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/**
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* Handler for all trajectories
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Norbert Thoden, ESVG, 2026-01-28
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*/
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#pragma once
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#include "object_trajectory.h"
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#include "logger.h"
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namespace AreaEffectSimulation
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{
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/*!
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* \brief The HandlerTrajectory class
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*/
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class HandlerTrajectory final
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{
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// Q_OBJECT
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public:
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explicit HandlerTrajectory(MainHandler *mainHandler);
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~HandlerTrajectory();
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int create(const TrajectoryData& providedData);
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bool update(const TrajectoryData& providedData);
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bool remove(const int trajId);
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/*!
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* \brief createUpdate
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* \param providedData
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* \return -1 on error, otherwise provided id;
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*/
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int createUpdate(const TrajectoryData& providedData);
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private:
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int count() const;
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class Private;
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/**
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* The private d->pointer to not break BC when changing internals of this class
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*/
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Private *d = nullptr;
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LOGGER_T m_logger;
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};
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} // Namespace AreaEffectSimulation
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