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/**
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* Handle WeaponFire Events
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#include "rpr_ia_weaponfire.h"
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// rpr2 data types
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#include <EventIdentifierStruct.h>
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#include <EntityTypeStruct.h>
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#include <WorldLocationStruct.h>
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/*
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* ObserverWeaponFireCBNotifier
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*/
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ObserverWeaponFireCBNotifier::ObserverWeaponFireCBNotifier()
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: rpr2::IObserverWeaponFireIntClassCB()
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, m_logger(HighLevelArchitecture::getLogger("Callbacks.Interaction.WeaponFire"))
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{}
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void ObserverWeaponFireCBNotifier::newWeaponFireIntInstance(const rpr2::IObserverWeaponFireIntInstance &interaction)
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{
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emit newWeaponFire(interaction);
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}
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void ObserverWeaponFireCBNotifier::deleteInterface()
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{
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DEBUG_LOG(m_logger) << "Delete Interface";
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//rpr2::IObserverMunitionDetonationIntClassCB::deleteInterface();
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}
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