAesNameChanged(qint64 identifierInt, const std::string &newName);
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void onAesActivationTimeChanged(qint64 identifierInt, qint64 msecsSinceEpoch);
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void onAesForceIdentifierChanged(qint64 identifierInt, int partyId);
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void onAesDurationChanged(qint64 identifierInt, quint32 u_time);
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void onAesChargeChanged(qint64 identifierInt, int chargeTypeId);
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void onAesPointsDataChanged(qint64 identifierInt, const std::vector<Core::GeoPosition2D> &pos);
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void onAesRemoveItem(qint64 identifierInt);
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bool onNewMinefield(const AreaEffectSimulation::MineAreaModifyRequest &ma);
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bool onNewMinefieldBreach(const AreaEffectSimulation::MineCorridorModifyRequest &mc);
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void onMunitionDetonation(const AreaEffectSimulation::ExplosionSingleModifyRequest &es);
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#ifdef SUPPORT_EXPLOSION_CLUSTER_SINGLE_EFFECT
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void onMunitionDetonationExplosionClusterSingleEffect(const AreaEffectSimulation::ExplosionClusterSingleEffectOnlyRequest &es);
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#endif // SUPPORT_EXPLOSION_CLUSTER_SINGLE_EFFECT
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private:
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template <typename T>
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void onSendRequest(const T &item);
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template <typename T>
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void addRequestToQueue(int aesItemId, T *request);
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static bool isModifiable(const AreaEffectSimulation::AesItem &item);
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private:
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NgsHandler *m_ngsHandler;
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std::shared_ptr<AreaEffectSimulation::Interface::Dtc> m_dtcAes;
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std::shared_ptr<AreaEffectSimulation::Interface::Ftc> m_ftcAes;
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QMap<int32_t, AreaEffectSimulation::AesItemView> m_aesItemViews;
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QMap<int32_t, QVector<int32_t> > m_takenIndicesForAesItem; // Indices for ExplosionAreas that are already fired.
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#ifdef SUPPORT_AES_EFFECTS
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AreaEffectSimulation::HandledImpactsStorage m_handledImpactsStorage; // for ExplosionCluster
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#endif // SUPPORT_AES_EFFECTS
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QMap<int, void*> m_pendingRequests;
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LtsUtils::RequestHelper *m_requestHelper;
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NGL::INGLLogger &m_logger;
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};
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} // namespace HighLevelArchitecture
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