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/**
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* Exercise object
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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#include "aes_db.h"
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#include "object_base.h"
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#include <QSet>
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#include <QPolygonF>
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#include <QPainterPath>
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namespace AreaEffectSimulation
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{
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class ObjectDangerArea final : public ObjectBaseTmpl<Database::AesDangerArea>
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{
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Q_OBJECT
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public:
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explicit ObjectDangerArea(MainHandler *mainHandler,
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QObject *parent = nullptr);
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~ObjectDangerArea();
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Core::FunctionReplyObject createObject(const Database::AesDangerArea &data,
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const std::vector<Core::GeoPosition2D> &segmentsDds,
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const QVector<Database::AesDangerSegment> &segmentsDb);
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Core::FunctionReplyObject updateObject(const Database::AesDangerArea &data,
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const std::vector<Core::GeoPosition2D> &segments);
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Database::AesDangerArea get() const { return m_data; }
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QVector<Database::AesDangerSegment> segments() const { return m_segments; }
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std::vector<Core::GeoPosition> form() const override { return m_aiv.form(); }
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QPolygonF generateForm() override;
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AesType aesType() const override { return AesType::AtDangerArea; }
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bool isCentral() const override { return m_data.isCentral; }
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static inline bool intersects(const QPolygonF &p1, const QPolygonF &p2)
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{
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QPainterPath pp1;
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pp1.addPolygon(p1);
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QPainterPath pp2;
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pp2.addPolygon(p2);
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return pp1.intersects(pp2);
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}
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protected Q_SLOTS:
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void onPublishData() override;
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protected:
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void removeTopics();
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private Q_SLOTS:
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void onUpdateCorrelation();
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void onNewAiv(const AesItemView &itemView);
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void onRemoveAiv(int32_t aesItemId);
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private:
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void publishAiv();
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int idForCorrelatedItem(int corItemId) const { return 1000000 * m_data.id + corItemId; }
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private:
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QVector<Database::AesDangerSegment> m_segments;
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AesItemView m_aiv;
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QSet<int> m_correlatedAesItems;
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QPolygonF m_utmPoly;
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int m_zone;
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QPolygonF utmPolyFromGeoVec(const std::vector<Core::GeoPosition> &geoPos, int zone);
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};
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}
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